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# Job Database
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#
# Job Settings
#
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# - Jobs: List of jobs associated to group.
# Job Job name.
# MaxWeight Base maximum weight. (Default: 20000)
# HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
# HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
# Weapon Weapon type with associated ASPD.
# BonusStats: Job level bonus stats/traits.
# - Level Job level.
# Str Stength increase amount. (Default: 0)
# Agi Agility increase amount. (Default: 0)
# Vit Vitality increase amount. (Default: 0)
# Int Intelligence increase amount. (Default: 0)
# Dex Dexterity increase amount. (Default: 0)
# Luk Luck increase amount. (Default: 0)
# Pow Power increase amount. (Default: 0)
# Sta Stamina increase amount. (Default: 0)
# Wis Wisdom increase amount. (Default: 0)
# Spl Spell increase amount. (Default: 0)
# Con Concentration increase amount. (Default: 0)
# Crt Creative increase amount. (Default: 0)
# MaxStats: Maximum stats/traits applicable. (Default: battle_config::max_*_parameter)
# Str Strength.
# Agi Agility.
# Vit Vitality.
# Int Intelligence.
# Dex Dexterity.
# Luk Luck.
# Pow Power.
# Sta Stamina.
# Wis Wisdom.
# Spl Spell.
# Con Concentration.
# Crt Creative.
# MaxBaseLevel Maximum base level. (Default: MAX_LEVEL)
# BaseExp: Base experience per level.
# - Level Base level.
# Exp Base experience.
# MaxJobLevel Maximum job level. (Default: MAX_LEVEL)
# JobExp: Job experience per level.
# - Level Job level.
# Exp Job experience.
# BaseHp: Base HP per base level.
# - Level Base level.
# Hp Base HP.
# BaseSp: Base SP per base level.
# - Level Base level.
# Sp Base SP.
# BaseAp: Base AP per base level.
# - Level Base level.
# Ap Base AP.
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