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# Quest Database
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#
# Quest Settings
#
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# - Id Quest ID.
# Title Quest title.
# TimeLimit Amount of time before the quest expires. (Default: 0)
# Targets: Quest objective target. (Default: null)
# - Mob Name of monster to kill.
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
# Id Unique target index for the quest Id. Requires a positive number.
# Race Monster race target. (Default: All)
# Size Monster size target. (Default: All)
# Element Monster element target. (Default: All)
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
# Location Map name where kills are counted. (Default: All)
# MapName Displayed map name in quest UI. (Default: empty string)
# MapMobTargets List of monster names. Only names in the list will increase the kill counter. Only active when Id is used. (Default: all monsters)
# <name>: <bool> Monster name and whether the monster is added or removed from the list.
# Drops: Quest item drop targets. (Default: null)
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
# Item Item to drop.
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
# Rate Item drop rate. (10000 = 100%)
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