You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
352 lines
13 KiB
Plaintext
352 lines
13 KiB
Plaintext
//===== rAthena Script =======================================
|
|
//= BattleGround System - Flavius Entrance NPCs
|
|
//===== Description: =========================================
|
|
//= [Official Conversion]
|
|
//= Flavius Battleground Entrance NPCs
|
|
//===== Changelogs: ==========================================
|
|
//= 1.0 First Version. [L0ne_W0lf]
|
|
//= 1.1 Added battle_config checks to allow this script to use the new queue interface or the previous method. [Aleos]
|
|
//============================================================
|
|
|
|
// Flavius Officer - Guillaume
|
|
//============================================================
|
|
bat_room,133,178,5 script Flavius Officer#01a 418,{
|
|
if (getbattleflag("feature.bgqueue"))
|
|
end;
|
|
if (checkweight(1201,1) == 0) {
|
|
mes "- Wait a minute !! -";
|
|
mes "- Currently you're carrying -";
|
|
mes "- too many items with you. -";
|
|
mes "- Please try again -";
|
|
mes "- after you lose some weight. -";
|
|
close;
|
|
}
|
|
mes "[Guillaume Army Officer]";
|
|
mes "Let's show the power of the Guillaume Army to those stinky Croixs!";
|
|
next;
|
|
switch(select("I want to join your army!:End Conversation")) {
|
|
case 1:
|
|
if ((BaseJob == Job_Novice) || (BaseJob == Job_Super_Novice)) {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
|
|
}
|
|
else {
|
|
if (BaseLevel < 80) {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
|
|
}
|
|
else {
|
|
set .@chk_urtime,checkquest(2070,PLAYTIME);
|
|
if ((.@chk_urtime == 0)|| (.@chk_urtime == 1)) {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "You seem to have just returned from the battlefield.";
|
|
mes "It's too early for you to go back. Go rest, and leave the enemies to us!";
|
|
}
|
|
else {
|
|
if (.@chk_urtime == 2)
|
|
erasequest 2070;
|
|
set .@mapcount2,getmapusers("bat_b01");
|
|
if (.@mapcount2 > 0) {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Croixs already.";
|
|
mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
|
|
}
|
|
else {
|
|
if ($@FlaviusBG1 > 0) {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "An elite corps is already standing by to be dispatched to the battlefield.";
|
|
mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
|
|
}
|
|
else {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "You definitely seem to be ready for battle!";
|
|
mes "Go show the Croixs what fear truly means!";
|
|
mes "Today, our cry of victory shall echo all over the battlefield!";
|
|
close2;
|
|
warp "bat_room",85,223;
|
|
end;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
mes "[Guillaume Army Officer]";
|
|
mes "Today, we shall be victorious!";
|
|
break;
|
|
}
|
|
close;
|
|
}
|
|
|
|
bat_room,133,121,1 script Flavius Officer#01b 414,{
|
|
if (getbattleflag("feature.bgqueue"))
|
|
end;
|
|
if (checkweight(1201,1) == 0) {
|
|
mes "- Wait a minute !! -";
|
|
mes "- Currently you're carrying -";
|
|
mes "- too many items with you. -";
|
|
mes "- Please try again -";
|
|
mes "- after you lose some weight. -";
|
|
close;
|
|
}
|
|
mes "[Croix Army Officer]";
|
|
mes "Let's show the Guillaumes the power of the Croix Army!";
|
|
next;
|
|
switch(select("I want to join your army!:End Conversation")) {
|
|
case 1:
|
|
if ((BaseJob == Job_Novice) || (BaseJob == Job_Super_Novice)) {
|
|
mes "[Croix Army Officer]";
|
|
mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
|
|
}
|
|
else {
|
|
if (BaseLevel < 80) {
|
|
mes "[Croix Army Officer]";
|
|
mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
|
|
}
|
|
else {
|
|
set .@chk_urtime,checkquest(2070,PLAYTIME);
|
|
if ((.@chk_urtime == 0)|| (.@chk_urtime == 1)) {
|
|
mes "[Croix Army Officer]";
|
|
mes "You seem to have just returned from the battlefield.";
|
|
mes "It's too early for you to go back. Go rest, and leave the enemies to us!";
|
|
}
|
|
else {
|
|
if (.@chk_urtime == 2)
|
|
erasequest 2070;
|
|
set .@mapcount2,getmapusers("bat_b01");
|
|
if (.@mapcount2 > 0) {
|
|
mes "[Croix Army Officer]";
|
|
mes "I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Guillaume already.";
|
|
mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
|
|
}
|
|
else {
|
|
if ($@FlaviusBG1 > 0) {
|
|
mes "[Croix Army Officer]";
|
|
mes "An elite corps is already standing by to be dispatched to the battlefield.";
|
|
mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
|
|
}
|
|
else {
|
|
mes "[Croix Army Officer]";
|
|
mes "You definitely seem to be ready for battle!";
|
|
mes "Go show the Guillaumes what fear truly means!";
|
|
mes "Today, our cry of victory shall echo all over the battlefield!";
|
|
close2;
|
|
warp "bat_room",85,207;
|
|
end;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
mes "[Croix Army Officer]";
|
|
mes "Today, we shall be victorious!";
|
|
break;
|
|
}
|
|
close;
|
|
}
|
|
|
|
bat_room,135,178,5 script Guillaume Knight#3 417,{
|
|
mes "[Guillaume Knight]";
|
|
mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal.";
|
|
next;
|
|
mes "[Guillaume Knight]";
|
|
mes "The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks.";
|
|
next;
|
|
mes "[Guillaume Knight]";
|
|
mes "But they can be removed by destroying the Guardians that protect the enemy army base.";
|
|
next;
|
|
mes "[Guillaume Knight]";
|
|
mes "The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal.";
|
|
next;
|
|
mes "[Guillaume Knight]";
|
|
if (getbattleflag("feature.bgqueue"))
|
|
mes "If you are ready, start by clicking the ^0000FFbattle button from the interface^000000.";
|
|
else {
|
|
mes "Please remember: when you join a battle, you will be receiving a token which indicates the set duration for which you cannot participate in the same type of battle.";
|
|
mes "You may check the duration by pressing the Alt+U keys.";
|
|
}
|
|
next;
|
|
mes "[Guillaume Knight]";
|
|
if (getbattleflag("feature.bgqueue"))
|
|
mes "Please bear in mind once you cancel, ^0000FFyou may not reapply for 1 minute^000000!";
|
|
else
|
|
mes "Are you ready for battle? Then apply with the recruiter next to me!";
|
|
close;
|
|
}
|
|
|
|
bat_room,151,178,5 duplicate(Guillaume Knight#3) Guillaume Knight#4 417
|
|
|
|
bat_room,135,121,1 script Croix Knight#3 413,{
|
|
mes "[Croix Knight]";
|
|
mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal.";
|
|
next;
|
|
mes "[Croix Knight]";
|
|
mes "The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks.";
|
|
next;
|
|
mes "[Croix Knight]";
|
|
mes "But they can be removed by destroying the Guardians that protect the enemy army base.";
|
|
next;
|
|
mes "[Croix Knight]";
|
|
mes "The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal.";
|
|
next;
|
|
mes "[Croix Knight]";
|
|
if (getbattleflag("feature.bgqueue"))
|
|
mes "If you are ready, start by clicking the ^0000FFbattle button from the interface^000000.";
|
|
else {
|
|
mes "Please remember: when you join a battle, you will be receiving a token which indicates the set duration for which you cannot participate in the same type of battle.";
|
|
mes "You may check the duration by pressing the Alt+U keys.";
|
|
}
|
|
next;
|
|
mes "[Croix Knight]";
|
|
if (getbattleflag("feature.bgqueue"))
|
|
mes "Please bear in mind once you cancel, ^0000FFyou may not reapply for 1 minute^000000!";
|
|
else
|
|
mes "Are you ready for battle? Then apply with the recruiter next to me!";
|
|
close;
|
|
}
|
|
|
|
bat_room,151,121,1 duplicate(Croix Knight#3) Croix Knight#4 413
|
|
|
|
// Flavius Officer - Croix
|
|
//============================================================
|
|
bat_room,148,178,5 script Flavius Officer#02a 418,{
|
|
if (getbattleflag("feature.bgqueue"))
|
|
end;
|
|
if (checkweight(1201,1) == 0) {
|
|
mes "- Wait a minute !! -";
|
|
mes "- Currently you're carrying -";
|
|
mes "- too many items with you. -";
|
|
mes "- Please try again -";
|
|
mes "- after you lose some weight. -";
|
|
close;
|
|
}
|
|
mes "[Guillaume Army Officer]";
|
|
mes "Let's show the power of the Guillaume Army to those stinky Croixs!";
|
|
next;
|
|
switch(select("I want to join your army!:End Conversation")) {
|
|
case 1:
|
|
if ((BaseJob == Job_Novice) || (BaseJob == Job_Super_Novice)) {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
|
|
}
|
|
else {
|
|
if (BaseLevel < 80) {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
|
|
}
|
|
else {
|
|
set .@chk_urtime,checkquest(2070,PLAYTIME);
|
|
if ((.@chk_urtime == 0)|| (.@chk_urtime == 1)) {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "You seem to have just returned from the battlefield.";
|
|
mes "It's too early for you to go back. Go rest, and leave the enemies to us!";
|
|
}
|
|
else {
|
|
if (.@chk_urtime == 2)
|
|
erasequest 2070;
|
|
set .@mapcount2,getmapusers("bat_b02");
|
|
if (.@mapcount2 > 0) {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Croixs already.";
|
|
mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
|
|
}
|
|
else {
|
|
if ($@FlaviusBG2 > 0) {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "An elite corps is already standing by to be dispatched to the battlefield.";
|
|
mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
|
|
}
|
|
else {
|
|
mes "[Guillaume Army Officer]";
|
|
mes "You definitely seem to be ready for battle!";
|
|
mes "Go show the Croixs what fear truly means!";
|
|
mes "Today, our cry of victory shall echo all over the battlefield!";
|
|
close2;
|
|
warp "bat_room",141,224;
|
|
end;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
mes "[Guillaume Army Officer]";
|
|
mes "Today, we shall be victorious!";
|
|
break;
|
|
}
|
|
close;
|
|
}
|
|
|
|
bat_room,148,121,1 script Flavius Officer#02b 414,{
|
|
if (getbattleflag("feature.bgqueue"))
|
|
end;
|
|
if (checkweight(1201,1) == 0) {
|
|
mes "- Wait a minute !! -";
|
|
mes "- Currently you're carrying -";
|
|
mes "- too many items with you. -";
|
|
mes "- Please try again -";
|
|
mes "- after you lose some weight. -";
|
|
close;
|
|
}
|
|
mes "[Croix Army Officer]";
|
|
mes "Let's show the power of the Croix Army to those stinky Guillaumes!";
|
|
next;
|
|
switch(select("I want to join your army!:End Conversation")) {
|
|
case 1:
|
|
if ((BaseJob == Job_Novice) || (BaseJob == Job_Super_Novice)) {
|
|
mes "[Croix Army Officer]";
|
|
mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
|
|
}
|
|
else {
|
|
if (BaseLevel < 80) {
|
|
mes "[Croix Army Officer]";
|
|
mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
|
|
}
|
|
else {
|
|
set .@chk_urtime,checkquest(2070,PLAYTIME);
|
|
if ((.@chk_urtime == 0)|| (.@chk_urtime == 1)) {
|
|
mes "[Croix Army Officer]";
|
|
mes "You seem to have just returned from the battlefield.";
|
|
mes "It's too early for you to go back. Go rest, and leave the enemies to us!";
|
|
}
|
|
else {
|
|
if (.@chk_urtime == 2)
|
|
erasequest 2070;
|
|
set .@mapcount2,getmapusers("bat_b02");
|
|
if (.@mapcount2 > 0) {
|
|
mes "[Croix Army Officer]";
|
|
mes "I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Guillaume already.";
|
|
mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
|
|
}
|
|
else {
|
|
if ($@FlaviusBG2 > 0) {
|
|
mes "[Croix Army Officer]";
|
|
mes "An elite corps is already standing by to be dispatched to the battlefield.";
|
|
mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
|
|
}
|
|
else {
|
|
mes "[Croix Army Officer]";
|
|
mes "You definitely seem to be ready for battle!";
|
|
mes "Go show the Guillaumes what fear truly means!";
|
|
mes "Today, our cry of victory shall echo all over the battlefield!";
|
|
close2;
|
|
warp "bat_room",141,207;
|
|
end;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
mes "[Croix Army Officer]";
|
|
mes "Today, we shall be victorious!";
|
|
break;
|
|
}
|
|
close;
|
|
}
|