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3180 lines
81 KiB
Plaintext
3180 lines
81 KiB
Plaintext
//===== rAthena Script =======================================
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//= Lighthalzen City
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//===== By: ==================================================
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//= erKURITA, Au{R}oN (Translated by Alan), $ephiroth
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//===== Current Version: =====================================
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//= 2.2
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= Lighthalzen NPCs (Temporal names for now) [erKURITA]
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//===== Additional Comments: ==================================
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//= 0.1 Placed temporal names, why there weren't on the SVN before? [erKURITA]
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//= 0.2 Implemented some crap NPCs [MasterOfMuppets]
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//= 0.3 Another load of NPCs. Scripted by Kargha [MasterOfMuppets]
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//= 0.4 More Town NPCs. [Musashiden]
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//= 0.5 Added a BIG load of Lighthalzen NPCs. [musashiden]
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//= 0.6 Fixed some typos+Coordinates. [Musashiden]
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//= 0.7 Implemented some more crap NPCs and the second entrance to biolabs [MasterOfMuppets]
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//= 0.8 Removed Duplicates [Silent]
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//= 0.9 Removed Duplicates [Toms]
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//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets]
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//= 1.0a added constants to emotions, minor optimization [Lupus]
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//= 1.0b npcid fix [KarLaeda]
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//= 1.1 Added new NPC by $ephiroth and merged other NPCs
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//= from npc\other\lighthalzen_???.txt [Lupus]
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//= 1.2 Moved some NPCs to Lighthalzen quests. [SinSloth]
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//= 1.3 Moved some other NPCs for quests purposes. [SinSloth]
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//= 1.4 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
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//= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf]
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//= 1.6 Massive NPC clean up, includes corrected dialogs and [L0ne_W0lf]
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//= added missing dialogs, fixed indentation, corrected some NPC
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//= facing positions, NPC names are more unique now. Removed
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//= whitespace (empty lines after header and before end curly)
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//= reduced usage of the command "goto", grammatical corrections.
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//= Added additional missing NPCs.
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//= 1.7 Removed Auction Staff as the official auction file has been added. [L0ne_W0lf]
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//= Corrected Lucius so he checks the donation variable. (bugreport:1103) [L0ne_W0lf]
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//= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf]
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//= 1.7b Another fix to Lucius (trivial). (bugreport:1125)
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//= 1.8 Replaced effect numerics with constants. [L0ne_W0lf]
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//= 1.9 Added Cool Corp. Event Staff, who originally resided in the DTS_warper script file. [L0ne_W0lf]
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//= 2.0 Added missing Lab Staff#amano08 NPC. (bugreport:4319) [Gepard]
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//= 2.1 Commented out Duplicate NPCs. (bugreport:4555)
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//= 2.2 Added missing NPC found in AEGIS files. [L0ne_W0lf]
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//= 2.3 Updated the second entrance to Biolabs. [Capuche]
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//=============================================================
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lighthalzen,198,285,5 script Jiwon#zen5 862,{
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mes "[Jiwon]";
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mes "I think we're really";
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mes "fortunate to be able to";
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mes "live in such a beautiful";
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mes "and peaceful city like this.";
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next;
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mes "[Jiwon]";
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mes "It's just so nice to";
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mes "have this pleasant weather,";
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mes "these lush gardens and to";
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mes "meet all of these kind people.";
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mes "Lighthalzen is like Asgard";
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mes "in Midgard, heaven on earth~";
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close;
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}
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lighthalzen,220,244,3 script Samnang#zen2 863,{
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mes "[Samnang]";
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mes "^333333*Sigh...*^000000";
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mes "It gets harder for me";
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mes "to move around as I get";
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mes "older. That's understandable";
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mes "for an elderly person, right?";
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next;
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mes "[Samnang]";
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mes "Just the other day, these";
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mes "hoodlums in black suits";
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mes "were yelling at me to get out";
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mes "of their way. But of course,";
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mes "I didn't move quickly enough.";
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mes "So what did they do to me?";
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next;
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mes "[Samnang]";
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mes "They punched me.";
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mes "Right in the womb!";
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mes "I know that I'm not";
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mes "pregnant, but that's";
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mes "besides the point. Never hit";
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mes "a lady, especially an old one!";
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close;
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}
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lighthalzen,261,112,3 script Ruth#zen4 862,{
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mes "[Ruth]";
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mes "Sweety, isn't it";
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mes "nice to be together";
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mes "under this beautiful";
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mes "sunlight? It's perfect";
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mes "for our date. Ahhhh~";
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next;
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mes "[Ruth]";
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mes "I'm so happy to be";
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mes "with you. I feel like";
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mes "I'm just melting with";
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mes "happiness. Oh, I love";
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mes "you so much, Oyoung.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "Whoa...";
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mes "This couple is";
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mes "really headed for";
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mes "Cloud 9, aren't they?";
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close;
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}
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lighthalzen,259,108,7 script Oyoung#zen14 869,{
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mes "[Oyoung]";
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mes "Girl, you look like";
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mes "you're comin' down with";
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mes "the love bug. But there's";
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mes "only one prescription for";
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mes "this ailment, ooooh yeah...";
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next;
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mes "[Oyoung]";
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mes "You need yo'self";
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mes "your daily dose of";
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mes "vitamin O-YOUNG.";
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mes "And your lips look like";
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mes "they got vitamin deficiency.";
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mes "I better take care of that~";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "Sweet Sister!";
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mes "I don't know what's";
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mes "more mind boggling--";
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mes "The fact that he used";
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mes "that line or the fact that";
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mes "it's actually working...";
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close;
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}
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lighthalzen,233,121,3 script Kariya#li_01 72,{
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mes "[Kariya]";
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mes "I think ''Lighthalzen'' is";
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mes "supposed to mean ''crest of";
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mes "light,'' though I hear that this";
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mes "city was actually named after";
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mes "somebody. Who knows for sure?";
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next;
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mes "[Kariya]";
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mes "Still, it's a fitting";
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mes "name for the wealthiest";
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mes "and most luxurious city in";
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mes "all the Schwarzwald Republic.";
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mes "So how do you like this place?";
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close;
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}
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lighthalzen,233,82,5 script Sung#A 716,{
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mes "[Sung]";
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mes "When I grow up, I want";
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mes "to become such a great";
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mes "person that they'll make";
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mes "a statue of me, just like";
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mes "those statues over there.";
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next;
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mes "[Sung]";
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mes "Then people would be like,";
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mes "''Hey yo. That statue. That";
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mes "guy must have been great!''";
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mes "Just thinking about that";
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mes "makes me feel so good!";
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next;
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mes "[Sung]";
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mes "That's it. I'm gonna";
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mes "grow up as soon as I can.";
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mes "Ooh, and I better grow tall";
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mes "and handsome so my statue";
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mes "will be even more awesome.";
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mes "Yeah. Yeah, good idea, Sung...";
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close;
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}
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lighthalzen,89,73,3 script Sameer#zen15 854,{
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mes "[Sameer]";
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mes "There are too many";
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mes "loving couples in this city.";
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mes "Cuddling and kissing and";
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mes "hugging and necking. It's...";
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mes "It's utterly distasteful.";
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next;
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mes "[Sameer]";
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mes "I can't believe the";
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mes "indecency I see everyday";
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mes "near my own home. Don't";
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mes "they know better than to be";
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mes "so affectionate in places";
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mes "where the public can see them?!";
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next;
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mes "[Sameer]";
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mes "Fortunately for the";
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mes "world, I'm a bulwark";
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mes "of morality. In fact, I have";
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mes "no need for a woman. All";
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mes "I need are my ship models,";
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mes "teen novels and dominoes.";
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next;
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mes "[Sameer]";
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mes "I'm a completely well";
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mes "adjusted individual, which";
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mes "is why the authorities should";
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mes "listen to me when I tell them";
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mes "to arrest couples for indecency!";
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mes "Hand holding. Have they no shame?!";
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close;
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}
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lighthalzen,45,59,7 script Janice#zen03 863,{
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mes "[Janice]";
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mes "Oh no, I think I got";
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mes "lost again. The roads";
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mes "here are so confusing!";
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mes "I've lived here for such";
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mes "a long time and I still";
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mes "can't find my way around...";
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close;
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}
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lighthalzen,66,94,3 script Elmer Keays#li_03 866,{
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mes "[Elmer Keays]";
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mes "Walking side by side";
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mes "with you like this reminds";
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mes "me of the old days. Back";
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mes "then, everyone was jealous";
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mes "that I had such a beautiful";
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mes "woman by my side. Heh heh~";
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next;
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mes "[Elmer Keays]";
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mes "You're still the most";
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mes "precious sight to these";
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mes "old eyes, my dear. I'm";
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mes "really lucky to be with you.";
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emotion ET_CHUP, getnpcid(0, "Margie Keays#li_02");
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emotion ET_CHUPCHUP;
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close;
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}
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lighthalzen,65,94,5 script Margie Keays#li_02 863,{
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mes "[Margie Keays]";
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mes "Oh darling, the";
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mes "weather is so nice";
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mes "and pleasant today.";
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mes "I'm really glad we";
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mes "decided to go take";
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mes "a walk together~";
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close;
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}
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lighthalzen,78,120,3 script Maivi#zen1 862,{
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mes "[Maivi]";
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mes "...";
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next;
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mes "[Maivi]";
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mes "...";
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mes "......";
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next;
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mes "[Maivi]";
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mes "Ah...";
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mes "I just had the nicest";
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mes "nap. This nice weather";
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mes "never fails to relax me.";
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mes "The air here is so clean,";
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mes "not like that Einbroch~";
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next;
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mes "[Maivi]";
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mes "This clean, pristine";
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mes "environment is all thanks";
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mes "to the Rekenber Corporation.";
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mes "It's incredible what they can";
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mes "do with technology now, isn't";
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mes "it? Ahhh, it's so peaceful~";
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close;
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}
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/*
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lighthalzen,226,210,3 script Nannan 86,{
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mes "[Nannan]";
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mes "You know, I always thought";
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mes "that all Alchemists were bookish,";
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mes "scholarly types, their faces always";
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mes "buried in books and studying. But";
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mes "I managed to find one who doesn't";
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mes "fit that nerdy stereotype at all.";
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next;
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mes "[Nannan]";
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mes "This guy, What's-his-face,";
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mes "Broncher, is always wasting";
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mes "his time drinking. I guess he";
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mes "discovered the secret of turning";
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mes "water into Grade A booze. But";
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mes "at least he's not the stuffy type.";
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next;
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mes "[Nannan]";
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mes "I don't know how much";
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mes "help he'd be to an aspiring";
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mes "Alchemist, but in my opinion,";
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mes "the man is a fully fledged";
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mes "genius! At least, compared";
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mes "to a street guy like me...";
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close;
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}
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*/
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lighthalzen,230,182,4 script Klaubis#zen3 866,{
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mes "[Klaubis]";
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mes "Excuse me, but are you";
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mes "a tourist? Well, welcome";
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mes "to Lighthalzen! This city";
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mes "has everything we need,";
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mes "but it can be a little too";
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mes "quiet and uneventful here.";
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next;
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switch(select("Have you lived in here long?:I agree.:Have you heard about the serial killer?")) {
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case 1:
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mes "[Klaubis]";
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mes "Yes, our family has";
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mes "lived in this city for a";
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mes "long time, starting with";
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mes "my great grandfather. Let's";
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mes "see, my family's been here";
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mes "for about two hundred years.";
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next;
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mes "[Klaubis]";
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mes "You'd be surprised how";
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mes "many people stay in their";
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mes "hometowns. Even if you do";
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mes "leave, though, you can always";
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mes "come back. It wouldn't be your hometown if you couldn't, right?";
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close;
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case 2:
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mes "[Klaubis]";
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mes "Yes, the atmosphere";
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mes "can get pretty listless";
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mes "around here. But still,";
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mes "there are plenty of nice";
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mes "sights to enjoy here in";
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mes "Lighthalzen, so look around~";
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close;
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case 3:
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mes "[Klaubis]";
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mes "You mean the Serial";
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mes "Axe Murderer? I thought";
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mes "that was an old ghost story.";
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mes "Hm. I think that lady inside";
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mes "the Weapon Shop would";
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mes "know more about that tale...";
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close;
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}
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}
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lighthalzen,232,156,3 script Sigmund#zen3 869,{
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mes "[Sigmund Ting]";
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mes "You know what I noticed?";
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mes "The guards at the border";
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mes "to the slum seem distracted";
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mes "sometimes. I made use of one";
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mes "of their less attentive moments";
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mes "and basically jumped the fence!";
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next;
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mes "[Sigmund Ting]";
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mes "But once I was in the ";
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mes "slums, I was pretty bored.";
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mes "There really isn't much to";
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mes "do there. Which makes me";
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mes "wonder... Why guard it?";
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close;
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}
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lighthalzen,190,134,5 script Joyce#zen 862,{
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mes "[Joyce]";
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mes "I can sense your";
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mes "longing look within";
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mes "the depths of my heart,";
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mes "beating faster and faster";
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mes "with a feverish passion~";
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close;
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}
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lighthalzen,191,134,3 script Dan Song#zen2 869,{
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mes "[Dan Song]";
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mes "Those eyes of yours...";
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mes "So pure and so deep,";
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mes "like glimmering pools";
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mes "of light. So, so beautiful...";
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close;
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}
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lighthalzen,115,159,3 script Collins#zen1 866,{
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mes "[Collins]";
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mes "I really wish that my";
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mes "son will be able to join";
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mes "the Rekenber Corporation.";
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mes "They certainly provide the";
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mes "best jobs in Lighthalzen.";
|
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next;
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mes "[Collins]";
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mes "Although they're a large,";
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mes "major corporation, it's";
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mes "almost impossible to get";
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mes "employed by them. How";
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mes "do people get hired there";
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mes "in the first place anyway?";
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close;
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}
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lighthalzen,77,157,5 script Villagomez#li_01 866,{
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mes "[Villagomez]";
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mes "I just step out to get";
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mes "a haircut and now I'm";
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mes "lost. Boy oh boy, I hope";
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mes "I don't keep my family";
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mes "waiting. ^333333*Sigh...*^000000";
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close;
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}
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lighthalzen,125,68,5 script Kemp#zen13 97,{
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mes "[Kemp]";
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mes "Have you ever seen the";
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mes "people who work in that big";
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mes "corporation over there? I think";
|
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mes "their employees are all a bit";
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mes "off kilter for some reason.";
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next;
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mes "[Kemp]";
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mes "I haven't been there";
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mes "myself, but something";
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mes "strange is happening with";
|
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mes "all the people who work there.";
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close;
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}
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lighthalzen,138,50,7 script Mauro#zen3 847,{
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mes "[Mauro]";
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mes "The youth in this city";
|
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mes "have no appreciation for";
|
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mes "their elders. I've worked";
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mes "so hard to help build this";
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mes "city for so many years and";
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mes "this is the thanks I get?";
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next;
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mes "[Mauro]";
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mes "Bah! If it weren't for";
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mes "us, Lighthalzen wouldn't";
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mes "be as prosperous as it is";
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mes "today! Those kids don't";
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mes "know that they owe their";
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mes "lives of luxury to us...";
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close;
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}
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lighthalzen,132,103,5 script Sefith#li_01 734,{
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mes "[Sefith]";
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mes "Good looks. Intelligence.";
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mes "Excellent manners. A strong,";
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mes "manly chin and overpowering,";
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mes "piercing eyes. Perfectly balanced passion and charisma. All the";
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mes "good things that ladies want.";
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next;
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mes "[Sefith]";
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mes "But enough about me. Let's";
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mes "discuss how sorry I should";
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mes "feel for any other man living";
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mes "in Lighthalzen. They don't hold";
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mes "a candle to my studliness~";
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close;
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}
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|
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lighthalzen,239,64,5 script Jade#zen2 862,{
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mes "[Jade]";
|
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mes "I've heard that there's a";
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mes "strange kingdom out there";
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mes "that's basically ruled by";
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mes "magic and swords, where";
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mes "adventurers are enlisted";
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mes "for the greater good.";
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next;
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mes "[Jade]";
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mes "So are you from";
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mes "Rune-Midgarts?";
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mes "What do you think";
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mes "of our city with its";
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mes "advanced technology";
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mes "and economy? Huh...";
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|
next;
|
|
mes "[Jade]";
|
|
mes "Someday, I'd like";
|
|
mes "to go visit the land";
|
|
mes "where you came from.";
|
|
mes "It sounds so fantastic";
|
|
mes "and romantic in a way...";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,205,208,4 script Greedy Looking Man#li_01 853,{
|
|
mes "[Khramptd]";
|
|
mes "The land around here";
|
|
mes "is some pretty expensive";
|
|
mes "property. Yes, it's perfect";
|
|
mes "for building my awesome palace!";
|
|
mes "I don't have enough funds at the";
|
|
mes "moment, but the day will come~";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,34,212,4 script Maggie#05 91,{
|
|
mes "[Maggie]";
|
|
mes "Sure, I sell a lot";
|
|
mes "of flowers here, but";
|
|
mes "the lease that this city";
|
|
mes "makes me pay cuts into";
|
|
mes "my profits. It's almost not";
|
|
mes "worth renting this property.";
|
|
next;
|
|
mes "[Maggie]";
|
|
mes "I pay such a ridiculous";
|
|
mes "amount for the lease and the";
|
|
mes "laws here won't let me raise";
|
|
mes "the price of my flowers. Why";
|
|
mes "are the city officials so greedy?";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,202,94,5 script Wallace#zen2 847,{
|
|
mes "[Wallace]";
|
|
mes "......";
|
|
mes "That lady, working";
|
|
mes "for that one company,";
|
|
mes "Kafra, Mafra or whatever.";
|
|
mes "She certainly is very charming.";
|
|
next;
|
|
mes "[Wallace]";
|
|
mes "Now, if I were";
|
|
mes "thirty years younger...";
|
|
mes "Wait! I'm a rich and powerful";
|
|
mes "man. I could ask her out now.";
|
|
mes "Hm? What's that look for?";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,182,102,3 script Lucius#zen5 866,{
|
|
if (Zeny < 90000) {
|
|
mes "[Lucius]";
|
|
mes "Hello youngster~";
|
|
mes "Would you like to";
|
|
mes "make a donation";
|
|
mes "to help the hungry?";
|
|
next;
|
|
if (select("Sure.:No, thanks.") == 1) {
|
|
mes "[Lucius]";
|
|
mes "Now, you can donate 1 to";
|
|
mes "30,000 zeny that will be used";
|
|
mes "to support the poor and feed";
|
|
mes "starving children. If you wish";
|
|
mes "to cancel, please enter ''0.''";
|
|
next;
|
|
input .@input;
|
|
if (.@input > 30000 || .@input < 0) {
|
|
mes "[Lucius]";
|
|
mes "Please enter a value";
|
|
mes "from 1 to 30,000 in";
|
|
mes "order to make a donation";
|
|
mes "to the needy, youngster.";
|
|
close;
|
|
}
|
|
else if (.@input == 0) {
|
|
mes "[Lucius]";
|
|
mes "How disappointing,";
|
|
mes "but I'm sure you have";
|
|
mes "your reasons. Well, when";
|
|
mes "you can afford to give to";
|
|
mes "the needy, you're welcome";
|
|
mes "to come back at any time.";
|
|
close;
|
|
}
|
|
mes "[Lucius]";
|
|
mes "Thank you so much";
|
|
mes "for your " + .@input + " zeny donation.";
|
|
mes "I promise that your money";
|
|
mes "will be put to good use in";
|
|
mes "benefiting the poor and needy.";
|
|
next;
|
|
if (Zeny < .@input) {
|
|
mes "[Lucius]";
|
|
mes "Still, I'm just a little";
|
|
mes "disappointed. An adventurer";
|
|
mes "like you should be donating";
|
|
mes "as much as you possibly can...";
|
|
close;
|
|
}
|
|
set Zeny, Zeny-.@input;
|
|
set $donatedzeny,$donatedzeny + .@input;
|
|
mes "[Lucius]";
|
|
mes "So far, I've received";
|
|
mes "a total of " + $donatedzeny + " zeny in";
|
|
mes "donations. I'm glad to see";
|
|
mes "that there are still kind and";
|
|
mes "generous people in the world.";
|
|
if ($donatedzeny > 260000) {
|
|
next;
|
|
mes "[Lucius]";
|
|
mes "This should be enough";
|
|
mes "to send to the Poor Relief";
|
|
mes "Organization. Please accept";
|
|
mes "this small gift as a token of";
|
|
mes "my gratitude, adventurer. Bless";
|
|
mes "you, youngster and take care.";
|
|
set $donatedzeny,0;
|
|
getitem 603,1; //Old_Blue_Box
|
|
getitem 12016,1; //Speed_Up_Potion
|
|
}
|
|
close;
|
|
}
|
|
mes "[Lucius]";
|
|
mes "I understand. Still,";
|
|
mes "keep in mind that when";
|
|
mes "you give from your heart,";
|
|
mes "you will be rewarded tenfold.";
|
|
mes "Though I admit, the benefits";
|
|
mes "aren't always readily apparent.";
|
|
close;
|
|
}
|
|
mes "[Lucius]";
|
|
mes "Hello youngster~";
|
|
mes "You seem to be fairly";
|
|
mes "well-off. Money is good";
|
|
mes "to have, but be careful not";
|
|
mes "to become obsessed with it.";
|
|
next;
|
|
mes "[Lucius]";
|
|
mes "When you have the chance,";
|
|
mes "please show your generosity";
|
|
mes "towards others who may be";
|
|
mes "much less fortunate than you.";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,147,105,3 script Laqumet#li_02 869,{
|
|
mes "[Laqumet]";
|
|
mes "Sure, manliness is quite";
|
|
mes "attractive, but I think women";
|
|
mes "appreciate a guy who could";
|
|
mes "sympathize and talk with them";
|
|
mes "a little more. Don't you agree?";
|
|
next;
|
|
mes "[Laqumet]";
|
|
mes "I might not be like Sefith,";
|
|
mes "but I guess I've got a cute";
|
|
mes "smile, a good personality and";
|
|
mes "I'm a dandy to boot. Hopefully,";
|
|
mes "my honesty and loyalty will";
|
|
mes "help me find someone good.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,242,172,1 script Hotel Employee#zen3 868,{
|
|
mes "[Hotel Employee]";
|
|
mes "If you are experiencing";
|
|
mes "any sort of inconvenience,";
|
|
mes "please do not hesitate and";
|
|
mes "let us know right away.";
|
|
next;
|
|
mes "[Hotel Employee]";
|
|
mes "Please use the stairs";
|
|
mes "at the northern end to";
|
|
mes "go downstairs so that you";
|
|
mes "can go to the Front Desk.";
|
|
mes "Thank you and I hope that";
|
|
mes "you enjoy your stay here.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,210,189,3 script Christopher Michael#zen 849,{
|
|
mes "[Christopher Michael]";
|
|
mes "OoooOoh~";
|
|
mes "Soooo comfortable.";
|
|
mes "Don't want to wake up.";
|
|
mes "Don't want to get up.";
|
|
mes "Ever again. OoOoooh...";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,201,181,7 script Safwat Fahmy 853,{
|
|
mes "[Safwat Fahmy]";
|
|
mes "This hotel is nice";
|
|
mes "and comfortable, but";
|
|
mes "to be quite frank, the";
|
|
mes "drinks here are horrible.";
|
|
mes "They're unfit for drinking";
|
|
mes "men such as myself.";
|
|
next;
|
|
mes "[Safwat Fahmy]";
|
|
mes "If this is the best hotel,";
|
|
mes "I expect them to provide me";
|
|
mes "with the best alcohol. When";
|
|
mes "I stay at a hotel, that's what";
|
|
mes "I want. To spend the entire";
|
|
mes "day not being sober.";
|
|
next;
|
|
mes "[Safwat Fahmy]";
|
|
mes "It looks like that";
|
|
mes "today I'll be heading";
|
|
mes "out to the bar again...";
|
|
mes "I just wish there were";
|
|
mes "someplace quieter to drink.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,251,212,3 script Hotel Employee#zen2 868,{
|
|
mes "[Hotel Employee]";
|
|
mes "This is the Couple Suite.";
|
|
mes "A single can also check";
|
|
mes "in here, but our hotel will";
|
|
mes "prioritize couples when";
|
|
mes "assigning this room.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,229,217,3 script Tanoue#zen04 863,{
|
|
mes "[Tanoue]";
|
|
mes "This chair looks";
|
|
mes "very nice, but it really";
|
|
mes "chills my bottom. Brr...!";
|
|
mes "It's a might uncomfortable!";
|
|
next;
|
|
mes "[Tanoue]";
|
|
mes "You know what the";
|
|
mes "perfect chair would";
|
|
mes "be like? It would be";
|
|
mes "plush and have electronic";
|
|
mes "massage and heating controls...";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,209,277,5 script Ben Allen#zen11 84,{
|
|
mes "[Ben Allen]";
|
|
mes "Aaahhh Oooooh~";
|
|
mes "It's sooooo comfy~";
|
|
mes "The air's so fresh and";
|
|
mes "this couch is so plush...";
|
|
mes "Why can't home be like this?";
|
|
next;
|
|
mes "[Ben Allen]";
|
|
mes "I've been in those other";
|
|
mes "hotels and let me tell you,";
|
|
mes "this place is the best ever.";
|
|
mes "After a night's sleep over";
|
|
mes "here, I feel like a new man!";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,221,276,1 script Harp#zen8 869,{
|
|
mes "[Harp]";
|
|
mes "Oh sweet jiminy...";
|
|
mes "That Kafra Lady is so hot.";
|
|
mes "What a body. And those glasses.";
|
|
mes "I just gotta ask her out somehow.";
|
|
next;
|
|
mes "[Harp]";
|
|
mes "Hm, but what should";
|
|
mes "I do? A love letter? Naw,";
|
|
mes "that's kind of outdated.";
|
|
mes "Argh, I can't think! Just";
|
|
mes "looking at her makes me feel";
|
|
mes "so happy! Praise be to Kafra!";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,238,275,5 script Hotel Employee#zen1 869,{
|
|
mes "[Hotel Employee]";
|
|
mes "''Hospitality with a smile";
|
|
mes "and total devotion to your";
|
|
mes "comfort.'' That's our motto";
|
|
mes "in the Royal Dragon Hotel.";
|
|
mes "Please inquire at the front";
|
|
mes "desk if you wish to check in.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,247,275,1 script Hotel Employee#zen4 868,{
|
|
mes "[Hotel Employee]";
|
|
mes "Welcome to the";
|
|
mes "Royal Dragon Hotel Bar.";
|
|
mes "How about a nice night";
|
|
mes "cap before going to bed?";
|
|
next;
|
|
mes "[Hotel Employee]";
|
|
mes "If you're looking";
|
|
mes "for a friend, you";
|
|
mes "can almost always";
|
|
mes "make one in this bar.";
|
|
mes "Alcohol certainly is the";
|
|
mes "grease for social gears.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,271,281,2 script Citizen#amano09 47,{
|
|
mes "[Hachi]";
|
|
mes "Oh yeah. I love-love-love";
|
|
mes "bars. If I don't come here";
|
|
mes "for the booze, then I'm here";
|
|
mes "for all these beautiful ladies.";
|
|
next;
|
|
mes "[Hachi]";
|
|
mes "Weird. It's the very first";
|
|
mes "time I've tried this place's";
|
|
mes "rum, but doesn't it taste like";
|
|
mes "pure sexiness to you? Huh...";
|
|
mes "Oh well, back to schmoozin'";
|
|
mes "with all the hot chicks~";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,277,285,4 script Bartender#amano07 61,{
|
|
mes "[Duff]";
|
|
mes "Hey, you're from";
|
|
mes "Rune-Midgarts, right?";
|
|
mes "Please make yourself";
|
|
mes "at home while you're here";
|
|
mes "in Lighthalzen and have";
|
|
mes "yourself a good time.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,281,280,6 script Customer#amano13 816,{
|
|
mes "[Rona]";
|
|
mes "I hate it when guys";
|
|
mes "just sidle up and sort";
|
|
mes "of just skip Steps One";
|
|
mes "and Two. And before you";
|
|
mes "get all weird, Step Three";
|
|
mes "is ''Ask for my phone number.''";
|
|
next;
|
|
mes "[Rona]";
|
|
mes "I would just really";
|
|
mes "appreciate it if one";
|
|
mes "nice boy would just";
|
|
mes "talk to me for real.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,287,282,4 script Customer#amano10 853,{
|
|
mes "[Greenfield]";
|
|
mes "I don't believe it...";
|
|
mes "This unlucky streak";
|
|
mes "will never end, will it?";
|
|
mes "I lost all my Apples";
|
|
mes "playing Dice today.";
|
|
mes "Again. Oh man...";
|
|
next;
|
|
mes "[Greenfield]";
|
|
mes "Okay. Okay.";
|
|
mes "If I just keep";
|
|
mes "playing, eventually";
|
|
mes "I'll win. I mean, that's";
|
|
mes "the way the odds work, right?";
|
|
mes "Even when they're against me...";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,287,273,3 script Customer#amano11 50,{
|
|
mes "[Terry]";
|
|
mes "I'm not big on drinking,";
|
|
mes "but the atmosphere in this";
|
|
mes "place is really nice. The";
|
|
mes "music they play is always";
|
|
mes "smooth and relaxing...";
|
|
next;
|
|
mes "[Terry]";
|
|
mes "Yeah, this is a real cozy";
|
|
mes "joint. I recommend it to";
|
|
mes "all you tourists, actually.";
|
|
mes "Now why don't you kick";
|
|
mes "back and chill with me?";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,283,276,4 script Customer#amano12 815,{
|
|
mes "[Sei]";
|
|
mes "You see that guy?";
|
|
mes "That guy over there is";
|
|
mes "always looking at me.";
|
|
mes "I wonder... Does he want";
|
|
mes "to ask me out or something?";
|
|
next;
|
|
mes "[Sei]";
|
|
if (Sex == SEX_MALE) {
|
|
mes "Well, if he does,";
|
|
mes "shouldn't he have";
|
|
mes "more guts? Or are ";
|
|
mes "you boys much more";
|
|
mes "shy than I think you are?";
|
|
}
|
|
else {
|
|
mes "Well, he is sort of";
|
|
mes "cute. Geez, this would";
|
|
mes "be so much easier if he";
|
|
mes "would just come up and";
|
|
mes "start talking to me...";
|
|
}
|
|
close;
|
|
}
|
|
|
|
lighthalzen,123,212,4 script Merpi#zen2 700,{
|
|
mes "[Merpi]";
|
|
mes "Isn't the weather nice";
|
|
mes "today? All this sunlight";
|
|
mes "will dry these clothes";
|
|
mes "quickly and give them";
|
|
mes "a fresh, lovely scent.";
|
|
next;
|
|
mes "[Merpi]";
|
|
mes "Oh, an adventurer from";
|
|
mes "Rune-Midgarts, are you?";
|
|
mes "How do you like our city?";
|
|
mes "If you have any questions,";
|
|
mes "feel free to ask me anything.";
|
|
next;
|
|
switch(select("Well, I have nothing to ask...:Any news or rumors?:I like laundry too.")) {
|
|
case 1:
|
|
mes "[Merpi]";
|
|
mes "Oh, really?";
|
|
mes "Well, if you've traveled";
|
|
mes "all over the world, maybe";
|
|
mes "you've found a place just";
|
|
mes "like Lighthalzen, so maybe";
|
|
mes "you're already comfortable?";
|
|
close;
|
|
case 2:
|
|
mes "[Merpi]";
|
|
mes "Well, things have";
|
|
mes "been pretty peaceful";
|
|
mes "for the past few years.";
|
|
mes "The only rumor floating";
|
|
mes "around is about some";
|
|
mes "weird axe murderer...";
|
|
close;
|
|
case 3:
|
|
mes "[Merpi]";
|
|
mes "Oh, that's wonderful!";
|
|
mes "I so love doing hand";
|
|
mes "laundry, though I'm not";
|
|
mes "quite sure why. Oh well~";
|
|
close;
|
|
}
|
|
}
|
|
|
|
lighthalzen,296,239,3 script Berru#lhz_01 706,{
|
|
switch(rand(1,3)) {
|
|
case 1:
|
|
mes "[Berru]";
|
|
mes "Daddy...! Waaaaah~!";
|
|
mes "I wanna see my Daddy!";
|
|
emotion ET_CRY, getnpcid(0, "Berru#lhz_01");
|
|
next;
|
|
mes "[Pilia]";
|
|
mes "Berru, I don't ";
|
|
mes "think Daddy's coming";
|
|
mes "home tonight. Come on,";
|
|
mes "we should go to bed.";
|
|
next;
|
|
mes "[Berru]";
|
|
mes "No, I'm not gonna";
|
|
mes "sleep till Daddy gets";
|
|
mes "home! He said he'll";
|
|
mes "bring us candy tonight!";
|
|
mes "You go sleep first, Pilia!";
|
|
emotion ET_ANGER, getnpcid(0, "Berru#lhz_01");
|
|
next;
|
|
mes "[Pilia]";
|
|
mes "^333333*Sigh...*^000000";
|
|
mes "Where's our Daddy?";
|
|
mes "He said he found a";
|
|
mes "good job, but we haven't";
|
|
mes "heard from him since then...";
|
|
emotion ET_THINK, getnpcid(0, "Pilia#lhz_01");
|
|
close;
|
|
case 2:
|
|
mes "[Pilia]";
|
|
mes "What's taking him";
|
|
mes "so long? I hope Daddy";
|
|
mes "comes back home soon.";
|
|
mes "Come on, Berru, don't cry.";
|
|
emotion ET_THINK, getnpcid(0, "Pilia#lhz_01");
|
|
next;
|
|
mes "[Berru]";
|
|
mes "^333333*Sob...*^000000";
|
|
mes "But I'm hungry";
|
|
mes "and I miss Daddy!";
|
|
next;
|
|
mes "[Pilia]";
|
|
mes "Uncle Togii from";
|
|
mes "next door hasn't";
|
|
mes "come back either...";
|
|
close;
|
|
case 3:
|
|
mes "[Pilia]";
|
|
mes "Hmm? Oh, I'm sorry,";
|
|
mes "but my little brother";
|
|
mes "just won't stop crying.";
|
|
mes "I'm sorry if we're loud...";
|
|
emotion ET_QUESTION, getnpcid(0, "Pilia#lhz_01");
|
|
next;
|
|
mes "[Pilia]";
|
|
mes "Our daddy goes to work";
|
|
mes "somewhere far away. He";
|
|
mes "finally has a good job, but";
|
|
mes "sometimes we don't hear";
|
|
mes "from him for days. We get";
|
|
mes "really worried about him.";
|
|
next;
|
|
mes "[Pilia]";
|
|
mes "My brother Berru always";
|
|
mes "misses him a lot. I don't";
|
|
mes "know how to make him";
|
|
mes "stop crying! What do I do?";
|
|
emotion ET_PROFUSELY_SWEAT, getnpcid(0, "Pilia#lhz_01");
|
|
close;
|
|
}
|
|
}
|
|
|
|
lighthalzen,297,239,3 duplicate(Berru#lhz_01) Pilia#lhz_01 818
|
|
|
|
lighthalzen,312,233,3 script Beggar#lhz_02 777,3,1,{
|
|
end;
|
|
|
|
OnTouch_:
|
|
mes "[Beggar]";
|
|
mes "Please...";
|
|
mes "My child is starving...";
|
|
mes "Would you give me";
|
|
mes "some money?";
|
|
next;
|
|
if (select("Give him some money.:Ignore him.") == 1) {
|
|
if (Zeny < 50) {
|
|
mes "[Beggar]";
|
|
mes "I appreciate your";
|
|
mes "kindness, but it also";
|
|
mes "looks like you're in need";
|
|
mes "of zeny, too. Would you";
|
|
mes "like to join me?";
|
|
emotion ET_SMILE;
|
|
close;
|
|
}
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "Here you go,";
|
|
mes "take this.";
|
|
set Zeny, Zeny-50;
|
|
next;
|
|
mes "[Beggar]";
|
|
mes "Thank you so much.";
|
|
mes "I have nothing to offer you";
|
|
mes "in exchange, but I can share";
|
|
mes "a story with you and impart";
|
|
mes "some of the wisdom I've";
|
|
mes "learned over the years.";
|
|
emotion ET_THANKS;
|
|
next;
|
|
switch(rand(1,3)) {
|
|
case 1:
|
|
mes "[Beggar]";
|
|
mes "Everyone's been in";
|
|
mes "a situation where you";
|
|
mes "sometimes you feel that";
|
|
mes "you have to make a choice";
|
|
mes "between doing the right thing";
|
|
mes "and doing what you want, right?";
|
|
next;
|
|
mes "[Beggar]";
|
|
mes "You may feel trapped.";
|
|
mes "Well, let me tell you, when";
|
|
mes "it comes to a problem, all";
|
|
mes "the solutions available to";
|
|
mes "you aren't always obvious.";
|
|
mes "So just calm down and think.";
|
|
next;
|
|
mes "[Beggar]";
|
|
mes "What you can see and";
|
|
mes "understand might not match";
|
|
mes "with reality. Like the stars that are always there, but not visible";
|
|
mes "during the day, we'll always have hope, even if we can't see it.";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
emotion ET_THINK, playerattached();
|
|
mes ". . . . . . . . . . . .";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
emotion ET_THINK, playerattached();
|
|
mes ". . . . . . . . . . . .";
|
|
mes ". . . . . . . . . . . .";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
emotion ET_THINK, playerattached();
|
|
mes ". . . . . . . . . . . .";
|
|
mes ". . . . . . . . . . . .";
|
|
mes ". . . . . . . . . . . .";
|
|
next;
|
|
mes "[Beggar]";
|
|
emotion ET_QUESTION;
|
|
mes "Hmm...?";
|
|
mes "You seem surprised~";
|
|
close;
|
|
case 2:
|
|
mes "[Beggar]";
|
|
mes "I sort of believe in fate and";
|
|
mes "sort of don't. Let me explain";
|
|
mes "it this way. I take life day by";
|
|
mes "day, with each day covering its";
|
|
mes "own spectrum with miracle on one end and tragedy on the other.";
|
|
next;
|
|
mes "[Beggar]";
|
|
mes "So each day has the capacity";
|
|
mes "for experiences that can be";
|
|
mes "good, bad or both. I believe";
|
|
mes "each person can take an ";
|
|
mes "active role in shaping their";
|
|
mes "destiny, day by day.";
|
|
next;
|
|
mes "[Beggar]";
|
|
mes "Now, there may be certain";
|
|
mes "things that you can't control,";
|
|
mes "but even a pessimist might";
|
|
mes "be able to agree that this";
|
|
mes "is a world that not only has";
|
|
mes "tragedy, but miracles as well.";
|
|
next;
|
|
mes "[Beggar]";
|
|
mes "Stand up when you're down";
|
|
mes "and live your life with passion. The capacity for miracles will";
|
|
mes "always be there and know that";
|
|
mes "you can be someone else's";
|
|
mes "miracle. Isn't that wonderful?";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
emotion ET_THINK, playerattached();
|
|
mes ". . . . . . . . . . . .";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
emotion ET_THINK, playerattached();
|
|
mes ". . . . . . . . . . . .";
|
|
mes ". . . . . . . . . . . .";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
emotion ET_THINK, playerattached();
|
|
mes ". . . . . . . . . . . .";
|
|
mes ". . . . . . . . . . . .";
|
|
mes ". . . . . . . . . . . .";
|
|
next;
|
|
mes "[Beggar]";
|
|
emotion ET_QUESTION;
|
|
mes "Don't believe me?";
|
|
mes "Well, you'll see for";
|
|
mes "yourself, youngster.";
|
|
mes "There's much good in you.";
|
|
close;
|
|
case 3:
|
|
mes "[Beggar]";
|
|
mes "Anger. People deal with";
|
|
mes "it in different ways. Some";
|
|
mes "suppress it. Some relish it.";
|
|
mes "Some fear being angry. Now,";
|
|
mes "to be simple, let's say there";
|
|
mes "are two kinds of anger.";
|
|
next;
|
|
mes "[Beggar]";
|
|
mes "The first is the kind that";
|
|
mes "isn't so productive. More of";
|
|
mes "a frustration that you can let";
|
|
mes "go. Someone cut you off on the";
|
|
mes "freeway or a friend innocently forgot your birthday? No biggie.";
|
|
next;
|
|
mes "[Beggar]";
|
|
mes "Don't let this kind of";
|
|
mes "anger get to you or you'll";
|
|
mes "look like a loser. Think of";
|
|
mes "the big picture and if you're";
|
|
mes "still upset, vent appropriately. Be honest without hurting anyone.";
|
|
next;
|
|
mes "[Beggar]";
|
|
mes "The second kind of anger";
|
|
mes "is righteous anger. You've";
|
|
mes "been wronged and need ";
|
|
mes "some form of retribution. ";
|
|
mes "Just don't misdirect your anger";
|
|
mes "and respond appropriately.";
|
|
next;
|
|
mes "[Beggar]";
|
|
mes "The second kind of anger is";
|
|
mes "righteous anger. You've been";
|
|
mes "wronged and need some form";
|
|
mes "of retribution. Remember to";
|
|
mes "make appropriate confrontations";
|
|
mes "and don't misdirect your rage.";
|
|
next;
|
|
mes "[Beggar]";
|
|
mes "Getting into a fight with";
|
|
mes "righteous anger, say to protect";
|
|
mes "someone dear to you, will make";
|
|
mes "you a hero. Fighting with anger";
|
|
mes "born of frustration will make you a bully. Know the difference.";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
emotion ET_THINK, playerattached();
|
|
mes ". . . . . . . . . . . .";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
emotion ET_THINK, playerattached();
|
|
mes ". . . . . . . . . . . .";
|
|
mes ". . . . . . . . . . . .";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
emotion ET_THINK, playerattached();
|
|
mes ". . . . . . . . . . . .";
|
|
mes ". . . . . . . . . . . .";
|
|
mes ". . . . . . . . . . . .";
|
|
next;
|
|
mes "[Beggar]";
|
|
emotion ET_QUESTION;
|
|
mes "What's wrong?";
|
|
mes "It might be a lot";
|
|
mes "to take in, I know.";
|
|
close;
|
|
}
|
|
}
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "...";
|
|
mes "......";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,311,194,3 script Reuben#lhz_02 870,{
|
|
if (rand(1,2) == 1) {
|
|
mes "[Reuben]";
|
|
mes "Someday...";
|
|
mes "Someday I just gotta";
|
|
mes "become a train conductor";
|
|
mes "and just get outta here!";
|
|
mes "I really hate this place!";
|
|
emotion ET_ANGER;
|
|
next;
|
|
mes "[Reuben]]";
|
|
mes "Wh-whoa...!";
|
|
mes "Did you just hear";
|
|
mes "me talk to myself?";
|
|
mes "Crud! Don't be so nosy!";
|
|
emotion ET_FRET;
|
|
close;
|
|
}
|
|
mes "[Reuben]";
|
|
mes "Hey. What are";
|
|
mes "you doing just";
|
|
mes "looking at me?";
|
|
mes "I don't know you";
|
|
mes "from Adam, so get lost~";
|
|
emotion ET_ROCK;
|
|
close;
|
|
}
|
|
|
|
lighthalzen,306,324,3 script Shengwen#zen7 870,{
|
|
mes "[Shengwen]";
|
|
mes "Am I just getting";
|
|
mes "paranoid? I really";
|
|
mes "think that some of";
|
|
mes "the people I know";
|
|
mes "are disappearing";
|
|
mes "for no good reason!";
|
|
next;
|
|
mes "[Shengwen]";
|
|
mes "I mean, all of my close";
|
|
mes "friends are all alright,";
|
|
mes "but I'm starting not to see";
|
|
mes "certain acquaintances and";
|
|
mes "familiar faces. Maybe I'm";
|
|
mes "just thinking too much...";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,26,167,5 script Shayna#li 850,{
|
|
mes "[Shayna]";
|
|
mes "^333333*Sigh...*^000000";
|
|
mes "Oh, you poor";
|
|
mes "darling girl...";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,134,45,3 script Cenku Dekdam#delic 869,{
|
|
mes "[Cenku Dekdam]";
|
|
mes "Man, if you were";
|
|
mes "gonna take this whole";
|
|
mes "city and then sell it, what";
|
|
mes "do you think Lighthalzen's";
|
|
mes "price tag would be, eh?";
|
|
next;
|
|
mes "[Cenku Dekdam]";
|
|
mes "I mean, this city";
|
|
mes "is basically just made";
|
|
mes "of money. Money is what";
|
|
mes "makes this city such a nice";
|
|
mes "and pleasant place to live.";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,330,276,3 script Nun#light 79,{
|
|
mes "[Angela]";
|
|
mes "Greetings, adventurer.";
|
|
mes "I'm Angela, a social";
|
|
mes "worker for the Poor";
|
|
mes "Relief Organization.";
|
|
next;
|
|
mes "[Angela]";
|
|
mes "I've noticed that the";
|
|
mes "people living here have";
|
|
mes "extremely bad health and";
|
|
mes "it's not just because of";
|
|
mes "their circumstances.";
|
|
next;
|
|
mes "[Angela]";
|
|
mes "I've filed a report";
|
|
mes "to my superiors, but";
|
|
mes "they haven't sent me";
|
|
mes "a response yet for some";
|
|
mes "reason. I'm starting to get";
|
|
mes "a little worried about this...";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,134,38,3 script Bankri Kun#kagun 798,{
|
|
mes "[Bankri Kun]";
|
|
mes "Must work...";
|
|
mes "Must focus...";
|
|
mes "Resist sleepiness...";
|
|
mes "Why do I keep coming";
|
|
mes "here? Ugh, h-horrible.";
|
|
next;
|
|
mes "[Bankri Kun]";
|
|
mes "Hey youngster. You wanted";
|
|
mes "adventuring advice? Okay.";
|
|
mes "Um. Hm. Always. Brush.";
|
|
mes "Your teeth. Brush them";
|
|
mes "everyday. Oh, and don't";
|
|
mes "forget to floss, either.";
|
|
next;
|
|
mes "[Bankri Kun]";
|
|
mes "Now it's time for me";
|
|
mes "to head back to work.";
|
|
mes "I'll see you later, kid.";
|
|
mes "Sorry my advice was so";
|
|
mes "lame-- I couldn't think of";
|
|
mes "anything else to tell you.";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,139,40,7 script Enoz#oz 53,{
|
|
mes "[Enoz]";
|
|
mes "So, the novel I ordered from";
|
|
mes "the Rune-Midgarts Kingdom";
|
|
mes "just recently arrived. It's real good, by the guy who wrote";
|
|
mes "''Roda Frog Adventure''";
|
|
mes "years ago. Remember?";
|
|
next;
|
|
mes "[Enoz]";
|
|
mes "Anyway, this new book,";
|
|
mes "''Where the Red Plant Grows''";
|
|
mes "is up for the Yggdrasilberry";
|
|
mes "Award. I... I don't know why";
|
|
mes "I was compelled to share that";
|
|
mes "with you. Seriously, I don't...";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,124,28,3 script Ellette#tre 66,{
|
|
mes "[Ellette]";
|
|
mes "...";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "Excuse me.";
|
|
next;
|
|
mes "[Ellette]";
|
|
mes "...";
|
|
mes "......";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "Hello?";
|
|
next;
|
|
mes "[Ellette]";
|
|
mes "...Oh! Everyone!";
|
|
mes "I just completed";
|
|
mes "another one! Hooray!";
|
|
next;
|
|
mes "[All other Employees]";
|
|
mes "Wh-what?!";
|
|
mes "No way, not again!";
|
|
next;
|
|
mes "[Leekal]";
|
|
mes "Are you even human?";
|
|
mes "You must have some";
|
|
mes "secret for that much";
|
|
mes "productivity. It's weird...";
|
|
next;
|
|
mes "[Ellette]";
|
|
mes "Oh, come on.";
|
|
mes "Maybe I'm a little";
|
|
mes "good at this, but there's";
|
|
mes "no way I can beat Cenku.";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,125,40,3 script Dowbow Ryuei#ryusei 843,{
|
|
mes "[Dowbow Ryuei]";
|
|
mes "Just out of, oh I dunno,";
|
|
mes "curiosity, which word do";
|
|
mes "you like better? ''Uber-Cool''";
|
|
mes "or ''Reality?'' Pick one~";
|
|
next;
|
|
if (select("Uber-Cool:Reality") == 1) {
|
|
mes "[Dowbow Ryuei]";
|
|
mes "Oh yeah? Me too!";
|
|
mes "Yeah, we got the same";
|
|
mes "outlook on life. If you don't";
|
|
mes "mind, I'd like to shake";
|
|
mes "your hand, adventurer.";
|
|
emotion ET_BEST;
|
|
close;
|
|
}
|
|
mes "[Dowbow Ryuei]";
|
|
mes "Reality, eh?";
|
|
mes "Well, I agree that";
|
|
mes "being realistic has its";
|
|
mes "perks, I'm more of a dreamer.";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,125,46,3 script Leekal#lackee 849,{
|
|
mes "[Leekal]";
|
|
mes "So... Very broke.";
|
|
mes "Why did I spend so much";
|
|
mes "money on wine, women and";
|
|
mes "song? I regret it all, all the";
|
|
mes "pleasure I've had this month.";
|
|
mes "Yes, it was too much pleasure.";
|
|
next;
|
|
mes "[Ninjose]";
|
|
mes "That's what happens";
|
|
mes "when you're irresponsible";
|
|
mes "with your money. You really";
|
|
mes "should read this ''Anybody";
|
|
mes "Can Be Rich'' book.";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,116,53,7 script Ninjose#nina 841,{
|
|
mes "[Ninjose]";
|
|
mes "At long last, I've finally";
|
|
mes "bought my own home. You";
|
|
mes "should invest your money for";
|
|
mes "your future too! Read this,";
|
|
mes "''Anybody Can Be Rich!''";
|
|
mes "It's such a great book!";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,116,39,7 script Kejulle Rekenber#reken 822,{
|
|
mes "[Kejulle Rekenber]";
|
|
mes "Hm? Sure, my last name";
|
|
mes "is Rekenber and that's the";
|
|
mes "same name as our chairman,";
|
|
mes "but that's just a coincidence.";
|
|
mes "I'm merely a normal employee.";
|
|
mes "Yeah, no special treatment...";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,110,40,3 script Jorjerro#fhero 89,{
|
|
mes "^3355FFThis man here";
|
|
mes "is motionless,";
|
|
mes "and for all intents";
|
|
mes "and purposes, is";
|
|
mes "soundly asleep.^000000";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,116,45,7 script Joshua#aya 704,{
|
|
mes "[Joshua]";
|
|
mes "What am I doing here?";
|
|
mes "Waiting for my dream";
|
|
mes "woman to fall into my lap,";
|
|
mes "what else does it look like?";
|
|
next;
|
|
mes "[Joshua]";
|
|
mes "Tall, blond, creamy";
|
|
mes "complexion and smooth";
|
|
mes "skin. That's right. Come";
|
|
mes "right to Joshua, babes.";
|
|
mes "I got my pheromone spray";
|
|
mes "on and I'm ready to cruise~";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,326,249,5 script Grinnel#zen6 870,{
|
|
mes "[Grinnel]";
|
|
mes "You know the men in";
|
|
mes "black suits? Boy, did";
|
|
mes "I get a scare! They actually";
|
|
mes "tracked me down to ask me";
|
|
mes "all these weird questions!";
|
|
next;
|
|
mes "[Grinnel]";
|
|
mes "They kept wanting to";
|
|
mes "know if I had ever met";
|
|
mes "anyone from the Rekenber";
|
|
mes "Corporation, if I've ever been";
|
|
mes "Uptown, that sort of thing. They";
|
|
mes "really scared the crap out of me.";
|
|
next;
|
|
mes "[Grinnel]";
|
|
mes "Man, living in the";
|
|
mes "slums is such a drag.";
|
|
mes "Not only is life rough,";
|
|
mes "but all sorts of people";
|
|
mes "think they can push you";
|
|
mes "around. I hate Lighthalzen...";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,192,19,3 script Haggar#zen1 855,{
|
|
mes "[Haggar]";
|
|
mes "Whiskey!";
|
|
mes "I need me some";
|
|
mes "hard liquor now!";
|
|
next;
|
|
mes "[Haggar]";
|
|
mes "Wha--? I didn't";
|
|
mes "order this stinkin'";
|
|
mes "rum! I want a man's";
|
|
mes "drink! Gimme whiskey!";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,193,25,2 script Bartender#12 61,{
|
|
mes "[Tony]";
|
|
if (Sex == SEX_MALE) {
|
|
mes "Hey man, I know this";
|
|
}
|
|
else {
|
|
mes "Hey lady, I know this";
|
|
}
|
|
mes "joint is a dive, pretty much";
|
|
mes "on the verge of bein' totally";
|
|
mes "ghetto, but we're proud to";
|
|
mes "have the best rum in all of";
|
|
mes "Midgard. It's true~";
|
|
next;
|
|
mes "[Tony]";
|
|
mes "Just a sip of this";
|
|
mes "beautiful drink and";
|
|
mes "you're on top of the";
|
|
mes "world! But it's best";
|
|
mes "for helpin' yah relax";
|
|
mes "and forget your worries.";
|
|
next;
|
|
mes "[Tony]";
|
|
mes "I don't take to bein'";
|
|
mes "a poet, but I do know";
|
|
mes "this. Our rum has the";
|
|
mes "sweet sweet flavor of";
|
|
mes "loneliness. You really";
|
|
mes "oughta try it when you can.";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,185,20,6 script Bad Drunk#amano06 869,2,2,{
|
|
mes "[Garry]";
|
|
mes "Hey! Hey you...!";
|
|
mes "D'you wanna, you";
|
|
mes "wanna hear me tell";
|
|
mes "you a joke?! It goes...";
|
|
mes "Um, it goes like this...";
|
|
next;
|
|
mes "[Garry]";
|
|
mes "Hey riddle middle,";
|
|
mes "the cat and th--";
|
|
mes "No! No, damn it!";
|
|
mes "That's a song!";
|
|
mes "No, wait, that's";
|
|
mes "not a song either...";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,186,29,7 script Bad Drunk#12 869,{
|
|
mes "[Bonse]";
|
|
mes "*Hiccup* I loooove";
|
|
mes "this rum! I caught a cold";
|
|
mes "once and one glass made";
|
|
mes "it go away! 'Course, I slept";
|
|
mes "for a week too, but that don't";
|
|
mes "matter! Pshaw! Science...";
|
|
next;
|
|
mes "[Bonse]";
|
|
mes "Oh, the flavor is just";
|
|
mes "so clean, but it's also";
|
|
mes "got a bit of a kick. I don't";
|
|
mes "know how to describe it.";
|
|
mes "Its the taste of happiness?";
|
|
mes "I'm too drunk to even tell!";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,265,273,6 script Lab Staff#amano08 865,{
|
|
mes "[Assam]";
|
|
mes "This place is nice";
|
|
mes "and usually pretty quiet.";
|
|
mes "I like to come here after";
|
|
mes "work, have a drink and just";
|
|
mes "chat with the bartender.";
|
|
next;
|
|
mes "[Assam]";
|
|
mes "The rum here is incredibly";
|
|
mes "good too. It might even be";
|
|
mes "the best in the world. I dunno";
|
|
mes "why, but for some reason, its";
|
|
mes "taste reminds me of teamwork~";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,192,93,3 script City Girl#amano05 862,{
|
|
mes "[Lanko]";
|
|
mes "Oh, I'm only here";
|
|
mes "working as a waitress";
|
|
mes "to help out my father.";
|
|
mes "This job is so tiring, but";
|
|
mes "it's nice to see people so";
|
|
mes "relaxed and having a good time.";
|
|
next;
|
|
mes "[Lanko]";
|
|
mes "When I get some time";
|
|
mes "off, I'm going to explore";
|
|
mes "Lighthalzen and see all that";
|
|
mes "there is to see. But for now,";
|
|
mes "it doesn't look like we've got";
|
|
mes "any real shortage of drunks...";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,189,87,5 script Drunken Man#amano01 869,{
|
|
mes "[Enku]";
|
|
mes "*Sob* I just got";
|
|
mes "dumped! Yeah, I thought";
|
|
mes "we were gonna get married,";
|
|
mes "but obviously I was wrong!";
|
|
mes "Damn it Sheryline! I loved you!";
|
|
next;
|
|
mes "[Enku]";
|
|
mes "I usually don't care for";
|
|
mes "drinking, especially stuff";
|
|
mes "like gin or rum, but today,";
|
|
mes "this stuff tastes just like";
|
|
mes "my misery. This is all the";
|
|
mes "comfort I need, you hear?!";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,183,82,7 script Drunken Man#amano02 870,{
|
|
mes "[Linus]";
|
|
mes "After ten years";
|
|
mes "of marriage. My";
|
|
mes "wife divorced me...";
|
|
next;
|
|
mes "[Linus]";
|
|
mes "So I guess there's no";
|
|
mes "place for me but here for";
|
|
mes "now. I don't know what it is,";
|
|
mes "but the rum is really good";
|
|
mes "today. Like, it's the flavor";
|
|
mes "of relaxing, joyous relief~";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,180,83,6 script Citizen#amano03 86,{
|
|
mes "[Mitchell]";
|
|
mes "You know, everyone";
|
|
mes "is different, but I think";
|
|
mes "humans are similar enough";
|
|
mes "that we can all meaningfully";
|
|
mes "connect on some level, right?";
|
|
next;
|
|
mes "[Mitchell]";
|
|
mes "Sure, a rich person might";
|
|
mes "have different problems than";
|
|
mes "a poor person, but the point";
|
|
mes "is, they've both got problems!";
|
|
mes "Pain, pleasure, sadness, joy.";
|
|
mes "Those link us all together.";
|
|
next;
|
|
mes "[Mitchell]";
|
|
mes "So try not to be picky";
|
|
mes "about who's your pal and";
|
|
mes "who's not. We all need";
|
|
mes "somebody to be with, right?";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,176,85,5 script Citizen#amano04 869,{
|
|
mes "[Dique]";
|
|
mes "One of the things I look";
|
|
mes "forward to during my day";
|
|
mes "is the drink I enjoy right";
|
|
mes "after work. It's the most";
|
|
mes "relaxing thing in the world.";
|
|
next;
|
|
mes "[Dique]";
|
|
mes "Of course, there's";
|
|
mes "more to life than just";
|
|
mes "hanging out in pubs and";
|
|
mes "bars. The thing is, in my";
|
|
mes "case, pubs and bars are";
|
|
mes "all I happen to need~";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,184,38,3 script Loudmouth 55,{
|
|
mes "[Loudmouth]";
|
|
mes "Do you know who I am?!";
|
|
mes "Just look at this peg leg.";
|
|
mes "I was in the Comodo War,";
|
|
mes "Ski Troop division! I lost my";
|
|
mes "leg to earn your freedom!";
|
|
next;
|
|
mes "[Loudmouth]";
|
|
mes "H-hey! What's that";
|
|
mes "look for? What, you";
|
|
mes "don't believe me?!";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,173,28,4 script Guard#01::LhzRekGuard 868,{
|
|
mes "[Guard]";
|
|
mes "This is a";
|
|
mes "restricted area.";
|
|
mes "Please keep clear";
|
|
mes "if you do not have";
|
|
mes "special authorization.";
|
|
mes "Thank you for your cooperating.";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,180,28,4 duplicate(LhzRekGuard) Guard#03 868
|
|
|
|
lhz_in01,72,209,5 script Guide#lt0 862,{
|
|
mes "[Lasoei]";
|
|
mes "Oh phooey.";
|
|
mes "The same customers";
|
|
mes "are always coming in,";
|
|
mes "day after day. Can it";
|
|
mes "get any less exciting?";
|
|
next;
|
|
mes "[Lasoei]";
|
|
mes "Oh...!";
|
|
mes "W-welcome~";
|
|
mes "C-can I help you";
|
|
mes "with anything?";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,72,195,0 script Guide#lt1 90,{
|
|
mes "[Geonuii]";
|
|
mes "Greetings. This path";
|
|
mes "leads to the Library and";
|
|
mes "the Laboratory. Please be";
|
|
mes "aware that these places";
|
|
mes "are restricted from access";
|
|
mes "by the general public.";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,73,188,0 script Guide#lt2 862,{
|
|
mes "[Bonnie]";
|
|
mes "Oh no...";
|
|
mes "Where did I put it?";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,35,226,5 script Rekenber Guard#li01 867,{
|
|
if (isequipped(2241) && isequipped(2243)) {
|
|
mes "[Rekenber Guard]";
|
|
mes "^3355FF(Whoa, it's a member";
|
|
mes "of the staff!)^000000 Good day!";
|
|
close2;
|
|
warp "lhz_in01",37,225;
|
|
end;
|
|
}
|
|
mes "[Rekenber Guard]";
|
|
mes "This is a restricted";
|
|
mes "area! Please show";
|
|
mes "some ID immediately!";
|
|
next;
|
|
if (select("ID?:Cancel") == 1) {
|
|
mes "[Rekenber Guard]";
|
|
mes "I don't know how you";
|
|
mes "adventurers do things in";
|
|
mes "Rune-Midgarts, but over here";
|
|
mes "we have laws about trespassing!";
|
|
close;
|
|
}
|
|
mes "[Rekenber Guard]";
|
|
mes "Unless you have special";
|
|
mes "authorization, nobody is";
|
|
mes "allowed into the Underground";
|
|
mes "Laboratory for security reasons.";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,23,132,3 script Rekenber Guard#li02 867,5,5,{
|
|
OnTouch_:
|
|
if (isequipped(2241) && isequipped(2243)) {
|
|
mes "[Rekenber Guard]";
|
|
mes "Keep your eyes open.";
|
|
mes "I've heard rumors that some";
|
|
mes "adventurers from Rune-Midgarts";
|
|
mes "are trying to sneak into here!";
|
|
mes "I know the security here is";
|
|
mes "pretty much fail sure, but...";
|
|
close;
|
|
}
|
|
else {
|
|
mes "[Rekenber Guard]";
|
|
mes "This area is restricted";
|
|
mes "to the public! Who are you";
|
|
mes "and how did you get in here?!";
|
|
mes "Hey, I need backup right away!";
|
|
close2;
|
|
warp "lhz_in01",33,224;
|
|
}
|
|
end;
|
|
}
|
|
|
|
lhz_in01,217,121,3 script Repairman#li_01 851,{
|
|
if (isequipped(2241) && isequipped(2243)) {
|
|
mes "[Repairman]";
|
|
mes "No wonder these things";
|
|
mes "break all the time! These";
|
|
mes "machines have been totally";
|
|
mes "abused! Ugh, there's no";
|
|
mes "appreciation for all of this";
|
|
mes "convenient technology...";
|
|
next;
|
|
mes "[Repairman]";
|
|
mes "Yeah, all of this lab";
|
|
mes "equipment is really sensitive,";
|
|
mes "not to mention expensive. If";
|
|
mes "you ever handle this stuff, you";
|
|
mes "need to be extra cautious.";
|
|
close;
|
|
}
|
|
else {
|
|
mes "[Repairman]";
|
|
mes "Hey, you don't work--";
|
|
mes "G-guards! Hurry! There's";
|
|
mes "somebody over here!";
|
|
emotion ET_SURPRISE;
|
|
close2;
|
|
warp "lhz_in01",33,224;
|
|
end;
|
|
}
|
|
}
|
|
|
|
lhz_in01,203,123,3 script Scientist#li_02 750,{
|
|
if (isequipped(2241) && isequipped(2243)) {
|
|
mes "[Scientist]";
|
|
mes "Alright. Pull one test";
|
|
mes "tube out of the machine,";
|
|
mes "replace the other test";
|
|
mes "tube over here and then";
|
|
mes "clean the first test tube?";
|
|
next;
|
|
mes "[Scientist]";
|
|
mes "Or do I clean the test tube,";
|
|
mes "put it into the machine and";
|
|
mes "then replace the other one?";
|
|
mes "I'm so confused with this";
|
|
mes "procedure! If only I didn't";
|
|
mes "lose the instructions...";
|
|
close;
|
|
}
|
|
mes "[Scientist]";
|
|
mes "Alright. Pull one test";
|
|
mes "tube out of the machine,";
|
|
mes "replace th--hey. You're";
|
|
mes "not Ralphie. Wait. Guaaards!";
|
|
mes "Help me, there's some weirdo!";
|
|
emotion ET_SURPRISE;
|
|
close2;
|
|
warp "lhz_in01",33,224;
|
|
end;
|
|
}
|
|
|
|
lhz_in01,199,137,3 script Scientist#li_03 865,{
|
|
if (isequipped(2241) && isequipped(2243)) {
|
|
mes "[Scientist]";
|
|
mes "Whoa whoa~!";
|
|
mes "Please! Don't";
|
|
mes "touch anything!";
|
|
mes "I'm dealing with highly";
|
|
mes "volatile chemicals here!";
|
|
close;
|
|
}
|
|
mes "[Scientist]";
|
|
mes "Guards! Hurry,";
|
|
mes "there's someone";
|
|
mes "here, and I think";
|
|
mes "it's one of those crazy";
|
|
mes "stalkers! Why, why me?!";
|
|
emotion ET_SURPRISE;
|
|
close2;
|
|
warp "lhz_in01",33,224;
|
|
end;
|
|
}
|
|
|
|
lhz_in01,46,125,3 script Rekenber Guard#li03 867,5,5,{
|
|
OnTouch_:
|
|
if (isequipped(2241) && isequipped(2243)) {
|
|
mes "[Rekenber Guard]";
|
|
mes "......................";
|
|
next;
|
|
if (select("Nice day, huh?:Cancel") == 1) {
|
|
mes "[Rekenber Guard]";
|
|
mes "...";
|
|
emotion ET_FRET;
|
|
close;
|
|
}
|
|
mes "[Rekenber Guard]";
|
|
mes "...";
|
|
close;
|
|
}
|
|
mes "[Rekenber Guard]";
|
|
mes "...!";
|
|
emotion ET_SURPRISE;
|
|
close2;
|
|
warp "lhz_in01",33,224;
|
|
end;
|
|
}
|
|
|
|
lhz_in01,24,140,3 script Regenschirm Guard#40 4_M_LGTGUARD,{
|
|
mes "[Regenschirm Guard]";
|
|
if ((MISC_QUEST&512) && countitem(2657) > 0) {// Lab_Passport
|
|
mes "Do you wish to";
|
|
mes "go underground?";
|
|
next;
|
|
if (select("Yes","No") == 1) {
|
|
mes "[Regenschirm Guard]";
|
|
mes "Thank you and";
|
|
mes "have a nice day.";
|
|
close2;
|
|
warp "lhz_dun01",149,285;
|
|
end;
|
|
}
|
|
mes "[Regenschirm Guard]";
|
|
mes "Thank you and";
|
|
mes "have a nice day.";
|
|
close;
|
|
}
|
|
mes "May I help you?";
|
|
mes "If you would like to";
|
|
mes "enter, you must first";
|
|
mes "have a Laboratory Permit.";
|
|
mes "Thank you for your cooperation.";
|
|
close;
|
|
}
|
|
|
|
|
|
// Lighthalzen Bank Area ------------------------------------------------------
|
|
|
|
lhz_in02,34,41,1 script Arthur#zen16 849,{
|
|
mes "[Arthur]";
|
|
mes "The chairs here are";
|
|
mes "so not ergonomic. And";
|
|
mes "they're uncomfortable too!";
|
|
mes "But it's sooo cool inside this";
|
|
mes "bank and I just wanted to get";
|
|
mes "get away from all this heat...";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,28,39,3 script Helen#zen6 703,{
|
|
mes "[Helen]";
|
|
mes "You know, maybe when";
|
|
mes "I grow up, I'll be a bank";
|
|
mes "clerk. That sounds like a";
|
|
mes "really nice job, don't you";
|
|
mes "think? It's laid back and posh...";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,31,34,3 script Tadem#zen6 847,{
|
|
mes "[Tadem]";
|
|
mes "I do so enjoy the";
|
|
mes "architectural structure";
|
|
mes "of this bank. It's quite";
|
|
mes "artistic with both classical";
|
|
mes "and modern elements. Would";
|
|
mes "you not agree? Fascinating...";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,31,33,3 script Gracie#5 863,{
|
|
mes "[Gracie]";
|
|
mes "Oh, it's so comfortable";
|
|
mes "in here~ Though, why are";
|
|
mes "we inside the bank when";
|
|
mes "the bank services aren't even";
|
|
mes "working? Yes, we're standing,";
|
|
mes "but we're doing it in comfort.";
|
|
next;
|
|
mes "[Gracie]";
|
|
mes "In fact, it's so";
|
|
mes "comfortable here,";
|
|
mes "I think I'll refuse to leave.";
|
|
mes "Though, I'm willing to change";
|
|
mes "my mind if you can find a place";
|
|
mes "that's even more comfortable.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,21,38,7 script Bank Clerk#1::BankClerk 86,{
|
|
mes "[Bank Clerk]";
|
|
mes "Due to some critical system";
|
|
mes "errors, all of the bank services";
|
|
mes "have been temporarily stopped.";
|
|
mes "We apologize for any inconvenience and appreciate your understanding.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,21,25,7 duplicate(BankClerk) Bank Clerk#2 86
|
|
lhz_in02,34,22,1 duplicate(BankClerk) Bank Clerk#3 755
|
|
|
|
// Lighthalzen Prison Area -------------------------------------------------------------
|
|
|
|
lhz_in02,145,177,0 script Togii#07 849,{
|
|
mes "[Togii]";
|
|
mes "Oooh yeah...";
|
|
mes "Goes down smooth.";
|
|
mes "Morocc whiskey's the best!";
|
|
mes "^333333*Hiccup*^000000 Whoa, this stuff";
|
|
mes "really works fast! Heh heh~";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,159,198,7 script Healthy Looking Guy#hol 85,{
|
|
mes "[Healthy Looking Guy]";
|
|
mes "Grrrrrr! Leave me alone!";
|
|
mes "How many times do I have";
|
|
mes "to keep telling you? I've never";
|
|
mes "hoarded item upgrade materials!";
|
|
mes "I swear that I'm innocent!";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,157,201,6 script Hinkley#06 870,{
|
|
mes "[Hinkley]";
|
|
mes "Meh heh heh...";
|
|
mes "^333333*Hiccup*^000000 Believe";
|
|
mes "it or notsh, I'm...";
|
|
mes "walkin on a... Air...";
|
|
mes "Nevah thought I could";
|
|
mes "b-be sho freee-eeee-eee~";
|
|
next;
|
|
mes "^3355FFThis guy";
|
|
mes "is completely";
|
|
mes "hammered out";
|
|
mes "of his mind!^000000";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,153,206,4 script Millette#05 853,{
|
|
mes "[Millette]";
|
|
mes "Let me go!";
|
|
mes "Let me GO!!";
|
|
mes "LET ME GO!!!";
|
|
mes "I didn't do nuthin'";
|
|
mes "wrong! I'm innocent!";
|
|
mes "^333333*Hic-Hic-Hiccup...*^000000";
|
|
next;
|
|
mes "[Millette]";
|
|
mes "What's wrong with";
|
|
mes "drinking and singing";
|
|
mes "in the street, huh?";
|
|
mes "Is it a crime to have";
|
|
mes "a beautiful tenor voice?!";
|
|
mes "Get me outta this joint!";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,147,222,3 script Officer Guo#06::off_guo 85,{
|
|
mes "[Officer Guo]";
|
|
mes "Tell me...!";
|
|
mes "TELL ME...!!";
|
|
mes "Admit you did it!!";
|
|
next;
|
|
mes "[Suspect]";
|
|
mes "Damn it!";
|
|
mes "I keep telling";
|
|
mes "you I'm not guilty!";
|
|
next;
|
|
mes "[Officer Guo]";
|
|
mes "^333333*Sigh...*^000000";
|
|
next;
|
|
mes "[Suspect]";
|
|
mes "You're wasting your";
|
|
mes "time. Just let me go.";
|
|
next;
|
|
mes "[Officer Guo]";
|
|
mes "So...";
|
|
mes "How's your mother?";
|
|
next;
|
|
mes "[Suspect]";
|
|
mes "That's none of";
|
|
mes "your business!";
|
|
mes "She's fine, I guess.";
|
|
next;
|
|
mes "[Officer Guo]";
|
|
mes "When was the last";
|
|
mes "time you've seen her?";
|
|
next;
|
|
mes "[Suspect]";
|
|
mes "I just told you,";
|
|
mes "that's none of";
|
|
mes "your business...!";
|
|
next;
|
|
mes "[Officer Guo]";
|
|
mes "You know, mothers";
|
|
mes "throughout the animal";
|
|
mes "kingdom instinctively";
|
|
mes "care for their young.";
|
|
mes "Humans are no exception.";
|
|
mes "Yours must be worried to death.";
|
|
next;
|
|
mes "[Suspect]";
|
|
mes "...";
|
|
mes "Man...";
|
|
mes "You're starting";
|
|
mes "to weird me out.";
|
|
next;
|
|
mes "[Officer Guo]";
|
|
mes "Funny thing about humans,";
|
|
mes "though. It seems to be their";
|
|
mes "nature to lie, even when they";
|
|
mes "know they'll be caught. But";
|
|
mes "like all animals, they";
|
|
mes "instinctively fear pain...";
|
|
next;
|
|
mes "[Suspect]";
|
|
mes "N-no, no...";
|
|
mes "You gotta be...";
|
|
mes "You're bluffing.";
|
|
mes "Right?";
|
|
next;
|
|
mes "[Officer Guo]";
|
|
mes "NO.";
|
|
mes "You're bluffing.";
|
|
mes "Tell me...!";
|
|
mes "TELL ME...!!";
|
|
mes "Admit you did it!!";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,142,222,6 duplicate(off_guo) Suspect#6 870
|
|
|
|
lhz_in01,14,28,3 script Banquet Staff 109,{
|
|
mes "[Banquet Staff]";
|
|
mes "This Banquet Hall is used";
|
|
mes "to hold events such as dinner";
|
|
mes "parties with partners, clients";
|
|
mes "and other associates, and press";
|
|
mes "conferences. Of course, there's";
|
|
mes "nothing going on right now.";
|
|
next;
|
|
mes "[Banquet Staff]";
|
|
mes "Sometimes peace and quiet";
|
|
mes "is a welcome change of pace,";
|
|
mes "but right now I'm feeling quite";
|
|
mes "bored. I think I would rather";
|
|
mes "be busy than twiddling my";
|
|
mes "thumbs, to tell the truth.";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,43,52,3 script Luccet#li_party 703,{
|
|
mes "[Luccet]";
|
|
mes "Shhhh! Hey, my brother's";
|
|
mes "''it,'' so I gotta find a place";
|
|
mes "to hide! Wait, would you just";
|
|
mes "stand really still? I could";
|
|
mes "just hide behind you! No?";
|
|
mes "Nuts! Olly olly oxen free!";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,28,33,7 script Hanccet#li_party 706,{
|
|
mes "[Hanccet]";
|
|
mes "Man... I hate being ''it!''";
|
|
mes "I'm horrible at this game!";
|
|
mes "Alright, okay, if I were my";
|
|
mes "sister Luccet, where would";
|
|
mes "I think I would not look for";
|
|
mes "me? Of course...! The sewers!";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,21,50,7 script Annette#li_party 91,{
|
|
mes "[Annette]";
|
|
mes "I've heard that the";
|
|
mes "Rekenber Banquet Hall";
|
|
mes "is also used to hold weddings.";
|
|
mes "That must be so wonderful~";
|
|
next;
|
|
mes "[Annette]";
|
|
mes "Even if it is more expensive,";
|
|
mes "I'd want to have my wedding";
|
|
mes "here. Marriage is only once";
|
|
mes "in a lifetime, ideally, so I'd";
|
|
mes "want to make mine the most";
|
|
mes "memorable experience.";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,129,54,1 script Mereth#erem 869,{
|
|
mes "^3355FF*Shhhhhhzzzz*";
|
|
mes "*Shhhhhhzzzz*^000000";
|
|
next;
|
|
mes "[Mereth]";
|
|
mes "Shhhhh....";
|
|
mes "Aaaaaaaahhh...";
|
|
next;
|
|
mes "^3355FFThe employee turned his";
|
|
mes "head and peered into your";
|
|
mes "eyes through the black mask";
|
|
mes "on his face. Mereth stared";
|
|
mes "wordlessly for a moment and";
|
|
mes "then began to dance a lively,";
|
|
mes "creepily jovial jig.^000000";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,108,53,3 script #horri 111,{
|
|
mes "^3355FFThis is simply a pile";
|
|
mes "of files, a smattering of";
|
|
mes "books and a family portrait.^000000";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,108,47,3 script #never 111,{
|
|
mes "^3355FFThis desk is very";
|
|
mes "neat and well organized";
|
|
mes "in comparison to the other";
|
|
mes "desks you've seen in your";
|
|
mes "time. You take a moment to";
|
|
mes "fully marvel at its tidiness.^000000";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,166,55,3 script #crazy4u 111,{
|
|
mes "^3355FFThis desk has a bookshelf";
|
|
mes "that is crammed with all sorts";
|
|
mes "of books. Out of curiosity, you";
|
|
mes "decide to pick one out.^000000";
|
|
next;
|
|
mes "^3355FFHowever, the book you";
|
|
mes "happen to touch contains";
|
|
mes "an amazing amount of dark";
|
|
mes "power, causing you to drop it.^000000";
|
|
specialeffect EF_CURSEATTACK;
|
|
close;
|
|
}
|
|
|
|
lhz_in01,148,45,3 script Noama#amano 97,{
|
|
mes "[Noama]";
|
|
mes "Hee hee~!";
|
|
mes "You wanna hear";
|
|
mes "something funny?";
|
|
mes "I heard there's a bar in";
|
|
mes "Prontera where this guy";
|
|
mes "sneaks singles into Jawa--";
|
|
next;
|
|
mes "[Mazwon]";
|
|
mes "Noama...!";
|
|
mes "These machines are";
|
|
mes "acting up again! Get";
|
|
mes "over here right now!";
|
|
next;
|
|
mes "[Noama]";
|
|
mes "What?!";
|
|
mes "Stop bugging me,";
|
|
mes "I didn't do anything!";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,147,40,1 script Mazwon#minus1 828,{
|
|
mes "[Mazwon]";
|
|
mes "Crap. Crap! Crap";
|
|
mes "crap crap crap crap!";
|
|
mes "These desk machines aren't";
|
|
mes "supposed to work like this!";
|
|
next;
|
|
mes "[Mazwon]";
|
|
mes "Noama...!";
|
|
mes "These machines are";
|
|
mes "acting up again! Get";
|
|
mes "over here right now!";
|
|
next;
|
|
mes "[Noama]";
|
|
mes "What?!";
|
|
mes "Stop bugging me,";
|
|
mes "I didn't do anything!";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,157,47,1 script Mareth#seram 797,{
|
|
mes "[Mareth]";
|
|
mes "Yoo hoo hoo~";
|
|
mes "Oh, how I love";
|
|
mes "love love chocolate!";
|
|
emotion ET_THROB;
|
|
next;
|
|
mes "[Mareth]";
|
|
mes "Eat it up...";
|
|
mes "Or just melt it.";
|
|
mes "Slather it all over me.";
|
|
mes "Booyah. New life aspiration.";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,164,45,3 script Eiya#iaiai 91,{
|
|
mes "[Eiya]";
|
|
mes "Jorje seems so cranky";
|
|
mes "recently. He's usually";
|
|
mes "more laid back than this.";
|
|
mes "Oh well, I hope that he";
|
|
mes "feels better.";
|
|
next;
|
|
mes "[Eiya]";
|
|
mes "Ooh, would you like";
|
|
mes "to look at my miniature";
|
|
mes "doll collection? I love";
|
|
mes "collecting cute dolls!";
|
|
close;
|
|
}
|
|
|
|
lhz_in01,135,57,3 script Blackboard#li 111,{
|
|
mes "^3355FFYou found a blackboard";
|
|
mes "filled with scribbling. You";
|
|
mes "can only read some of the";
|
|
mes "messages that have been";
|
|
mes "quickly scrawled on it.^000000";
|
|
next;
|
|
mes "''Make sure everything";
|
|
mes "is complete by XX 00.''";
|
|
mes "- Jorje";
|
|
next;
|
|
mes "Late Fee: 59, 990 zeny";
|
|
next;
|
|
mes "''I want to have''";
|
|
mes "- Ellette";
|
|
mes "''I want $$$ too!''";
|
|
mes "- Enoz";
|
|
mes "''How about @@@?''";
|
|
mes "- Ellette";
|
|
next;
|
|
mes "''I wanna buy [#@$].''";
|
|
mes "- Ninjose";
|
|
mes "''Go buy it!''";
|
|
mes "- Senyu";
|
|
mes "''Working hard and buying hard";
|
|
mes "is the best employee attitude.''";
|
|
mes "- Mazwon";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,100,18,3 script Rocky#li_house 81,{
|
|
if (rand(1,2) == 1) {
|
|
mes "[Rocky]";
|
|
mes "Woof woof!";
|
|
close;
|
|
}
|
|
mes "[Rocky]";
|
|
mes "Grrrrrrr...";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,130,41,5 script Jay#li_house 706,{
|
|
mes "[Jay]";
|
|
mes "My mommy and daddy";
|
|
mes "always come home late.";
|
|
mes "So I eat dinner alone.";
|
|
mes "All by myself. Everyday.";
|
|
next;
|
|
mes "[Jay]";
|
|
mes "Food doesn't taste as";
|
|
mes "good when you're not";
|
|
mes "eating with anybody.";
|
|
mes "Maybe I'm just lonely.";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,129,22,7 script Housemaid Jane#li_house1 850,{
|
|
mes "[Housemaid Jane]";
|
|
mes "This house is enormous...";
|
|
mes "It's clearly much too big";
|
|
mes "for a regularly sized family.";
|
|
mes "And it takes me forever to";
|
|
mes "make sure that it stays clean!";
|
|
next;
|
|
mes "[Housemaid Jane]";
|
|
mes "It's not easy keeping";
|
|
mes "things neat and tidy when";
|
|
mes "you're responsible for acres";
|
|
mes "of indoor living space. Being";
|
|
mes "a maid can be pretty hard...";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,124,117,1 script Housemaid Brenda#li 74,{
|
|
mes "[Housemaid Brenda]";
|
|
mes "I better dust extra";
|
|
mes "gently around this vase.";
|
|
mes "It's worth ten million zeny";
|
|
mes "and if it were to-- No. No!";
|
|
mes "I'm not even going to think it!";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,159,222,1 script Rekenber Employee#li 109,{
|
|
mes "[Benatuth]";
|
|
mes "Down there, the repairman";
|
|
mes "is just finishing maintenance";
|
|
mes "on our chairman's private";
|
|
mes "Airship. Can you imagine";
|
|
mes "having one of those of your";
|
|
mes "very own to fly around in?";
|
|
next;
|
|
mes "[Benatuth]";
|
|
mes "Yeah, the chairman of";
|
|
mes "the Rekenber Corporation...";
|
|
mes "He's a really powerful person.";
|
|
mes "It's almost scary what he can";
|
|
mes "do with his money, you know?";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,162,304,7 script Rekenber Guard Drew#li 868,{
|
|
mes "[Rekenber Guard Drew]";
|
|
mes "Dude, check it out~";
|
|
mes "Official glossy photos";
|
|
mes "of the Kafra Ladies. Now...";
|
|
mes "With 20% more garter belts!";
|
|
emotion ET_DELIGHT;
|
|
next;
|
|
mes "[Rekenber Guard Tan]";
|
|
mes "So they're all wearing";
|
|
mes "garter belts in these?";
|
|
mes "Whoa, that means they";
|
|
mes "even got the glasses chick";
|
|
mes "to wear 'em too? That's the";
|
|
mes "best news I've heard all day!";
|
|
emotion ET_HUK, getnpcid(0, "Rekenber Guard Tan#li");
|
|
next;
|
|
mes "[Rekenber Guard Drew]";
|
|
mes "Okay man, you know these";
|
|
mes "are limited edition collector's";
|
|
mes "items, so each one is worth";
|
|
mes "300,000 zeny. I mean, I have";
|
|
mes "an extra set, but I don't know";
|
|
mes "if you'd wanna buy them off--";
|
|
next;
|
|
mes "[Rekenber Guard Tan]";
|
|
mes "I'll take them all.";
|
|
mes "Wait, all of them except";
|
|
mes "for that young kid. Just the";
|
|
mes "idea of having her glamour";
|
|
mes "photo around strikes me as...";
|
|
mes "Yeah. Yeah, it's no good.";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,163,306,3 script Rekenber Guard Tan#li 867,{
|
|
mes "[Rekenber Guard Tan]";
|
|
mes "Whoa, whoa. Now this...";
|
|
mes "This is art. The lighting,";
|
|
mes "the angle, the... the...";
|
|
mes "subject matter. Oh yes.";
|
|
emotion ET_PROFUSELY_SWEAT;
|
|
next;
|
|
mes "[Rekenber Guard Drew]";
|
|
mes "Man, these officially licensed";
|
|
mes "Kafra Lady glossies... They're";
|
|
mes "worth every zeny we paid. Say";
|
|
mes "goodbye Swimsuit Calendar,";
|
|
mes "and hellooooo Kafra Leilah~";
|
|
next;
|
|
mes "[Rekenber Guard Tan]";
|
|
mes "Leilah? Oh, you mean";
|
|
mes "the glasses chick? Dude...";
|
|
mes "Dude. She's my favorite too!";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,70,227,4 script Delna#li_reken 102,{
|
|
mes "[Delna]";
|
|
mes "Sometimes the simple";
|
|
mes "pleasures can give you";
|
|
mes "the most happiness. For me,";
|
|
mes "going outside and basking in";
|
|
mes "the sun is the greatest thing~";
|
|
next;
|
|
mes "[Delna]";
|
|
mes "Yes, sunbathing in a quiet";
|
|
mes "and relaxing place can be";
|
|
mes "so refreshing. And if you're";
|
|
mes "careful about not getting a";
|
|
mes "sunburn or a tan, a little sun";
|
|
mes "can be really good for you.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,289,277,3 script Martial Artist#1 753,{
|
|
mes "[Martial Artist]";
|
|
mes "Curses...";
|
|
mes "I've come to the";
|
|
mes "wrong place to seek";
|
|
mes "out a challenge. No";
|
|
mes "one here is really all";
|
|
mes "that mighty or competitive!";
|
|
next;
|
|
mes "[Martial Artist]";
|
|
mes "This whole city thinks";
|
|
mes "it can buy power and safety";
|
|
mes "with money. They don't know";
|
|
mes "the value of a nice, friendly";
|
|
mes "brawl. Hopefully, I'll find a";
|
|
mes "rival around here soon...";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,107,107,3 script Kosit#zen1 869,{
|
|
mes "[Kosit]";
|
|
mes "This city might have";
|
|
mes "more guards and rules";
|
|
mes "than other places, but";
|
|
mes "I still don't know if it's";
|
|
mes "really safe to live here.";
|
|
next;
|
|
mes "[Kosit]";
|
|
mes "I mean, the reason we have";
|
|
mes "these rules is because of all";
|
|
mes "the unruly gangsters that can";
|
|
mes "sometimes get into the city.";
|
|
mes "I mean, it's relatively peaceful and all. But these rules...";
|
|
next;
|
|
mes "[Kosit]";
|
|
mes "It's good to be safe,";
|
|
mes "but I don't know if it's";
|
|
mes "a good idea to sacrifice";
|
|
mes "our freedoms or standard";
|
|
mes "of living, you know?";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,32,99,3 script Sopheap#zen1 863,{
|
|
mes "[Sopheap]";
|
|
mes "Oh, you youngsters.";
|
|
mes "Always traveling around";
|
|
mes "and having adventures and";
|
|
mes "fighting monsters. I certainly";
|
|
mes "had my fill of excitement back";
|
|
mes "when I was your age, long ago.";
|
|
next;
|
|
mes "[Sopheap]";
|
|
mes "Sure, I miss doing all";
|
|
mes "of that, but now I'm content";
|
|
mes "with just relaxing and resting.";
|
|
mes "Still, there are a lot of old folk who refuse to sit still like this~";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,25,105,5 script Gopal#zen4 869,{
|
|
mes "[Gopal]";
|
|
mes "Granny may be happy";
|
|
mes "just sitting around and";
|
|
mes "enjoying the peaceful life,";
|
|
mes "but I'm not! I'm too young";
|
|
mes "to just lay down and let";
|
|
mes "these days just pass by!";
|
|
next;
|
|
mes "[Gopal]";
|
|
mes "I wanna make something";
|
|
mes "of myself. Maybe someday,";
|
|
mes "I'll found a company as big";
|
|
mes "as the Rekenber Corporation!";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,176,65,5 script Kimmy#zen3 862,{
|
|
mes "[Kimmy]";
|
|
mes "Unlike most places,";
|
|
mes "Lighthalzen has many";
|
|
mes "beautiful clothing and";
|
|
mes "accessory shops. This";
|
|
mes "place is heaven to a";
|
|
mes "trend-setter like me~!";
|
|
next;
|
|
mes "[Kimmy]";
|
|
mes "I don't know if you";
|
|
mes "adventurers are interested";
|
|
mes "in fashion, but you can trash";
|
|
mes "your old clothes and get some";
|
|
mes "new, unique and trendy gear";
|
|
mes "over here in Lighthalzen~";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,364,282,3 script Bodger#zen5 870,{
|
|
mes "[Bodger]";
|
|
mes "Another hungry day...";
|
|
mes "I don't have any money";
|
|
mes "and even if I did, there's";
|
|
mes "no place that sells food";
|
|
mes "I'd actually eat. Oh, man.";
|
|
mes "I'm barely living as it is.";
|
|
next;
|
|
mes "[Bodger]";
|
|
mes "I hear that the people";
|
|
mes "who live Uptown eat totally";
|
|
mes "delicious, gourmet food eight";
|
|
mes "times a day! Hopefully it's just an exaggeration. 'Cuz if it";
|
|
mes "wasn't, I'd be so mad...";
|
|
close;
|
|
}
|
|
|
|
lhz_in03,239,38,3 script Avetis#zen10 849,{
|
|
mes "[Avetis]";
|
|
mes "A-ack...";
|
|
mes "^333333*Cough cough*^000000";
|
|
mes "Would you give me";
|
|
mes "some m-medicine?!";
|
|
mes "^333333*Cough cough haack*^000000";
|
|
mes "Sweet Christmas, it hurts...";
|
|
next;
|
|
mes "[Avetis]";
|
|
mes "I sk-skipped work";
|
|
mes "because I've been too";
|
|
mes "sick t-to go. ^333333*Cough*^000000";
|
|
mes "But now I don't have";
|
|
mes "the money to ^333333*Haack*^000000";
|
|
mes "buy med-medicine... ";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,267,25,4 script Diana#npc 747,{
|
|
mes "[Diana]";
|
|
mes "Oh wow, that weapon";
|
|
mes "is fantastic! But I'm sure";
|
|
mes "that it must be really";
|
|
mes "expensive. Huh...";
|
|
next;
|
|
mes "[Shop Assistant]";
|
|
mes "Ma'am, are you talking";
|
|
mes "about this Stiletto? You";
|
|
mes "certainly have an eye for";
|
|
mes "quality weapons. If you";
|
|
mes "don't mind me asking,";
|
|
mes "where are you from?";
|
|
next;
|
|
mes "[Diana]";
|
|
mes "Oh, I was born";
|
|
mes "and raised in Morocc.";
|
|
next;
|
|
mes "[Shop Assistant]";
|
|
mes "Ah yes, I've heard many";
|
|
mes "good things about that town.";
|
|
mes "You've certainly proven that";
|
|
mes "people from Morocc truly have";
|
|
mes "good taste. Now, this Stiletto";
|
|
mes "is a steal at 39,800 zeny...";
|
|
next;
|
|
emotion ET_HUK;
|
|
mes "[Diana]";
|
|
mes "Huh...?!";
|
|
mes "That's ridiculous!";
|
|
mes "Never mind that, let";
|
|
mes "me take a look at that";
|
|
mes "Gladius in the corner.";
|
|
next;
|
|
mes "[Shop Assistant]";
|
|
mes "The Gladius?";
|
|
mes "Ah, that would be";
|
|
mes "39,800 zeny, ma'am.";
|
|
next;
|
|
mes "[Diana]";
|
|
mes "Oh, that's a really";
|
|
mes "good price. I'll take it!";
|
|
next;
|
|
mes "[Shop Assistant]";
|
|
mes "Yes, this replica really";
|
|
mes "does look just like an";
|
|
mes "actual Gladius, does it";
|
|
mes "not? Although not a true";
|
|
mes "weapon, it's quite capable of";
|
|
mes "opening the toughest envelopes.";
|
|
next;
|
|
mes "[Diana]";
|
|
mes "...";
|
|
mes "......";
|
|
mes "I take that back.";
|
|
mes "This shop really sucks.";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,267,22,1 script Shop Assistant#cobo 91,{
|
|
mes "[Shop Assistant]";
|
|
mes "Welcome to our";
|
|
mes "store where we offer";
|
|
mes "many unique products that";
|
|
mes "you can't find anywhere else.";
|
|
next;
|
|
mes "[Shop Assistant]";
|
|
mes "However, shopping is only available to our members. There's an annual";
|
|
mes "membership fee that's waived when you spend a certain amount every";
|
|
mes "month in our store. If you invite your friends, you'll receive spe--";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "N-no thank you!";
|
|
mes "I'm not interested!";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,192,63,4 script Sergei#zen1 92,{
|
|
mes "[Sergei]";
|
|
mes "You know, there's an";
|
|
mes "interesting story about";
|
|
mes "the axe that's hanging";
|
|
mes "over there. Would you";
|
|
mes "like me to tell you?";
|
|
next;
|
|
if (select("Sure.:No, thanks.") == 1) {
|
|
mes "[Sergei]";
|
|
mes "This previous owner of";
|
|
mes "this Weapon Shop was";
|
|
mes "a convicted serial killer.";
|
|
mes "Each night, he'd take that";
|
|
mes "axe and cruelly murder";
|
|
mes "beautiful ladies like me.";
|
|
next;
|
|
mes "[Sergei]";
|
|
mes "When he was finally";
|
|
mes "caught, they beheaded";
|
|
mes "him with his own axe.";
|
|
mes "Since then, they say that";
|
|
mes "his ghost still lingers and";
|
|
mes "sharpens this axe at night.";
|
|
next;
|
|
mes "[Sergei]";
|
|
mes "Just thinking about";
|
|
mes "it gives me goosebumps!";
|
|
mes "And I'm supposed to work";
|
|
mes "here! It's so creepy!";
|
|
close;
|
|
}
|
|
mes "[Sergei]";
|
|
mes "Oh, how disappointing~";
|
|
mes "It's the perfect story for";
|
|
mes "the season. Well, now that";
|
|
mes "I think about it, that story is";
|
|
mes "actually pretty creepy...";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,258,223,3 script Srinivas#zen4 866,{
|
|
mes "[Srinivas]";
|
|
mes "Those rundown buildings";
|
|
mes "in the slums are an eyesore";
|
|
mes "that offend the entire city!";
|
|
mes "I just wish they would wreck";
|
|
mes "them down. What do I care";
|
|
mes "about the poor and needy?";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,77,203,3 script Victor Perfecto#zen9 869,{
|
|
mes "[Victor Perfecto]";
|
|
mes "I've heard that the";
|
|
mes "Rekenber Corporation";
|
|
mes "actually created the";
|
|
mes "environment in Lighthalzen";
|
|
mes "through artificial means.";
|
|
next;
|
|
mes "[Victor Perfecto]";
|
|
mes "It seems like it'd take";
|
|
mes "a lot of investment, but";
|
|
mes "artificially creating an";
|
|
mes "environment isn't impossible";
|
|
mes "with the means available to";
|
|
mes "the Rekenber Corporation.";
|
|
next;
|
|
mes "[Victor Perfecto]";
|
|
mes "^333333*Sigh...*^000000";
|
|
mes "Still, it's pretty";
|
|
mes "depressing to think";
|
|
mes "that the beauty of nature";
|
|
mes "can be man-made and";
|
|
mes "equated to zeny, you know?";
|
|
close;
|
|
}
|
|
|
|
lighthalzen,40,107,4 script Vergil#zen4 869,{
|
|
mes "[Vergil]";
|
|
mes "The weather is so";
|
|
mes "nice today, like always.";
|
|
mes "I just want to ditch work,";
|
|
mes "run outside and work out.";
|
|
next;
|
|
switch(select("Where do you want to go?:But shouldn't you go to work?:Have you heard about the serial killer?")) {
|
|
case 1:
|
|
mes "[Vergil]";
|
|
mes "Well, those guys in";
|
|
mes "black suits, not to mention";
|
|
mes "the ruffians that manage to";
|
|
mes "invade town, sometimes sort";
|
|
mes "of make it kind of unsafe to";
|
|
mes "go out all by yourself.";
|
|
next;
|
|
mes "[Vergil]";
|
|
mes "But me and a buddy are";
|
|
mes "planning to head to the";
|
|
mes "Al De Baran Turbo Track";
|
|
mes "one of these days. Boy,";
|
|
mes "the last time we went,";
|
|
mes "he wasted a lot of zeny.";
|
|
next;
|
|
mes "[Vergil]";
|
|
mes "He actually won some";
|
|
mes "kind of potion as a prize";
|
|
mes "and let me have it. I drank";
|
|
mes "it and it made me move really";
|
|
mes "slowly. Now what kind of prize";
|
|
mes "is that supposed to be?!";
|
|
next;
|
|
mes "[Vergil]";
|
|
mes "I think my buddy";
|
|
mes "was totally scammed.";
|
|
mes "That, or I was totally";
|
|
mes "tricked by him to drink it.";
|
|
mes "How they came up with such a ridiculous idea for a prize!";
|
|
close;
|
|
case 2:
|
|
mes "[Vergil]";
|
|
mes "Wha--?! I didn't say";
|
|
mes "I was going to ditch work,";
|
|
mes "I just said I wanted to!";
|
|
mes "But just to spite you, maybe";
|
|
mes "just maybe, I won't go today!";
|
|
next;
|
|
mes "[Vergil]";
|
|
mes "Then again, I don't";
|
|
mes "think I can slack on";
|
|
mes "this project. Curses...";
|
|
mes "The weekend certainly";
|
|
mes "doesn't come fast enough!";
|
|
close;
|
|
case 3:
|
|
mes "[Vergil]";
|
|
mes "What, you mean that";
|
|
mes "axe murderer from a long";
|
|
mes "time ago? Well, I heard a";
|
|
mes "rumor that it actually wasn't";
|
|
mes "like that. Let's see, how";
|
|
mes "did the story go?";
|
|
next;
|
|
mes "[Vergil]";
|
|
mes "I heard that some hat";
|
|
mes "maker, the one who makes";
|
|
mes "the Smokie Hat, accidentally";
|
|
mes "made a Person Headgear";
|
|
mes "instead of, like, a hat made";
|
|
mes "of monsters. Don't ask me how.";
|
|
next;
|
|
mes "[Vergil]";
|
|
mes "Yeah, I think relatives";
|
|
mes "of that Airship Captain...";
|
|
mes "They were totally made into";
|
|
mes "a hat on accident. Supposedly,";
|
|
mes "it looks like a Reindeer Head,";
|
|
mes "but now that's just too weird.";
|
|
close;
|
|
}
|
|
}
|
|
|
|
lhz_in01,144,53,3 script Jorje#zero 98,1,1,{
|
|
OnTouch_:
|
|
switch(rand(1,3)) {
|
|
case 1:
|
|
mes "[Jorje]";
|
|
mes "Arrrgh, I don't";
|
|
mes "have any time for";
|
|
mes "talking! I'm in the";
|
|
mes "middle of an important";
|
|
mes "task! H-hold on a second!";
|
|
close;
|
|
case 2:
|
|
mes "[Jorje]";
|
|
mes "D-don't come any";
|
|
mes "closer! Anyone who";
|
|
mes "comes near me might";
|
|
mes "just screw me up! Back off!";
|
|
close;
|
|
case 3:
|
|
mes "[Jorje]";
|
|
mes "Oh man...";
|
|
mes "I've been working so";
|
|
mes "hard and haven't taken";
|
|
mes "any breaks. I think I'll";
|
|
mes "reward myself and buy";
|
|
mes "something like maybe--";
|
|
next;
|
|
mes "[Jorje]";
|
|
mes "No! No, I'm not";
|
|
mes "gonna buy anything!";
|
|
mes "I've got my future wife";
|
|
mes "to think about! Must...";
|
|
mes "Save... More... Money!";
|
|
close;
|
|
}
|
|
end;
|
|
}
|
|
|
|
lhz_in01,139,48,7 script Leimi#mimir 73,{
|
|
mes "[Leimi]";
|
|
mes "...";
|
|
mes "......";
|
|
next;
|
|
mes "[Leimi]";
|
|
mes "Oh...!";
|
|
mes "Good heavens!";
|
|
mes "Um, may I help you?";
|
|
emotion ET_HUK;
|
|
if (BaseJob == Job_Assassin) {
|
|
if (Sex == SEX_MALE) {
|
|
next;
|
|
mes "[Leimi]";
|
|
mes "Oh, you're an Assassin!";
|
|
mes "Oh, you boys are soooo cute!";
|
|
mes "And so cool and so mysterious all at the same time! I love you!";
|
|
}
|
|
else {
|
|
next;
|
|
mes "[Leimi]";
|
|
mes "An Assassin...?";
|
|
mes "Oh, you wouldn't happen";
|
|
mes "to know any Assassin boys";
|
|
mes "that might be single, do you?";
|
|
mes "Oh-my-god, they're hunky-hot~";
|
|
}
|
|
}
|
|
close;
|
|
}
|
|
|
|
lhz_in01,138,47,0 script #mimir_camera -1,2,2,{
|
|
OnTouch_:
|
|
if (BaseJob == Job_Assassin) {
|
|
if (Sex == SEX_MALE) {
|
|
mes "^3355FF*Click*^000000";
|
|
next;
|
|
mes "["+strcharinfo(0)+"]";
|
|
mes "What the...?";
|
|
mes "That sound. Did...";
|
|
mes "Did someone just";
|
|
mes "take my picture?";
|
|
close;
|
|
}
|
|
}
|
|
end;
|
|
}
|
|
|
|
lhz_in02,36,274,4 script Cool Event Staff#Saera 831,{
|
|
mes "[Saera]";
|
|
mes "Welcome to the";
|
|
mes "temporary headquarters";
|
|
mes "of Cool Event Corporation.";
|
|
mes "How may I help you today?";
|
|
next;
|
|
switch(select("Temporary headquarters?:Voting:No, thanks.")) {
|
|
case 1:
|
|
mes "[Saera]";
|
|
mes "Our headquarters building";
|
|
mes "is currently undergoing";
|
|
mes "reconstruction, so we are";
|
|
mes "basing our operations in";
|
|
mes "this place for the meantime.";
|
|
close;
|
|
case 2:
|
|
if (lhz_boss < 17) {
|
|
mes "[Saera]";
|
|
mes "Currently, Kafra Corporation";
|
|
mes "and Cool Event Corp are working";
|
|
mes "on a collaborative program that";
|
|
mes "will provide direct teleport";
|
|
mes "services to dungeons.";
|
|
next;
|
|
mes "[Saera]";
|
|
mes "Due to technical issues,";
|
|
mes "both companies cannot provide";
|
|
mes "teleport services to the same";
|
|
mes "dungeon. Therefore, we will be";
|
|
mes "selecting our valued customers to choose the company they want.";
|
|
next;
|
|
mes "[Saera]";
|
|
mes "Only a limited number of";
|
|
mes "voters will be chosen, so";
|
|
mes "you can check your voting";
|
|
mes "eligibility at the headquarters";
|
|
mes "of both participating companies. Thank you for your patronage~";
|
|
close;
|
|
}
|
|
else {
|
|
mes "[Saera]";
|
|
mes "Currently, Kafra Corporation";
|
|
mes "and Cool Event Corp are working";
|
|
mes "on a collaborative program that";
|
|
mes "will provide direct teleport";
|
|
mes "services to dungeons.";
|
|
next;
|
|
mes "[Saera]";
|
|
mes "Due to technical issues,";
|
|
mes "both companies cannot provide";
|
|
mes "teleport services to the same";
|
|
mes "dungeon. Therefore, we will be";
|
|
mes "selecting a number of valued customers to vote for their choice.";
|
|
next;
|
|
mes "[Saera]";
|
|
mes "I've just reviewed your";
|
|
mes "information and would like";
|
|
mes "to inform you that you are";
|
|
mes "indeed eligible to vote.";
|
|
mes "Your participation in this";
|
|
mes "election is much appreciated.";
|
|
next;
|
|
mes "[Saera]";
|
|
mes "Remember that the";
|
|
mes "election polls can be";
|
|
mes "found in either Prontera";
|
|
mes "or Juno. Thank you very much.";
|
|
close;
|
|
}
|
|
case 3:
|
|
mes "[Saera]";
|
|
mes "Thank you.";
|
|
mes "Have a good day.";
|
|
close;
|
|
}
|
|
}
|
|
|
|
lhz_in02,40,280,6 script Event Planner 833,{
|
|
mes "[Jellarin]";
|
|
mes "I don't like this.";
|
|
mes "But I don't like that";
|
|
mes "idea either. What will";
|
|
mes "I do for a new event, eh?";
|
|
next;
|
|
mes "[Jellarin]";
|
|
mes "I need something";
|
|
mes "major, something that'll";
|
|
mes "really shake up the world,";
|
|
mes "something epochal, but what?";
|
|
mes "Hey, do you have any ideas?";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,110,286,5 script Cool Event Manager 853,{
|
|
mes "[Baoto]";
|
|
mes "Hmmm...";
|
|
mes "The employees seem";
|
|
mes "to be having too much";
|
|
mes "fun amongst themselves";
|
|
mes "recently. This does not";
|
|
mes "bode well at all...";
|
|
next;
|
|
mes "[Baoto]";
|
|
mes "It looks like I'm";
|
|
mes "just going to have to";
|
|
mes "start cracking that whip";
|
|
mes "more often and much";
|
|
mes "harder. Ha ha ha ha!";
|
|
close;
|
|
}
|
|
|
|
lhz_in02,36,284,0 script Cool Event Staff#Cesuna 874,{
|
|
mes "[Cesuna]";
|
|
mes "Ack! I'm totally";
|
|
mes "swamped with all this";
|
|
mes "work! But I don't wanna";
|
|
mes "do any of it. That's it!";
|
|
mes "I totally need a break.";
|
|
next;
|
|
mes "[Cesuna]";
|
|
mes "^333333*Sigh...*^000000";
|
|
mes "I wonder if Saera";
|
|
mes "would ever consider";
|
|
mes "going out with me?";
|
|
mes "That would be nice~";
|
|
close;
|
|
}
|
|
|
|
/*
|
|
lhz_in02,19,274,2 script Maintenance Guy#lhz 851,{
|
|
mes "[Kudiuu]";
|
|
mes "Holy...!";
|
|
mes "Will this place";
|
|
mes "ever get cleaned up?!";
|
|
mes "^333333*Cough cough*^000000 There's";
|
|
mes "so much dust here, it's";
|
|
mes "almost a health hazard!";
|
|
close;
|
|
}
|
|
*/
|
|
|
|
lighthalzen,337,296,3 script Rekenber Employee#li_2 868,{
|
|
if (hg_tre > 54) {
|
|
mes "[Rekenber Employee]";
|
|
mes "Greetings. As part of our";
|
|
mes "effort to relieve the poor,";
|
|
mes "Rekenber is providing job";
|
|
mes "opportunities targeted for";
|
|
mes "citizens of the slum areas.";
|
|
next;
|
|
mes "[Rekenber Employee]";
|
|
mes "You can choose to work";
|
|
mes "from home, or undergo a";
|
|
mes "little bit of training for more";
|
|
mes "professional positions. This";
|
|
mes "is a great chance to make a";
|
|
mes "difference... and some money~";
|
|
emotion ET_BEST;
|
|
close;
|
|
}
|
|
}
|
|
|
|
lhz_in01,221,131,7 script Scientist#li_01 865,{
|
|
if (isequipped(2241) && isequipped(2243)) {
|
|
if (hg_tre > 54) {
|
|
mes "[A Scientist]";
|
|
mes "What happened? All the machines are ruined and the research report are gone! The history of Regenschirm has been hacked!";
|
|
close;
|
|
}
|
|
else {
|
|
mes "[Scientist]";
|
|
mes "It takes so long for";
|
|
mes "this device to process";
|
|
mes "all the data and give me";
|
|
mes "the results. Still, the wait";
|
|
mes "heightens my anticipation...";
|
|
close;
|
|
}
|
|
}
|
|
else {
|
|
mes "[Scientist]";
|
|
mes "What?! Guards!";
|
|
mes "Hurry, there's an";
|
|
mes "intruder right here!";
|
|
emotion ET_SURPRISE;
|
|
close2;
|
|
warp "lhz_in01",33,224;
|
|
end;
|
|
}
|
|
}
|