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895 lines
25 KiB
Plaintext
895 lines
25 KiB
Plaintext
//===== rAthena Script =======================================
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//= Monster vs Monster
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//===== By: ==================================================
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//= acky
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//===== Current Version: =====================================
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//= 1.2
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= Players train monsters and battle other players.
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//= Experience can be earned and monsters upgraded.
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//===== Additional Comments: =================================
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//= To add monsters, add lines after the commends labled:
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//= '// #. ---Change to Add Monsters--- //'
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//= There are 6 steps to add a monster at the moment.
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//= Added Duel Room
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//= ---------------------------------------------------------
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//= Script is messy! Be careful!
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//= 1.1.2 Changed all gmcommand to atcommand as Poki#3 suggested. [Vicious]
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//= 1.1.3 Removed Duplicate Names [Silent]
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//= 1.1.4 Fixed SummonPad syntax. [KarLaeda]
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//= 1.1.5 Some cleanup & optimization [KarLaeda]
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//= 1.2 Replaced effect numerics with constants. [Samuray22]
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//============================================================
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// Entrance //
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prontera,158,193,6 script Monster Arena 702,{
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mes "[Monster Arena]";
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mes "Would you like to enter the Monster Arena?";
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mes "Currently ^FF0000" + getmapusers("gon_test") + "^000000 players";
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mes "^FF0000Note:^000000 Pecos, Falcons and Carts will be lost on entry.";
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L_Menu:
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next;
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menu "Enter",-,"Information",L_Info,"Cancel",L_Exit;
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set @marena,1;
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savepoint "gon_test",56,99;
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set @battle,0;
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warp "gon_test",57,99;
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close;
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L_Exit:
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mes "[Monster Arena]";
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mes "Come back any time.";
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close;
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L_Info:
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mes "[Monster Arena]";
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mes "You must purchase a pet from the Monster Tamer to start fighting.";
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next;
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mes "[Monster Arena]";
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mes "Then talk to the Usher and tell him you would like to compete.";
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next;
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mes "[Monster Arena]";
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mes "Talk to the referee to summon your monster.";
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mes "Once your monster has fought, you must talk to the Usher again and choose to spectate.";
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next;
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mes "[Monster Arena]";
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mes "Talk to the Monster Trainer, he will ask you to heal your pet.";
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next;
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mes "[Monster Arena]";
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mes "To do this, click the Nurse repeatedly until it says your pet is healed.";
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next;
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mes "[Monster Arena]";
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mes "The more monsters you kill, the more exp you get and the quicker you can upgrade.";
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next;
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mes "[Monster Arena]";
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mes "The stronger your monster is, the longer it will take to summon again.";
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goto L_Menu;
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}
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// Monster Summon Function //
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function script monstersummon {
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// 1. ---Change to Add Monsters--- //
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if (#monster == 10) summon strcharinfo(0) + "'s Poring",1002, "OnPoringKilled";
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if (#monster == 20) summon strcharinfo(0) + "'s Fabre",1007, "OnFaberKilled";
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if (#monster == 30) summon strcharinfo(0) + "'s Lunatic",1063, "OnLunaticKilled";
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if (#monster == 31) summon strcharinfo(0) + "'s Drops",1113, "OnDropsKilled";
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if (#monster == 32) summon strcharinfo(0) + "'s Picky",1049, "OnPickyKilled";
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if (#monster == 40) summon strcharinfo(0) + "'s ChonChon",1011, "OnChonChonKilled";
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if (#monster == 41) summon strcharinfo(0) + "'s Super Picky",1050, "OnSPickyKilled";
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if (#monster == 42) summon strcharinfo(0) + "'s Willow",1010, "OnWillowKilled";
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if (#monster == 50) summon strcharinfo(0) + "'s Roda Frog",1012, "OnRodaKilled";
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if (#monster == 51) summon strcharinfo(0) + "'s Condor",1009, "OnCondorKilled";
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if (#monster == 60) summon strcharinfo(0) + "'s Thief Bug Larva",1051, "OnThiefKilled";
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if (#monster == 70) summon strcharinfo(0) + "'s Savage Babe",1167, "OnSavageKilled";
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if (#monster == 80) summon strcharinfo(0) + "'s Familiar",1005, "OnFamiliarKilled";
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if (#monster == 81) summon strcharinfo(0) + "'s Hornet",1004, "OnHornetKilled";
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if (#monster == 90) summon strcharinfo(0) + "'s Desert Wolf Puppy",1107, "OnPuppyKilled";
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if (#monster == 91) summon strcharinfo(0) + "'s Spore",1014, "OnSporeKilled";
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if (#monster == 92) summon strcharinfo(0) + "'s Rocker",1052, "OnRockerKilled";
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if (#monster == 100) summon strcharinfo(0) + "'s Skeleton",1076, "OnSkeletonKilled";
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if (#monster == 101) summon strcharinfo(0) + "'s Plankton",1161, "OnPlanktonKilled";
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if (#monster == 102) summon strcharinfo(0) + "'s Antonio",1247, "OnAntonioKilled";
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if (#monster == 103) summon strcharinfo(0) + "'s Thief Bug Female",1053, "OnThiefFemaleKilled";
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close;
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}
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// Referee //
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- script monsterreferee 61,{
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if (@fighting == 1) end;
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if (@battle == 1) goto L_Start;
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end;
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L_Start:
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mes "[Referee]";
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mes "Your monster is:";
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// 2. ---Change to Add Monsters--- //
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if (#monster == 10) mes "Poring";
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if (#monster == 20) mes "Faber";
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if (#monster == 30) mes "Lunatic";
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if (#monster == 31) mes "Drops";
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if (#monster == 32) mes "Picky";
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if (#monster == 40) mes "ChonChon";
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if (#monster == 41) mes "Super Picky";
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if (#monster == 42) mes "Willow";
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if (#monster == 50) mes "Roda Frog";
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if (#monster == 51) mes "Condor";
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if (#monster == 60) mes "Thief Bug Larva";
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if (#monster == 70) mes "Savage Babe";
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if (#monster == 80) mes "Familiar";
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if (#monster == 81) mes "Hornet";
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if (#monster == 90) mes "Desert Wolf Puppy";
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if (#monster == 91) mes "Spore";
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if (#monster == 92) mes "Rocker";
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if (#monster == 100) mes "Skeleton";
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if (#monster == 101) mes "Plankton";
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if (#monster == 102) mes "Antonio";
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if (#monster == 103) mes "Thief Bug Female";
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mes "Would you like to fight?";
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next;
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menu "Fight",-,"Cancel",L_Exit;
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set @fighting,1;
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set #heal,1;
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set @special,rand (100); // Chance of special summon
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if (@special == 1) goto Special1;
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if (@special == 2) goto Special2;
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if (@special == 3) goto Special3;
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if (@special == 4) goto Special4;
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if (@special == 5) goto Special5;
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callfunc "monstersummon";
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close;
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// Special Summons //
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Special1:
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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summon strcharinfo(0) + "'s Assault Team",1002, "OnPoringKilled";
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close;
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Special2:
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summon strcharinfo(0) + "'s Mastering",1090, "OnSpecialKilled";
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close;
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Special3:
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summon strcharinfo(0) + "'s Eclipse",1093, "OnSpecialKilled";
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close;
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Special4:
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summon strcharinfo(0) + "'s Dragon Fly",1091, "OnSpecialKilled";
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close;
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Special5:
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summon strcharinfo(0) + "'s Toad",1089, "OnSpecialKilled";
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close;
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L_Exit:
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mes "[Referee]";
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mes "Alright";
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close;
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}
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gon_test,56,91,6 duplicate(monsterreferee) Referee#01 61
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// Usher //
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gon_test,58,94,6 script Usher 86,{
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set @marena,1;
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mes "[Usher]";
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mes "What would you like to do?";
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next;
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menu "^0000FFSpectate",L_Spec,"^FF0000Compete^000000",-,"Return to Town",L_Exit,"Cancel",L_Cancel;
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if (#monster == 0) goto L_NoMon;
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if (#heal == 1) goto L_Heal;
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if (#monster < 40) goto L_Low;
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if (#monster > 30 && #monster < 80) goto L_Med;
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if (#monster > 70) goto L_High;
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L_Low:
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menu "Level 1-3",L_1to3,"^FF0000All Levels",L_High;
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close;
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L_Med:
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menu "Level 4-7",L_4to6,"^FF0000All Levels",L_High;
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close;
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L_High:
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close2;
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savepoint "gon_test",56,99;
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set @battle,1;
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atcommand "@option 64 0 64";
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warp "gon_test",72,87;
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end;
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L_4to6:
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close2;
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savepoint "gon_test",56,99;
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set @battle,1;
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atcommand "@option 64 0 64";
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warp "gon_test",57,86;
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end;
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L_1to3:
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close2;
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savepoint "gon_test",56,99;
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set @battle,1;
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atcommand "@option 64 0 64";
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warp "gon_test",43,87;
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end;
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L_Exit:
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close2;
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savepoint "prontera",149,186;
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set @battle,0;
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atcommand "@option 0 0 0";
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warp "prontera",149,186;
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end;
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L_Spec:
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close2;
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savepoint "gon_test",56,99;
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set @battle,0;
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atcommand "@option 0 0 0";
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warp "gon_test",57,99;
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end;
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L_NoMon:
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mes "[Usher]";
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mes "You haven't got a monster, you can only spectate.";
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close;
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L_Heal:
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mes "[Usher]";
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mes "You have to heal your monster before you can fight again.";
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close;
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L_Cancel:
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close;
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}
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// Monster Trainer //
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gon_test,52,103,6 script Monster Trainer 87,{
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mes "[Monster Trainer]";
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if (#monster != 0) goto L_Mon;
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mes "Welcome to the monster arena, would you like to start training?";
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next;
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menu "Yes",-,"No",L_Exit;
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mes "[Monster Trainer]";
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mes "New trainers may only start with Porings.";
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mes "They cost 1000z, Would you like to buy one?";
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next;
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menu "Yes",-,"No",L_Exit;
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if (Zeny < 1000) goto L_NoZeny;
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set Zeny, Zeny-1000;
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set #monster,10;
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mes "[Monster Trainer]";
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mes "Congratulations!";
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mes "When your Poring earns enough experience, talk to me to upgrade.";
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close;
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L_Mon:
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mes "Welcome back, " + strcharinfo(0) + ".";
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mes "Your monster has " + #monpoints + " exp points.";
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next;
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if (@fighting == 1) goto L_Heal;
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menu "Upgrade Monster",L_Upgrade,"Sell Experience",L_Sell,"^FF0000Abandon Monster^000000",L_Abandon,"Cancel",L_Exit;
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L_Abandon:
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mes "[Monster Trainer]";
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mes "Are you sure you want to abandon your monster?";
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next;
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menu "Yes",-,"No",L_Exit;
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set #monster,0;
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set #monpoints,0;
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mes "[Monster Trainer]";
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mes "Monster released into the wild.";
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close;
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L_Sell:
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mes "[Monster Trainer]";
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mes "You can sell your monster's experience for 100z each.";
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next;
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menu "Sell",-,"Cancel",L_Exit;
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mes "[Monster Trainer]";
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mes "You have: ^FF0000" + #monpoints + "^000000 experience points";
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mes "How many would you like to sell?";
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next;
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input .@sellexp;
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if (.@sellexp > #monpoints) goto L_NoExp;
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set #monpoints,#monpoints-.@sellexp;
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set .@sellearn,100*.@sellexp; // Price of exp
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set Zeny, Zeny+.@sellearn;
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mes "[Monster Trainer]";
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mes "You earned ^0000FF" + .@sellearn + "^000000z.";
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close;
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L_NoExp:
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mes "[Monster Trainer]";
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mes "You do not have enough experience.";
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next;
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goto L_Exit;
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// Monster Upgrades //
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L_Upgrade:
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mes "[Monster Trainer]";
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// 3. ---Change to Add Monsters - May not be required--- //
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if (#monster > 1 && #monster < 20) mes "You need 10 exp points to upgrade your monster.";
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if (#monster > 19 && #monster < 30) mes "You need 20 exp points to upgrade your monster.";
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if (#monster > 29 && #monster < 40) mes "You need 40 exp points to upgrade your monster.";
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if (#monster > 39 && #monster < 50) mes "You need 80 exp points to upgrade your monster.";
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if (#monster > 49 && #monster < 60) mes "You need 160 exp points to upgrade your monster.";
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if (#monster > 59 && #monster < 70) mes "You need 320 exp points to upgrade your monster.";
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if (#monster > 69 && #monster < 80) mes "You need 640 exp points to upgrade your monster.";
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if (#monster > 79 && #monster < 90) mes "You need 1280 exp points to upgrade your monster.";
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if (#monster > 89 && #monster < 100) mes "You need 2560 exp points to upgrade your monster.";
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next;
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menu "Continue",-,"Cancel",L_Exit;
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mes "[Monster Trainer]";
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// 4. ---Change to Add Monsters - May not be required--- //
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if (#monster > 1 && #monster < 20 && #monpoints > 9) goto L_Up1;
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if (#monster > 19 && #monster < 30 && #monpoints > 19) goto L_Up2;
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if (#monster > 29 && #monster < 40 && #monpoints > 39) goto L_Up3;
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if (#monster > 39 && #monster < 50 && #monpoints > 79) goto L_Up4;
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if (#monster > 49 && #monster < 60 && #monpoints > 159) goto L_Up5;
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if (#monster > 59 && #monster < 70 && #monpoints > 319) goto L_Up6;
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if (#monster > 69 && #monster < 80 && #monpoints > 639) goto L_Up7;
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if (#monster > 79 && #monster < 90 && #monpoints > 1279) goto L_Up8;
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if (#monster > 89 && #monster < 100 && #monpoints > 2559) goto L_Up9;
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mes "Unable to upgrade.";
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close;
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// 5. ---Change to Add Monsters--- //
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L_Up1:
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set #monster,20;
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set #monpoints,#monpoints-10;
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mes "Upgraded to Fabre!";
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close;
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L_Up2:
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mes "Which monster would you like to upgrade to?";
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next;
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menu "Lunatic",U_Lunatic,"Drops",U_Drops,"Picky",U_Picky;
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U_Drops:
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set #monster,31;
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set #monpoints,#monpoints-20;
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mes "[Monster Trainer]";
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mes "Upgraded to Drops!";
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close;
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U_Picky:
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set #monster,32;
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set #monpoints,#monpoints-20;
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mes "[Monster Trainer]";
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mes "Upgraded to Picky!";
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close;
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U_Lunatic:
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set #monster,30;
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set #monpoints,#monpoints-20;
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mes "[Monster Trainer]";
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mes "Upgraded to Lunatic!";
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close;
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L_Up3:
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mes "Which monster would you like to upgrade to?";
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next;
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menu "ChonChon",U_ChonChon,"Super Picky",U_SPicky,"Willow",U_Willow;
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U_ChonChon:
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set #monster,40;
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set #monpoints,#monpoints-40;
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mes "[Monster Trainer]";
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mes "Upgraded to ChonChon!";
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close;
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U_SPicky:
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set #monster,41;
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set #monpoints,#monpoints-40;
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mes "[Monster Trainer]";
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mes "Upgraded to Super Picky!";
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close;
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U_Willow:
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set #monster,42;
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set #monpoints,#monpoints-40;
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mes "[Monster Trainer]";
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mes "Upgraded to Willow!";
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close;
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L_Up4:
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mes "Which monster would you like to upgrade to?";
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next;
|
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menu "Condor",U_Condor,"Roda Frog",U_Roda;
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U_Condor:
|
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set #monster,51;
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set #monpoints,#monpoints-80;
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mes "[Monster Trainer]";
|
|
mes "Upgraded to Condor!";
|
|
close;
|
|
|
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U_Roda:
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set #monster,50;
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set #monpoints,#monpoints-80;
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mes "[Monster Trainer]";
|
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mes "Upgraded to Roda Frog!";
|
|
close;
|
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L_Up5:
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set #monster,60;
|
|
set #monpoints,#monpoints-160;
|
|
mes "Upgraded to Thief Bug Larva!";
|
|
close;
|
|
|
|
L_Up6:
|
|
set #monster,70;
|
|
set #monpoints,#monpoints-320;
|
|
mes "Upgraded to Savage Babe!";
|
|
close;
|
|
|
|
L_Up7:
|
|
mes "Which monster would you like to upgrade to?";
|
|
next;
|
|
menu "Familiar",U_Familiar,"Hornet",U_Hornet;
|
|
|
|
U_Hornet:
|
|
set #monster,81;
|
|
set #monpoints,#monpoints-640;
|
|
mes "[Monster Trainer]";
|
|
mes "Upgraded to Hornet!";
|
|
close;
|
|
|
|
U_Familiar:
|
|
set #monster,80;
|
|
set #monpoints,#monpoints-640;
|
|
mes "[Monster Trainer]";
|
|
mes "Upgraded to Familiar!";
|
|
close;
|
|
|
|
L_Up8:
|
|
mes "[Monster Trainer]";
|
|
mes "Which monster would you like to upgrade to?";
|
|
next;
|
|
menu "Desert Wolf Puppy",U_Puppy,"Spore",U_Spore,"Rocker",U_Rocker;
|
|
|
|
U_Spore:
|
|
set #monster,91;
|
|
set #monpoints,#monpoints-1280;
|
|
mes "[Monster Trainer]";
|
|
mes "Upgraded to Spore!";
|
|
close;
|
|
|
|
U_Rocker:
|
|
set #monster,92;
|
|
set #monpoints,#monpoints-1280;
|
|
mes "[Monster Trainer]";
|
|
mes "Upgraded to Rocker!";
|
|
close;
|
|
|
|
U_Puppy:
|
|
set #monster,90;
|
|
set #monpoints,#monpoints-1280;
|
|
mes "[Monster Trainer]";
|
|
mes "Upgraded to Desert Wolf Puppy!";
|
|
close;
|
|
|
|
L_Up9:
|
|
mes "Which monster would you like to upgrade to?";
|
|
next;
|
|
menu "Skeleton",U_Skeleton,"Antonio",U_Antonio,"Plankton",U_Plankton,"Thief Bug Female",U_ThiefFemale;
|
|
|
|
U_Plankton:
|
|
set #monster,101;
|
|
set #monpoints,#monpoints-2560;
|
|
mes "[Monster Trainer]";
|
|
mes "Upgraded to Plankton!";
|
|
close;
|
|
|
|
U_Antonio:
|
|
set #monster,102;
|
|
set #monpoints,#monpoints-2560;
|
|
mes "[Monster Trainer]";
|
|
mes "Upgraded to Antonio!";
|
|
close;
|
|
|
|
U_ThiefFemale:
|
|
set #monster,103;
|
|
set #monpoints,#monpoints-2560;
|
|
mes "[Monster Trainer]";
|
|
mes "Upgraded to Thief Bug Female!";
|
|
close;
|
|
|
|
U_Skeleton:
|
|
set #monster,100;
|
|
set #monpoints,#monpoints-2560;
|
|
mes "[Monster Trainer]";
|
|
mes "Upgraded to Skeleton!";
|
|
close;
|
|
|
|
L_NoZeny:
|
|
mes "[Monster Trainer]";
|
|
mes "You don't have enough zeny!";
|
|
close;
|
|
|
|
L_Exit:
|
|
mes "[Monster Trainer]";
|
|
mes "Goodbye.";
|
|
close;
|
|
|
|
L_Heal:
|
|
mes "[Monster Trainer]";
|
|
mes "Your monster needs to heal.";
|
|
mes "It will heal faster if you click the nurse faster.";
|
|
set #heal,1;
|
|
close;
|
|
}
|
|
|
|
// Kill Trigger //
|
|
// 6/Final. ---Change to Add Monsters--- //
|
|
gon_test,56,91,6 script OnPoringKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+1;
|
|
announce "You killed a Poring - Gained 1 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnFaberKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+2;
|
|
announce "You killed a Faber - Gained 2 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnLunaticKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+4;
|
|
announce "You killed a Lunatic - Gained 4 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnDropsKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+4;
|
|
announce "You killed a Drops - Gained 4 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnPickyKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+4;
|
|
announce "You killed a Picky - Gained 4 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnChonChonKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+8;
|
|
announce "You killed a ChonChon - Gained 8 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnSPickyKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+8;
|
|
announce "You killed a Super Picky - Gained 8 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnWillowKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+8;
|
|
announce "You killed a Willow - Gained 8 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnRodaKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+16;
|
|
announce "You killed a Roda Frog - Gained 16 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnCondorKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+16;
|
|
announce "You killed a Condor - Gained 16 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnThiefKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+32;
|
|
announce "You killed a Theif Bug Larva - Gained 32 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnSavageKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+64;
|
|
announce "You killed a Savage Babe - Gained 64 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnFamiliarKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+128;
|
|
announce "You killed a Familiar - Gained 128 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnHornetKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+128;
|
|
announce "You killed a Hornet - Gained 128 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnPuppyKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+256;
|
|
announce "You killed a Desert Wolf Puppy - Gained 256 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnRockerKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+256;
|
|
announce "You killed a Rocker - Gained 256 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnSporeKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+256;
|
|
announce "You killed a Spore - Gained 256 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnSkeletonKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+512;
|
|
announce "You killed a Skeleton - Gained 512 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnPlanktonKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+512;
|
|
announce "You killed a Plankton - Gained 512 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnAntonioKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+512;
|
|
announce "You killed an Antonio - Gained 512 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnThiefFemaleKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+512;
|
|
announce "You killed a Thief Bug Female - Gained 512 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
gon_test,56,91,6 script OnSpecialKilled -1,{
|
|
if (@marena == 0) callfunc "illegalkill";
|
|
set #monpoints,#monpoints+512;
|
|
announce "You killed a Special Monster - Gained 1024 exp",19;
|
|
callfunc "duelkill";
|
|
}
|
|
|
|
function script duelkill {
|
|
if (strcharinfo(0) != $@duelist1$ && strcharinfo(0) != $@duelist2$) end;
|
|
announce strcharinfo(0) + " won the Duel",1;
|
|
set @fighting,0;
|
|
set #heal,0;
|
|
set @healing,0;
|
|
end;
|
|
}
|
|
|
|
function script illegalkill {
|
|
announce "Illegal Kill by " + strcharinfo(0) + " Detected",1;
|
|
percentheal -100,-100;
|
|
end;
|
|
}
|
|
|
|
// Healer //
|
|
gon_test,55,103,6 script Nurse 90,{
|
|
if (@battle == 1 || #heal == 0) goto L_NoHeal;
|
|
if (#heal == 1 && @healing < 100) goto L_Heal; //Total healing required
|
|
set @fighting,0;
|
|
set #heal,0;
|
|
set @healing,0;
|
|
specialeffect2 EF_VALLENTINE2;
|
|
announce "Your monster has healed.",19;
|
|
end;
|
|
|
|
L_Heal:
|
|
set .@healrate,140 / #monster; //Rate of heal per click
|
|
set @healing,@healing + .@healrate;
|
|
end;
|
|
|
|
L_NoHeal:
|
|
announce "Your monster does not need healing yet.",19;
|
|
end;
|
|
}
|
|
|
|
// Warps players //
|
|
gon_test,57,86,5 script Summon Pad 1::SummonPad 111,2,2,{
|
|
end;
|
|
OnTouch:
|
|
set @marena,1;
|
|
warp "gon_test",57,99;
|
|
}
|
|
gon_test,43,87,5 duplicate(SummonPad) Summon Pad 2 111,2,2
|
|
gon_test,72,87,5 duplicate(SummonPad) Summon Pad 3 111,2,2
|
|
|
|
|
|
|
|
// Skill Disabler //
|
|
gon_test mapflag noskill
|
|
|
|
// Duel Arena //
|
|
gon_test,58,103,5 script Duel Master#01 92,{
|
|
if ($@duelist1$ == "" || $@monster1 == 0) set $@duel,0;
|
|
set @marena,1;
|
|
if (#monster == 0) goto L_NoMon;
|
|
mes "[Duel Master]";
|
|
if ($@duel == 1) goto L_Waiting;
|
|
if ($@duel == 2) goto L_Dueling;
|
|
|
|
mes "There are currently no players dueling.";
|
|
next;
|
|
menu "Join",-,"Spectate",L_Spec,"Cancel",L_Exit;
|
|
|
|
// Player 1 Enters Duel Area //
|
|
if (#heal == 1) goto L_NeedHeal;
|
|
if ($@duel == 1) goto L_Duel2;
|
|
set $@duel,1;
|
|
if (#monster > 1 && #monster < 20) set $@monster1,1;
|
|
if (#monster > 19 && #monster < 30) set $@monster1,2;
|
|
if (#monster > 29 && #monster < 40) set $@monster1,3;
|
|
if (#monster > 39 && #monster < 50) set $@monster1,4;
|
|
if (#monster > 49 && #monster < 60) set $@monster1,5;
|
|
if (#monster > 59 && #monster < 70) set $@monster1,6;
|
|
if (#monster > 69 && #monster < 80) set $@monster1,7;
|
|
if (#monster > 79 && #monster < 90) set $@monster1,8;
|
|
if (#monster > 89 && #monster < 100) set $@monster1,9;
|
|
if (#monster > 99 && #monster < 110) set $@monster1,10;
|
|
set $@duelist1$,strcharinfo(0);
|
|
set @battle,1;
|
|
announce strcharinfo(0) + " [Monster Level: " + $@monster1 + "] is waiting for a duel",1;
|
|
atcommand "@option 64 0 64";
|
|
warp "gon_test",49,5;
|
|
close;
|
|
|
|
L_Waiting:
|
|
mes "^0000FF " + $@duelist1$ + "^000000 [Monster Level: ^FF0000" + $@monster1 + "^000000]";
|
|
mes "Is waiting for an opponent";
|
|
next;
|
|
menu "Join",-,"Spectate",L_Spec,"Cancel",L_Exit;
|
|
|
|
// Player 2 Enters Duel Area //
|
|
if (#heal == 1) goto L_NeedHeal;
|
|
L_Duel2:
|
|
if ($@duel == 2) goto L_Spec;
|
|
set $@duel,2;
|
|
if (#monster > 1 && #monster < 20) set $@monster2,1;
|
|
if (#monster > 19 && #monster < 30) set $@monster2,2;
|
|
if (#monster > 29 && #monster < 40) set $@monster2,3;
|
|
if (#monster > 39 && #monster < 50) set $@monster2,4;
|
|
if (#monster > 49 && #monster < 60) set $@monster2,5;
|
|
if (#monster > 59 && #monster < 70) set $@monster2,6;
|
|
if (#monster > 69 && #monster < 80) set $@monster2,7;
|
|
if (#monster > 79 && #monster < 90) set $@monster2,8;
|
|
if (#monster > 89 && #monster < 100) set $@monster2,9;
|
|
if (#monster > 99 && #monster < 110) set $@monster2,10;
|
|
set $@duelist2$,strcharinfo(0);
|
|
set @battle,1;
|
|
announce strcharinfo(0) + " [Monster Level: " + $@monster2 + "] has joined the duel",1;
|
|
atcommand "@option 64 0 64";
|
|
warp "gon_test",49,5;
|
|
close;
|
|
|
|
L_Dueling:
|
|
mes "^0000FF" + $@duelist1$ + "^000000 [Monster Level: ^0000FF" + $@monster1 + "^000000]";
|
|
mes " VS.";
|
|
mes "^FF0000" + $@duelist2$ + "^000000 [Monster Level: ^FF0000" + $@monster2 + "^000000]";
|
|
next;
|
|
menu "Spectate",L_Spec,"Cancel",L_Exit;
|
|
|
|
L_Spec:
|
|
set @battle,0;
|
|
atcommand "@option 64 0 64";
|
|
warp "gon_test",49,5;
|
|
close;
|
|
|
|
L_Exit:
|
|
mes "[Duel Master]";
|
|
mes "Goodbye.";
|
|
close;
|
|
|
|
L_NoMon:
|
|
mes "[Duel Master]";
|
|
mes "You haven't got a monster, you can't participate.";
|
|
close;
|
|
|
|
L_NeedHeal:
|
|
mes "[Duel Master]";
|
|
mes "You need to heal before you can join.";
|
|
close;
|
|
}
|
|
|
|
// Duel Exit //
|
|
gon_test,42,8,5 script Duel Master#02 92,{
|
|
mes "[Duel Master]";
|
|
mes "Would you like to return?";
|
|
menu "Yes",L_Leave,"No",-;
|
|
mes "Alright";
|
|
close;
|
|
|
|
L_Leave:
|
|
if ($@duelist1$ == strcharinfo(0)) goto L_Leave1;
|
|
if ($@duelist2$ == strcharinfo(0)) goto L_Leave2;
|
|
|
|
L_Leave3:
|
|
atcommand "@option 0 0 0";
|
|
set @battle,0;
|
|
warp "gon_test",57,99;
|
|
close;
|
|
|
|
L_Leave1:
|
|
set $@duelist1$,"";
|
|
set $@monster1,0;
|
|
set $@duel,$@duel-1;
|
|
announce strcharinfo(0) + " stopped dueling",1;
|
|
goto L_Leave3;
|
|
|
|
L_Leave2:
|
|
set $@duelist2$,"";
|
|
set $@monster2,0;
|
|
set $@duel,$@duel-1;
|
|
announce strcharinfo(0) + " stopped dueling",1;
|
|
goto L_Leave3;
|
|
}
|
|
|
|
gon_test,49,5,5 duplicate(SummonPad) Summon Pad 4 111,2,2
|
|
gon_test,55,8,6 duplicate(monsterreferee) Referee#02 61
|