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236 lines
8.2 KiB
Plaintext
236 lines
8.2 KiB
Plaintext
//===== rAthena Script =======================================
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//= Devil Square
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//===== By: ==================================================
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//= Kirlein, Stillhard (translation), AnnieRuru (rewrite)
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//===== Current Version: =====================================
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//= 1.0
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= Devil Square, based on the event in MU Online.
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//= Defeat three waves of monsters for treasure.
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//===== Additional Comments: =================================
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//= 1.0 First version, edited. [Euphy]
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//============================================================
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prontera,156,185,5 script Devil Square Guardian#1 406,{
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set .@gm_level, 99; // GM level required to start/stop the event
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mes "[Devil Square Guardian]";
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mes "This is the entrance to ^FF0000Devil Square^000000.";
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mes "If you fail or die, the door will close and you must wait until the event starts again to re-enter.";
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next;
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switch(select("Enter.:Information.:" + ((getgmlevel() >= .@gm_level) ? "GM Menu." : "") + ":Cancel.")) {
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case 1:
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if (.start != 1) { // registration period
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mes "[Devil Square Guardian]";
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mes "Devil Square is now closed.";
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mes "It will open at these times:";
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mes "00:00 , 02:00 , 04:00 , 06:00"; // display your times here
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mes "08:00 , 10:00 , 12:00 , 14:00";
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mes "16:00 , 18:00 , 20:00 , 22:00";
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close;
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}
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if (BaseLevel < 70 || Zeny < 20000) { // requirements
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mes "[Devil Square Guardian]";
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mes "You do not meet the requirements to enter Devil Square.";
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mes " ";
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mes "Requirements:";
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mes " - Base Level 70";
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mes " - Registration fee 20,000z";
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close;
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}
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Zeny -= 20000;
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announce strcharinfo(0)+" has entered Devil Square.", bc_npc;
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percentheal 100,100;
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warp "ordeal_1-1",183,182;
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close;
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case 2:
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mes "[Devil Square Guardian]";
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mes "Inside, you will encounter 3 waves of monsters. The monsters will grow stronger with each wave.";
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next;
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mes "[Devil Square Guardian]";
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mes "If you defeat all the enemies, you will be given the opportunity to open 10 Treasure Chests with items, equipment, and rare cards inside!";
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close;
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case 3:
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mes "[Devil Square Guardian]";
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switch (.start) { // event states
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case 0: mes "Devil Square has not yet started."; break;
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case 1: mes "Devil Square is currently accepting participants."; break;
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case 2: mes "Devil Square Event is currently running on Round "+ .round +" with "+ .mob +" monsters remaining."; break;
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}
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next;
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switch(select("Start event.:Stop event.:Cancel.")) {
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case 1:
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mes "[Devil Square Guardian]";
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if (.start)
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mes "Devil Square has already started.";
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else {
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mes "Starting Devil Square...";
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donpcevent strnpcinfo(0)+"::OnStartEvent";
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}
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close;
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case 2:
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mes "[Devil Square Guardian]";
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if (!.start)
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mes "Devil Square has not yet started.";
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else {
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mes "Stopping Devil Square...";
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donpcevent strnpcinfo(0)+"::OnStopEvent";
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}
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close;
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case 3:
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break;
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}
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break;
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case 4:
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break;
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}
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mes "[Devil Square Guardian]";
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mes "Farewell.";
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close;
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OnStartEvent:
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OnClock0000:
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OnClock0200:
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OnClock0400:
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OnClock0600:
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OnClock0800:
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OnClock1000:
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OnClock1200:
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OnClock1400:
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OnClock1600:
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OnClock1800:
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OnClock2000:
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OnClock2200:
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.start = 1;
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disablenpc "ord11-12"; //from npc/warps/pvp.txt
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disablenpc "Devil Square Guardian#2";
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mapannounce "ordeal_1-1","Devil Square is now closed.", bc_map;
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getmapxy .@map$, .@x, .@y, BL_NPC;
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mapwarp "ordeal_1-1", .@map$, .@x, .@y;
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killmonsterall "ordeal_1-1";
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announce "Devil Square is OPEN. The event will begin in 5 minutes.", bc_all;
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sleep 60000;
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announce "Devil Square will begin in 4 minutes.", bc_all;
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sleep 60000;
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announce "Devil Square will begin in 3 minutes.", bc_all;
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sleep 60000;
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announce "Devil Square will begin in 2 minutes.", bc_all;
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sleep 60000;
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announce "Devil Square will begin in 1 minute.", bc_all;
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sleep 60000;
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announce "Devil Square has STARTED!", bc_all;
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if ( !getmapusers("ordeal_1-1") )
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goto OnStopEvent;
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.start = 2;
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.round = 1;
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.mob = 75;
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areamonster "ordeal_1-1",183,182,246,244,"[DS] SOLDIER SKELETON",1028,10,strnpcinfo(0)+"::OnDevilDead";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] ORC ARCHER",1189,15,strnpcinfo(0)+"::OnDevilDead";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] SANDMAN",1165,10,strnpcinfo(0)+"::OnDevilDead";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] ARCHER SKELETON",1016,15,strnpcinfo(0)+"::OnDevilDead";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] MINOROUS",1149,15,strnpcinfo(0)+"::OnDevilDead";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] REQUIEM",1164,10,strnpcinfo(0)+"::OnDevilDead";
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end;
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OnDevilDead:
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.mob--;
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if ( .mob == 25 || .mob == 5 )
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announce "Devil Square : "+ .mob +" monsters remaining in round 1.", bc_map;
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else if ( .mob <= 0 ) {
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announce "Devil Square is entering round 2...", bc_map;
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goto OnDevil2;
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}
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end;
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OnDevil2:
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.round = 2;
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.mob = 70;
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areamonster "ordeal_1-1",183,182,246,244,"[DS] GARGOYLE",1253,15,strnpcinfo(0)+"::OnDevilDead2";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] ALARM",1193,10,strnpcinfo(0)+"::OnDevilDead2";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] HIGH ORC",1213,10,strnpcinfo(0)+"::OnDevilDead2";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] INJUSTICE",1257,10,strnpcinfo(0)+"::OnDevilDead2";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] MIMIC",1191,15,strnpcinfo(0)+"::OnDevilDead2";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] WRAITH",1192,10,strnpcinfo(0)+"::OnDevilDead2";
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end;
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OnDevilDead2:
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.mob--;
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if ( .mob == 25 || .mob == 5 )
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announce "Devil Square : "+ .mob +" monsters remaining in round 2.", bc_map;
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else if ( .mob <= 0 ) {
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announce "Devil Square is entering round 3...", bc_map;
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goto OnDevil3;
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}
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end;
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OnDevil3:
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.round = 3;
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.mob = 58;
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areamonster "ordeal_1-1",183,182,246,244,"[DS] ANOLIAN",1206,15,strnpcinfo(0)+"::OnDevilDead3";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] WANDERER",1208,15,strnpcinfo(0)+"::OnDevilDead3";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] DEVIRUCHI",1109,10,strnpcinfo(0)+"::OnDevilDead3";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] JOKER",1131,15,strnpcinfo(0)+"::OnDevilDead3";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] MOONLIGHT",1150,2,strnpcinfo(0)+"::OnDevilDead3";
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areamonster "ordeal_1-1",183,182,246,244,"[DS] DARK ILLUSION",1302,1,strnpcinfo(0)+"::OnDevilDead3";
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end;
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OnDevilDead3:
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.mob--;
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if ( .mob == 25 || .mob == 5 )
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announce "Devil Square : "+ .mob +" monsters remaining in the final round.", bc_map;
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else if ( .mob <= 0 ) {
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announce "Devil Square : CONGRATULATIONS. These 10 Treasure Chests are yours.", bc_map;
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goto OnDevil4;
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}
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end;
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OnDevil4:
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.round = 4;
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.mob = 10;
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monster "ordeal_1-1",231,250,"Treasure Chest",1324,1,strnpcinfo(0)+"::OnTreasureDead";
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monster "ordeal_1-1",234,247,"Treasure Chest",1328,1,strnpcinfo(0)+"::OnTreasureDead";
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monster "ordeal_1-1",237,244,"Treasure Chest",1332,1,strnpcinfo(0)+"::OnTreasureDead";
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monster "ordeal_1-1",240,241,"Treasure Chest",1336,1,strnpcinfo(0)+"::OnTreasureDead";
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monster "ordeal_1-1",243,238,"Treasure Chest",1340,1,strnpcinfo(0)+"::OnTreasureDead";
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monster "ordeal_1-1",246,235,"Treasure Chest",1344,1,strnpcinfo(0)+"::OnTreasureDead";
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monster "ordeal_1-1",249,232,"Treasure Chest",1348,1,strnpcinfo(0)+"::OnTreasureDead";
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monster "ordeal_1-1",252,229,"Treasure Chest",1352,1,strnpcinfo(0)+"::OnTreasureDead";
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monster "ordeal_1-1",249,241,"Treasure Chest",1356,1,strnpcinfo(0)+"::OnTreasureDead";
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monster "ordeal_1-1",240,249,"Treasure Chest",1360,1,strnpcinfo(0)+"::OnTreasureDead";
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end;
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OnTreasureDead:
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.mob--;
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announce "Devil Square : "+ strcharinfo(0) +" has opened the Treasure Chest at Devil Square.", bc_all;
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if ( .mob <= 0 )
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goto OnStopEvent;
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end;
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OnStopEvent:
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killmonsterall "ordeal_1-1";
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enablenpc "ord11-12"; //from npc/warps/pvp.txt
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enablenpc "Devil Square Guardian#2";
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.start = .round = .mob = 0;
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end;
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}
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ordeal_1-1,246,245,7 script Devil Square Guardian#2 406,{
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mes "[Exit]";
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mes "Farewell.";
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close2;
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warp "SavePoint",0,0;
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end;
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}
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ordeal_1-1 mapflag nowarp
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ordeal_1-1 mapflag nowarpto
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ordeal_1-1 mapflag noteleport
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ordeal_1-1 mapflag monster_noteleport
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ordeal_1-1 mapflag nosave SavePoint
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ordeal_1-1 mapflag nomemo
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ordeal_1-1 mapflag nobranch
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ordeal_1-1 mapflag nopenalty
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ordeal_1-1 mapflag noicewall
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