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181 lines
5.5 KiB
Plaintext
181 lines
5.5 KiB
Plaintext
//===== rAthena Script =======================================
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//= Quests: Bird Nest, Lion Mask, Skeleton Manteau,
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//= Fashion Hip Sack & Sales Banner
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//===== By: ==================================================
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//= Lupus
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//===== Current Version: =====================================
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//= 1.01
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= Custom quest for some RO mobile game bonus items
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//===== Additional Comments: =================================
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//= 1 May, 2006
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//= 1.01 translated the rest of dialogues
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//============================================================
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gonryun,187,140,4 script Yakima 850,{
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mes "[Yakima]";
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mes callfunc("F_Hi");
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mes "I can make some items for you.";
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mes "They are quite rare nowadays...";
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specialeffect EF_HITBODY;
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next;
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menu "Bird Nest",-,"Lion Mask",M_2,"Skeleton Manteau",M_3,"Fashion Hip Sack",M_4,"Sales Banner",M_5,"Leave",M_EXIT;
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mes "[Yakima]";
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mes "Oh.. it's an excellent item for any beast hunter.";
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emotion ET_ROCK;
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next;
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mes "[Yakima]";
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mes "For the hat I'll need:";
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mes "1 Sombrero,";
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mes "920 Feathers of Birds and";
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mes "310 Bills of Birds.";
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next;
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mes "[Yakima]";
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mes "Do you have all the items?";
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next;
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menu "Yeah.",-,"Nay.",M_EXIT;
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if(countitem(5067) < 1 || countitem(916) < 920 || countitem(925) < 310) GOTO L_NOITEM;//Items: Sombrero, Feather_of_Birds, Bill_of_Birds,
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delitem 5067,1;//Items: Sombrero,
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delitem 916,920;//Items: Feather_of_Birds,
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delitem 925,310;//Items: Bill_of_Birds,
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getitem 5129,1;//Items: Bird_Nest,
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mes "[Yakima]";
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mes "Thank you very very much!";
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mes callfunc("F_Bye");
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close;
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M_2:
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mes "[Yakima]";
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mes "Bingo! Many people are afraid of lions... to the muteness...";
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emotion ET_SEXY;
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next;
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mes "[Yakima]";
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mes "For the hat I'll need:";
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mes "1 Tiger Mask,";
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mes "10 Tiger's Footskins,";
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mes "30 Tiger Skins and";
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mes "300 Tiger Panties.";
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next;
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mes "[Yakima]";
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mes "Do you have all the items?";
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next;
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menu "Yeah.",-,"Nay.",M_EXIT;
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if(countitem(5098) < 1 || countitem(1030) < 10 || countitem(1029) < 30 || countitem(7267) < 300) GOTO L_NOITEM;//Items: Tiger_Mask, Tiger_Skin, Tiger's_Footskin, Tiger_Panty,
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delitem 5098,1;//Items: Tiger_Mask,
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delitem 1030,10;//Items: Tiger's_Footskin,
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delitem 1029,30;//Items: Tiger_Skin,
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delitem 7267,300;//Items: Tiger_Panty,
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getitem 5130,1;//Items: Lion_Mask,
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mes "[Yakima]";
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mes "Thank you very very much!";
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mes callfunc("F_Bye");
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close;
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M_3:
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mes "[Yakima]";
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mes "I wish I sold this filthy manteau faster...";
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mes "Guess it isn't so plain as it looks... Hmm.";
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emotion ET_KEK;
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next;
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mes "[Yakima]";
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mes "I'm giving it almost for free:";
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mes "10 Old Manteaus,";
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mes "3 Skull Rings,";
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mes "2 Manteau[1] and";
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mes "1 Ragamuffin Manteau.";
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next;
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mes "[Yakima]";
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mes "Do you have all the items?";
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next;
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menu "Yeah.",-,"Nay.",M_EXIT;
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if(countitem(2508) < 1 || countitem(2506) < 2 || countitem(2609) < 3 || countitem(7207) < 10) GOTO L_NOITEM;//Items: Ragamuffin_Manteau, Manteau_, Skull_Ring, Old_Manteau,
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delitem 2508,1;//Items: Ragamuffin_Manteau,
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delitem 2506,2;//Items: Manteau_,
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delitem 2609,3;//Items: Skull_Ring,
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delitem 7207,10;//Items: Old_Manteau,
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getitem 2511,1;//Items: Skeleton_Manteau,
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mes "[Yakima]";
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mes "Thank you very very much!";
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mes callfunc("F_Bye");
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close;
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M_4:
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mes "[Yakima]";
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mes "It's a fresh style! Accessory and a bag all in one! You'd get +2 STR... It's different from that sabby nest!";
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mes "It fits to Merchant class only.";
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emotion ET_SMILE;
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next;
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mes "[Yakima]";
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mes "Now my stock is full of those bags... So I'll make it from 3 flower things and a rough piece of clothes:";
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mes "3 Romantic Flowers,";
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mes "3 Fancy Flowers,";
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mes "2 Flower Rings and";
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mes "3 Pirate Bandanas.";
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next;
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mes "[Yakima]";
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mes "Do you have all the items?";
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next;
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menu "Yeah.",-,"Nay.",M_EXIT;
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if(countitem(2269) < 3 || countitem(2207) < 3 || countitem(2612) < 2 || countitem(2287)<3 ) GOTO L_NOITEM;//Items: Romantic_Flower, Fancy_Flower, Flower_Ring,
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delitem 2269,3;//Items: Romantic_Flower,
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delitem 2207,3;//Items: Fancy_Flower,
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delitem 2612,2;//Items: Flower_Ring,
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delitem 2287,3;//Items: Pirate_Bandana
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getitem 2641,1;//Items: Fashion_Hip_Sack,
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mes "[Yakima]";
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mes "Thank you very very much!";
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mes callfunc("F_Bye");
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close;
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M_5:
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mes "[Yakima]";
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mes "Well, well, well... this sign fits any class from a certain level!";
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mes "Your foes'd be dazzled!";
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emotion ET_BEST;
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next;
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mes "[Yakima]";
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mes "Well... we construct it from some common items:";
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mes "1 Scarlet Dyestuffs,";
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mes "1 Orange Dyestuffs,";
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mes "2 Stop Posts,";
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mes "3 Clown Noses,";
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mes "180 Fig Leaves and";
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mes "20 Solid Peaches.";
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next;
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mes "[Yakima]";
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mes "Do you have all the items?";
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next;
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menu "Yeah.",-,"Nay.",M_EXIT;
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if(countitem(975) < 1 || countitem(980) < 1 || countitem(2272) < 2 || countitem(2262) < 3 || countitem(7298) < 180 || countitem(7164) < 20) GOTO L_NOITEM;//Items: Scarlet_Dyestuff, Orange_Dyestuff, Stop_Post, Clown_Nose, Fig_Leaf, Solid_Peach,
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delitem 975,1;//Items: Scarlet_Dyestuff,
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delitem 980,1;//Items: Orange_Dyestuff,
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delitem 2272,2;//Items: Stop_Post,
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delitem 2262,3;//Items: Clown_Nose,
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delitem 7298,180;//Items: Fig_Leaf,
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delitem 7164,20;//Items: Solid_Peach,
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getitem 5100,1;//Items: Sales_Banner,
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mes "[Yakima]";
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mes "Thank you very very much!";
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mes callfunc("F_Bye");
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close;
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L_NOITEM:
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mes "[Yakima]";
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mes "You are lack of items. Please, get all the items.";
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emotion ET_SORRY;
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close;
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M_EXIT:
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mes "[Yakima]";
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mes callfunc("F_Bye");
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close;
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}
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