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135 lines
4.6 KiB
Plaintext
135 lines
4.6 KiB
Plaintext
//===== rAthena Script =======================================
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//= War of Emperium (Payon) - Bamboo Grove Hill
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.3
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= NPCs that relate to Payon Guild Castle 5
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//===== Additional Comments: =================================
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//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
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//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
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//= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
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//= Fixed position of Guild dungeon switch.
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//= 1.3 Partially rewrote Script. [Masao]
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//============================================================
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// Guild Flags (Outside Castle)
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//============================================================
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- script Bamboo Grove Hill#1::OutsideFlagsPA5 722,{
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set .@GID, GetCastleData("payg_cas05",1);
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if (.@GID == 0) {
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mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
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mes " ";
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mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
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mes "We declare that";
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mes "there is no formal master of this castle.";
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mes " ";
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mes "2. To the one who can ";
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mes "overcome all trials";
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mes "and destroy the Emperium,";
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mes "the king will endow the one with";
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mes "ownership of this castle.";
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close;
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}
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if (getcharid(2) == .@GID) {
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mes "[ Echoing Voice ]";
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mes "Brave ones...";
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mes "Do you wish to return to your honorable place?";
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next;
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if(select("Return to the guild castle.:Quit.") == 1) {
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close2;
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if (getcharid(2) == GetCastleData("payg_cas05",1)) {
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warp "payg_cas05",243,27;
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end;
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}
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end;
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}
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close;
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}
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mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
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mes " ";
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mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
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mes "we approve that this place is in";
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mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
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mes " ";
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mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
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mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
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mes "If there is anyone who objects to this,";
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mes "prove your strength and honor with a steel blade in your hand.";
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close;
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OnRecvCastlePy05:
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FlagEmblem GetCastleData("payg_cas05",1);
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end;
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}
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pay_gld,208,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#1-2 722
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pay_gld,199,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#2 722
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pay_gld,190,277,3 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#3 722
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pay_gld,187,294,2 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#4 722
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// Guild Flags (Inside Castle)
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//============================================================
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- script Bamboo Grove Hill#5::InsideFlagsPA5 722,{
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end;
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OnRecvCastlePy05:
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FlagEmblem GetCastleData("payg_cas05",1);
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end;
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}
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payg_cas05,32,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#5-2 722
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payg_cas05,24,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#6 722
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payg_cas05,62,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#7 722
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payg_cas05,57,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#8 722
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payg_cas05,55,252,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#9 722
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payg_cas05,55,260,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#10 722
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// Guild Flag (Town)
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//============================================================
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payon,123,322,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#11 722
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payon,166,161,3 duplicate(InsideFlagsPA5) Bamboo Grove Hill#12 722
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// Kafra Employee
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//============================================================
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payg_cas05,276,227,1 duplicate(guildkafra) Kafra Staff#payg_cas05 117
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// Steward
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//============================================================
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payg_cas05,277,249,3 duplicate(cm) Nahzarf#payg_cas05 55
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// Treasure Room Exit
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//============================================================
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payg_cas05,161,136,0 script #lever_PA05 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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if(select("Pull.:Do not.") == 1) {
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close2;
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warp "payg_cas05",277,250;
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end;
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}
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close;
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}
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// Guild Dungeon Switch
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//============================================================
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payg_cas05,249,15,0 duplicate(gdlever) #payg_cas05 111
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// Guild Treasure Spawns
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//============================================================
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payg_cas05,157,132,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas05 -1
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// AGIT Manager
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//============================================================
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payg_cas05,30,30,0 duplicate(Gld_Agit_Manager) Agit#payg_cas05 -1
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// Guardians
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//============================================================
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payg_cas05,277,249,3 duplicate(Gld_Guard_Template) Guardian#payg_cas05 -1
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