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138 lines
4.7 KiB
Plaintext
138 lines
4.7 KiB
Plaintext
//===== rAthena Script =======================================
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//= War of Emperium (Prontera) - Kriemhild
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.4
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= NPCs that relate to Prontera Guild Castle 1
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//===== Additional Comments: =================================
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//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
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//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
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//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
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//= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
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//= 1.4 Partially rewrote Script. [Masao]
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//============================================================
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// Guild Flags (Outside Castle)
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//============================================================
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- script Kriemhild#1::OutsideFlagsPR1 722,{
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set .@GID, GetCastleData("prtg_cas01",1);
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if (.@GID == 0) {
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mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
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mes " ";
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mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
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mes "We declare that";
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mes "there is no formal master of this castle.";
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mes " ";
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mes "2. To the one who can ";
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mes "overcome all trials";
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mes "and destroy the Emperium,";
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mes "the king will endow the one with";
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mes "ownership of this castle.";
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close;
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}
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if (getcharid(2) == .@GID) {
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mes "[ Echoing Voice ]";
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mes "Brave ones...";
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mes "Do you wish to return to your honorable place?";
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next;
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if(select("Return to the guild castle.:Quit.") == 1) {
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close2;
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if (getcharid(2) == GetCastleData("prtg_cas01",1)) {
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warp "prtg_cas01",96,173;
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end;
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}
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end;
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}
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close;
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}
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mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
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mes " ";
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mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
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mes "we approve that this place is in";
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mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
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mes " ";
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mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
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mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
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mes "If there is anyone who objects to this,";
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mes "prove your strength and honor with a steel blade in your hand.";
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close;
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OnRecvCastlePt01:
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FlagEmblem GetCastleData("prtg_cas01",1);
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end;
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}
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prt_gld,131,60,6 duplicate(OutsideFlagsPR1) Kriemhild#1-2 722
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prt_gld,138,68,6 duplicate(OutsideFlagsPR1) Kriemhild#2 722
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prt_gld,138,60,6 duplicate(OutsideFlagsPR1) Kriemhild#3 722
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prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 722
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// Guild Flags (Inside Castle)
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//============================================================
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- script Kriemhild#5::InsideFlagsPR1 722,{
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end;
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OnRecvCastlePt01:
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FlagEmblem GetCastleData("prtg_cas01",1);
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end;
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}
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prtg_cas01,58,56,4 duplicate(InsideFlagsPR1) Kriemhild#5-2 722
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prtg_cas01,64,56,4 duplicate(InsideFlagsPR1) Kriemhild#6 722
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prtg_cas01,76,32,4 duplicate(InsideFlagsPR1) Kriemhild#7 722
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prtg_cas01,84,32,4 duplicate(InsideFlagsPR1) Kriemhild#8 722
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prtg_cas01,94,39,4 duplicate(InsideFlagsPR1) Kriemhild#9 722
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prtg_cas01,94,24,4 duplicate(InsideFlagsPR1) Kriemhild#10 722
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prtg_cas01,73,14,4 duplicate(InsideFlagsPR1) Kriemhild#11 722
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prtg_cas01,73,6,4 duplicate(InsideFlagsPR1) Kriemhild#12 722
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prtg_cas01,55,46,4 duplicate(InsideFlagsPR1) Kriemhild#13 722
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prtg_cas01,45,46,4 duplicate(InsideFlagsPR1) Kriemhild#14 722
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// Guild Flag (Town)
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//============================================================
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prontera,155,190,4 duplicate(InsideFlagsPR1) Kriemhild#15 722
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// Kafra Employee
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//============================================================
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prtg_cas01,96,173,0 duplicate(guildkafra) Kafra Staff#prtg_cas01 117
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// Steward
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//============================================================
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prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 55
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// Treasure Room Exit
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//============================================================
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prtg_cas01,15,208,0 script #Lever_PR01 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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if(select("Pull.:Do not.") == 1) {
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close2;
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warp "prtg_cas01",112,183;
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end;
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}
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close;
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}
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// Guild Dungeon Switch
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//============================================================
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prtg_cas01,94,200,0 duplicate(gdlever) #prtg_cas01 111
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// Guild Treasure Spawns
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//============================================================
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prtg_cas01,11,208,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas01 -1
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// AGIT Manager
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//============================================================
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prtg_cas01,197,197,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas01 -1
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// Guardians
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//============================================================
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prtg_cas01,112,181,0 duplicate(Gld_Guard_Template) Guardian#prtg_cas01 -1
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