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1647 lines
47 KiB
Plaintext
1647 lines
47 KiB
Plaintext
//===== rAthena Script =======================================
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//= Star Gladiator Job Quest
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//===== By: ==================================================
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//= Celestria, Samuray22
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//===== Current Version: =====================================
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//= 1.3
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Job Change quest for Star Gladiator class.
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//===== Additional Comments: =================================
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//= 1.1 Updated to the Aegis Standards. [Samuray22]
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//= 1.1a Corrected a minor error respect to the header. [Samuray22]
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//= 1.1b Corrected NPC name length warning. [L0ne_W0lf]
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//= 1.1c Changed item names to item IDs. [Samuray22]
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//= 1.2 Another round of updates to the script. [L0ne_W0lf]
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//= Removes the use of labels, and correcets other errors.
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//= 1.3 Added Quest Log commands. [Kisuka]
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//============================================================
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payon,215,102,3 script Moohyun#job_star 828,3,3,{
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if (Class == Job_Taekwon) {
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if (STGL_Q == 0) {
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mes "[Moohyun]";
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if (Sex == SEX_MALE)
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mes "Hey, Taekwon Boy!";
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else
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mes "Hey, Taekwon Girl!";
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mes "Come here for a minute.";
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mes "I've got a proposition";
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mes "for you if you'll listen!";
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next;
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if (select( "Sure.","No, thanks!") == 1) {
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mes "[Moohyun]";
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mes "Alright, kid.";
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mes "What's your name?";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "" + strcharinfo(0) + ".";
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next;
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mes "[Moohyun]";
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mes "Geez, you're so direct.";
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mes "A little warmth, a little";
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mes "friendliness wouldn't kill";
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mes "you, now would it? Anyway,";
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mes "have you given any thought";
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mes "as to what you want to be?";
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next;
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mes "[Moohyun]";
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mes "If your heart isn't already";
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mes "set on it, why don't you become";
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mes "a ^4D4DFFwarrior of the Sun, the Moon,^FFFFFF ^4D4DFF and the Stars^000000? Just consider it.";
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next;
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mes "[" + strcharinfo(0) + "]";
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mes "Warrior of the wha--?";
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mes "I've never heard of that";
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mes "job. But I do know I can";
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mes "change jobs to a Soul";
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mes "Linker or Taekwon Master.";
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next;
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mes "[Moohyun]";
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mes "Yeah. Yeah, that's right.";
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mes "Taekwon Masters are warriors";
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mes "of the Sun, Moon, and Stars, and wield the power of the cosmos!";
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mes "Cool, huh? Anyway, interested";
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mes "in being a Taekwon Master?";
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next;
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if (select("Yes, I am!:No, not so much.") == 1) {
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if (JobLevel > 39) {
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mes "[Moohyun]";
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mes "Great, great~ I knew you'd";
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mes "see things my way. Alright,";
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mes "you seem to be ready enough.";
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mes "All you need now is someone";
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mes "who can train you to become";
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mes "a Taekwon Master.";
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next;
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mes "[Moohyun]";
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mes "Would you like to ^4D4dffchange";
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mes "your job to Taekwon Master^000000?";
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mes "If you do, I'll introduce you to somebody who can help";
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mes "you accomplish that goal.";
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next;
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if (select("Yes, I do.","Let me think about it...") == 1) {
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mes "[Moohyun]";
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mes "Excellent! Now, as you may";
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mes "have guessed, Taekwon Masters";
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mes "aren't organized into an official guild. So it's tough for all of us";
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mes "to gather, but we also have fewer rules and greater freedom.";
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next;
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mes "[Moohyun]";
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mes "Who's around now...? Umm...";
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mes "Ah, you should visit ^4D4DFFMoogang^000000.";
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mes "He's one of the few Taekwon";
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mes "Masters interested in receiving";
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mes "new students, so he'll be sure";
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mes "to guide you in your training.";
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next;
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mes "[Moohyun]";
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mes "Alright, you can find Moogang";
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mes "in Comodo, supposedly at the";
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mes "place that's closest to the sky. In the meantime, I'll write a";
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mes "letter of recommendation that";
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mes "I'll send to him for you.";
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set STGL_Q,1;
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setquest 7007;
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close;
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}
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mes "[Moohyun]";
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mes "That's fine. Changing your";
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mes "job is an important decision,";
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mes "so you should consider everything carefully. But let me assure you";
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mes "that you'll never regret becoming an awesome warrior of the cosmos!";
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close;
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}
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mes "[Moohyun]";
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mes "Great, great~";
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mes "But first,you";
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mes "gotta be at least Job Level 40";
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mes "before you can begin Taekwon";
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mes "Master training. Otherwise, ";
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mes "it'll go over your head.";
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next;
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mes "[Moohyun]";
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mes "I know you can do it,";
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mes "and it shouldn't take";
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mes "too long. Promise me";
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mes "you'll come back so that";
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mes "I can help you become";
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mes "a great Taekwon Master~";
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close;
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}
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mes "[Moohyun]";
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mes "Really? Well, I still";
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mes "think you're better suited";
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mes "to being a Taekwon Master";
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mes "than a Soul Linker. But the";
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mes "decision is ultimately yours.";
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next;
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mes "[Moohyun]";
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mes "Well, if you change your";
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mes "mind, just come back to";
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mes "me and let me know. I know";
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mes "you'd make a great Taekwon";
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mes "Master if you really tried.";
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close;
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}
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mes "[Moohyun]";
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mes "Aw, don't be like that.";
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mes "It doesn't cost you a zeny";
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mes "to listen to my spiel. Come";
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mes "on, just hear me out...";
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close;
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}
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else if (STGL_Q == 1) {
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mes "[Moohyun]";
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mes "I've already sent him my";
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mes "letter of recommendation";
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mes "for you, so go ahead and";
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mes "visit Moogang in Comodo.";
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mes "He'll start training you to";
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mes "become a Taekwon Master.";
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close;
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}
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else if (STGL_Q == 7) {
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mes "[Moohyun]";
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mes "So how's the testing";
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mes "coming along? Oh hey, you";
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mes "look worried. Are you in";
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mes "some kind of trouble?";
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next;
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if (select("No, I'm fine.:About Beeryu's riddle...") == 1) {
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mes "[Moohyun]";
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mes "It's alright to be independent";
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mes "and solve problems on your";
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mes "own, but you should elicit help";
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mes "when you really need it. There";
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mes "is no shame in being unable to";
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mes "accomplish something alone...";
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close;
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}
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mes "[Moohyun]";
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mes "Ah, that. Beeryu has";
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mes "given you that riddle";
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mes "to solve. Well, first of";
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mes "all, you have to bring him";
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mes "something very important,";
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mes "but it isn't a material object.";
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next;
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mes "[Moohyun]";
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mes "You have to demonstrate";
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mes "something for him. Now tell";
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mes "me, when you face difficulty in";
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mes "life, obstacles to your goals,";
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mes "how do you respond? What";
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mes "does your heart feel, man?";
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next;
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mes "[Moohyun]";
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mes "I know that Beeryu asked you";
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mes "to prove your patience to him,";
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mes "but this is the most important";
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mes "factor behind patience. What";
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mes "do you say to yourself when";
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mes "your life seems hopeless?";
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next;
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if (select("I will not give up!:I... I don't know?") == 1) {
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mes "[" + strcharinfo(0) + "]";
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mes "I will not give up!";
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mes "I'll make my dreams";
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mes "come true, no matter";
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mes "how long it may take!";
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next;
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mes "[Moohyun]";
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mes "Yes, that's it!";
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mes "When your resolution";
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mes "is backed by an iron will,";
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mes "you will have the patience";
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mes "to weather out all things.";
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mes "Show Beeryu your resolve...";
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next;
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mes "[Moohyun]";
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mes "Great, I think you're";
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mes "ready now. Please go";
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mes "talk to Moogang and head";
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mes "back to the Moon Room. Soon,";
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mes "maybe we'll be able to greet";
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mes "each other as Taekwon Masters!";
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set STGL_Q,8;
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close;
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}
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mes "[Moohyun]";
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mes "You... You don't know?";
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mes "If you'd face obstacles";
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mes "head on and directly confront";
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mes "your fears, your enemies, and";
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mes "all of life's challenges, then the answer should come naturally.";
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next;
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mes "[Moohyun]";
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mes "Hmm...";
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mes "Why don't you contemplate";
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mes "the value of courage for";
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mes "a little while? Yes, that";
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mes "might be useful for now.";
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close;
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}
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else if (STGL_Q == 8) {
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mes "[Moohyun]";
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mes "Great, I think you're";
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mes "ready now. Please go";
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mes "talk to Moogang and head";
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mes "back to the Moon Room. Soon,";
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mes "maybe we'll be able to greet";
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mes "each other as Taekwon Masters!";
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close;
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}
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mes "[Moohyun]";
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mes "So, how have you";
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mes "been doing? I got";
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mes "faith that you'll become";
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mes "a great Taekwon Master, so";
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mes "I'm expecting great things.";
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close;
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}
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else if (BaseJob == Job_Star_Gladiator) {
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mes "[Moohyun]";
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mes "Hey, how have you";
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mes "been doing? Attuned";
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mes "with nature and all";
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mes "that, I see. Heh heh,";
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mes "isn't the cosmos such";
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mes "a wonderful thing?";
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close;
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}
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else if (Class== Job_Novice) {
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mes "[Moohyun]";
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mes "Hey, kid. Do you want";
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mes "to learn Taekwon Do?";
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mes "If you learn it, then you're";
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mes "guaranteed to become";
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mes "much stronger! ";
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next;
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mes "[Moohyun]";
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mes "Let's see...";
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mes "There's a man named";
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mes "Phoenix who can teach";
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mes "you Taekwon Do. He's";
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mes "around here somewhere...";
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next;
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mes "[Moohyun]";
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mes "Anyway, once you've";
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mes "learned Taekwon Do for";
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mes "a while, go ahead and come";
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mes "back to me if you really want to advance your studies, to master";
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mes "more than your mind and body.";
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close;
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}
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mes "[Moohyun]";
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mes "Dude...";
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mes "Whaddya want?";
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if (Sex == SEX_MALE) {
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mes "You wanna join up";
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mes "with my martial arts";
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mes "school? It's too late";
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mes "for you, sorry pal~";
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}
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else {
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mes "Oh, I didn't realize tha--";
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mes "Y-you're such a beautiful";
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mes "lady! I guess I oughta, you";
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mes "know, apologize for bein' rude.";
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}
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next;
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mes "[Moohyun]";
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mes "Anyway, if you think I'm";
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mes "just some punk, I'll admit";
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mes "that I look and act the part.";
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mes "But actually, I'm a warrior of";
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mes "the Sun, Moon, and Stars.";
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next;
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mes "[Moohyun]";
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mes "It might be a little late";
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mes "for you, but if you know ";
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mes "anybody that wants to become";
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mes "a Taekwon Master, send them";
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mes "my way. I'll make sure that";
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mes "they meet the right people~";
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close;
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OnTouch_:
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if (Class == Job_Taekwon) {
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if (STGL_Q == 0) {
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mes "[Moohyun]";
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mes "Hm...? Oh, you're just";
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mes "the kind of person I'm";
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mes "looking for. Come, I've";
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mes "got an offer for you if";
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mes "you're willing to listen...";
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close;
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}
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}
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else if (BaseJob == Job_Star_Gladiator) {
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mes "[Moohyun]";
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mes "How's it going, warrior?";
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mes "Please continue to use";
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mes "your skills for the right";
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mes "causes. Bring pride to all";
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mes "Taekwon Masters everywhere!";
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close;
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}
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mes "[Moohyun]";
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mes "Whoa, whoa~";
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mes "Step aside, will you?";
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mes "You're blocking my sun!";
|
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close;
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}
|
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comodo,172,230,3 script Wandering Master#job_sta 730,{
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if (Class == Job_Taekwon) {
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if (STGL_Q == 1) {
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mes "[Moogang]";
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mes ""+ strcharinfo(0) + "...";
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mes "I have been expecting you.";
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mes "Moohyun has told me about";
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mes "your arrival and your desire";
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mes "to become a Taekwon Master.";
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mes "I will trust his judgment...";
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next;
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mes "[Moogang]";
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mes "Yes, Moohyun is skilled at";
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mes "discerning the inner strengths";
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mes "of others. You should do well.";
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mes "Are you ready for the first test, to use your fists and legs in the";
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mes "service of the grand cosmos?";
|
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next;
|
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if (select("Yes, let me take the test!:Wait, I need to think about this!") == 1) {
|
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if (SkillPoint) {
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mes "[Moogang]";
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mes "Hm? You still have Skill";
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mes "Points that you haven't yet";
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mes "allocated. Use them, learn";
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if (Sex == SEX_FEMALE)
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mes "and improve your Taekwon Girl";
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else
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mes "and improve your Taekwon Boy";
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mes "skills. When you are finished, come back here for your training.";
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close;
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}
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mes "[Moogang]";
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mes "Taekwon Do sets the basics.";
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mes "Mind, body, soul. These are not";
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mes "separate parts, but a functioning whole. Your self is in touch";
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mes "with itself, but is it in touch";
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mes "with the outside world?";
|
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next;
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mes "[Moogang]";
|
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mes "Close your eyes. Seek out";
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mes "the sensation of the wind.";
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mes "Open your arms and embrace";
|
|
mes "the sky. Can you feel it? The";
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mes "everspreading flow of the";
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|
mes "universal cosmos?";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "Nature's laws cannot be broken,";
|
|
mes "but as your undestanding of nature grows, you'll be able to grasp the";
|
|
mes "sunlight, hold the moonlight, and mold the starlight. This test will";
|
|
mes "help you attune yourself...";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "Go forth and gather the";
|
|
mes "power of nature scattered";
|
|
mes "around the world. Bring me";
|
|
mes "pieces of the blustery wind,";
|
|
mes "solid earth, freezing ice,";
|
|
mes "and burning flame.";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "In other words...";
|
|
mes "^4D4DFFRough Wind^000000,";
|
|
mes "^4D4DFFGreat Nature^000000,";
|
|
mes "^4D4DFFMystic Frozen^000000 and";
|
|
mes "^4D4DFFFlame Heart^000000.";
|
|
mes "Now go...";
|
|
set STGL_Q,2;
|
|
changequest 7007,7008;
|
|
close;
|
|
}
|
|
mes "[Moogang]";
|
|
mes "I respect your decision,";
|
|
mes "although I see no reason";
|
|
mes "for you to hesitate. But like";
|
|
mes "the phases of the moon, all";
|
|
mes "changes must occur according";
|
|
mes "to the grand scheme of things.";
|
|
close;
|
|
}
|
|
else if (STGL_Q == 2) {
|
|
if (countitem(996) > 0 && countitem(997) > 0 && countitem(995) > 0 && countitem(994) > 0) {
|
|
mes "[Moogang]";
|
|
mes "Ah, you've completed the";
|
|
mes "task I've set for you. Very";
|
|
mes "good. Now, while holding these";
|
|
mes "shards of the wind, earth, ice";
|
|
mes "and flame, did you sense the";
|
|
mes "connection between them all?";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "Winds provide gentle and";
|
|
mes "comforting breezes or bring";
|
|
mes "destructive hurricanes. Earth";
|
|
mes "is the solid ground on which";
|
|
mes "all life lives, but it can also";
|
|
mes "sink and shake buildings.";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "Water gives life and provides";
|
|
mes "cooling refreshment, but it can";
|
|
mes "also drown and freeze life. Fire can bring comforting warmth,";
|
|
mes "but it can also reduce life to";
|
|
mes "gray ashes. Such is nature.";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "This is the power of nature.";
|
|
mes "Any force can be used to do";
|
|
mes "good or evil, depending on";
|
|
mes "how you wield it. So do you";
|
|
mes "understand now? This is how";
|
|
mes "the universe is intertwined.";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "However, the most primal,";
|
|
mes "the purest elements of our";
|
|
mes "universe are equated to the";
|
|
mes "cosmos: the Sun, the Moon,";
|
|
mes "and the Stars. Contemplate";
|
|
mes "on this truth for a while...";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "With the realization of";
|
|
mes "the nature of the universe";
|
|
mes "comes the respect for nature";
|
|
mes "and all things. Now, when you";
|
|
mes "are ready for the next test, then";
|
|
mes "I shall guide you to the altar.";
|
|
delitem 996,1; //Rough_Wind
|
|
delitem 997,1; //Great_Nature
|
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delitem 995,1; //Mistic_Frozen
|
|
delitem 994,1; //Flame_Heart
|
|
set STGL_Q,3;
|
|
changequest 7008,7009;
|
|
close;
|
|
}
|
|
mes "[Moogang]";
|
|
mes "For your first test on your";
|
|
mes "journey towards becoming";
|
|
mes "a Taekwon Master, bring me ";
|
|
mes "shards of the natural elements.";
|
|
mes "I want you to understand their innate harmony with one another.";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "Bring...";
|
|
mes "^4D4DFFRough Wind^000000,";
|
|
mes "^4D4DFFGreat Nature^000000,";
|
|
mes "^4D4DFFMystic Frozen^000000 and";
|
|
mes "^4D4DFFFlame Heart^000000.";
|
|
mes "Now go...";
|
|
close;
|
|
}
|
|
else if (STGL_Q == 3) {
|
|
mes "[Moogang]";
|
|
mes "Are you ready for";
|
|
mes "the next test to become";
|
|
mes "a Taekwon Master? Then,";
|
|
mes "I shall guide you to the altar.";
|
|
next;
|
|
if (select("Wait, I need more time!:Yes, I am ready.") == 1) {
|
|
mes "[Moogang]";
|
|
mes "I see. Well then, please";
|
|
mes "let me know when you";
|
|
mes "are ready to proceed.";
|
|
close;
|
|
}
|
|
mes "[Moogang]";
|
|
mes "At the altar, speak";
|
|
mes "to Daru, who will serve";
|
|
mes "as your guide for that";
|
|
mes "test. After you complete";
|
|
mes "the test, come talk to me.";
|
|
close2;
|
|
warp "job_star",34,12;
|
|
end;
|
|
}
|
|
else if (STGL_Q > 3 && STGL_Q < 7) {
|
|
mes "[Moogang]";
|
|
mes "How very strange...";
|
|
mes "You cannot have completed";
|
|
mes "that test by now. Ah, something";
|
|
mes "must have happened. I shall";
|
|
mes "send you back to the altar";
|
|
mes "so that Daru can test you.";
|
|
close2;
|
|
warp "job_star",34,12;
|
|
end;
|
|
}
|
|
else if (STGL_Q == 7) {
|
|
mes "[Moogang]";
|
|
mes "Hmm...";
|
|
mes "You seem troubled.";
|
|
mes "Ah, you must be thinking";
|
|
mes "about Beeryu's riddle, yes?";
|
|
mes "You are the only one that";
|
|
mes "can find the answer...";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "Hmm. Perhaps it would";
|
|
mes "be best for you to consult";
|
|
mes "with ^4D4DFFMoohyun^000000 back in Payon";
|
|
mes "so that you may understand";
|
|
mes "Beeryu's test regarding the";
|
|
mes "value of patience.";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "Once you discover the";
|
|
mes "meaning of patience that";
|
|
mes "Beeryu wants you to find,";
|
|
mes "come back to me so that";
|
|
mes "I can send you back to the";
|
|
mes "Moon Room for testing.";
|
|
close;
|
|
}
|
|
else if (STGL_Q == 8) {
|
|
mes "[Moogang]";
|
|
mes "Ah, I see that Moohyun";
|
|
mes "has helped you achieve a";
|
|
mes "new level of understanding.";
|
|
mes "Very well, very well. Let me";
|
|
mes "send you to the Moon Room";
|
|
mes "where Beeryu is waiting...";
|
|
close2;
|
|
warp "job_star",100,13;
|
|
end;
|
|
}
|
|
else if (STGL_Q == 9 || STGL_Q == 11) {
|
|
mes "[Moogang]";
|
|
mes "Would you like to";
|
|
mes "return to the Star Room";
|
|
mes "to complete your Taekwon";
|
|
mes "Master testing and training?";
|
|
next;
|
|
if (select("Yes, please.:Maybe later.") == 1) {
|
|
mes "[Moogang]";
|
|
mes "Don't lose heart...";
|
|
mes "I expect that you will";
|
|
mes "achieve your goal of";
|
|
mes "becoming a Taekwon";
|
|
mes "Master very soon.";
|
|
close2;
|
|
warp "job_star",166,29;
|
|
end;
|
|
}
|
|
mes "[Moogang]";
|
|
mes "I see. Well, when";
|
|
mes "your mind, body and";
|
|
mes "spirit are prepared, please";
|
|
mes "come and talk to me again.";
|
|
close;
|
|
}
|
|
else if (STGL_Q == 10) {
|
|
mes "[Moogang]";
|
|
mes "Ah, you have come here in";
|
|
mes "order to speak to Cheehee.";
|
|
mes "Would you like me to send";
|
|
mes "you to the Star Room now?";
|
|
next;
|
|
if (select("Yes, please.:Maybe later.") == 1) {
|
|
mes "[Moogang]";
|
|
mes "Don't lose heart...";
|
|
mes "I expect that you will";
|
|
mes "achieve your goal of";
|
|
mes "becoming a Taekwon";
|
|
mes "Master very soon.";
|
|
close2;
|
|
warp "job_star",166,29;
|
|
end;
|
|
}
|
|
mes "[Moogang]";
|
|
mes "I see. Well, when";
|
|
mes "your mind, body and";
|
|
mes "spirit are prepared, please";
|
|
mes "come and talk to me again.";
|
|
close;
|
|
}
|
|
else if (STGL_Q == 12) {
|
|
mes "[Moogang]";
|
|
mes "Ah, you've returned";
|
|
mes "wiser and more attuned";
|
|
mes "with nature than before.";
|
|
mes "Yes, I can see it in your eyes.";
|
|
mes "So tell me, what did you learn?";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "I can feel the bond between";
|
|
mes "the Sun, the Moon and the";
|
|
mes "Stars. They all give light,";
|
|
mes "but their different shades";
|
|
mes "bestow different gifts.";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "The sun gives glorious";
|
|
mes "warmth and is the wellspring";
|
|
mes "of life. Moonlight is gentle and gives comfort. The twinkling";
|
|
mes "of stars gives hope in even";
|
|
mes "the darkest of nights.";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "I also know the Sun's";
|
|
mes "scorching, destructive";
|
|
mes "heat, the loneliness of";
|
|
mes "the Moon, and the sadness";
|
|
mes "of the Stars. I now understand";
|
|
mes "the spectrum of the cosmos!";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "The combined rage of the";
|
|
mes "cosmos can summon a ";
|
|
mes "demon of utter darkness.";
|
|
mes "The combined love of the";
|
|
mes "cosmos bestows infinite";
|
|
mes "blessing and light...";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "I cannot ask for";
|
|
mes "anything more. You";
|
|
mes "are already a warrior";
|
|
mes "of the Sun, the Moon and";
|
|
mes "the Stars. Welcome to our";
|
|
mes "way of martial arts, friend.";
|
|
completequest 7011;
|
|
callfunc "Job_Change",Job_Star_Gladiator;
|
|
callfunc "F_ClearJobVar"; //clears all job variables for the current player
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "From now on, please";
|
|
mes "make your decisions very";
|
|
mes "carefully. What you decide";
|
|
mes "will determine the course";
|
|
mes "of your entire life. Also,";
|
|
mes "never forget this song...";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "''^4D4DFFThe Sun shines on even days.";
|
|
mes "The Moon gleams on odd days.";
|
|
mes "The Stars sparkle on every";
|
|
mes "fifth day without fail.^000000''";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "That is all that I can";
|
|
mes "share with you. Never forget";
|
|
mes "that we, as Taekwon Masters,";
|
|
mes "cannot exist separately from";
|
|
mes "the Sun, Moon and Stars...";
|
|
close;
|
|
}
|
|
mes "[Moogang]";
|
|
mes "Oh, hello. You're a";
|
|
mes "student of Taekwon Do,";
|
|
mes "are you not? It's nice to";
|
|
mes "meet you. Please call";
|
|
mes "me Moogang. I too used to";
|
|
mes "study this Tae Kwon Do.";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "Um...";
|
|
mes "Have you ever";
|
|
mes "considered becoming...";
|
|
mes "Um... No. Wait. Hmmm...";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "Huh...?";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "Oh, dear! I always";
|
|
mes "have a little bit of";
|
|
mes "trouble speaking to other";
|
|
mes "people. Now, why don't";
|
|
mes "you speak to my good";
|
|
mes "friend, Moohyun?";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "It's just...";
|
|
mes "I'm so excited!";
|
|
mes "There's every chance";
|
|
mes "that you might possibly";
|
|
mes "be the warrior I'm seeking!";
|
|
close;
|
|
}
|
|
else if (BaseJob == Job_Star_Gladiator) {
|
|
mes "[Moogang]";
|
|
mes "Oh, it's very nice to";
|
|
mes "see you again. So where";
|
|
mes "have you been lately? I trust";
|
|
mes "that you've been to places";
|
|
mes "blessed by the Sun, Moon";
|
|
mes "and Stars, correct?";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "My friend, please keep";
|
|
mes "my advice in mind and ";
|
|
mes "always be careful when";
|
|
mes "you make decisions. I don't";
|
|
mes "want to see you regreting your decision later on in your life...";
|
|
next;
|
|
mes "[Moogang]";
|
|
mes "Ah, if you miss the";
|
|
mes "Room of the Sun, the";
|
|
mes "Moon Room or the Star Room,";
|
|
mes "I can send you there anytime";
|
|
mes "that you wish. Would you like";
|
|
mes "to visit any of them now?";
|
|
next;
|
|
switch(select("Maybe next time.:To the Room of the Sun!:To the Moon Room!:To the Star Room!")) {
|
|
case 1:
|
|
mes "[Moogang]";
|
|
mes "Alright. I'll always be";
|
|
mes "here, so whenever you";
|
|
mes "feel like going to any of";
|
|
mes "those places, just come";
|
|
mes "and talk to me. Goodbye";
|
|
mes "for now, "+strcharinfo(0)+"~";
|
|
close;
|
|
case 2:
|
|
mes "[Moogang]";
|
|
mes "Ah, you must miss";
|
|
mes "the glorious warmth";
|
|
mes "of the sun, eh? Let";
|
|
mes "me send you there";
|
|
mes "right away...";
|
|
close2;
|
|
warp "job_star",34,12;
|
|
end;
|
|
case 3:
|
|
mes "[Moogang]";
|
|
mes "Hm? Have you need";
|
|
mes "of the soothing light of";
|
|
mes "the Moon? Then I hope";
|
|
mes "that you find peace in";
|
|
mes "its calming influence...";
|
|
close2;
|
|
warp "job_star",100,13;
|
|
end;
|
|
case 4:
|
|
mes "[Moogang]";
|
|
mes "Ah, there are countless";
|
|
mes "reasons as to why you'd want";
|
|
mes "to view the twinkling of the";
|
|
mes "stars. Well, let me send you";
|
|
mes "to the Star Room right away~";
|
|
close2;
|
|
warp "job_star",166,29;
|
|
end;
|
|
}
|
|
}
|
|
mes "[Wandering Martial Artist]";
|
|
mes "Do you enjoy hiking?";
|
|
mes "The fresh air, the liberation";
|
|
mes "found in wandering, and the";
|
|
mes "beauty of natural are all";
|
|
mes "welcome benefits.";
|
|
next;
|
|
mes "[Wandering Martial Artist]";
|
|
mes "Of course, I cannot enjoy";
|
|
mes "the moonlight and starlight";
|
|
mes "on nighttime hikes as much";
|
|
mes "as you can. Well then, may the";
|
|
mes "Sun, Moon and Stars protect";
|
|
mes "you on all your journeys~";
|
|
close;
|
|
}
|
|
|
|
job_star,29,33,0 script Daru#job_star 59,{
|
|
if (Class == Job_Taekwon) {
|
|
if (STGL_Q == 3) {
|
|
mes "[Daru]";
|
|
mes "Ah, greetings.";
|
|
mes "I am Daru, and I will";
|
|
mes "be your guide for this room.";
|
|
mes "For this test, you must open";
|
|
mes "your eyes and answer my";
|
|
mes "questions. Let us begin.";
|
|
next;
|
|
mes "[Daru]";
|
|
mes "Tell me.";
|
|
mes "What is it";
|
|
mes "that you see?";
|
|
next;
|
|
switch(select("The Sun.:The Moon.:The Stars.:I have no idea.")) {
|
|
case 1:
|
|
mes "[Daru]";
|
|
mes "Yes! It is the sun!";
|
|
mes "I suppose you can think";
|
|
mes "of mankind as the sons of";
|
|
mes "the sun. Good, very good...";
|
|
set .@sun_point,.@sun_point+10;
|
|
break;
|
|
case 2:
|
|
mes "[Daru]";
|
|
mes "The... The moon?";
|
|
mes "Mm. But this is the";
|
|
mes "Sun Room. Hmmm...";
|
|
break;
|
|
case 3:
|
|
mes "[Daru]";
|
|
mes "The Stars. Well, hmm.";
|
|
mes "I suppose you can think of";
|
|
mes "the Sun as one of thousands";
|
|
mes "of stars in the universe...";
|
|
set .@sun_point,.@sun_point+5;
|
|
break;
|
|
case 4:
|
|
mes "[Daru]";
|
|
mes "No... idea?";
|
|
mes "Hmm. You should";
|
|
mes "open your mind as";
|
|
mes "well as your eyes.";
|
|
mes "It wouldn't hurt to";
|
|
mes "try to guess an answer...";
|
|
}
|
|
next;
|
|
mes "[Daru]";
|
|
mes "Now, there is nothing";
|
|
mes "that can live without the";
|
|
mes "sun. Do you know what one";
|
|
mes "needs most from the sun?";
|
|
next;
|
|
switch(select("Warmth:Comfort:Light:Nothing")) {
|
|
case 1:
|
|
mes "[Daru]";
|
|
mes "That is right.";
|
|
mes "Without the warmth";
|
|
mes "of the sun, our world";
|
|
mes "not only be cold, but it";
|
|
mes "would be completely lifeless.";
|
|
set .@sun_point,.@sun_point+10;
|
|
break;
|
|
case 2:
|
|
mes "[Daru]";
|
|
mes "Comfort...?";
|
|
mes "Ah, yes. The warmth";
|
|
mes "of the sun brings comfort.";
|
|
mes "And without comfort, is life";
|
|
mes "truly worth living? Good answer.";
|
|
set .@sun_point,.@sun_point+10;
|
|
break;
|
|
case 3:
|
|
mes "[Daru]";
|
|
mes "Yes. Without the";
|
|
mes "glorious light of the sun,";
|
|
mes "we would see nothing.";
|
|
mes "We would know nothing.";
|
|
mes "We would be nothing.";
|
|
set .@sun_point,.@sun_point+10;
|
|
break;
|
|
case 4:
|
|
mes "[Daru]";
|
|
mes "Mmm...";
|
|
mes "The answer should";
|
|
mes "come from your heart,";
|
|
mes "rather than your mind.";
|
|
mes "Everyone needs something";
|
|
mes "from the sun. Let's see now...";
|
|
break;
|
|
}
|
|
next;
|
|
mes "[Daru]";
|
|
mes "There is a song that goes,";
|
|
mes "''^4D4DFFThe Sun shines on even days.";
|
|
mes "The Moon gleams on odd days.";
|
|
mes "The Stars sparkle on every";
|
|
mes "fifth day without fail.^000000''";
|
|
next;
|
|
mes "[Daru]";
|
|
mes "''^4D4DFFA desert is a Solar place,";
|
|
mes "its sands kissed by the Sun.";
|
|
mes "A marsh is a Lunar place,";
|
|
mes "its wolves driven by the Moon.";
|
|
mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
|
|
next;
|
|
mes "[Daru]";
|
|
mes "Now, which of the";
|
|
mes "following combinations";
|
|
mes "shines brightest among ";
|
|
mes "them all? Think carefully...";
|
|
next;
|
|
if (select("2nd, Marsh, Knights:4th, Desert, Sand:10th, Desert, Knights:5th, Deep Cave, Wolves") == 2)
|
|
set .@sun_point,.@sun_point+10;
|
|
mes "[Daru]";
|
|
mes "Well, that will be all.";
|
|
mes "I cannot possibly know all";
|
|
mes "there is to know about you";
|
|
mes "through just 3 questions...";
|
|
mes "But this should suit our";
|
|
mes "purposes for now.";
|
|
next;
|
|
if (.@sun_point == 30) {
|
|
mes "[Daru]";
|
|
mes "I admit that I am impressed";
|
|
mes "with your understanding of";
|
|
mes "the Sun. It is the source of";
|
|
mes "all life, the origin of warmth";
|
|
mes "and comfort. Now, let me lead";
|
|
mes "you to the Moon Room.";
|
|
set STGL_Q,4;
|
|
close2;
|
|
warp "job_star",100,13;
|
|
end;
|
|
}
|
|
else if (.@sun_point == 25) {
|
|
mes "[Daru]";
|
|
mes "Although your understanding";
|
|
mes "of the Sun is not perfect, you";
|
|
mes "seem to understand the idea";
|
|
mes "that it is the source of warm";
|
|
mes "and life in our world.";
|
|
next;
|
|
mes "[Daru]";
|
|
mes "This idea is one of the basics";
|
|
mes "that will help you in becoming";
|
|
mes "more attuned with the power of";
|
|
mes "the cosmos. Now, please come";
|
|
mes "this way to the Moon Room...";
|
|
set STGL_Q,4;
|
|
close2;
|
|
warp "job_star",100,13;
|
|
end;
|
|
}
|
|
mes "[Daru]";
|
|
mes "Hmm... If you do not";
|
|
mes "understand the role of the";
|
|
mes "sun in the universe and";
|
|
mes "the human world, you will";
|
|
mes "forever be out of touch with";
|
|
mes "nature, with the cosmos.";
|
|
next;
|
|
mes "[Daru]";
|
|
mes "I advise you to meditate";
|
|
mes "carefully on the fundamental";
|
|
mes "truths of nature before coming";
|
|
mes "to speak to me once again.";
|
|
mes "Contemplate the infinite";
|
|
mes "power of the sun...";
|
|
set STGL_Q,5;
|
|
close;
|
|
}
|
|
else if (STGL_Q == 4) {
|
|
mes "[Daru]";
|
|
mes "There is no longer any";
|
|
mes "need for us to remain";
|
|
mes "here. Let us proceed to";
|
|
mes "the Moon Room together.";
|
|
close2;
|
|
warp "job_star",100,13;
|
|
end;
|
|
}
|
|
else if (STGL_Q == 5) {
|
|
if (rand(1,5) == 3) {
|
|
mes "[Daru]";
|
|
mes "Hmmm. I believe you've";
|
|
mes "spent enough time reflecting";
|
|
mes "on the glory of the Sun and";
|
|
mes "its importance to the humans";
|
|
mes "and the world. Well done. Now,";
|
|
mes "let's proceed to the Moon Room.";
|
|
set STGL_Q,4;
|
|
close2;
|
|
warp "job_star",100,13;
|
|
end;
|
|
}
|
|
mes "[Daru]";
|
|
mes "Relax every muscle in";
|
|
mes "your body. Close your eyes.";
|
|
mes "Feel the warmth of the Sun";
|
|
mes "against your eyelids as you";
|
|
mes "meditate on its role in the world and your place in the cosmos.";
|
|
close;
|
|
}
|
|
else if (STGL_Q == 6) {
|
|
mes "[Daru]";
|
|
mes "Hm? The time for you";
|
|
mes "to be in the Room of the";
|
|
mes "Sun has passed. Let us go";
|
|
mes "to the Star Room now...";
|
|
close2;
|
|
warp "job_star",166,29;
|
|
end;
|
|
}
|
|
else if (STGL_Q == 7) {
|
|
mes "[Daru]";
|
|
mes "Ah, Beeryu must have";
|
|
mes "given you his riddle to";
|
|
mes "solve. Well, you'll need";
|
|
mes "to go back to town in order";
|
|
mes "to figure out the answer, so";
|
|
mes "let me send you there now~";
|
|
close2;
|
|
warp "payon",164,58;
|
|
end;
|
|
}
|
|
else if (STGL_Q == 8) {
|
|
mes "[Daru]";
|
|
mes "Hm? Beeryu is expecting";
|
|
mes "you in the Moon Room. Let";
|
|
mes "me send you there right now...";
|
|
close2;
|
|
warp "job_star",100,13;
|
|
end;
|
|
}
|
|
else if (STGL_Q > 8 && STGL_Q < 12) {
|
|
mes "[Daru]";
|
|
mes "Hm. I cannot blame";
|
|
mes "you if you enjoy the";
|
|
mes "Room of the Sun this";
|
|
mes "much, but now is the time";
|
|
mes "for you to be in the Star";
|
|
mes "Room. I'll send you there...";
|
|
close2;
|
|
warp "job_star",166,29;
|
|
end;
|
|
}
|
|
mes "[Daru]";
|
|
mes "Hm. I cannot blame";
|
|
mes "you if you enjoy the";
|
|
mes "Room of the Sun this";
|
|
mes "much, but you have very";
|
|
mes "important task to complete";
|
|
mes "now. Let me send you to town.";
|
|
close2;
|
|
warp "payon",164,58;
|
|
end;
|
|
}
|
|
mes "[Daru]";
|
|
mes "While you're here,";
|
|
mes "I ask that you don't";
|
|
mes "interfere with anyone";
|
|
mes "that may be taking the";
|
|
mes "job change test. So, would";
|
|
mes "you like to return to town?";
|
|
next;
|
|
if (select("Return to Payon:Cancel") == 1) {
|
|
mes "[Daru]";
|
|
mes "I see. Let me";
|
|
mes "guide you back";
|
|
mes "to Payon, then.";
|
|
close2;
|
|
warp "payon",164,58;
|
|
end;
|
|
}
|
|
mes "[Daru]";
|
|
mes "Please take your";
|
|
mes "time and enjoy the";
|
|
mes "splendor of the Sun";
|
|
mes "while you are here.";
|
|
close;
|
|
}
|
|
|
|
job_star,95,33,0 script Beeryu#job_star 106,{
|
|
if (Class == Job_Taekwon) {
|
|
if (STGL_Q == 4) {
|
|
mes "[Beeryu]";
|
|
mes "Welcome to the Moon Room.";
|
|
mes "I am Beeryu, your guide in";
|
|
mes "this sanctum. I shall ask you a";
|
|
mes "series of questions, so please";
|
|
mes "think carefully before giving";
|
|
mes "me your honest answer.";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "Which Moon do we need";
|
|
mes "and want most? Think of";
|
|
mes "the different shades of the";
|
|
mes "moon, and how it changes";
|
|
mes "on certain nights.";
|
|
next;
|
|
switch(select("Red Moon:Blue Moon:Gold Moon:...?")) {
|
|
case 1:
|
|
mes "[Beeryu]";
|
|
mes "The Red Moon...?";
|
|
mes "It's a fearsome sight,";
|
|
mes "usually likened to drenching the sky with the color of blood.";
|
|
mes "The Red Moon stirs dark feelings that we shouldn't fully embrace...";
|
|
break;
|
|
case 2:
|
|
mes "[Beeryu]";
|
|
mes "The Blue Moon...?";
|
|
mes "Ah, yes. It's a calm and";
|
|
mes "gentle moon whose soft";
|
|
mes "light helps you think clearly.";
|
|
mes "It's a moon of peaceful rest...";
|
|
set .@moon_point,.@moon_point+10;
|
|
break;
|
|
case 3:
|
|
mes "[Beeryu]";
|
|
mes "The Gold Moon...?";
|
|
mes "Ah, that is a moon of";
|
|
mes "affluence and wealth. Now,";
|
|
mes "to aspire to attain prosperity";
|
|
mes "is natural, and to fulfill your";
|
|
mes "aspirations is life's pinnacle.";
|
|
set .@moon_point,.@moon_point+10;
|
|
break;
|
|
case 4:
|
|
mes "[Beeryu]";
|
|
mes "Hmm...?";
|
|
mes "Do you not have an";
|
|
mes "opinion of the Moon?";
|
|
mes "You should be confident";
|
|
mes "and tell me which shade";
|
|
mes "of the moon that you like...";
|
|
}
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "Now, if the shadows";
|
|
mes "of the Moon were to";
|
|
mes "lend you their power,";
|
|
mes "to what end would you";
|
|
mes "use the power of the";
|
|
mes "Lunar cosmos?";
|
|
next;
|
|
switch(select("Justice:Self Practice:Preservation of Nature:Revenge")) {
|
|
case 1:
|
|
mes "[Beeryu]";
|
|
mes "Yes. Justice is always an";
|
|
mes "end that is worth fighting";
|
|
mes "for. Just remember that";
|
|
mes "both power and compassion";
|
|
mes "are required to enact the";
|
|
mes "truest form of justice.";
|
|
set .@moon_point,.@moon_point+10;
|
|
break;
|
|
case 2:
|
|
mes "[Beeryu]";
|
|
mes "Self training?";
|
|
mes "That is an acceptable";
|
|
mes "answer. However, you must";
|
|
mes "never forget your reasons";
|
|
mes "for attaining mastery of the";
|
|
mes "self, else you lose your way.";
|
|
set .@moon_point,.@moon_point+10;
|
|
break;
|
|
case 3:
|
|
mes "[Beeryu]";
|
|
mes "The preservation of";
|
|
mes "nature is the responsiblity";
|
|
mes "of every living human. However,";
|
|
mes "I was expecting a different";
|
|
mes "answer in terms of Taekwon";
|
|
mes "Mastery as a martial art...";
|
|
break;
|
|
case 4:
|
|
mes "[Beeryu]";
|
|
mes "Sometimes, revenge may";
|
|
mes "seem to be best course of";
|
|
mes "action, especially if it is";
|
|
mes "carried out in the interest";
|
|
mes "of justice. However, revenge";
|
|
mes "by itself is usually ignoble.";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "Ask yourself this:";
|
|
mes "what will you do after";
|
|
mes "you achieve your revenge?";
|
|
mes "When you let your rage burn";
|
|
mes "away at you, you inflict the";
|
|
mes "most harm to yourself...";
|
|
break;
|
|
}
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "Now, listen carefully";
|
|
mes "to the lyrics of this";
|
|
mes "song. I'm sure Daru has";
|
|
mes "sang this to you already...";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "''^4D4DFFThe Sun shines on even days.";
|
|
mes "The Moon gleams on odd days.";
|
|
mes "The Stars sparkle on every";
|
|
mes "fifth day without fail.^000000''";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "''^4D4DFFA desert is a Solar place,";
|
|
mes "its sands kissed by the Sun.";
|
|
mes "A marsh is a Lunar place,";
|
|
mes "its wolves driven by the Moon.";
|
|
mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "According to these";
|
|
mes "lyrics, which is of";
|
|
mes "the following most";
|
|
mes "strongly evokes the";
|
|
mes "light of the moon?";
|
|
next;
|
|
if (select("2nd, Marsh, Dark Knights:4th, the Desert, the Sand:10th, Deep Cave, Dark Knight:5th, Marsh, Wolves") == 4)
|
|
set .@moon_point,.@moon_point+10;
|
|
mes "[Beeryu]";
|
|
mes "Well, I've asked the";
|
|
mes "questions I wanted to set";
|
|
mes "before you. You must learn";
|
|
if (.@moon_point > 20) {
|
|
mes "the bond between the moonlight";
|
|
mes "with the shadows of the moon.";
|
|
mes "Then, you will become a master.";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "The soft moonlight ";
|
|
mes "illuminates the darkest night.";
|
|
mes "The shadows of the moon balance";
|
|
mes "the Sun's glorious brightness.";
|
|
mes "Wisdom to power, coolness to";
|
|
mes "rage. Contemplate on this...";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "I have faith that you will soon";
|
|
mes "become a great Taekwon Master.";
|
|
mes "Now, the time has come for you";
|
|
mes "to enter the Star Room. Come,";
|
|
mes "follow me this way...";
|
|
set STGL_Q,6;
|
|
close2;
|
|
warp "job_star",166,29;
|
|
end;
|
|
}
|
|
mes "to be as patient and gentle";
|
|
mes "as the moon's soft glow.";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "Please think about";
|
|
mes "this seriously. A true";
|
|
mes "Taekwon Master can";
|
|
mes "display calmness of mind";
|
|
mes "in all situations, no matter";
|
|
mes "what the stakes may be.";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "Now, I want you to";
|
|
mes "take this chance to";
|
|
mes "practice achieving the";
|
|
mes "Lunar mindset. Be calm,";
|
|
mes "quiet your thoughts and";
|
|
mes "settle your active mind...";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "For now, I will send";
|
|
mes "you out into Payon. Go out";
|
|
mes "and learn the ^4D4DFFtrue meaning";
|
|
mes "of patience^000000. Then, when you're";
|
|
mes "ready, please talk to Moogang";
|
|
mes "so that he can send you to me.";
|
|
set STGL_Q,7;
|
|
close2;
|
|
warp "payon",164,58;
|
|
end;
|
|
}
|
|
else if (STGL_Q == 5) {
|
|
mes "[Beeryu]";
|
|
mes "Hm. You must first pass";
|
|
mes "testing the Room of the Sun";
|
|
mes "before you can be tested here";
|
|
mes "in the Moon Room. Let me send";
|
|
mes "you to where you must go...";
|
|
close2;
|
|
warp "job_star",34,12;
|
|
end;
|
|
}
|
|
else if (STGL_Q == 6) {
|
|
mes "[Beeryu]";
|
|
mes "How are you still here?";
|
|
mes "The light of the full moon";
|
|
mes "brings comfort, but you must";
|
|
mes "move on if you wish to become";
|
|
mes "a Taekwon Master. Come, I shall";
|
|
mes "guide you to the Star Room.";
|
|
close2;
|
|
warp "job_star",166,29;
|
|
end;
|
|
}
|
|
else if (STGL_Q == 7) {
|
|
mes "[Beeryu]";
|
|
mes "I want you to bring me";
|
|
mes "proof that you understand";
|
|
mes "the nature of patience that";
|
|
mes "is associated with the moon.";
|
|
mes "You cannot become a Taekwon";
|
|
mes "Master without this attitude...";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "The proof I want you to";
|
|
mes "show me is concrete and";
|
|
mes "indisputable. Please think";
|
|
mes "about what it might be. Now,";
|
|
mes "I shall send you back to town... ";
|
|
close2;
|
|
warp "payon",164,58;
|
|
end;
|
|
}
|
|
else if (STGL_Q == 8) {
|
|
mes "[Beeryu]";
|
|
mes "Ah, you've finally";
|
|
mes "returned. I can see in";
|
|
mes "the way that you carry";
|
|
mes "yourself that your resolve";
|
|
mes "has been strengthened. Good.";
|
|
mes "I hope you now know patience...";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "Patience and resolve are";
|
|
mes "necessary to live life without";
|
|
mes "any regrets. You must believe";
|
|
mes "in yourself while being both";
|
|
mes "considerate and understanding";
|
|
mes "of others in cosmic harmony.";
|
|
next;
|
|
mes "[Beeryu]";
|
|
mes "Learn to control your";
|
|
mes "power through spiritual";
|
|
mes "training. Learn how to have";
|
|
mes "pride without hubris. You're";
|
|
mes "ready for the Star Room, so";
|
|
mes "I'll send you to Cheehee now.";
|
|
set STGL_Q,6;
|
|
close2;
|
|
warp "job_star",166,29;
|
|
end;
|
|
}
|
|
else if (STGL_Q > 8 && STGL_Q < 12) {
|
|
mes "[Beeryu]";
|
|
mes "You should be";
|
|
mes "receiving Cheehee's";
|
|
mes "tutelage in the Star Room";
|
|
mes "now. Come, let me guide you";
|
|
mes "there. I hope to see you as";
|
|
mes "a Taekwon Master soon...";
|
|
close2;
|
|
warp "job_star",166,29;
|
|
end;
|
|
}
|
|
mes "[Beeryu]";
|
|
mes "Why are you still here?";
|
|
mes "You have something much";
|
|
mes "more important to do, so";
|
|
mes "let me send you back to town...";
|
|
close2;
|
|
warp "payon",164,58;
|
|
end;
|
|
}
|
|
mes "[Beeryu]";
|
|
mes "Try not to bother the";
|
|
mes "Taekwon Boys and Girls";
|
|
mes "from completing their job";
|
|
mes "change test while you're here.";
|
|
mes "Ah, and let me know when";
|
|
mes "you want to return to Payon.";
|
|
next;
|
|
if (select("Return to Payon:Cancel") == 1) {
|
|
mes "[Beeryu]";
|
|
mes "Be safe!";
|
|
close2;
|
|
warp "payon",164,58;
|
|
end;
|
|
}
|
|
mes "[Beeryu]";
|
|
mes "......";
|
|
mes ".........";
|
|
close;
|
|
}
|
|
|
|
job_star,161,33,0 script Cheehee#job_star 77,{
|
|
if (Class == Job_Taekwon) {
|
|
if (STGL_Q == 6) {
|
|
mes "[Cheehee]";
|
|
mes "Don't you think stars";
|
|
mes "are so beautiful? They're";
|
|
mes "like a pretty girl's teardrops";
|
|
mes "shed on a background of ";
|
|
mes "pitch black night sky...";
|
|
set STGL_Q,9;
|
|
close;
|
|
}
|
|
else if (STGL_Q == 9) {
|
|
if (rand(1,5) == 3) {
|
|
mes "[Cheehee]";
|
|
mes "The test I have for";
|
|
mes "you is simple. Just";
|
|
mes "bring me the items on";
|
|
mes "this earth that come from";
|
|
mes "the stars. Bring me a piece of a star and the sand of a star...";
|
|
set STGL_Q,10;
|
|
changequest 7009,7010;
|
|
close;
|
|
}
|
|
mes "[Cheehee]";
|
|
mes "......";
|
|
mes ".........";
|
|
next;
|
|
mes "^3355FFCheehee stands mesmerized,";
|
|
mes "staring at the sky as if she were counting each and every single";
|
|
mes "shining star in the heavens.^000000";
|
|
close;
|
|
}
|
|
else if (STGL_Q == 10) {
|
|
if (countitem(1000) > 0 && countitem(1001) > 0) {
|
|
mes "[Cheehee]";
|
|
mes "Oh? You've brought exactly";
|
|
mes "what I've asked you to bring.";
|
|
mes "Did you know that the spirit";
|
|
mes "of the stars is used to enhance";
|
|
mes "the armors and weapons that";
|
|
mes "all adventurers use in battle?";
|
|
next;
|
|
mes "[Cheehee]";
|
|
mes "Stars are linked to the";
|
|
mes "ideas of wishes, dreams,";
|
|
mes "hopes, magic and romance.";
|
|
mes "Occasionally, the stars can";
|
|
mes "be saddening, but it's a very";
|
|
mes "sweet kind of sadness...";
|
|
delitem 1000,1; //Star_Crumb
|
|
delitem 1001,1; //Sparkling_Dust
|
|
set STGL_Q,11;
|
|
close;
|
|
}
|
|
mes "[Cheehee]";
|
|
mes "The pieces of the stars...";
|
|
mes "The sand of the stars. If you";
|
|
mes "didn't bring them with you, then you won't find them here. You'll";
|
|
mes "have to go out and find them out there before bringing them to me.";
|
|
close2;
|
|
warp "payon",164,58;
|
|
end;
|
|
}
|
|
else if (STGL_Q == 11) {
|
|
mes "[Cheehee]";
|
|
mes "Have you given any thought";
|
|
mes "to the idea of feeling sadness";
|
|
mes "from the stars? Perhaps this";
|
|
mes "song will help you better";
|
|
mes "understand, though I know";
|
|
mes "you've already heard it...";
|
|
next;
|
|
mes "[Cheehee]";
|
|
mes "''^4D4DFFThe Sun shines on even days.";
|
|
mes "The Moon gleams on odd days.";
|
|
mes "The Stars sparkle on every";
|
|
mes "fifth day without fail.^000000''";
|
|
next;
|
|
mes "[Cheehee]";
|
|
mes "''^4D4DFFA desert is a Solar place,";
|
|
mes "its sands kissed by the Sun.";
|
|
mes "A marsh is a Lunar place,";
|
|
mes "its wolves driven by the Moon.";
|
|
mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
|
|
next;
|
|
mes "[Cheehee]";
|
|
mes "Now...";
|
|
mes "Which of the following";
|
|
mes "groups shines brightest";
|
|
mes "with starlight?";
|
|
next;
|
|
if (select("5th day, Deep Cave, Sand:10th day, Desert, Sand:25th day, Deep Cave, Knights:10th day, Desert, Knights") == 3) {
|
|
mes "[Cheehee]";
|
|
mes "You're right. The combination";
|
|
mes "of the 25th day, a multiple of";
|
|
mes "the number 5, and the Knights";
|
|
mes "stationed in Deep Caves shines";
|
|
mes "brightest with starlight.";
|
|
next;
|
|
mes "[Cheehee]";
|
|
mes "If you can understand";
|
|
mes "the lyrics of this song,";
|
|
mes "you should understand the";
|
|
mes "essense of being a Taekwon";
|
|
mes "Master. Remember that light";
|
|
mes "comes in different shades...";
|
|
next;
|
|
mes "[Cheehee]";
|
|
mes "The glory of the sun, the";
|
|
mes "gentle moonlight, and the";
|
|
mes "melancholic twinkling of the";
|
|
mes "stars are unique from each";
|
|
mes "other. Please enjoy the starlight in this room as long as you like.";
|
|
next;
|
|
mes "[Cheehee]";
|
|
mes "When you are ready,";
|
|
mes "please go speak to";
|
|
mes "Moogang again. I will";
|
|
mes "let him know that you";
|
|
mes "completed our testing.";
|
|
set STGL_Q,12;
|
|
changequest 7010,7011;
|
|
close;
|
|
}
|
|
mes "[Cheehee]";
|
|
mes "Hmm...";
|
|
mes "You must learn more";
|
|
mes "about the nature of the";
|
|
mes "Stars. You must understand";
|
|
mes "the cosmos if you are to";
|
|
mes "become a Taekwon Master.";
|
|
next;
|
|
mes "[Cheehee]";
|
|
mes "If you can understand";
|
|
mes "the lyrics of this song,";
|
|
mes "you should understand the";
|
|
mes "essense of being a Taekwon";
|
|
mes "Master. Remember that light";
|
|
mes "comes in different shades...";
|
|
next;
|
|
mes "[Cheehee]";
|
|
mes "The glory of the sun, the";
|
|
mes "gentle moonlight, and the";
|
|
mes "melancholic twinkling of the";
|
|
mes "stars are unique from each";
|
|
mes "other. Please enjoy the starlight in this room as long as you like.";
|
|
next;
|
|
mes "[Cheehee]";
|
|
mes "When you are ready,";
|
|
mes "please go speak to";
|
|
mes "Moogang again. I will";
|
|
mes "let him know that you";
|
|
mes "completed our testing.";
|
|
set STGL_Q,12;
|
|
changequest 7010,7011;
|
|
close;
|
|
}
|
|
else if (STGL_Q == 12) {
|
|
mes "[Cheehee]";
|
|
mes "Do you wish to";
|
|
mes "leave the Star Room?";
|
|
next;
|
|
if (select("Yes:No") == 1) {
|
|
mes "[Cheehee]";
|
|
mes "Then, I shall guide";
|
|
mes "you to Payon, the closest";
|
|
mes "town. Farewell for now...";
|
|
close2;
|
|
warp "payon",164,58;
|
|
end;
|
|
}
|
|
mes "[Cheehee]";
|
|
mes "Please, take your";
|
|
mes "time and enjoy the";
|
|
mes "starlight in this room...";
|
|
close;
|
|
}
|
|
mes "[Cheehee]";
|
|
mes "The stars certainly";
|
|
mes "are beautiful, aren't";
|
|
mes "they? Would you like";
|
|
mes "to return to Payon now?";
|
|
next;
|
|
if (select("Yes:No") == 1) {
|
|
mes "[Cheehee]";
|
|
mes "I see.";
|
|
mes "Let me guide";
|
|
mes "you back to Payon.";
|
|
close2;
|
|
warp "payon",164,58;
|
|
end;
|
|
}
|
|
mes "[Cheehee]";
|
|
mes "Please, take your";
|
|
mes "time and enjoy the";
|
|
mes "starlight in this room...";
|
|
close;
|
|
}
|
|
mes "[Cheehee]";
|
|
mes "The stars certainly";
|
|
mes "are beautiful, aren't";
|
|
mes "they? Would you like";
|
|
mes "to return to Payon now?";
|
|
next;
|
|
if (select("Yes:No") == 1) {
|
|
mes "[Cheehee]";
|
|
mes "I see.";
|
|
mes "Let me guide";
|
|
mes "you back to Payon.";
|
|
close2;
|
|
warp "payon",164,58;
|
|
end;
|
|
}
|
|
mes "[Cheehee]";
|
|
mes "Please, take your";
|
|
mes "time and enjoy the";
|
|
mes "starlight in this room...";
|
|
close;
|
|
}
|
|
|
|
//============================================================
|
|
// Old changelog
|
|
//============================================================
|
|
//= A temp Star Gladiator Job Changer based on the kRO quest.
|
|
//= Quest info from RagnaInfo.
|
|
//= Sprites from kRO screenshots, bar two which I just had to guess at.
|
|
//= 1.0 Optimized, updated [Lupus]
|
|
//============================================================
|