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109 lines
3.6 KiB
Plaintext
109 lines
3.6 KiB
Plaintext
//===== rAthena Script =======================================
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//= Kunai Merchant Kashin
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//===== By: ==================================================
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//= rAthena Dev Team
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//===== Current Version: =====================================
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//= 1.3a
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= Trades a few shurikens + ninja stones for elemental kunai.
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//===== Additional Comments: =================================
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//= 1.0 Added the npc. It uses a function that sends the item
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//= id of the 2 required items plus the amount. Can trade
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//= up to 500 units (5,000 kunais) at once. [erKURITA]
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//= 1.1 Officialized script [Playtester]
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//= 1.2a Optimized/cleaned up a bit [ultramage]
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//= 1.3 Updated to match AEGIS script. [Kisuka]
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//= 1.3a Kagerou/Oboro support (BaseJob -> BaseClass) [Euphy]
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//============================================================
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que_ng,72,29,3 script Kunai Merchant Kashin 83,{
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if(BaseClass == Job_Ninja) {
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mes "[Kashin]";
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mes "I am Kashin, distributor";
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mes "of Kunai for Ninjas. Take";
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mes "a look around and let me";
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mes "know if you're interested";
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mes "in any of my wares.";
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next;
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switch(select("10 Fell Poison Kunai:10 Icicle Kunai:10 High Wind Kunai:10 Black Earth Kunai:10 Heat Wave Kunai:Cancel")) {
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case 1: callfunc "Kunai_Trade",13250,20,7524,1,13259; break;
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case 2: callfunc "Kunai_Trade",13251,8,7522,2,13255; break;
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case 3: callfunc "Kunai_Trade",13252,4,7523,2,13257; break;
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case 4: callfunc "Kunai_Trade",13253,2,7524,1,13256; break;
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case 5: callfunc "Kunai_Trade",13254,1,7521,2,13258; break;
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case 6:
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mes "[Kashin]";
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mes "Well then, thank you";
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mes "for visiting my shop.";
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mes "Please come to me when";
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mes "you need to buy some";
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mes "Kunais. Goodbye for now~";
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close;
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}
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}
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mes "[Kashin]";
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mes "I am Kashin, distributor";
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mes "of Kunai for Ninjas. If you";
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mes "have any friends that are";
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mes "Ninjas, then you might";
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mes "want to tell them about me.";
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close;
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}
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function script Kunai_Trade {
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setarray .@item_req[0], getarg(0), getarg(2);
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setarray .@req_amount[0], getarg(1), getarg(3);
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.@item_id = getarg(4);
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mes "[Kashin]";
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mes "You can exchange";
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mes .@req_amount[0] +" "+ getitemname(.@item_req[0]) +" and";
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mes .@req_amount[1] +" "+ getitemname(.@item_req[1]) +" for every";
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mes "set of 10 "+ getitemname(.@item_id) +".";
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next;
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mes "[Kashin]";
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mes "I can only give you a maximum of 500 sets of Kunais at a time.";
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mes "If you want to cancel the trade, then please enter ''0.'' How many";
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mes "Kunai sets would you like?";
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next;
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input .@amount;
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if(.@amount < 1 || .@amount > 500) {
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mes "[Kashin]";
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mes "Eh? I'm sorry, but";
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mes "I can't give you that";
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mes "many Kunai sets. Please";
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mes "enter a value less than 500.";
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close;
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}
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if (countitem(.@item_req[0]) < .@amount*.@req_amount[0] || countitem(.@item_req[1]) < .@amount*.@req_amount[1]) {
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mes "[Kashin]";
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mes "Hmm, you don't have";
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mes "enough items for this";
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mes "Kunai exchange. Please";
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mes "check your items again.";
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close;
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}
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if (checkweight(.@item_id, .@amount*10) == 0) {
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mes "[Kashin]";
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mes "Hmm, it seems like your";
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mes "Inventory doesn't have";
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mes "enough space to store";
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mes "more items. You better";
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mes "free up some space first.";
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close;
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}
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mes "[Kashin]";
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mes "Great, everything is in";
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mes "order, so let's go ahead";
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mes "and complete this trade.";
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mes "I'm sure that you'll be";
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mes "quite satisfied with";
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mes "these Kunais.";
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delitem .@item_req[0],.@req_amount[0]*.@amount;
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delitem .@item_req[1],.@req_amount[1]*.@amount;
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getitem .@item_id,10*.@amount;
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close;
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}
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