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1015 lines
30 KiB
Plaintext
1015 lines
30 KiB
Plaintext
//===== rAthena Script =======================================
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//= Izlude Arena Level 50
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//===== By: ==================================================
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//= SinSloth
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//===== Current Version: =====================================
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//= 1.3
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= Izlude Battle Arena Level 50
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//===== Additional Comments: =================================
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//= 1.0 First version.
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//= 1.1 Replaced effect numerics with constants. [Samuray22]
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//= 1.2 Label standardization. [Euphy]
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//= 1.3 Script updates. [Euphy]
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//============================================================
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arena_room,64,138,5 script Lv50 Waiting Room 124,{
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end;
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OnInit:
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waitingroom "Individual; Level 50 to 69",50,"Lv50 Waiting Room::OnStartArena",1,1000,50,69;
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enablewaitingroomevent;
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end;
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OnStartArena:
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warpwaitingpc "force_1-1",99,12;
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donpcevent "arena#50::OnStart";
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disablewaitingroomevent;
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end;
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OnStart:
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enablewaitingroomevent;
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end;
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}
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force_1-1,99,20,4 script Heel and Toe#arena 124,{
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end;
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OnStart:
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initnpctimer;
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set $arena_min50st,gettime(DT_MINUTE);
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set $arena_sec50st,gettime(DT_SECOND);
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end;
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OnTimer3000:
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mapannounce "force_1-1","Good day, my name is Heel and Toe, the guide of Time Force Battle for lvl 50s!",0;
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end;
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OnTimer4000:
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mapannounce "force_1-1","Remember your right decision will save a lot of your time!",0;
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end;
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OnTimer5000:
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mapannounce "force_1-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 5 minutes from now.",0;
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end;
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OnTimer60000:
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if (getmapusers("force_1-1") == 0) {
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donpcevent "Heel and Toe#arena::OnFailClearStage";
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}
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mapannounce "force_1-1","Remaining Time : 4 minutes ",0;
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end;
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OnTimer120000:
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if (getmapusers("force_1-1") == 0) {
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donpcevent "Heel and Toe#arena::OnFailClearStage";
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}
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mapannounce "force_1-1","Remaining Time : 3 minutes ",0;
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end;
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OnTimer180000:
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if (getmapusers("force_1-1") == 0) {
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donpcevent "Heel and Toe#arena::OnFailClearStage";
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}
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mapannounce "force_1-1","Remaining Time : 2 minutes ",0;
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end;
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OnTimer240000:
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if (getmapusers("force_1-1") == 0) {
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donpcevent "Heel and Toe#arena::OnFailClearStage";
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}
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mapannounce "force_1-1","Remaining Time : 1 minute ",0;
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end;
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OnTimer300000:
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mapannounce "force_1-1","Your time is over. I hope you had a good time~",0;
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end;
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OnTimer305000:
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OnTimer306000:
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OnTimer307000:
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OnTimer308000:
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OnTimer309000:
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OnTimer310000:
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OnTimer311000:
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OnTimer312000:
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OnTimer313000:
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OnTimer314000:
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mapwarp "force_1-1","prt_are_in",126,190,0,0;
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end;
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OnTimer315000:
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mapwarp "force_1-1","prt_are_in",126,190,0,0;
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donpcevent "Heel and Toe#arena::OnFailClearStage";
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end;
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OnTimerOff:
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stopnpctimer;
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end;
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OnFailClearStage:
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donpcevent "cast#50::OnTimeOver1";
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mapwarp "force_1-1","prt_are_in",126,190,0,0;
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donpcevent "Heel and Toe#arena::OnTimerOff";
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donpcevent "arena#50::OnReset_All";
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donpcevent "alloff#50::OnEnable";
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donpcevent "Lv50 Waiting Room::OnStart";
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end;
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On01_Start:
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mapannounce "force_1-1","In order to clear this battle, you must kill all Smokies!",0;
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end;
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On01_End:
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mapannounce "force_1-1","A door to the north room has opened!",0;
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end;
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On02_Start:
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mapannounce "force_1-1","Please escape to the door from monsters!",0;
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end;
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On02_End:
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mapannounce "force_1-1","A door to the north room has opened!",0;
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end;
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On03_Start:
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mapannounce "force_1-1","In order to clear this battle, you must kill all Karakasa!",0;
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end;
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On03_End:
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mapannounce "force_1-1","Clear! A door to the east room has opened!",0;
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end;
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On04_Start:
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mapannounce "force_1-1","In order to clear this battle, you must kill all Kobolds and escape to the east room!",0;
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end;
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On04_End:
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mapannounce "force_1-1","A door to the east room has opened!",0;
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end;
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On05_Start:
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mapannounce "force_1-1","In order to clear this battle, you must kill all monsters except obstructor monsters!",0;
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end;
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On05_End:
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mapannounce "force_1-1","Clear! A door to the south room has opened!",0;
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end;
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On06_Start:
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mapannounce "force_1-1","In order to clear this battle, you must kill all Drops and escape to the south room!",0;
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end;
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On06_End:
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mapannounce "force_1-1","A door to the south room has opened!",0;
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end;
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On07_Start:
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mapannounce "force_1-1","In order to clear this battle, you must get rid of a Red Plant in the center of this room while dodging attacks from Hydras!",0;
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end;
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On07_End:
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mapannounce "force_1-1","Clear! A door to the west room has opened!",0;
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end;
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On08_Start:
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mapannounce "force_1-1","Please escape to the north exit!",0;
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end;
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On09_Start:
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mapannounce "force_1-1","In order to clear this battle, you must defeat a Vocal!",0;
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end;
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On09_End:
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mapannounce "force_1-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
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end;
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}
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- script arena#50 -1,{
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OnReset_01:
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donpcevent "force_01ex#50::OnReset";
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donpcevent "force_02start#50::OnEnable";
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enablenpc "force_01_02#50";
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enablenpc "force_02_03#50";
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end;
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OnReset_02:
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donpcevent "force_02mob#50::OnReset";
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donpcevent "force_03start#50::OnEnable";
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end;
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OnReset_03:
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enablenpc "force_03_04#50";
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donpcevent "force_04start#50::OnEnable";
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donpcevent "force_03ex#50::OnReset";
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end;
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OnReset_04:
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enablenpc "force_04_05#50";
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donpcevent "force_05start#50::OnEnable";
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donpcevent "force_04ex#50::OnReset";
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end;
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OnReset_05:
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enablenpc "force_05_06#50";
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donpcevent "force_06start#50::OnEnable";
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donpcevent "force_05ex#50::OnReset";
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end;
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OnReset_06:
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enablenpc "force_06_07#50";
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donpcevent "force_07start#50::OnEnable";
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donpcevent "force_06ex#50::OnReset";
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end;
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OnReset_07:
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enablenpc "force_07_08#50";
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donpcevent "force_07ex#50::OnReset";
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donpcevent "force_08start#50::OnEnable";
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end;
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OnReset_08:
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donpcevent "force_09start#50::OnEnable";
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enablenpc "force_08_09#50";
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end;
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OnReset_09:
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enablenpc "force_exit#50";
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end;
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OnStart:
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disablenpc "force_01_02#50";
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disablenpc "force_02_03#50";
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disablenpc "force_03_04#50";
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disablenpc "force_04_05#50";
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disablenpc "force_05_06#50";
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disablenpc "force_06_07#50";
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disablenpc "force_07_08#50";
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disablenpc "force_08_09#50";
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disablenpc "force_exit#50";
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donpcevent "Heel and Toe#arena::OnTimerOff";
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donpcevent "force_01mob#50::OnReset";
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donpcevent "force_02mob#50::OnReset";
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donpcevent "force_03mob#50::OnReset";
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donpcevent "force_04mob#50::OnReset";
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donpcevent "force_05mob#50::OnReset";
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donpcevent "force_06mob#50::OnReset";
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donpcevent "force_07mob#50::OnReset";
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donpcevent "force_09mob#50::OnReset";
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donpcevent "force_01ex#50::OnReset";
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donpcevent "force_03ex#50::OnReset";
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donpcevent "force_04ex#50::OnReset";
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donpcevent "force_05ex#50::OnReset";
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donpcevent "force_06ex#50::OnReset";
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donpcevent "force_07ex#50::OnReset";
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//donpcevent "force_08ex#50::OnReset";
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donpcevent "force_09ex#50::OnReset";
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enablenpc "force_08_01#50";
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donpcevent "force_01start#50::OnEnable";
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donpcevent "Heel and Toe#arena::OnStart";
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end;
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OnReset_All:
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donpcevent "force_01mob#50::OnReset";
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donpcevent "force_02mob#50::OnReset";
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donpcevent "force_03mob#50::OnReset";
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donpcevent "force_04mob#50::OnReset";
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donpcevent "force_05mob#50::OnReset";
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donpcevent "force_06mob#50::OnReset";
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donpcevent "force_07mob#50::OnReset";
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donpcevent "force_09mob#50::OnReset";
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donpcevent "force_01ex#50::OnReset";
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donpcevent "force_03ex#50::OnReset";
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donpcevent "force_04ex#50::OnReset";
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donpcevent "force_05ex#50::OnReset";
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donpcevent "force_06ex#50::OnReset";
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donpcevent "force_07ex#50::OnReset";
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//donpcevent "force_08ex#50::OnReset";
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donpcevent "force_09ex#50::OnReset";
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end;
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}
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force_1-1,62,26,1 script force_08_01#50 45,1,1,{
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OnTouch_:
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donpcevent "Heel and Toe#arena::On01_Start";
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warp "force_1-1",40,26;
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end;
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}
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force_1-1,25,44,1 script force_01_02#50 45,1,1,{
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OnTouch_:
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donpcevent "Heel and Toe#arena::On02_Start";
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warp "force_1-1",25,69;
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end;
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}
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force_1-1,25,134,1 script force_02_03#50 45,1,1,{
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OnTouch_:
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donpcevent "arena#50::OnReset_02";
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donpcevent "Heel and Toe#arena::On03_Start";
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warp "force_1-1",25,159;
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end;
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}
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force_1-1,44,174,1 script force_03_04#50 45,1,1,{
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OnTouch_:
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donpcevent "Heel and Toe#arena::On04_Start";
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warp "force_1-1",69,174;
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end;
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}
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force_1-1,134,174,1 script force_04_05#50 45,1,1,{
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OnTouch_:
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donpcevent "Heel and Toe#arena::On05_Start";
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warp "force_1-1",159,174;
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end;
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}
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force_1-1,174,155,1 script force_05_06#50 45,1,1,{
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OnTouch_:
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donpcevent "Heel and Toe#arena::On06_Start";
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warp "force_1-1",174,130;
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end;
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}
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force_1-1,174,65,1 script force_06_07#50 45,1,1,{
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OnTouch_:
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donpcevent "Heel and Toe#arena::On07_Start";
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warp "force_1-1",174,40;
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end;
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}
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force_1-1,155,26,1 script force_07_08#50 45,1,1,{
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OnTouch_:
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donpcevent "Heel and Toe#arena::On08_Start";
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warp "force_1-1",132,26;
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enablenpc "force_08_09#50";
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end;
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}
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force_1-1,99,54,1 script force_08_09#50 45,1,1,{
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OnTouch_:
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donpcevent "Heel and Toe#arena::On09_Start";
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warp "force_1-1",99,82;
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end;
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}
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force_1-1,99,124,1 script force_exit#50 45,1,1,{
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OnTouch_:
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donpcevent "Heel and Toe#arena::OnTimerOff";
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donpcevent "#arn_timer_50::OnEnable";
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mapwarp "force_1-1","prt_are_in",22,191,0,0;
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end;
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}
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- script force_01start#50 -1,{
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OnEnable:
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donpcevent "force_01mob#50::OnEnable";
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end;
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}
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- script force_01ex#50 -1,{
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OnReset:
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killmonster "force_1-1","force_01ex#50::OnMyMobDead";
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end;
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OnSummonMob1:
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monster "force_1-1",25,26,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",15,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",30,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",25,31,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",24,19,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",25,28,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",18,23,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",24,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",23,18,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",20,18,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",35,31,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",35,28,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",35,25,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",35,21,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",26,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",26,15,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",26,14,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",23,17,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",23,18,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",23,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",29,20,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",23,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",19,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
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monster "force_1-1",32,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
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end;
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OnMyMobDead:
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end;
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}
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- script force_01mob#50 -1,{
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OnEnable:
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donpcevent "force_01ex#50::OnSummonMob1";
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monster "force_1-1",25,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
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monster "force_1-1",18,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
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monster "force_1-1",32,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
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monster "force_1-1",25,32,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
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monster "force_1-1",25,18,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
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end;
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OnReset:
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killmonster "force_1-1","force_01mob#50::OnMyMobDead";
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end;
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OnMyMobDead:
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if (mobcount("force_1-1","force_01mob#50::OnMyMobDead") < 1) {
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donpcevent "Heel and Toe#arena::On01_End";
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donpcevent "arena#50::OnReset_01";
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}
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end;
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}
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- script force_02start#50 -1,{
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OnEnable:
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donpcevent "force_02mob#50::OnSummonMob2";
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end;
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}
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- script force_02mob#50 -1,{
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OnReset:
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killmonster "force_1-1","force_02mob#50::OnMyMobDead";
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end;
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OnSummonMob2:
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monster "force_1-1",24,76,"Familiar",1419,1,"force_02mob#50::OnMyMobDead";
|
|
monster "force_1-1",28,76,"Familiar",1419,1,"force_02mob#50::OnMyMobDead";
|
|
monster "force_1-1",24,86,"Familiar",1419,1,"force_02mob#50::OnMyMobDead";
|
|
monster "force_1-1",26,86,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead";
|
|
monster "force_1-1",25,100,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead";
|
|
monster "force_1-1",26,118,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead";
|
|
monster "force_1-1",28,79,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
|
|
monster "force_1-1",23,87,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
|
|
monster "force_1-1",28,99,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
|
|
monster "force_1-1",23,112,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
|
|
monster "force_1-1",28,128,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_03start#50 -1,{
|
|
OnEnable:
|
|
donpcevent "force_03mob#50::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_03ex#50 -1,{
|
|
OnReset:
|
|
killmonster "force_1-1","force_03ex#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_03:
|
|
monster "force_1-1",26,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead";
|
|
monster "force_1-1",21,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead";
|
|
monster "force_1-1",31,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead";
|
|
monster "force_1-1",26,186,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
|
|
monster "force_1-1",26,161,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
|
|
monster "force_1-1",13,173,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
|
|
monster "force_1-1",38,173,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
|
|
monster "force_1-1",29,174,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_03mob#50 -1,{
|
|
OnEnable:
|
|
donpcevent "force_03ex#50::OnSummonMob_03";
|
|
monster "force_1-1",23,174,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
|
|
monster "force_1-1",18,173,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
|
|
monster "force_1-1",33,173,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
|
|
monster "force_1-1",26,181,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
|
|
monster "force_1-1",26,166,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_1-1","force_03mob#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
//donpcevent "force_03mob#50::OnSummonMob_03";
|
|
if (mobcount("force_1-1","force_03mob#50::OnMyMobDead") < 1) {
|
|
donpcevent "Heel and Toe#arena::On03_End";
|
|
donpcevent "arena#50::OnReset_03";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_04start#50 -1,{
|
|
OnEnable:
|
|
donpcevent "force_04mob#50::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_04ex#50 -1,{
|
|
OnReset:
|
|
killmonster "force_1-1","force_04ex#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_04:
|
|
monster "force_1-1",99,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",103,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",107,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",111,176,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",115,176,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",119,172,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",95,178,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",100,178,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",105,172,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",110,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",115,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",120,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",125,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
|
|
monster "force_1-1",105,178,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_04mob#50 -1,{
|
|
OnEnable:
|
|
donpcevent "force_04ex#50::OnSummonMob_04";
|
|
monster "force_1-1",85,172,"Kobold",1547,1,"force_04mob#50::OnMyMobDead";
|
|
monster "force_1-1",95,172,"Kobold",1547,1,"force_04mob#50::OnMyMobDead";
|
|
monster "force_1-1",120,172,"Kobold",1545,1,"force_04mob#50::OnMyMobDead";
|
|
end;
|
|
OnReset:
|
|
killmonster "force_1-1","force_04mob#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_1-1","force_04mob#50::OnMyMobDead") < 1) {
|
|
donpcevent "Heel and Toe#arena::On04_End";
|
|
donpcevent "arena#50::OnReset_04";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_05start#50 -1,{
|
|
OnEnable:
|
|
donpcevent "force_05mob#50::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_05ex#50 -1,{
|
|
OnReset:
|
|
killmonster "force_1-1","force_05ex#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_05:
|
|
switch(rand(1,2)) {
|
|
case 1:
|
|
monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMyMobDead";
|
|
break;
|
|
case 2:
|
|
monster "force_1-1",173,173,"Zerom",1470,1,"force_05ex#50::OnMyMobDead";
|
|
break;
|
|
}
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_05mob#50 -1,{
|
|
OnEnable:
|
|
monster "force_1-1",173,166,"Hydra",1579,1,"force_05mob#50::OnMyMobDead";
|
|
monster "force_1-1",171,170,"Hydra",1579,1,"force_05mob#50::OnMyMobDead";
|
|
monster "force_1-1",177,170,"Hydra",1579,1,"force_05mob#50::OnMyMobDead";
|
|
monster "force_1-1",183,173,"Orc Lady",1452,1,"force_05mob#50::OnMyMobDead";
|
|
monster "force_1-1",173,173,"Orc Lady",1452,1,"force_05mob#50::OnMyMobDead";
|
|
monster "force_1-1",181,173,"Golem",1540,1,"force_05mob#50::OnMyMobDead";
|
|
monster "force_1-1",171,177,"Golem",1540,1,"force_05mob#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_1-1","force_05mob#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_1-1","force_05mob#50::OnMyMobDead") < 1) {
|
|
donpcevent "Heel and Toe#arena::On05_End";
|
|
donpcevent "arena#50::OnReset_05";
|
|
}
|
|
else donpcevent "force_05ex#50::OnSummonMob_05";
|
|
end;
|
|
}
|
|
|
|
- script force_06start#50 -1,{
|
|
OnEnable:
|
|
donpcevent "force_06mob#50::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_06ex#50 -1,{
|
|
OnReset:
|
|
killmonster "force_1-1","force_06ex#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_06:
|
|
monster "force_1-1",173,118,"Smokie",1561,1,"force_06ex#50::OnMyMobDead";
|
|
monster "force_1-1",173,108,"Smokie",1561,1,"force_06ex#50::OnMyMobDead";
|
|
monster "force_1-1",173,99,"Smokie",1561,1,"force_06ex#50::OnMyMobDead";
|
|
monster "force_1-1",171,108,"Golem",1540,1,"force_06ex#50::OnMyMobDead";
|
|
monster "force_1-1",171,99,"Skel Worker",1469,1,"force_06ex#50::OnMyMobDead";
|
|
monster "force_1-1",171,85,"Skel Worker",1469,1,"force_06ex#50::OnMyMobDead";
|
|
monster "force_1-1",171,90,"Golem",1540,1,"force_06ex#50::OnMyMobDead";
|
|
monster "force_1-1",171,79,"Scorpion",1559,1,"force_06ex#50::OnMyMobDead";
|
|
monster "force_1-1",175,118,"Scorpion",1559,1,"force_06ex#50::OnMyMobDead";
|
|
monster "force_1-1",175,108,"Sandman",1558,1,"force_06ex#50::OnMyMobDead";
|
|
monster "force_1-1",175,99,"Sandman",1558,1,"force_06ex#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_06mob#50 -1,{
|
|
OnEnable:
|
|
donpcevent "force_06ex#50::OnSummonMob_06";
|
|
monster "force_1-1",173,90,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
|
|
monster "force_1-1",173,79,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
|
|
monster "force_1-1",172,70,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
|
|
monster "force_1-1",175,70,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
|
|
monster "force_1-1",171,118,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_1-1","force_06mob#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_1-1","force_06mob#50::OnMyMobDead") < 1) {
|
|
donpcevent "Heel and Toe#arena::On06_End";
|
|
donpcevent "arena#50::OnReset_06";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_07start#50 -1,{
|
|
OnEnable:
|
|
donpcevent "force_07mob#50::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_07ex#50 -1,{
|
|
OnReset:
|
|
killmonster "force_1-1","force_07ex#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_07:
|
|
monster "force_1-1",163,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",167,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",171,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",175,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",179,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",183,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",183,32,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",183,28,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",183,24,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",183,20,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",183,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",179,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",175,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",171,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",167,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",163,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",163,20,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",163,24,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",163,28,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",163,32,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",163,31,"Punk",1481,1,"force_07ex#50::OnMyMobDead";
|
|
monster "force_1-1",163,23,"Punk",1481,1,"force_07ex#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_07mob#50 -1,{
|
|
OnEnable:
|
|
donpcevent "force_07ex#50::OnSummonMob_07";
|
|
monster "force_1-1",174,25,"Red Plant",1078,1,"force_07mob#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_1-1","force_07mob#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_1-1","force_07mob#50::OnMyMobDead") < 1) {
|
|
donpcevent "Heel and Toe#arena::On07_End";
|
|
donpcevent "arena#50::OnReset_07";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_08start#50 -1,{
|
|
OnEnable:
|
|
donpcevent "force_08ex#50::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_08ex#50 -1,{
|
|
OnEnable:
|
|
donpcevent "arena#50::OnReset_08";
|
|
end;
|
|
}
|
|
|
|
- script force_09start#50 -1,{
|
|
OnEnable:
|
|
donpcevent "force_09mob#50::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_09ex#50 -1,{
|
|
OnReset:
|
|
killmonster "force_1-1","force_09ex#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_09:
|
|
monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
monster "force_1-1",105,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_09mob#50 -1,{
|
|
OnEnable:
|
|
monster "force_1-1",99,99,"Vocal",1581,1,"force_09mob#50::OnMyMobDead";
|
|
donpcevent "force_09ex#50::OnSummonMob_09";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_1-1","force_09mob#50::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_1-1","force_09mob#50::OnMyMobDead") < 1) {
|
|
donpcevent "Heel and Toe#arena::On09_End";
|
|
donpcevent "arena#50::OnReset_09";
|
|
donpcevent "arena#50::OnReset_All";
|
|
set $arena_min50end,gettime(DT_MINUTE);
|
|
set $arena_sec50end,gettime(DT_SECOND);
|
|
}
|
|
end;
|
|
}
|
|
|
|
prt_are_in,129,188,3 script Staff#50-1 67,{
|
|
mes "[Staff]";
|
|
mes "You did a good job.";
|
|
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
|
|
next;
|
|
if (arena_point == 30000) {
|
|
mes "[Staff]";
|
|
mes "Uh huh!";
|
|
mes "You already have enough arena points.";
|
|
mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
|
|
next;
|
|
}
|
|
else set arena_point, arena_point + 1;
|
|
mes "[Staff]";
|
|
mes "Let me guide you outside. I hope you had a good time.";
|
|
close2;
|
|
specialeffect2 EF_EXIT;
|
|
warp "arena_room",100,75;
|
|
end;
|
|
}
|
|
|
|
prt_are_in,25,188,3 script Staff#50-2 67,{
|
|
if($arena_min50end < $arena_min50st) {
|
|
if($arena_sec50end < $arena_sec50st) {
|
|
set @record_min50,60 - $arena_min50st + $arena_min50end -1;
|
|
set @record_sec50,60 - $arena_sec50st + $arena_sec50end;
|
|
} else {
|
|
set @record_min50,60 - $arena_min50st + $arena_min50end;
|
|
set @record_sec50,$arena_sec50end - $arena_sec50st;
|
|
}
|
|
} else {
|
|
if($arena_sec50end < $arena_sec50st) {
|
|
set @record_min50,$arena_min50end - $arena_min50st -1;
|
|
set @record_sec50,60 - $arena_sec50st + $arena_sec50end;
|
|
} else {
|
|
set @record_min50,$arena_min50end - $arena_min50st;
|
|
set @record_sec50,$arena_sec50end - $arena_sec50st;
|
|
}
|
|
}
|
|
set @gap50,(60 * $top_50min + $top_50sec) - (60 * @record_min50 + @record_sec50);
|
|
mes "[Staff]";
|
|
mes "Wow, you did a good job~ ";
|
|
mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
|
|
mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "is "+@record_min50+"minutes "+@record_sec50+"seconds.";
|
|
mes "Congratulations!";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "The fastest player among people who cleared lvl 50s arena time force battle is ^3131FF"+$arena_50topn$+"^000000.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "^3131FF"+$arena_50topn$+"^000000's running time was ^3131FF"+$top_50min+"^000000minutes ^3131FF"+$top_50sec+"^000000seconds.";
|
|
next;
|
|
if (@gap50 < 0) {
|
|
mes "[Staff]";
|
|
mes "Although you failed to make a new record, I hope you will succeed next time.";
|
|
next;
|
|
if (arena_point > 29980) {
|
|
mes "[Staff]";
|
|
mes "Then let me reward you with some arena points....eh?";
|
|
mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "You can check the amount of arena points you have in the arena waiting room.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
|
mes "Thank you.";
|
|
close2;
|
|
} else {
|
|
set arena_point, arena_point + 20;
|
|
mes "[Staff]";
|
|
mes "Let me reward you some arena points.";
|
|
mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Let me guide you to the entrance of arena.";
|
|
mes "See you later~";
|
|
close2;
|
|
}
|
|
specialeffect2 EF_EXIT;
|
|
donpcevent "cast#50::OnNomal1";
|
|
warp "arena_room",100,75;
|
|
donpcevent "#arn_timer_50::OnStop";
|
|
donpcevent "alloff#50::OnEnable";
|
|
donpcevent "Lv50 Waiting Room::OnStart";
|
|
end;
|
|
} else {
|
|
emotion ET_HUK;
|
|
mes "[Staff]";
|
|
mes "Wow! You have renewed the record!";
|
|
mes "What a great job!";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 50s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
|
|
set $top_50min, @record_min50;
|
|
set $top_50sec, @record_sec50;
|
|
set $arena_50topn$,strcharinfo(0);
|
|
donpcevent "Vendigos::OnLineRec_50";
|
|
next;
|
|
if (arena_point > 29950) {
|
|
mes "[Staff]";
|
|
mes "Then let me reward you with some arena points....eh?";
|
|
mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "You can check the amount of arena points you have in the arena waiting room.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
|
mes "Thank you.";
|
|
close2;
|
|
} else {
|
|
mes "[Staff]";
|
|
mes "Let me reward you with some arena points.";
|
|
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
|
|
next;
|
|
set arena_point, arena_point + 50;
|
|
mes "[Staff]";
|
|
mes "Let me reward you some arena points.";
|
|
mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Let me guide you to the entrance of arena.";
|
|
mes "See you later~";
|
|
close2;
|
|
}
|
|
specialeffect2 EF_HIT5;
|
|
donpcevent "cast#50::OnNomal2";
|
|
warp "arena_room",100,75;
|
|
donpcevent "#arn_timer_50::OnStop";
|
|
donpcevent "alloff#50::OnEnable";
|
|
donpcevent "Lv50 Waiting Room::OnStart";
|
|
end;
|
|
}
|
|
}
|
|
|
|
- script #arn_timer_50 -1,{
|
|
OnEnable:
|
|
initnpctimer;
|
|
end;
|
|
|
|
OnTimer2000:
|
|
mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 50s.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnTimer3000:
|
|
mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnTimer4000:
|
|
mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnTimer60000:
|
|
donpcevent "cast#50::OnTimeOver2";
|
|
donpcevent "arn_warp_50::OnOut";
|
|
donpcevent "#arn_timer_50::OnStop";
|
|
donpcevent "alloff#50::OnEnable";
|
|
donpcevent "Lv50 Waiting Room::OnStart";
|
|
end;
|
|
|
|
OnStop:
|
|
stopnpctimer;
|
|
end;
|
|
}
|
|
|
|
- script arn_warp_50 -1,{
|
|
OnOut:
|
|
areawarp "prt_are_in",14,195,29,178,"arena_room",100,75;
|
|
end;
|
|
}
|
|
|
|
- script cast#50 -1,{
|
|
OnTimeOver1:
|
|
mapannounce "force_1-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
|
|
end;
|
|
OnTimeOver2:
|
|
mapannounce "force_1-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00;
|
|
end;
|
|
OnNomal1:
|
|
mapannounce "force_1-1","Arena will be reactivated.",0,0xFFCE00;
|
|
end;
|
|
OnNomal2:
|
|
mapannounce "force_1-1","Arena will be reactivated.",0,0xFFCE00;
|
|
end;
|
|
}
|
|
|
|
- script alloff#50 -1,{
|
|
OnEnable:
|
|
mapwarp "force_1-1","prt_are_in",126,190,0,0;
|
|
donpcevent "force_01mob#50::OnReset";
|
|
donpcevent "force_02mob#50::OnReset";
|
|
donpcevent "force_03mob#50::OnReset";
|
|
donpcevent "force_04mob#50::OnReset";
|
|
donpcevent "force_05mob#50::OnReset";
|
|
donpcevent "force_06mob#50::OnReset";
|
|
donpcevent "force_07mob#50::OnReset";
|
|
donpcevent "force_09mob#50::OnReset";
|
|
donpcevent "force_01ex#50::OnReset";
|
|
donpcevent "force_03ex#50::OnReset";
|
|
donpcevent "force_04ex#50::OnReset";
|
|
donpcevent "force_05ex#50::OnReset";
|
|
donpcevent "force_06ex#50::OnReset";
|
|
donpcevent "force_07ex#50::OnReset";
|
|
//donpcevent "force_08ex#50::OnReset";
|
|
donpcevent "force_09ex#50::OnReset";
|
|
donpcevent "Heel and Toe#arena::OnTimerOff";
|
|
disablenpc "Heel and Toe#arena";
|
|
disablenpc "force_01_02#50";
|
|
disablenpc "force_02_03#50";
|
|
disablenpc "force_03_04#50";
|
|
disablenpc "force_04_05#50";
|
|
disablenpc "force_05_06#50";
|
|
disablenpc "force_06_07#50";
|
|
disablenpc "force_07_08#50";
|
|
disablenpc "force_08_09#50";
|
|
disablenpc "force_exit#50";
|
|
disablenpc "arena#50";
|
|
donpcevent "#arn_timer_50::OnStop";
|
|
enablenpc "Heel and Toe#arena";
|
|
enablenpc "arena#50";
|
|
end;
|
|
|
|
OnInit:
|
|
if(!$top_50min && !$top_50sec) set $top_50min,5;
|
|
end;
|
|
}
|