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1028 lines
32 KiB
Plaintext
1028 lines
32 KiB
Plaintext
//===== rAthena Script =======================================
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//= Izlude Arena Level 60
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//===== By: ==================================================
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//= SinSloth
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//===== Current Version: =====================================
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//= 1.4
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= Izlude Battle Arena Level 60
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//===== Additional Comments: =================================
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//= 1.0 First version.
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//= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf]
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//= 1.2 Replaced effect numerics with constants. [Samuray22]
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//= 1.3 Label standardization. [Euphy]
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//= 1.4 Script updates. [Euphy]
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//============================================================
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arena_room,38,88,5 script Lv60 Waiting Room 124,{
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end;
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OnInit:
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waitingroom "Individual; Level 60 to 79",50,"Lv60 Waiting Room::OnStartArena",1,1000,60,79;
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enablewaitingroomevent;
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end;
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OnStartArena:
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warpwaitingpc "force_2-1",99,12;
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donpcevent "arena#60::OnStart";
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disablewaitingroomevent;
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end;
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OnStart:
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enablewaitingroomevent;
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end;
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}
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force_2-1,99,20,4 script Minilover#arena 124,{
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end;
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OnStart:
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initnpctimer;
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set $arena_min60st,gettime(DT_MINUTE);
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set $arena_sec60st,gettime(DT_SECOND);
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end;
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OnTimer3000:
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mapannounce "force_2-1","Good day, my name is Minilover, the guide of Time Force Battle for lvl 60s!",0;
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end;
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OnTimer4000:
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mapannounce "force_2-1","Remember your right decision will save a lot of your time!",0;
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end;
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OnTimer5000:
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mapannounce "force_2-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 6 minutes from now.",0;
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end;
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OnTimer60000:
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if (getmapusers("force_2-1") == 0) {
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donpcevent "Minilover#arena::OnFailClearStage";
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}
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mapannounce "force_2-1","Remaining Time : 5 minutes ",0;
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end;
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OnTimer120000:
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if (getmapusers("force_2-1") == 0) {
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donpcevent "Minilover#arena::OnFailClearStage";
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}
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mapannounce "force_2-1","Remaining Time : 4 minutes ",0;
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end;
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OnTimer180000:
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if (getmapusers("force_2-1") == 0) {
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donpcevent "Minilover#arena::OnFailClearStage";
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}
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mapannounce "force_2-1","Remaining Time : 3 minutes ",0;
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end;
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OnTimer240000:
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if (getmapusers("force_2-1") == 0) {
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donpcevent "Minilover#arena::OnFailClearStage";
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}
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mapannounce "force_2-1","Remaining Time : 2 minutes ",0;
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end;
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OnTimer300000:
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if (getmapusers("force_2-1") == 0) {
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donpcevent "Minilover#arena::OnFailClearStage";
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}
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mapannounce "force_2-1","Remaining Time : 1 minute ",0;
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end;
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OnTimer360000:
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mapannounce "force_2-1","Your time is over. I hope you had a good time~",0;
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end;
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OnTimer365000:
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OnTimer366000:
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OnTimer367000:
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OnTimer368000:
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OnTimer369000:
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OnTimer370000:
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OnTimer371000:
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OnTimer372000:
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OnTimer373000:
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OnTimer374000:
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mapwarp "force_2-1","prt_are_in",126,139,0,0;
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end;
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OnTimer375000:
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mapwarp "force_2-1","prt_are_in",126,139,0,0;
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donpcevent "Minilover#arena::OnFailClearStage";
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end;
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OnTimerOff:
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stopnpctimer;
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end;
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OnFailClearStage:
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donpcevent "cast#60::OnTimeOver1";
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mapwarp "force_2-1","prt_are_in",126,139,0,0;
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donpcevent "Minilover#arena::OnTimerOff";
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donpcevent "arena#60::OnReset_All";
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donpcevent "alloff#60::OnEnable";
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donpcevent "Lv60 Waiting Room::OnStart";
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end;
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On01_Start:
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mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0;
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end;
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On01_End:
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mapannounce "force_2-1","A door to the north room has opened!",0;
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end;
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On02_Start:
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mapannounce "force_2-1","Escape to the north exit from the monsters!",0;
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end;
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On02_End:
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mapannounce "force_2-1","A door to the north room has opened!",0;
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end;
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On03_Start:
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mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0;
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end;
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On03_End:
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mapannounce "force_2-1","Clear! A door to the east room has opened!",0;
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end;
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On04_Start:
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mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0;
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end;
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On04_End:
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mapannounce "force_2-1","A door to the east room has opened!",0;
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end;
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On05_Start:
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mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0;
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end;
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On05_End:
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mapannounce "force_2-1","Clear! A door to the south room has opened!",0;
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end;
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On06_Start:
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mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0;
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end;
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On06_End:
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mapannounce "force_2-1","A door to the south room has opened!",0;
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end;
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On07_Start:
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mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0;
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end;
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On07_End:
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mapannounce "force_2-1","Clear! A door to the west room has opened!",0;
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end;
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On08_Start:
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mapannounce "force_2-1","Please escape to the north exit!",0;
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end;
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On09_Start:
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mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0;
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end;
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On09_End:
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mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0;
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end;
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}
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- script arena#60 -1,{
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OnReset_01:
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donpcevent "force_01ex#60::OnReset";
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donpcevent "force_01mob#60::OnReset";
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donpcevent "force_02start#60::OnEnable";
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enablenpc "force_01_02#60";
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enablenpc "force_02_03#60";
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end;
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OnReset_02:
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donpcevent "force_02mob#60::OnReset";
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donpcevent "force_03start#60::OnEnable";
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end;
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OnReset_03:
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enablenpc "force_03_04#60";
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donpcevent "force_04start#60::OnEnable";
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donpcevent "force_03ex#60::OnReset";
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end;
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OnReset_04:
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enablenpc "force_04_05#60";
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donpcevent "force_05start#60::OnEnable";
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donpcevent "force_04ex#60::OnReset";
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end;
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OnReset_05:
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enablenpc "force_05_06#60";
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donpcevent "force_06start#60::OnEnable";
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donpcevent "force_05ex#60::OnReset";
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donpcevent "force_05mob#60::OnReset";
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end;
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OnReset_06:
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enablenpc "force_06_07#60";
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donpcevent "force_07start#60::OnEnable";
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donpcevent "force_06ex#60::OnReset";
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donpcevent "force_06mob#60::OnReset";
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end;
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OnReset_07:
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enablenpc "force_07_08#60";
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donpcevent "force_08start#60::OnEnable";
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end;
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OnReset_08:
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donpcevent "force_09start#60::OnEnable";
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enablenpc "force_08_09#60";
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end;
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OnReset_09:
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enablenpc "force_exit#60";
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end;
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OnStart:
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disablenpc "force_01_02#60";
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disablenpc "force_02_03#60";
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disablenpc "force_03_04#60";
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disablenpc "force_04_05#60";
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disablenpc "force_05_06#60";
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disablenpc "force_06_07#60";
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disablenpc "force_07_08#60";
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disablenpc "force_08_09#60";
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disablenpc "force_exit#60";
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donpcevent "Minilover#arena::OnTimerOff";
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donpcevent "force_01mob#60::OnReset";
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donpcevent "force_02mob#60::OnReset";
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donpcevent "force_03mob#60::OnReset";
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donpcevent "force_04mob#60::OnReset";
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donpcevent "force_05mob#60::OnReset";
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donpcevent "force_06mob#60::OnReset";
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donpcevent "force_07mob#60::OnReset";
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//donpcevent "force_08mob#60::OnReset";
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donpcevent "force_09mob#60::OnReset";
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donpcevent "force_01ex#60::OnReset";
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donpcevent "force_03ex#60::OnReset";
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donpcevent "force_04ex#60::OnReset";
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donpcevent "force_05ex#60::OnReset";
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donpcevent "force_06ex#60::OnReset";
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//donpcevent "force_08ex#60::OnReset";
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donpcevent "force_09ex#60::OnReset";
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enablenpc "force_08_01#60";
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donpcevent "force_01start#60::OnEnable";
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donpcevent "Minilover#arena::OnStart";
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end;
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OnReset_All:
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donpcevent "force_01mob#60::OnReset";
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donpcevent "force_02mob#60::OnReset";
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donpcevent "force_03mob#60::OnReset";
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donpcevent "force_04mob#60::OnReset";
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donpcevent "force_05mob#60::OnReset";
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donpcevent "force_06mob#60::OnReset";
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donpcevent "force_07mob#60::OnReset";
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//donpcevent "force_08mob#60::OnReset";
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donpcevent "force_09mob#60::OnReset";
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donpcevent "force_01ex#60::OnReset";
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donpcevent "force_03ex#60::OnReset";
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donpcevent "force_04ex#60::OnReset";
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donpcevent "force_05ex#60::OnReset";
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donpcevent "force_06ex#60::OnReset";
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//donpcevent "force_08ex#60::OnReset";
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donpcevent "force_09ex#60::OnReset";
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end;
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}
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force_2-1,62,26,1 script force_08_01#60 45,1,1,{
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OnTouch_:
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donpcevent "Minilover#arena::On01_Start";
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warp "force_2-1",40,26;
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end;
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}
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force_2-1,25,44,1 script force_01_02#60 45,1,1,{
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OnTouch_:
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donpcevent "Minilover#arena::On02_Start";
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warp "force_2-1",25,69;
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end;
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}
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force_2-1,25,134,1 script force_02_03#60 45,1,1,{
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OnTouch_:
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donpcevent "arena#60::OnReset_02";
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donpcevent "Minilover#arena::On03_Start";
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warp "force_2-1",25,159;
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end;
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}
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force_2-1,44,174,1 script force_03_04#60 45,1,1,{
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OnTouch_:
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donpcevent "Minilover#arena::On04_Start";
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warp "force_2-1",69,174;
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end;
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}
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force_2-1,134,174,1 script force_04_05#60 45,1,1,{
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OnTouch_:
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donpcevent "Minilover#arena::On05_Start";
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warp "force_2-1",159,174;
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end;
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}
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force_2-1,174,155,1 script force_05_06#60 45,1,1,{
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OnTouch_:
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donpcevent "Minilover#arena::On06_Start";
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warp "force_2-1",174,130;
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end;
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}
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force_2-1,174,65,1 script force_06_07#60 45,1,1,{
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OnTouch_:
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donpcevent "Minilover#arena::On07_Start";
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warp "force_2-1",174,40;
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end;
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}
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force_2-1,155,26,1 script force_07_08#60 45,1,1,{
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OnTouch_:
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donpcevent "Minilover#arena::On08_Start";
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warp "force_2-1",132,26;
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enablenpc "force_08_09#60";
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end;
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}
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force_2-1,99,54,1 script force_08_09#60 45,1,1,{
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OnTouch_:
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donpcevent "Minilover#arena::On09_Start";
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warp "force_2-1",99,82;
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end;
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}
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force_2-1,99,124,1 script force_exit#60 45,1,1,{
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OnTouch_:
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donpcevent "Minilover#arena::OnTimerOff";
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donpcevent "#arn_timer_60::OnEnable";
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mapwarp "force_2-1","prt_are_in",22,139,0,0;
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end;
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}
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- script force_01start#60 -1,{
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OnEnable:
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donpcevent "force_01mob#60::OnEnable";
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end;
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}
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- script force_01ex#60 -1,{
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OnReset:
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killmonster "force_2-1","force_01ex#60::OnMyMobDead";
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end;
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OnEnable:
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monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMyMobDead";
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end;
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OnMyMobDead:
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end;
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}
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- script force_01mob#60 -1,{
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OnReset:
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killmonster "force_2-1","force_01mob#60::OnMyMobDead";
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end;
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OnEnable:
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donpcevent "force_01ex#60::OnEnable";
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monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead";
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monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
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monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
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monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
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monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
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monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
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monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
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monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead";
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monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
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monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMyMobDead";
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end;
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OnMyMobDead:
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if (mobcount("force_2-1","force_01mob#60::OnMyMobDead") < 6) {
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donpcevent "Minilover#arena::On01_End";
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donpcevent "arena#60::OnReset_01";
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}
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end;
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}
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- script force_02start#60 -1,{
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OnEnable:
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donpcevent "force_02mob#60::OnEnable";
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end;
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}
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- script force_02mob#60 -1,{
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OnReset:
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killmonster "force_2-1","force_02mob#60::OnMyMobDead";
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end;
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OnEnable:
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monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
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monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
|
|
monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_03start#60 -1,{
|
|
OnEnable:
|
|
donpcevent "force_03mob#60::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_03ex#60 -1,{
|
|
OnReset:
|
|
killmonster "force_2-1","force_03ex#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnEnable:
|
|
monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
|
monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
|
monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
|
monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
|
monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
|
monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
|
|
monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
|
|
monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
|
|
monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
|
|
monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_03mob#60 -1,{
|
|
OnEnable:
|
|
donpcevent "force_03ex#60::OnEnable";
|
|
monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
|
|
monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
|
|
monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
|
|
monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_2-1","force_mob01#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_2-1","force_03mob#60::OnMyMobDead") < 1) {
|
|
donpcevent "Minilover#arena::On03_End";
|
|
donpcevent "arena#60::OnReset_03";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_04start#60 -1,{
|
|
OnEnable:
|
|
donpcevent "force_04mob#60::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_04ex#60 -1,{
|
|
OnReset:
|
|
killmonster "force_2-1","force_04ex#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnEnable:
|
|
monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead";
|
|
monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead";
|
|
monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead";
|
|
monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead";
|
|
monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMyMobDead";
|
|
monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead";
|
|
monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_04mob#60 -1,{
|
|
OnReset:
|
|
killmonster "force_2-1","force_04mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnEnable:
|
|
donpcevent "force_04ex#60::OnEnable";
|
|
monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMyMobDead";
|
|
monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_2-1","force_04mob#60::OnMyMobDead") < 1) {
|
|
donpcevent "force_04ex#60::OnReset";
|
|
donpcevent "Minilover#arena::On04_End";
|
|
donpcevent "arena#60::OnReset_04";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_05start#60 -1,{
|
|
OnEnable:
|
|
donpcevent "force_05mob#60::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_05ex#60 -1,{
|
|
OnReset:
|
|
killmonster "force_2-1","force_05ex#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_05:
|
|
monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
|
monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
|
monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
|
monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
|
monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
|
monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
|
monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
|
monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
|
monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
|
monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
|
monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
|
|
monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_05mob#60 -1,{
|
|
OnReset:
|
|
killmonster "force_2-1","force_05mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnEnable:
|
|
donpcevent "force_05ex#60::OnSummonMob_05";
|
|
monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMyMobDead";
|
|
monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMyMobDead";
|
|
monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead";
|
|
monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead";
|
|
monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_2-1","force_05mob#60::OnMyMobDead") < 1) {
|
|
donpcevent "Minilover#arena::On05_End";
|
|
donpcevent "arena#60::OnReset_05";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_06start#60 -1,{
|
|
OnEnable:
|
|
donpcevent "force_06mob#60::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_06ex#60 -1,{
|
|
OnReset:
|
|
killmonster "force_2-1","force_06ex#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnEnable:
|
|
monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnSubOn:
|
|
switch(rand(1,3)) {
|
|
case 1:
|
|
monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMyMobDead";
|
|
break;
|
|
case 2:
|
|
monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMyMobDead";
|
|
break;
|
|
case 3:
|
|
monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMyMobDead";
|
|
break;
|
|
}
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_06mob#60 -1,{
|
|
OnReset:
|
|
killmonster "force_2-1","force_06mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnEnable:
|
|
donpcevent "force_06ex#60::OnEnable";
|
|
monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead";
|
|
monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_2-1","force_06mob#60::OnMyMobDead") < 1) {
|
|
donpcevent "Minilover#arena::On06_End";
|
|
donpcevent "arena#60::OnReset_06";
|
|
}
|
|
else donpcevent "force_06ex#60::OnSubOn";
|
|
end;
|
|
}
|
|
|
|
- script force_07start#60 -1,{
|
|
OnEnable:
|
|
donpcevent "force_07mob#60::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_07mob#60 -1,{
|
|
OnReset:
|
|
killmonster "force_2-1","force_07mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnEnable:
|
|
monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead";
|
|
monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead";
|
|
monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMyMobDead";
|
|
monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_2-1","force_07mob#60::OnMyMobDead") < 1) {
|
|
donpcevent "Minilover#arena::On07_End";
|
|
donpcevent "arena#60::OnReset_07";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_08start#60 -1,{
|
|
OnEnable:
|
|
donpcevent "force_08ex#60::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_08ex#60 -1,{
|
|
OnEnable:
|
|
donpcevent "arena#60::OnReset_08";
|
|
end;
|
|
}
|
|
|
|
- script force_09start#60 -1,{
|
|
OnEnable:
|
|
donpcevent "force_09mob#60::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_09ex#60 -1,{
|
|
OnReset:
|
|
killmonster "force_2-1","force_09ex#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_09:
|
|
monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_09mob#60 -1,{
|
|
OnEnable:
|
|
donpcevent "force_09ex#60::OnSummonMob_09";
|
|
monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_2-1","force_09mob#60::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_2-1","force_09mob#60::OnMyMobDead") < 1) {
|
|
donpcevent "Minilover#arena::On09_End";
|
|
donpcevent "arena#60::OnReset_09";
|
|
donpcevent "arena#60::OnReset_All";
|
|
set $arena_min60end,gettime(DT_MINUTE);
|
|
set $arena_sec60end,gettime(DT_SECOND);
|
|
}
|
|
end;
|
|
}
|
|
|
|
prt_are_in,129,135,3 script Staff#60-1 67,{
|
|
mes "[Staff]";
|
|
mes "You did a good job.";
|
|
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
|
|
next;
|
|
if (arena_point == 30000) {
|
|
mes "[Staff]";
|
|
mes "Uh huh!";
|
|
mes "You already have enough arena points.";
|
|
mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
|
|
next;
|
|
}
|
|
else set arena_point, arena_point + 1;
|
|
mes "[Staff]";
|
|
mes "Let me guide you outside. I hope you had a good time.";
|
|
close2;
|
|
specialeffect2 EF_EXIT;
|
|
warp "arena_room",100,75;
|
|
end;
|
|
}
|
|
|
|
prt_are_in,25,135,3 script Staff#60-2 67,{
|
|
if($arena_min60end < $arena_min60st) {
|
|
if($arena_sec60end < $arena_sec60st) {
|
|
set @record_min60,60 - $arena_min60st + $arena_min60end -1;
|
|
set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
|
|
} else {
|
|
set @record_min60,60 - $arena_min60st + $arena_min60end;
|
|
set @record_sec60,$arena_sec60end - $arena_sec60st;
|
|
}
|
|
} else {
|
|
if($arena_sec60end < $arena_sec60st) {
|
|
set @record_min60,$arena_min60end - $arena_min60st -1;
|
|
set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
|
|
} else {
|
|
set @record_min60,$arena_min60end - $arena_min60st;
|
|
set @record_sec60,$arena_sec60end - $arena_sec60st;
|
|
}
|
|
}
|
|
set @gap60,(60 * $top_60min + $top_60sec) - (60 * @record_min60 + @record_sec60);
|
|
mes "[Staff]";
|
|
mes "Wow, you did a good job~ ";
|
|
mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
|
|
mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "is "+@record_min60+"minutes "+@record_sec60+"seconds.";
|
|
mes "Congratulations!";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "The fastest player among people who cleared Lv60 arena time force battle is ^3131FF"+$arena_60topn$+"^000000.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds.";
|
|
next;
|
|
if (@gap60 < 0) {
|
|
mes "[Staff]";
|
|
mes "Although you failed to make a new record, I hope you will succeed next time.";
|
|
next;
|
|
if (arena_point > 29980) {
|
|
mes "[Staff]";
|
|
mes "Then let me reward you with some arena points....eh?";
|
|
mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "You can check the amount of arena points you have in the arena waiting room.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
|
mes "Thank you.";
|
|
close2;
|
|
} else {
|
|
set arena_point, arena_point + 20;
|
|
mes "[Staff]";
|
|
mes "Let me reward you some arena points.";
|
|
mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Let me guide you to the entrance of arena.";
|
|
mes "See you later~";
|
|
close2;
|
|
}
|
|
specialeffect2 EF_EXIT;
|
|
donpcevent "cast#60::OnNomal1";
|
|
warp "arena_room",100,75;
|
|
donpcevent "#arn_timer_60::OnStop";
|
|
donpcevent "alloff#60::OnEnable";
|
|
donpcevent "Lv60 Waiting Room::OnStart";
|
|
end;
|
|
} else {
|
|
emotion ET_HUK;
|
|
mes "[Staff]";
|
|
mes "Wow! You have renewed the record!";
|
|
mes "What a great job!";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 60s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
|
|
set $top_60min, @record_min60;
|
|
set $top_60sec, @record_sec60;
|
|
set $arena_60topn$,strcharinfo(0);
|
|
donpcevent "Vendigos::OnLineRec_60";
|
|
next;
|
|
if (arena_point > 29950) {
|
|
mes "[Staff]";
|
|
mes "Then let me reward you with some arena points....eh?";
|
|
mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "You can check the amount of arena points you have in the arena waiting room.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
|
mes "Thank you.";
|
|
close2;
|
|
} else {
|
|
mes "[Staff]";
|
|
mes "Let me reward you with some arena points.";
|
|
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
|
|
next;
|
|
set arena_point, arena_point + 50;
|
|
mes "[Staff]";
|
|
mes "Let me reward you some arena points.";
|
|
mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Let me guide you to the entrance of arena.";
|
|
mes "See you later~";
|
|
close2;
|
|
}
|
|
specialeffect2 EF_HIT5;
|
|
donpcevent "cast#60::OnNomal2";
|
|
warp "arena_room",100,75;
|
|
donpcevent "#arn_timer_60::OnStop";
|
|
donpcevent "alloff#60::OnEnable";
|
|
donpcevent "Lv60 Waiting Room::OnStart";
|
|
end;
|
|
}
|
|
}
|
|
|
|
- script #arn_timer_60 -1,{
|
|
OnEnable:
|
|
initnpctimer;
|
|
end;
|
|
|
|
OnTimer2000:
|
|
mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 60s.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnTimer3000:
|
|
mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnTimer4000:
|
|
mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnTimer60000:
|
|
donpcevent "cast#60::OnTimeOver2";
|
|
donpcevent "arn_warp_60::OnOut";
|
|
donpcevent "#arn_timer_60::OnStop";
|
|
donpcevent "alloff#60::OnEnable";
|
|
donpcevent "Lv60 Waiting Room::OnStart";
|
|
end;
|
|
|
|
OnStop:
|
|
stopnpctimer;
|
|
end;
|
|
}
|
|
|
|
- script arn_warp_60 -1,{
|
|
OnOut:
|
|
areawarp "prt_are_in",14,143,29,126,"arena_room",100,75;
|
|
end;
|
|
}
|
|
|
|
- script cast#60 -1,{
|
|
OnTimeOver1:
|
|
mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnNomal1:
|
|
mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnNomal2:
|
|
mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnTimeOver2:
|
|
mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00;
|
|
end;
|
|
}
|
|
|
|
- script alloff#60 -1,{
|
|
OnEnable:
|
|
mapwarp "force_2-1","prt_are_in",126,139,0,0;
|
|
donpcevent "force_01mob#60::OnReset";
|
|
donpcevent "force_02mob#60::OnReset";
|
|
donpcevent "force_03mob#60::OnReset";
|
|
donpcevent "force_04mob#60::OnReset";
|
|
donpcevent "force_05mob#60::OnReset";
|
|
donpcevent "force_06mob#60::OnReset";
|
|
donpcevent "force_07mob#60::OnReset";
|
|
//donpcevent "force_08mob#60::OnReset";
|
|
donpcevent "force_09mob#60::OnReset";
|
|
donpcevent "force_01ex#60::OnReset";
|
|
donpcevent "force_03ex#60::OnReset";
|
|
donpcevent "force_04ex#60::OnReset";
|
|
donpcevent "force_05ex#60::OnReset";
|
|
donpcevent "force_06ex#60::OnReset";
|
|
//donpcevent "force_08ex#60::OnReset";
|
|
donpcevent "force_09ex#60::OnReset";
|
|
donpcevent "Minilover#arena::OnTimerOff";
|
|
disablenpc "Minilover#arena";
|
|
disablenpc "force_01_02#60";
|
|
disablenpc "force_02_03#60";
|
|
disablenpc "force_03_04#60";
|
|
disablenpc "force_04_05#60";
|
|
disablenpc "force_05_06#60";
|
|
disablenpc "force_06_07#60";
|
|
disablenpc "force_07_08#60";
|
|
disablenpc "force_08_09#60";
|
|
disablenpc "force_exit#60";
|
|
disablenpc "arena#60";
|
|
donpcevent "#arn_timer_60::OnStop";
|
|
enablenpc "Minilover#arena";
|
|
enablenpc "arena#60";
|
|
end;
|
|
|
|
OnInit:
|
|
if(!$top_60min && !$top_60sec) set $top_60min,6;
|
|
end;
|
|
}
|