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992 lines
28 KiB
Plaintext
992 lines
28 KiB
Plaintext
//===== rAthena Script =======================================
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//= Izlude Arena Level 70
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//===== By: ==================================================
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//= SinSloth
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//===== Current Version: =====================================
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//= 1.3
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= Izlude Battle Arena Level 70
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//===== Additional Comments: =================================
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//= 1.0 First version.
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//= 1.1 Replaced effect numerics with constants. [Samuray22]
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//= 1.2 Label standardization. [Euphy]
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//= 1.3 Script updates. [Euphy]
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//============================================================
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arena_room,52,42,7 script Lv70 Waiting Room 124,{
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end;
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OnInit:
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waitingroom "Individual; Level 70 to 89",50,"Lv70 Waiting Room::OnStartArena",1,1000,70,89;
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enablewaitingroomevent;
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end;
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OnStartArena:
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warpwaitingpc "force_3-1",99,12;
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donpcevent "arena#70::OnStart";
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disablewaitingroomevent;
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end;
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OnStart:
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enablewaitingroomevent;
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end;
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}
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force_3-1,99,20,4 script Cadillac#arena 124,{
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end;
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OnStart:
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initnpctimer;
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set $arena_min70st,gettime(DT_MINUTE);
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set $arena_sec70st,gettime(DT_SECOND);
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end;
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OnTimer3000:
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mapannounce "force_3-1","Good day, my name is Cadillac, the guide of Time Force Battle for lvl 70s!",0;
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end;
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OnTimer4000:
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mapannounce "force_3-1","Remember your right decision will save a lot of your time!",0;
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end;
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OnTimer7000:
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mapannounce "force_3-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 7 minutes from now.",0;
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end;
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OnTimer60000:
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if (getmapusers("force_3-1") == 0) {
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donpcevent "Cadillac#arena::OnFailClearStage";
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}
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mapannounce "force_3-1","Remaining Time : 6 minutes ",0;
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end;
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OnTimer120000:
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if (getmapusers("force_3-1") == 0) {
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donpcevent "Cadillac#arena::OnFailClearStage";
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}
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mapannounce "force_3-1","Remaining Time : 5 minutes ",0;
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end;
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OnTimer180000:
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if (getmapusers("force_3-1") == 0) {
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donpcevent "Cadillac#arena::OnFailClearStage";
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}
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mapannounce "force_3-1","Remaining Time : 4 minutes ",0;
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end;
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OnTimer240000:
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if (getmapusers("force_3-1") == 0) {
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donpcevent "Cadillac#arena::OnFailClearStage";
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}
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mapannounce "force_3-1","Remaining Time : 3 minutes ",0;
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end;
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OnTimer300000:
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if (getmapusers("force_3-1") == 0) {
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donpcevent "Cadillac#arena::OnFailClearStage";
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}
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mapannounce "force_3-1","Remaining Time : 2 minutes ",0;
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end;
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OnTimer360000:
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if (getmapusers("force_3-1") == 0) {
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donpcevent "Cadillac#arena::OnFailClearStage";
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}
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mapannounce "force_3-1","Remaining Time : 1 minute ",0;
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end;
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OnTimer420000:
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mapannounce "force_3-1","Your time is over. I hope you had a good time~",0;
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end;
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OnTimer425000:
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OnTimer426000:
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OnTimer427000:
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OnTimer428000:
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OnTimer429000:
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OnTimer430000:
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OnTimer431000:
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OnTimer432000:
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OnTimer433000:
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OnTimer434000:
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mapwarp "force_3-1","prt_are_in",126,87,0,0;
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end;
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OnTimer435000:
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mapwarp "force_3-1","prt_are_in",126,87,0,0;
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donpcevent "Cadillac#arena::OnFailClearStage";
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end;
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OnTimerOff:
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stopnpctimer;
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end;
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OnFailClearStage:
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donpcevent "cast#70::OnTimeOver1";
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mapwarp "force_3-1","prt_are_in",126,87,0,0;
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donpcevent "Cadillac#arena::OnTimerOff";
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donpcevent "arena#70::OnReset_All";
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donpcevent "alloff#70::OnEnable";
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donpcevent "Lv70 Waiting Room::OnStart";
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end;
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On01_Start:
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mapannounce "force_3-1","In order to clear this battle, you must kill all Kobolds!",0;
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end;
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On01_End:
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mapannounce "force_3-1","A door to the north room has opened!",0;
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end;
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On02_Start:
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mapannounce "force_3-1","In order to clear this battle, you must kill all Horongs and escape!",0;
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end;
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On02_End:
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mapannounce "force_3-1","A door to the north room has opened!",0;
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end;
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On03_Start:
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mapannounce "force_3-1","In order to clear this battle, you must kill all monsters except Enchanted Peach Trees!",0;
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end;
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On03_End:
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mapannounce "force_3-1","Clear! A door to the east room has opened!",0;
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end;
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On04_Start:
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mapannounce "force_3-1","In order to clear this battle, you must kill all Stem Worms while dodging Bathories!",0;
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end;
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On04_End:
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mapannounce "force_3-1","A door to the east room has opened!",0;
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end;
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On05_Start:
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mapannounce "force_3-1","In order to clear this battle, you must kill all Argiopes!",0;
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end;
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On05_End:
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mapannounce "force_3-1","Clear! A door to the south room has opened!",0;
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end;
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On06_Start:
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mapannounce "force_3-1","In order to clear this battle, you must kill all Hammer Goblins!",0;
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end;
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On06_End:
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mapannounce "force_3-1","A door to the south room has opened!",0;
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end;
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On07_Start:
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mapannounce "force_3-1","In order to clear this battle, you must kill an Alice in the center!",0;
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end;
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On07_End:
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mapannounce "force_3-1","Clear! A door to the west room has opened!",0;
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end;
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On08_Start:
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mapannounce "force_3-1","Please escape to the north exit!",0;
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end;
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On09_Start:
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mapannounce "force_3-1","In order to clear this battle, you must kill a Kobold Leader and all Kobolds!",0;
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end;
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On09_End:
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mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
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end;
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}
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- script arena#70 -1,{
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OnReset_01:
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//donpcevent "force_01ex#70::OnReset";
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donpcevent "force_02start#70::OnEnable";
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enablenpc "force_01_02#70";
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end;
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OnReset_02:
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donpcevent "force_02ex#70::OnReset";
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donpcevent "force_03start#70::OnEnable";
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enablenpc "force_02_03#70";
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end;
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OnReset_03:
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enablenpc "force_03_04#70";
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donpcevent "force_04start#70::OnEnable";
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donpcevent "force_03ex#70::OnReset";
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end;
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OnReset_04:
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enablenpc "force_04_05#70";
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donpcevent "force_05start#70::OnEnable";
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donpcevent "force_04ex#70::OnReset";
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end;
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OnReset_05:
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enablenpc "force_05_06#70";
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donpcevent "force_06start#70::OnEnable";
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donpcevent "force_05ex#70::OnReset";
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end;
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OnReset_06:
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enablenpc "force_06_07#70";
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donpcevent "force_07start#70::OnEnable";
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donpcevent "force_06ex#70::OnReset";
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end;
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OnReset_07:
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enablenpc "force_07_08#70";
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donpcevent "force_07ex#70::OnReset";
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donpcevent "force_08start#70::OnEnable";
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end;
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OnReset_08:
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donpcevent "force_09start#70::OnEnable";
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enablenpc "force_08_09#70";
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end;
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OnReset_09:
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enablenpc "force_exit#70";
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end;
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OnStart:
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disablenpc "force_01_02#70";
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disablenpc "force_02_03#70";
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disablenpc "force_03_04#70";
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disablenpc "force_04_05#70";
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disablenpc "force_05_06#70";
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disablenpc "force_06_07#70";
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disablenpc "force_07_08#70";
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disablenpc "force_08_09#70";
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disablenpc "force_exit#70";
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donpcevent "Cadillac#arena::OnTimerOff";
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//donpcevent "force_09mob#70::OnTimerOff";
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donpcevent "force_01mob#70::OnReset";
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donpcevent "force_02mob#70::OnReset";
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donpcevent "force_03mob#70::OnReset";
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donpcevent "force_04mob#70::OnReset";
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donpcevent "force_05mob#70::OnReset";
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donpcevent "force_06mob#70::OnReset";
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donpcevent "force_07mob#70::OnReset";
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//donpcevent "force_08mob#70::OnReset";
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donpcevent "force_09mob#70::OnReset";
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//donpcevent "force_01ex#70::OnReset";
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donpcevent "force_02ex#70::OnReset";
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donpcevent "force_03ex#70::OnReset";
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donpcevent "force_04ex#70::OnReset";
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donpcevent "force_05ex#70::OnReset";
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donpcevent "force_06ex#70::OnReset";
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donpcevent "force_07ex#70::OnReset";
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//donpcevent "force_08ex#70::OnReset";
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donpcevent "force_09ex#70::OnReset";
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enablenpc "force_08_01#70";
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donpcevent "force_01start#70::OnEnable";
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donpcevent "Cadillac#arena::OnStart";
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end;
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OnReset_All:
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donpcevent "force_01mob#70::OnReset";
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donpcevent "force_02mob#70::OnReset";
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donpcevent "force_03mob#70::OnReset";
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donpcevent "force_04mob#70::OnReset";
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donpcevent "force_05mob#70::OnReset";
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donpcevent "force_06mob#70::OnReset";
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donpcevent "force_07mob#70::OnReset";
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donpcevent "force_09mob#70::OnReset";
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//donpcevent "force_01ex#70::OnReset";
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donpcevent "force_02ex#70::OnReset";
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donpcevent "force_03ex#70::OnReset";
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donpcevent "force_04ex#70::OnReset";
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donpcevent "force_05ex#70::OnReset";
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donpcevent "force_06ex#70::OnReset";
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donpcevent "force_07ex#70::OnReset";
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//donpcevent "force_08ex#70::OnReset";
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donpcevent "force_09ex#70::OnReset";
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end;
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}
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force_3-1,62,26,1 script force_08_01#70 45,1,1,{
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OnTouch_:
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donpcevent "Cadillac#arena::On01_Start";
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warp "force_3-1",40,26;
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end;
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}
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force_3-1,25,44,1 script force_01_02#70 45,1,1,{
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OnTouch_:
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donpcevent "Cadillac#arena::On02_Start";
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warp "force_3-1",25,69;
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end;
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}
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force_3-1,25,134,1 script force_02_03#70 45,1,1,{
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OnTouch_:
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donpcevent "Cadillac#arena::On03_Start";
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warp "force_3-1",25,159;
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end;
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}
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force_3-1,44,174,1 script force_03_04#70 45,1,1,{
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OnTouch_:
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donpcevent "Cadillac#arena::On04_Start";
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warp "force_3-1",69,174;
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end;
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}
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force_3-1,134,174,1 script force_04_05#70 45,1,1,{
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OnTouch_:
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donpcevent "Cadillac#arena::On05_Start";
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warp "force_3-1",159,174;
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end;
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}
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force_3-1,174,155,1 script force_05_06#70 45,1,1,{
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OnTouch_:
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donpcevent "Cadillac#arena::On06_Start";
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warp "force_3-1",174,130;
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end;
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}
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force_3-1,174,65,1 script force_06_07#70 45,1,1,{
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OnTouch_:
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donpcevent "Cadillac#arena::On07_Start";
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warp "force_3-1",174,40;
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end;
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}
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force_3-1,155,26,1 script force_07_08#70 45,1,1,{
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OnTouch_:
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donpcevent "Cadillac#arena::On08_Start";
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warp "force_3-1",132,26;
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enablenpc "force_08_09#70";
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end;
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}
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force_3-1,99,54,1 script force_08_09#70 45,1,1,{
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OnTouch_:
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donpcevent "Cadillac#arena::On09_Start";
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warp "force_3-1",99,82;
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end;
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}
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force_3-1,99,124,1 script force_exit#70 45,1,1,{
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OnTouch_:
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donpcevent "Cadillac#arena::OnTimerOff";
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donpcevent "#arn_timer_70::OnEnable";
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mapwarp "force_3-1","prt_are_in",22,87,0,0;
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end;
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}
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- script force_01start#70 -1,{
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OnEnable:
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donpcevent "force_01mob#70::OnEnable";
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end;
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}
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- script force_01mob#70 -1,{
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OnEnable:
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monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead";
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monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead";
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monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMyMobDead";
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monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMyMobDead";
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monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMyMobDead";
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end;
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OnReset:
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killmonster "force_3-1","force_01mob#70::OnMyMobDead";
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end;
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OnMyMobDead:
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if (mobcount("force_3-1","force_01mob#70::OnMyMobDead") < 1) {
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donpcevent "Cadillac#arena::On01_End";
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donpcevent "arena#70::OnReset_01";
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}
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end;
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}
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- script force_02start#70 -1,{
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OnEnable:
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donpcevent "force_02mob#70::OnEnable";
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end;
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}
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- script force_02ex#70 -1,{
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OnReset:
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killmonster "force_3-1","force_02ex#70::OnMyMobDead";
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end;
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OnSummonMob2:
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monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead";
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monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead";
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monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead";
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monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
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monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
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monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
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monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
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monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
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monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
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monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
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monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
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monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
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end;
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OnMyMobDead:
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end;
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}
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- script force_02mob#70 -1,{
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OnReset:
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killmonster "force_3-1","force_02mob#70::OnMyMobDead";
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end;
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OnEnable:
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monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMyMobDead";
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monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMyMobDead";
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donpcevent "force_02ex#70::OnSummonMob2";
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end;
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OnMyMobDead:
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if (mobcount("force_3-1","force_02mob#70::OnMyMobDead") < 1) {
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donpcevent "Cadillac#arena::On02_End";
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donpcevent "arena#70::OnReset_02";
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}
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end;
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}
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- script force_03start#70 -1,{
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OnEnable:
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donpcevent "force_03mob#70::OnEnable";
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end;
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}
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- script force_03ex#70 -1,{
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OnReset:
|
|
killmonster "force_3-1","force_03ex#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_03:
|
|
monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead";
|
|
monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_03mob#70 -1,{
|
|
OnEnable:
|
|
donpcevent "force_03ex#70::OnSummonMob_03";
|
|
monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMyMobDead";
|
|
monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMyMobDead";
|
|
monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_3-1","force_03mob#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
donpcevent "force_03ex#70::OnSummonMob_03";
|
|
if (mobcount("force_3-1","force_03mob#70::OnMyMobDead") < 1) {
|
|
donpcevent "Cadillac#arena::On03_End";
|
|
donpcevent "arena#70::OnReset_03";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_04start#70 -1,{
|
|
OnEnable:
|
|
donpcevent "force_04mob#70::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_04ex#70 -1,{
|
|
OnReset:
|
|
killmonster "force_3-1","force_04ex#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_04:
|
|
monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
|
monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
|
monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
|
monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
|
monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
|
monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_04mob#70 -1,{
|
|
OnEnable:
|
|
donpcevent "force_04ex#70::OnSummonMob_04";
|
|
monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead";
|
|
monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead";
|
|
monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead";
|
|
end;
|
|
OnReset:
|
|
killmonster "force_3-1","force_04mob#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_3-1","force_04mob#70::OnMyMobDead") < 1) {
|
|
donpcevent "Cadillac#arena::On04_End";
|
|
donpcevent "arena#70::OnReset_04";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_05start#70 -1,{
|
|
OnEnable:
|
|
donpcevent "force_05mob#70::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_05ex#70 -1,{
|
|
OnReset:
|
|
killmonster "force_3-1","force_05ex#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_05:
|
|
switch(rand(1,2)) {
|
|
case 1:
|
|
monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMyMobDead";
|
|
break;
|
|
case 2:
|
|
monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMyMobDead";
|
|
break;
|
|
}
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_05mob#70 -1,{
|
|
OnEnable:
|
|
monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
|
|
monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
|
|
monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
|
|
monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
|
|
monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_3-1","force_05mob#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_3-1","force_05mob#70::OnMyMobDead") < 1) {
|
|
donpcevent "Cadillac#arena::On05_End";
|
|
donpcevent "arena#70::OnReset_05";
|
|
}
|
|
else donpcevent "force_05ex#70::OnSummonMob_05";
|
|
end;
|
|
}
|
|
|
|
- script force_06start#70 -1,{
|
|
OnEnable:
|
|
donpcevent "force_06mob#70::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_06ex#70 -1,{
|
|
OnReset:
|
|
killmonster "force_3-1","force_06ex#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_06:
|
|
monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMyMobDead";
|
|
monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMyMobDead";
|
|
monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMyMobDead";
|
|
monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMyMobDead";
|
|
monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMyMobDead";
|
|
monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMyMobDead";
|
|
monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMyMobDead";
|
|
monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead";
|
|
monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMyMobDead";
|
|
monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_06mob#70 -1,{
|
|
OnEnable:
|
|
donpcevent "force_06ex#70::OnSummonMob_06";
|
|
monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
|
|
monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
|
|
monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
|
|
monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
|
|
monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_3-1","force_06mob#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_3-1","force_06mob#70::OnMyMobDead") < 1) {
|
|
donpcevent "Cadillac#arena::On06_End";
|
|
donpcevent "arena#70::OnReset_06";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_07start#70 -1,{
|
|
OnEnable:
|
|
donpcevent "force_07mob#70::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_07ex#70 -1,{
|
|
OnReset:
|
|
killmonster "force_3-1","force_07ex#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_07:
|
|
monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
|
monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
|
|
end;
|
|
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_07mob#70 -1,{
|
|
OnEnable:
|
|
donpcevent "force_07ex#70::OnSummonMob_07";
|
|
monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_3-1","force_07mob#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_3-1","force_07mob#70::OnMyMobDead") < 1) {
|
|
donpcevent "Cadillac#arena::On07_End";
|
|
donpcevent "arena#70::OnReset_07";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script force_08start#70 -1,{
|
|
OnEnable:
|
|
donpcevent "force_08ex#70::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_08ex#70 -1,{
|
|
OnEnable:
|
|
donpcevent "arena#70::OnReset_08";
|
|
end;
|
|
}
|
|
|
|
- script force_09start#70 -1,{
|
|
OnEnable:
|
|
donpcevent "force_09mob#70::OnEnable";
|
|
end;
|
|
}
|
|
|
|
- script force_09ex#70 -1,{
|
|
OnReset:
|
|
killmonster "force_3-1","force_09ex#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnSummonMob_09:
|
|
monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_09mob#70 -1,{
|
|
OnEnable:
|
|
monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMyMobDead";
|
|
monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMyMobDead";
|
|
monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMyMobDead";
|
|
monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMyMobDead";
|
|
donpcevent "force_09ex#70::OnSummonMob_09";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_3-1","force_09mob#70::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_3-1","force_09mob#70::OnMyMobDead") < 1) {
|
|
donpcevent "Cadillac#arena::On09_End";
|
|
donpcevent "arena#70::OnReset_09";
|
|
donpcevent "arena#70::OnReset_All";
|
|
set $arena_min70end,gettime(DT_MINUTE);
|
|
set $arena_sec70end,gettime(DT_SECOND);
|
|
}
|
|
end;
|
|
}
|
|
|
|
prt_are_in,129,83,3 script Staff#70-1 67,{
|
|
mes "[Staff]";
|
|
mes "You did a good job.";
|
|
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
|
|
next;
|
|
if (arena_point == 30000) {
|
|
mes "[Staff]";
|
|
mes "Uh huh!";
|
|
mes "You already have enough arena points.";
|
|
mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
|
|
next;
|
|
}
|
|
else set arena_point, arena_point + 1;
|
|
mes "[Staff]";
|
|
mes "Let me guide you outside. I hope you had a good time.";
|
|
close2;
|
|
specialeffect2 EF_EXIT;
|
|
warp "arena_room",100,75;
|
|
end;
|
|
}
|
|
|
|
prt_are_in,25,84,3 script Staff#70-2 67,{
|
|
if($arena_min70end < $arena_min70st) {
|
|
if($arena_sec70end < $arena_sec70st) {
|
|
set @record_min70,60 - $arena_min70st + $arena_min70end -1;
|
|
set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
|
|
} else {
|
|
set @record_min70,60 - $arena_min70st + $arena_min70end;
|
|
set @record_sec70,$arena_sec70end - $arena_sec70st;
|
|
}
|
|
} else {
|
|
if($arena_sec70end < $arena_sec70st) {
|
|
set @record_min70,$arena_min70end - $arena_min70st -1;
|
|
set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
|
|
} else {
|
|
set @record_min70,$arena_min70end - $arena_min70st;
|
|
set @record_sec70,$arena_sec70end - $arena_sec70st;
|
|
}
|
|
}
|
|
set @gap70,(60 * $top_70min + $top_70sec) - (60 * @record_min70 + @record_sec70);
|
|
mes "[Staff]";
|
|
mes "Wow, you did a good job~ ";
|
|
mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
|
|
mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "is "+@record_min70+"minutes "+@record_sec70+"seconds.";
|
|
mes "Congratulations!";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "The fastest player among people who cleared Lv70 arena time force battle is ^3131FF"+$arena_70topn$+"^000000.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds.";
|
|
next;
|
|
if (@gap70 < 0) {
|
|
mes "[Staff]";
|
|
mes "Although you failed to make a new record, I hope you will succeed next time.";
|
|
next;
|
|
if (arena_point > 29980) {
|
|
mes "[Staff]";
|
|
mes "Then let me reward you with some arena points....eh?";
|
|
mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "You can check the amount of arena points you have in the arena waiting room.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
|
mes "Thank you.";
|
|
close2;
|
|
} else {
|
|
set arena_point, arena_point + 20;
|
|
mes "[Staff]";
|
|
mes "Let me reward you some arena points.";
|
|
mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Let me guide you to the entrance of arena.";
|
|
mes "See you later~";
|
|
close2;
|
|
}
|
|
specialeffect2 EF_EXIT;
|
|
donpcevent "cast#70::OnNomal1";
|
|
warp "arena_room",100,75;
|
|
donpcevent "#arn_timer_70::OnStop";
|
|
donpcevent "alloff#70::OnEnable";
|
|
donpcevent "Lv70 Waiting Room::OnStart";
|
|
end;
|
|
} else {
|
|
emotion ET_HUK;
|
|
mes "[Staff]";
|
|
mes "Wow! You have renewed the record!";
|
|
mes "What a great job!";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 70s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
|
|
set $top_70min, @record_min70;
|
|
set $top_70sec, @record_sec70;
|
|
set $arena_70topn$,strcharinfo(0);
|
|
donpcevent "Vendigos::OnLineRec_70";
|
|
next;
|
|
if (arena_point > 29970) {
|
|
mes "[Staff]";
|
|
mes "Then let me reward you with some arena points....eh?";
|
|
mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "You can check the amount of arena points you have in the arena waiting room.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "I hope you had a good time and let me guide you to the entrance of arena.";
|
|
mes "Thank you.";
|
|
close2;
|
|
} else {
|
|
mes "[Staff]";
|
|
mes "Let me reward you with some arena points.";
|
|
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
|
|
next;
|
|
set arena_point, arena_point + 50;
|
|
mes "[Staff]";
|
|
mes "Let me reward you some arena points.";
|
|
mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Let me guide you to the entrance of arena.";
|
|
mes "See you later~";
|
|
close2;
|
|
}
|
|
specialeffect2 EF_HIT5;
|
|
donpcevent "cast#70::OnNomal2";
|
|
warp "arena_room",100,75;
|
|
donpcevent "#arn_timer_70::OnStop";
|
|
donpcevent "alloff#70::OnEnable";
|
|
donpcevent "Lv70 Waiting Room::OnStart";
|
|
end;
|
|
}
|
|
}
|
|
|
|
- script #arn_timer_70 -1,{
|
|
OnEnable:
|
|
initnpctimer;
|
|
end;
|
|
|
|
OnTimer2000:
|
|
mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 70s.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnTimer3000:
|
|
mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnTimer4000:
|
|
mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
|
|
end;
|
|
|
|
OnTimer60000:
|
|
donpcevent "cast#70::OnTimeOver2";
|
|
donpcevent "arn_warp_70::OnOut";
|
|
donpcevent "#arn_timer_70::OnStop";
|
|
donpcevent "alloff#70::OnEnable";
|
|
donpcevent "Lv70 Waiting Room::OnStart";
|
|
end;
|
|
|
|
OnStop:
|
|
stopnpctimer;
|
|
end;
|
|
}
|
|
|
|
- script arn_warp_70 -1,{
|
|
OnOut:
|
|
areawarp "prt_are_in",14,91,29,74,"arena_room",100,75;
|
|
end;
|
|
}
|
|
|
|
- script cast#70 -1,{
|
|
OnTimeOver1:
|
|
mapannounce "force_3-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
|
|
end;
|
|
OnTimeOver2:
|
|
mapannounce "force_3-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00;
|
|
end;
|
|
OnNomal1:
|
|
mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00;
|
|
end;
|
|
OnNomal2:
|
|
mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00;
|
|
end;
|
|
}
|
|
|
|
- script alloff#70 -1,{
|
|
OnEnable:
|
|
mapwarp "force_3-1","prt_are_in",126,190,0,0;
|
|
donpcevent "force_01mob#70::OnReset";
|
|
donpcevent "force_02mob#70::OnReset";
|
|
donpcevent "force_03mob#70::OnReset";
|
|
donpcevent "force_04mob#70::OnReset";
|
|
donpcevent "force_05mob#70::OnReset";
|
|
donpcevent "force_06mob#70::OnReset";
|
|
donpcevent "force_07mob#70::OnReset";
|
|
//donpcevent "force_08mob#70::OnReset";
|
|
donpcevent "force_09mob#70::OnReset";
|
|
//donpcevent "force_01ex#70::OnReset";
|
|
donpcevent "force_02ex#70::OnReset";
|
|
donpcevent "force_03ex#70::OnReset";
|
|
donpcevent "force_04ex#70::OnReset";
|
|
donpcevent "force_05ex#70::OnReset";
|
|
donpcevent "force_06ex#70::OnReset";
|
|
donpcevent "force_07ex#70::OnReset";
|
|
//donpcevent "force_08ex#70::OnReset";
|
|
donpcevent "force_09ex#70::OnReset";
|
|
donpcevent "Cadillac#arena::OnTimerOff";
|
|
disablenpc "Cadillac#arena";
|
|
disablenpc "force_01_02#70";
|
|
disablenpc "force_02_03#70";
|
|
disablenpc "force_03_04#70";
|
|
disablenpc "force_04_05#70";
|
|
disablenpc "force_05_06#70";
|
|
disablenpc "force_06_07#70";
|
|
disablenpc "force_07_08#70";
|
|
disablenpc "force_08_09#70";
|
|
disablenpc "force_exit#70";
|
|
disablenpc "arena#70";
|
|
donpcevent "#arn_timer_70::OnStop";
|
|
enablenpc "Cadillac#arena";
|
|
enablenpc "arena#70";
|
|
end;
|
|
|
|
OnInit:
|
|
if(!$top_70min && !$top_70sec) set $top_70min,7;
|
|
end;
|
|
}
|