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145 lines
4.3 KiB
Plaintext
145 lines
4.3 KiB
Plaintext
//===== rAthena Script =======================================
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//= Hypnotist
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.0
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Permenent first class, base level 40 and under skill resetter.
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//= First Class characters and expanded classes only.
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//= Baby Classes and First Class trans can't use this service.
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//===== Additional Comments: =================================
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//= 1.0 First version. [L0ne_W0lf]
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//============================================================
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prontera,146,232,4 script Hypnotist#2 124,{
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mes "[Hypnotist]";
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mes "Greetings, adventurer.";
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mes "I'm a member of the Hypnotist";
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mes "Academy sent here to Prontera";
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mes "to provide Skill Reset services";
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mes "to certain First Class characters for a really good price: free!";
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next;
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mes "[Hypnotist]";
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mes "Although I offer unlimited";
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mes "skill resets for now, I have";
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mes "two conditions that must be";
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mes "fulfilled. First, you must be";
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mes "lower than ^FF0000Base Level 40^000000.";
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next;
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mes "[Hypnotist]";
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mes "Second, you must be a";
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mes "^FF0000Swordman, Acolyte, Mage,";
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mes "Thief, Archer, Merchant,";
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mes "Taekwon Boy, Taekwon Girl, Gunslinger and Ninja^000000";
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mes "Job character to qualify.";
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mes "Now, do you have any questions?";
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next;
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switch(select("Skill Reset?:I want a Skill Reset:Nothing")) {
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case 1:
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mes "[Hypnotist]";
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mes "Skill Resets allow adventuers";
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mes "to redistribute their Skill";
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mes "Points if they are unhappy";
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mes "with their current skills.";
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next;
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mes "[Hypnotist]";
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mes "Before proceeding with";
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mes "a Skill Reset, you must";
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mes "reduce all of the weight";
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mes "of all carried items on your";
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mes "character to 0. You can put";
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mes "extra items in Kafra Storage.";
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next;
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mes "[Hypnotist]";
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mes "Ah, it's also important";
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mes "to remove your ^FF0000Pushcart^000000";
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mes "if you have one equipped.";
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mes "Otherwise, hypnosis won't";
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mes "work, or will backfire...";
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close;
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case 2:
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mes "[Hypnotist]";
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mes "Are you sure that you";
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mes "want to proceed with";
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mes "my ^FF0000Skill Reset^000000 service?";
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next;
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if (select("Yes:Cancel") == 1) {
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if (BaseLevel > 40) {
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mes "[Hypnotist]";
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mes "I'm sorry, but characters";
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mes "with Base Levels higher";
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mes "than 40 are ineligible for the";
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mes "Skill Reset service I provide.";
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close;
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}
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if ((Class > 0 && Class < 7 && Upper == 0) || (Class == Job_Gunslinger) || (Class == Job_Ninja) || (Class == Job_Taekwon)) {
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if (checkcart()) {
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mes "[Hypnotist]";
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mes "Oh! Please remove your";
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mes "Pushcart before proceeding";
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mes "with the Skill Reset service.";
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mes "Thanks for cooperating~";
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close;
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}
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if (Weight) {
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mes "[Hypnotist]";
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mes "If you're here for my Skill";
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mes "Reset service, please";
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mes "remember that you can't";
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mes "reset your skills until the";
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mes "^FF0000weight of your carried items in";
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mes "your Inventory is reduced to 0^000000.";
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next;
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mes "[Hypnotist]";
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mes "Why don't you place your";
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mes "things into the Kafra Storage";
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mes "for now? That way, you can";
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mes "safely keep all of your goods.";
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close;
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}
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mes "[Hypnotist]";
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mes "Thank you for using";
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mes "my Skill Redistribution";
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mes "services. Oh, and best";
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mes "of luck to you on your";
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mes "travels, adventurer.";
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ResetSkill;
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close;
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}
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mes "[Hypnotist]";
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mes "I'm sorry, but your";
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mes "Job Class doesn't qualify";
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mes "for the Skill Reset service";
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mes "that I provide. I can only";
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mes "offer Skill Resets to the";
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mes "following Jobs...";
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next;
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mes "[Hypnotist]";
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mes "^FF0000Swordman, Acolyte,";
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mes "Mage, Thief, Archer,";
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mes "Merchant, Taekwon";
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mes "Boy, Taekwon Girl, Gunslinger and Ninja^000000.";
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close;
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}
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mes "[Hypnotist]";
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mes "Thank you, and good";
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mes "luck on your adventures.";
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mes "Please travel in safety~";
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close;
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case 3:
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mes "[Hypnotist]";
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mes "Thank you, and good";
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mes "luck on your adventures.";
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mes "Please travel in safety~";
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close;
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}
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}
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