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2256 lines
61 KiB
Plaintext
2256 lines
61 KiB
Plaintext
//===== rAthena Script =======================================
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//= 2005 Headgear Quests
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//===== By: ==================================================
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//= MasterOfMuppets
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//===== Current Version: =====================================
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//= 1.3a
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= 2005 Headgears Official Quest.
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//===== Additional Comments: =================================
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//= 1.0 First version, converted from the official aegis script. [MasterOfMuppets]
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//= 1.1 Updated item ids in the zealotus mask npc, now requires a whip [ultramage]
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//= 1.2 Replaced effect numerics with constants. [L0ne_W0lf]
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//= 1.3 Fixed item check bugs, added missing airport NPC,
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// and took out unneeded breaks [Xantara] [Muad_Dib]
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//= 1.3a Added 'disable_items' command. [Euphy]
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//============================================================
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yuno,222,116,3 script Kasis#LhzHat 851,{
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if(countitem(519) > 49 && countitem(7031) > 49 && countitem(548) > 49 && countitem(539) > 49)
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{
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mes "[Kasis]";
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mes "Milk, Cheese,";
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mes "Old Frying Pans,";
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mes "Pieces of Cake...";
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mes "Th-that's everything";
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mes "I need to make lunch for";
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mes "my friends in the Factory!";
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next;
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switch( select( "Well, I did promise to help you.", "What are you talking about?" ) )
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{
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case 1:
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mes "[Kasis]";
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mes "Finally, I can treat my";
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mes "buddies to a wonderful";
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mes "feast! They'll be so pleased!";
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mes "Oh, I'd really like to repay you";
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mes "somehow, but I'm not sure";
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mes "what I could possibly give...";
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next;
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mes "[Kasis]";
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mes "Of course! Why don't";
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mes "you treat yourself to";
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mes "my specialty, Kasis's";
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mes "Crunch Toast? It looks";
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mes "simple, but it actually";
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mes "requires great skill to make.";
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next;
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mes "[Kasis]";
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mes "Here you are!";
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mes "Please enjoy this and always";
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mes "remember that breakfast is the";
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mes "most important meal of the day!";
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mes "Now, I better prepare those";
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mes "lunches. Goodbye, my friend~";
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delitem 519,50;
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delitem 7031,50;
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delitem 548,50;
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delitem 539,50;
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getitem 5107,1;
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close;
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case 2:
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mes "[Kasis]";
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mes "Oh...";
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mes "Oh, I'm so sorry.";
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mes "I must have confused";
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mes "you with someone else.";
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next;
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mes "[Kasis]";
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mes "You see, I've been asking";
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mes "adventurers that have been";
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mes "passing through to provide";
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mes "me with food supplies so that";
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mes "I can make lunch for my friends";
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mes "that are working in Einbroch.";
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next;
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mes "[Kasis]";
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mes "Yes...";
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mes "So...";
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mes "Sorry...";
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mes "To... Bother you.";
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next;
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mes "^3355FFAs if entranced,";
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mes "Kasis continues to";
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mes "stare at the Milk, Cheese";
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mes "Old Frying Pans and Pieces";
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mes "of Cake that you are carrying.^000000";
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next;
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switch( select( "You can have these if you want.", "Um, why are you staring?" ) )
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{
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case 1:
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mes "[Kasis]";
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mes "Really? Is it alright";
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mes "with you for me to have";
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mes "all of this Milk, Cheese,";
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mes "Pieces of Cake and these";
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mes "Old Frying Pans? Oh, bless";
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mes "your kind heart, adventurer~";
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next;
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mes "[Kasis]";
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mes "Finally, I can treat my";
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mes "buddies to a wonderful";
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mes "feast! They'll be so pleased!";
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mes "Oh, I'd really like to repay you";
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mes "somehow, but I'm not sure";
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mes "what I could possibly give...";
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next;
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mes "[Kasis]";
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mes "Of course! Why don't";
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mes "you treat yourself to";
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mes "my specialty, Kasis's";
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mes "Crunch Toast? It looks";
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mes "simple, but it actually";
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mes "requires great skill to make.";
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next;
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mes "[Kasis]";
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mes "Here you are!";
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mes "Please enjoy this and always";
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mes "remember that breakfast is the";
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mes "most important meal of the day!";
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mes "Now, I better prepare those";
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mes "lunches. Goodbye, my friend~";
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delitem 519,50;
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delitem 7031,50;
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delitem 548,50;
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delitem 539,50;
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getitem 5107,1;
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close;
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case 2:
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mes "[Kasis]";
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mes "Oh, let me apologize";
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mes "again. But I can't help";
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mes "but admire the quality of";
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mes "your goods. Er, you know,";
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mes "the food you're carrying. I'm";
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mes "a chef by trade, after all.";
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close;
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}
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}
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}
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mes "[Kasis]";
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mes "I'm sorry, but we're closed";
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mes "right now. Unfortunately, we";
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mes "don't have any more bread";
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mes "in stock. ^333333*Siiiiiiiiigh...*^000000";
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next;
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switch( select( "Is something wrong?", "End Conversation." ) )
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{
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case 1:
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mes "[Kasis]";
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mes "Well, my current contract";
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mes "with the company that's been";
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mes "providing me with ingredients";
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mes "has expired. Of course, it's";
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mes "bad enough that I don't have";
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mes "the food to run this business.";
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next;
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mes "[Kasis]";
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mes "But I also feel like I'm";
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mes "letting my friends down.";
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mes "You see, I've been sending";
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mes "them lunch every day since";
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mes "they've been working in the";
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mes "Factory over in Einbroch.";
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next;
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mes "[Kasis]";
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mes "I'm unable to make";
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mes "lunch for them at the";
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mes "moment, but I really want to";
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mes "help my buddies, especially";
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mes "since their financial situation";
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mes "seems pretty bad right now.";
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next;
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switch( select( "Do you want me to help you?", "I'm so sorry to hear that." ) )
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{
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case 1:
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mes "[Kasis]";
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mes "Sure, I'm willing to accept";
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mes "help from wherever I can find";
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mes "it. If you would, I'd like you to bring me some food supplies";
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mes "that I can use to make lunches";
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mes "for my friends at the Factory.";
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next;
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mes "[Kasis]";
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mes "Would you";
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mes "please get me";
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mes "^4D4DFF50 Milk^000000,";
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mes "^4D4DFF50 Cheese^000000,";
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mes "^4D4DFF50 Pieces of Cake^000000 and";
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mes "^4D4DFF50 Old Frying Pans^000000?";
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next;
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mes "[Kasis]";
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mes "I'd really appreciate";
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mes "your help. My friends seem";
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mes "so depressed to be working";
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mes "in the Factory and I want to";
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mes "do all I can to cheer them up.";
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mes "Thanks for your kind offer~";
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close;
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case 2:
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mes "[Kasis]";
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mes "I'm trying to renew";
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mes "my contract with the";
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mes "company that's been";
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mes "providing me with food";
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mes "supplies, but it hasn't";
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mes "been working out so far...";
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next;
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mes "[Kasis]";
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mes "I don't know what's";
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mes "happening, but hopefully";
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mes "I can find a new supplier";
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mes "soon. There are my friends";
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mes "to worry about, as well as";
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mes "the sake of my business.";
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close;
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}
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case 2:
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mes "[Kasis]";
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mes "Anyway, please come";
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mes "again. Hopefully, we'll";
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mes "have some good bread";
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mes "in stock next time, okay?";
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close;
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}
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}
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lighthalzen,143,68,0 script Strange Guy#LhzHat 47,{
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disable_items;
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if(DTHATQ == 0)
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{
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mes "[Strange Guy]";
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mes "Wait! Don't say";
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mes "anything! You must be";
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mes "an adventurer from the";
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mes "Rune-Midgarts Kingdom!";
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mes "So... I'm right, aren't I?";
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next;
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switch( select( "Who are you?", "How did you know?", "Ignore him." ) )
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{
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case 1:
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mes "[Morris]";
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mes "Allow me to";
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mes "introduce myself.";
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mes "My name is Morris Poe,";
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mes "detective of great acclaim";
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mes "and world wide fame.";
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next;
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switch( select( "I've never heard of you.", "You're kidding me.", "I'm outta here." ) )
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{
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case 1:
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mes "[Morris]";
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mes "Morris Poe?";
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mes "Renown detective?";
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mes "Advocate for justice in";
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mes "the Schwarzwald Republic?";
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mes "Surely you recognize one";
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mes "of my esteemed titles.";
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next;
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switch( select( "Nope, I don't know you.", "You're Morris Poe?!" ) )
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{
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case 1:
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mes "[Morris]";
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mes "You don't...?";
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mes "But I'm a famous hero.";
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mes "Children look up to me";
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mes "and wish they'd grow";
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mes "up to be as smart as me.";
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next;
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mes "[Morris]";
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mes "I don't get it.";
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mes "I'm famouser than";
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mes "that. A household name";
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mes "even. I've got a sterling";
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mes "public image, how could";
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mes "you never have heard of me...?";
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close;
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case 2:
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break;
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}
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break;
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case 2:
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mes "[Morris]";
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mes "Kidding? Ha ha!";
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mes "Look at these keen,";
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mes "deductive and deeply";
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mes "analytical eyes and";
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mes "tell me I'm joking.";
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next;
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switch( select( "Whoa, those ARE keen eyes.", "Okay. You're joking." ) )
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{
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case 1:
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mes "[Morris]";
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mes "Yes, this sharp,";
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mes "penetrating, yet";
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mes "highly intelligent gaze";
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mes "belongs to the world";
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mes "detective and crime";
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mes "fighter, Morris Poe!";
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next;
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switch( select( "I've never heard of you.", "Golly, Morris Poe?!" ) )
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{
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case 1:
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mes "[Morris]";
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mes "Never heard of...?";
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mes "Impossible! If there are";
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mes "two things I hate more";
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mes "than crime, they would be";
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mes "dishonesty... And rejection";
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mes "from beautiful women.";
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next;
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mes "[Morris]";
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mes "When you get over your";
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mes "sense of pride and gain";
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mes "a little maturity, then we";
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mes "might share an actual";
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mes "conversation. Until then,";
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mes "you'll just have to grow up.";
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close;
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case 2:
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break;
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}
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break;
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case 2:
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mes "[Morris]";
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mes "Hahahahahaah--Huh.";
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mes "If there are two things";
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mes "I hate more than criminals,";
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mes "they would be sarcasm...";
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mes "And receiving fake phone";
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mes "numbers from really cute girls.";
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next;
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switch( select( "Yeah, you're no Don Juan.", "I'm... I'm sorry." ) )
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{
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case 1:
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mes "[Morris]";
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mes "Wah...!";
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mes "Did you just--?!";
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mes "Ugh, you're the worst";
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mes "type of person, you know that?";
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emotion ET_HUK;
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close;
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case 2:
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mes "[Morris]";
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mes "I think it's too late to";
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mes "apologize. Why would you";
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mes "treat someone of my stature";
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mes "with such caustic sarcasm?!";
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mes "What excuse could possibly";
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mes "exonerate your behavior?!";
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next;
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switch( select( "I... I was intimidated...", "It's how I treat all losers." ) )
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{
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case 1:
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mes "[Morris]";
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mes "Of course: intense feelings";
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mes "of awe and fear of my vast";
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mes "intellect would result in that";
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mes "kind of deviant behavior. I'll";
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mes "have to forgive you, I suppose.";
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next;
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case 2:
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mes "[Morris]";
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mes "What...?!";
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mes "Morris Poe, a loser?";
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mes "Such defamatory remarks";
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mes "cannot be forgiven, no";
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mes "matter how unfounded";
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mes "and groundless they are!";
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emotion ET_HUK;
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close;
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}
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}
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}
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break;
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case 3:
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mes "[Morris]";
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mes "Hahaha, oh, that's";
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mes "funny. Wait. You're...";
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mes "You're really leaving.";
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mes "N-no, come baaaack!";
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close;
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}
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break;
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case 2:
|
|
mes "[Strange Guy]";
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mes "How did I know?";
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mes "Elementary, my friend.";
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mes "There was an abundance";
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mes "of clues for me to make";
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|
mes "that sort of simple deduction.";
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close;
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case 3:
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mes "[Strange Guy]";
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mes "Hello...?";
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mes "...............";
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mes "Oh, this is embarassing.";
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mes "I can't believe I'm getting";
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mes "the silent treatment...";
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close;
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}
|
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mes "[Morris]";
|
|
mes "Yes, I know it's";
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mes "difficult to believe that";
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mes "you would be fortunate";
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|
mes "enough to stand in the";
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|
mes "presence of genius. Now,";
|
|
mes "you must be wondering...";
|
|
next;
|
|
select("Um, wondering what?");
|
|
mes "[Morris]";
|
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mes "You're wondering,";
|
|
mes "\"How in the world";
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|
mes "can I be as brilliant";
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|
mes "as Morris Poe, the";
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|
mes "genius detective?\"";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "First, I think it's fair";
|
|
mes "to let you know that it's";
|
|
mes "an impossible dream. Men like";
|
|
mes "myself only arise in this world";
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|
mes "perhaps once every generation.";
|
|
mes "I'm sorry, but don't give up!";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Now, you can try to reach";
|
|
mes "a level of intelligence that";
|
|
mes "is comparable to my own by";
|
|
mes "joining the Young Detective's";
|
|
mes "Club. To become a member, you just need one essential article.";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Yes, you will need the";
|
|
mes "^0000FFRenown Detective's Cap^000000!";
|
|
mes "Luckily, I'm giving them";
|
|
mes "away for a relatively small";
|
|
mes "material cost, but you must";
|
|
mes "hurry while supplies last.";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Simply bring me";
|
|
mes "^0000FF10 Magnifiers^000000,";
|
|
mes "^0000FF1887 Tassels^000000,";
|
|
mes "^0000FF1 Slotted Bucket Hat^000000";
|
|
mes "and ^0000FF1,887 zeny^000000. That's all!";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "But first, let me warn you";
|
|
mes "not to bring a ^FF0000slotted Bucket";
|
|
mes "Hat with a card compounded to";
|
|
mes "it, or any upgraded Bucket Hats. I'm not responsible for any";
|
|
mes "loss resulting from that.";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Hurry and bring me";
|
|
mes "those items! There are";
|
|
mes "only 20,000,000 Renown";
|
|
mes "Detective Caps left!";
|
|
mes "Once they're gone,";
|
|
mes "they'll be extinct!";
|
|
set DTHATQ,1;
|
|
close;
|
|
}
|
|
else if(DTHATQ == 1)
|
|
{
|
|
mes "[Morris]";
|
|
mes "So, did you want to";
|
|
mes "buy, er, receive this";
|
|
mes "Renown Detective's Cap";
|
|
mes "and become an honored";
|
|
mes "member of the Young";
|
|
mes "Detective's Club?";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Remember, make sure";
|
|
mes "that you don't bring any";
|
|
mes "^FF0000slotted Bucket Hats that";
|
|
mes "have been upgraded or have";
|
|
mes "cards compounded to them, or";
|
|
mes "you'll lose those enhancements^000000.";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Now, if you have only";
|
|
mes "1 Bucket Hat, we can begin.";
|
|
mes "Young Detective's Club... Salute! ";
|
|
next;
|
|
switch( select( "Salute.", "Whatever..." ) )
|
|
{
|
|
case 1:
|
|
mes "[Morris]";
|
|
mes "Great, done like a pro!";
|
|
mes "Now, I need to check your";
|
|
mes "fee--I mean qualifications.";
|
|
mes "Let's see now, I need to";
|
|
mes "look through your Inventory...";
|
|
next;
|
|
set @lhzhatfailed,0;
|
|
if(countitem(611) < 10)
|
|
{
|
|
mes "[Morris]";
|
|
mes "Wait. You don't have";
|
|
mes "enough Magnifiers. You";
|
|
mes "do want to join this club,";
|
|
mes "don't you? Did you need to";
|
|
mes "hear the requirements again?";
|
|
set @lhzhatfailed,1;
|
|
next;
|
|
}
|
|
if(countitem(7301) < 1887 && @lhzhatfailed == 0)
|
|
{
|
|
mes "[Morris]";
|
|
mes "Magnifiers. Check.";
|
|
mes "Not enough Tassels? Check.";
|
|
set @lhzhatfailed,1;
|
|
next;
|
|
}
|
|
if(countitem(5120) < 1 && @lhzhatfailed == 0)
|
|
{
|
|
mes "[Morris]";
|
|
mes "Magnifiers. Check.";
|
|
mes "Tassels... Check.";
|
|
mes "Hm. You're missing";
|
|
mes "the slotted Bucket Hat.";
|
|
mes "You were so close...";
|
|
set @lhzhatfailed,1;
|
|
next;
|
|
}
|
|
if(Zeny < 1887 && @lhzhatfailed == 0)
|
|
{
|
|
mes "[Morris]";
|
|
mes "Magnifiers. Check.";
|
|
mes "Tassels... Check.";
|
|
mes "Slotted Bucket Hat. Got it.";
|
|
mes "Hey. Where's the zeny?!";
|
|
mes "That's the most important,";
|
|
mes "er, qualification of all!";
|
|
set @lhzhatfailed,1;
|
|
next;
|
|
}
|
|
if(@lhzhatfailed == 1)
|
|
{
|
|
mes "[Morris]";
|
|
mes "^333333*Sigh*^000000 You need";
|
|
mes "^0000FF10 Magnifiers^000000,";
|
|
mes "^0000FF1887 Tassels^000000,";
|
|
mes "^0000FF1 Slotted Bucket Hat^000000";
|
|
mes "and ^0000FF1,887 zeny^000000. That's all!";
|
|
emotion ET_FRET;
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Now, remember everything";
|
|
mes "that you need this time, okay?";
|
|
mes "I'll be waiting to welcome";
|
|
mes "you into the elite ranks of ";
|
|
mes "the Young Detective's Club.";
|
|
close;
|
|
}
|
|
mes "[Morris]";
|
|
mes "Magnifiers. Check.";
|
|
mes "Tassels... Check.";
|
|
mes "Slotted Bucket Hat. Got it.";
|
|
mes "Aaaand zeny. Heh heh. Perfect.";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Great, that's everything!";
|
|
mes "Welcome to the club! Here's";
|
|
mes "your Renown Detective's Cap,";
|
|
mes "so wear it with pride as you";
|
|
mes "take an active part in our club's";
|
|
mes "activities and promotion!";
|
|
delitem 7301,1887;
|
|
delitem 5120,1;
|
|
delitem 611,10;
|
|
set Zeny, Zeny - 1887;
|
|
set DTHATQ,2;
|
|
getitem 5108,1;
|
|
next;
|
|
switch( select( "Wait, promotion?", "Hooray!" ) )
|
|
{
|
|
case 1:
|
|
mes "[Morris]";
|
|
mes "Of course, isn't it obvious?";
|
|
mes "As a member, one of your duties";
|
|
mes "will be to sing accolades of this club so that more members";
|
|
mes "will join and earn their own";
|
|
mes "Renown Detective's Caps.";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Alright, scurry off";
|
|
mes "now and proudly display";
|
|
mes "your new, rakishly stylish";
|
|
mes "Renown Detective's Cap";
|
|
mes "to all of your friends!";
|
|
close;
|
|
case 2:
|
|
mes "[Morris]";
|
|
mes "Alright, scurry off";
|
|
mes "now and proudly display";
|
|
mes "your new, rakishly stylish";
|
|
mes "Renown Detective's Cap";
|
|
mes "to all of your friends!";
|
|
close;
|
|
}
|
|
case 2:
|
|
mes "[Morris]";
|
|
mes "Huh. You just failed";
|
|
mes "the \"Test of Respect.\"";
|
|
mes "You don't deserve the";
|
|
mes "honor of wearing the";
|
|
mes "Renowned Detective's Cap!";
|
|
close;
|
|
}
|
|
}
|
|
else if(DTHATQ == 2)
|
|
{
|
|
mes "[Morris]";
|
|
mes "Have you come to me";
|
|
mes "in order to obtain another";
|
|
mes "Renown Detective's Cap?";
|
|
mes "I realize that such a stylish";
|
|
mes "headgear is in high demand.";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Remember, make sure";
|
|
mes "that you don't bring any";
|
|
mes "^FF0000slotted Bucket Hats that";
|
|
mes "have been upgraded or have";
|
|
mes "cards compounded to them, or";
|
|
mes "you'll lose those enhancements^000000.";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "As a proud member of";
|
|
mes "the Young Detective's Club,";
|
|
mes "did you bring everything";
|
|
mes "you need in order to earn";
|
|
mes "a Renown Detective's Cap?";
|
|
next;
|
|
switch( select( "I'm not sure~", "Sure!" ) )
|
|
{
|
|
case 1:
|
|
mes "[Morris]";
|
|
mes "What...?! Every good";
|
|
mes "detective must have a";
|
|
mes "photographic memory";
|
|
mes "and be able to recall";
|
|
mes "minute details in order";
|
|
mes "to crack the case.";
|
|
emotion ET_CRY;
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Remember...";
|
|
mes "^0000FF10 Magnifiers^000000,";
|
|
mes "^0000FF1887 Tassels^000000,";
|
|
mes "^0000FF1 Slotted Bucket Hat^000000";
|
|
mes "and ^0000FF1,887 zeny^000000. Okay?";
|
|
close;
|
|
case 2:
|
|
mes "[Morris]";
|
|
mes "Great!";
|
|
mes "Now let me just";
|
|
mes "check to see if you";
|
|
mes "brought everything...";
|
|
next;
|
|
set @lhzhatfailed,0;
|
|
if(countitem(611) < 10)
|
|
{
|
|
mes "[Morris]";
|
|
mes "Hmm, you don't have";
|
|
mes "enough Magnifiers? But";
|
|
mes "those are essential tools";
|
|
mes "for sleuthing. Come now,";
|
|
mes "hurry back with them!";
|
|
set @lhzhatfailed,1;
|
|
next;
|
|
}
|
|
if(countitem(7301) < 1887 && @lhzhatfailed == 0)
|
|
{
|
|
mes "[Morris]";
|
|
mes "Magnifiers. Check.";
|
|
mes "Not enough Tassels? Check.";
|
|
set @lhzhatfailed,1;
|
|
next;
|
|
}
|
|
if(countitem(5120) < 1 && @lhzhatfailed == 0)
|
|
{
|
|
mes "[Morris]";
|
|
mes "Magnifiers. Check.";
|
|
mes "Tassels... Check.";
|
|
mes "Hm. You're missing";
|
|
mes "the slotted Bucket Hat.";
|
|
mes "You were so close...";
|
|
set @lhzhatfailed,1;
|
|
next;
|
|
}
|
|
if(Zeny < 1887 && @lhzhatfailed == 0)
|
|
{
|
|
mes "[Morris]";
|
|
mes "Magnifiers. Check.";
|
|
mes "Tassels... Check.";
|
|
mes "Slotted Bucket Hat. Got it.";
|
|
mes "Hey. Where's the zeny?!";
|
|
mes "That's the most important,";
|
|
mes "er, qualification of all!";
|
|
set @lhzhatfailed,1;
|
|
next;
|
|
}
|
|
if(@lhzhatfailed == 1)
|
|
{
|
|
mes "[Morris]";
|
|
mes "Remember...";
|
|
mes "^0000FF10 Magnifiers^000000,";
|
|
mes "^0000FF1887 Tassels^000000,";
|
|
mes "^0000FF1 Slotted Bucket Hat^000000";
|
|
mes "and ^0000FF1,887 zeny^000000. Okay?";
|
|
emotion ET_FRET;
|
|
close;
|
|
}
|
|
mes "[Morris]";
|
|
mes "Magnifiers. Check.";
|
|
mes "Tassels... Check.";
|
|
mes "Slotted Bucket Hat. Got it.";
|
|
mes "Aaaand zeny. Heh heh. Perfect.";
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Great! You've just qualified";
|
|
mes "to own yet another Renowned";
|
|
mes "Detective's Cap. Congratulations! Now, let me collect all of these";
|
|
mes "goods and zeny from you...";
|
|
delitem 7301,1887;
|
|
delitem 5120,1;
|
|
delitem 611,10;
|
|
set Zeny, Zeny - 1887;
|
|
set DTHATQ,2;
|
|
getitem 5108,1;
|
|
next;
|
|
mes "[Morris]";
|
|
mes "Hahaha! It's what";
|
|
mes "I expect from one of";
|
|
mes "our Junior Gold Members!";
|
|
mes "How does it feel like to be";
|
|
mes "the cream of the cream of";
|
|
mes "the crop? Great, isn't it?";
|
|
close;
|
|
}
|
|
}
|
|
}
|
|
|
|
lighthalzen,360,313,3 script Kid#LhzHat 706,{
|
|
mes "[Kid]";
|
|
if(Sex == SEX_MALE)
|
|
mes "Hello, mister!";
|
|
else
|
|
mes "Hello, ma'am!";
|
|
mes "Um, would you do";
|
|
mes "me a favor, please?";
|
|
next;
|
|
if(countitem(526) && countitem(7270) && countitem(941) && countitem(10004))
|
|
{
|
|
mes "[Kid]";
|
|
mes "Oh! You brought me";
|
|
mes "some Royal Jelly to";
|
|
mes "eat, as well as everything";
|
|
mes "I need to make a Baby Pacifier.";
|
|
mes "Okay, let me get started on that right away. Just a moment...";
|
|
next;
|
|
mes "...";
|
|
mes "......";
|
|
next;
|
|
mes "[Kid]";
|
|
mes "Damn.";
|
|
mes "That Royal Jelly";
|
|
mes "was frickin' delicious!";
|
|
mes "Now I can make your";
|
|
mes "Baby Pacifier. Let's see";
|
|
mes "here. Ah, here we go...";
|
|
next;
|
|
mes "[Kid]";
|
|
mes "It's done!";
|
|
mes "Now, you're the";
|
|
mes "proud owner of your";
|
|
mes "very own Baby Pacifier!";
|
|
mes "I hope you're happy with";
|
|
mes "yourself. Travel safe, okay?";
|
|
delitem 526,1;
|
|
delitem 7270,1;
|
|
delitem 941,1;
|
|
delitem 10004,1;
|
|
getitem 5110,1;
|
|
close;
|
|
}
|
|
switch( select( "What do you need?", "Sorry, kid..." ) )
|
|
{
|
|
case 1:
|
|
mes "[Kid]";
|
|
mes "Well, my mom has been";
|
|
mes "sick recently, so both of";
|
|
mes "us haven't been able to eat";
|
|
mes "for the past few days. But";
|
|
mes "if she doesn't eat, how does";
|
|
mes "she expect to get better?";
|
|
emotion ET_CRY;
|
|
next;
|
|
mes "[Kid]";
|
|
mes "So I guess what I'm";
|
|
mes "asking is, would you be";
|
|
mes "able to spare some food?";
|
|
next;
|
|
switch( select( "Help him.", "Refuse to help." ) )
|
|
{
|
|
case 1:
|
|
if(!countitem(526))
|
|
{
|
|
mes "[Kid]";
|
|
mes "If you would, do you think";
|
|
mes "you can get some Royal Jelly";
|
|
mes "that I can give to my mom? The old lady next door says that it's";
|
|
mes "really nutritious and helps you get better faster if you're sick.";
|
|
next;
|
|
mes "[Kid]";
|
|
mes "My mom would be mad";
|
|
mes "at me if she found out";
|
|
mes "I was begging for it, but";
|
|
mes "Royal Jelly is too expensive";
|
|
mes "for me to get without any help!";
|
|
close;
|
|
}
|
|
mes "[Kid]";
|
|
mes "Oh, would it be alright";
|
|
mes "if I have this Royal Jelly?";
|
|
mes "It would really help my mom";
|
|
mes "feel better. Thanks so much~";
|
|
delitem 526,1;
|
|
next;
|
|
mes "[Kid]";
|
|
mes "Hey, to pay you back, why";
|
|
mes "don't I make a Baby Pacifier";
|
|
mes "for you? I learned how to make";
|
|
mes "one when my baby brother was";
|
|
mes "born. But first, I'll need some";
|
|
mes "materials to put it together...";
|
|
next;
|
|
mes "[Kid]";
|
|
mes "Would you";
|
|
mes "please bring";
|
|
mes "^3131FF1 Nursing Bottle^000000,";
|
|
mes "^3131FF1 Nose Ring^000000 and";
|
|
mes "^3131FF1 Pacifier^000000? Oh, and one";
|
|
mes "more ^3131FFRoyal Jelly^000000 for me~";
|
|
close;
|
|
case 2:
|
|
mes "[Kid]";
|
|
mes "Oh... Um, that's";
|
|
mes "alright. Maybe I was";
|
|
mes "asking too much from";
|
|
mes "you. I mean, it's true";
|
|
mes "that you barely know me...";
|
|
emotion ET_CRY;
|
|
close;
|
|
}
|
|
case 2:
|
|
mes "[Kid]";
|
|
mes "Th-that's okay.";
|
|
mes "I guess you must";
|
|
mes "be so busy that you";
|
|
mes "don't even have the";
|
|
mes "time to listen to some";
|
|
mes "little boy's problems...";
|
|
emotion ET_CRY;
|
|
close;
|
|
}
|
|
}
|
|
|
|
einbech,70,222,5 script Metelle#LhzHat 91,{
|
|
if(countitem(983) && countitem(7267) > 998 && countitem(749) && Zeny > 49999)
|
|
{
|
|
mes "[Metelle]";
|
|
mes "Oh, hello, what's this?";
|
|
mes "You're carrying 1 Black";
|
|
mes "Dyestuffs, 1 Frozen Rose,";
|
|
mes "999 Tiger Panties and even";
|
|
mes "50,000 zeny with you. That's";
|
|
mes "enough to make a Winter Hat...";
|
|
next;
|
|
mes "[Metelle]";
|
|
mes "Um, would you mind letting";
|
|
mes "me have those items so that";
|
|
mes "I can make a Winter Hat?";
|
|
mes "I'd never be able to gather";
|
|
mes "those things on my own...";
|
|
next;
|
|
switch( select( "Let her have the items.", "Don't give her the items." ) )
|
|
{
|
|
case 1:
|
|
mes "[Metelle]";
|
|
mes "Oh, thank you so much!";
|
|
mes "I've always wanted to make";
|
|
mes "this hat and try it on, even";
|
|
mes "if it's just once. But don't";
|
|
mes "worry, I'll give it to you~";
|
|
mes "Now please next; a moment...";
|
|
next;
|
|
mes "[Metelle]";
|
|
mes "Let's see...";
|
|
mes "I've got to fold";
|
|
mes "the rose like this...";
|
|
mes "Be careful with the dye...";
|
|
mes "Where did I put all those";
|
|
mes "pan--Oh, here we are.";
|
|
next;
|
|
mes "[Metelle]";
|
|
mes "^333333*Whew!*^000000";
|
|
mes "Finally, it's done!";
|
|
mes "Now, if you don't mind,";
|
|
mes "let me try this hat on";
|
|
mes "for just a little while.";
|
|
delitem 983,1;
|
|
delitem 7267,999;
|
|
delitem 749,1;
|
|
set Zeny,Zeny - 50000;
|
|
getitem 5115,1;
|
|
next;
|
|
mes "...";
|
|
mes "......";
|
|
next;
|
|
mes "[Metelle]";
|
|
mes "Ahhhhhh~";
|
|
mes "It just feels...";
|
|
mes "I felt so free~";
|
|
mes "It was everything";
|
|
mes "I imagined it to be.";
|
|
next;
|
|
mes "[Metelle]";
|
|
mes "Here, please take";
|
|
mes "this Winter Hat. I really";
|
|
mes "hope that you'll enjoy it";
|
|
mes "as much as I do. Well then,";
|
|
mes "be safe in your travels, okay?";
|
|
close;
|
|
case 2:
|
|
mes "[Metelle]";
|
|
mes "I'm sorry, I know that";
|
|
mes "I was asking a pretty big";
|
|
mes "favor from someone I just";
|
|
mes "met. I hope you understand";
|
|
mes "how much I really want to";
|
|
mes "make that Winter Hat...";
|
|
close;
|
|
}
|
|
}
|
|
mes "[Metelle]";
|
|
mes "Look at that blue";
|
|
mes "sky. Don't you wish";
|
|
mes "you could just soar";
|
|
mes "through the heavens";
|
|
mes "with your own wings?";
|
|
next;
|
|
mes "[Metelle]";
|
|
mes "Of course, it's an";
|
|
mes "impossible dream,";
|
|
mes "but with this Winter Hat,";
|
|
mes "you can at least enjoy the";
|
|
mes "sensation of freedom that";
|
|
mes "a bird in flight must feel.";
|
|
next;
|
|
mes "[Metelle]";
|
|
mes "If you would like";
|
|
mes "a hat like this, I would";
|
|
mes "need to have some items";
|
|
mes "that I don't think I can ever";
|
|
mes "obtain on my very own.";
|
|
next;
|
|
mes "[Metelle]";
|
|
mes "^FF00001 Black Dyestuffs^000000,";
|
|
mes "^FF0000999 Tiger Panties^000000,";
|
|
mes "^FF00001 Frozen Rose^000000 and";
|
|
mes "^FF000050,000 zeny^000000. If you can";
|
|
mes "bring those to me, I shall";
|
|
mes "make you a Winter Hat.";
|
|
close;
|
|
|
|
}
|
|
|
|
lhz_in02,91,38,5 script Margaret Mary#LhzHat 90,{
|
|
|
|
mes "[Margaret Mary]";
|
|
mes "The white rose, in its";
|
|
mes "purity and simplicity, is";
|
|
mes "like a woman who doesn't";
|
|
mes "need jewels or fancy dresses";
|
|
mes "to look noble and beautiful. It's the perfect gift for a lady.";
|
|
next;
|
|
switch( select( "Make a Mystic Rose.", "End Conversation." ) )
|
|
{
|
|
case 1:
|
|
if(countitem(731) > 9 && countitem(748) > 2 && countitem(982) && Zeny > 49999)
|
|
{
|
|
mes "[Margaret Mary]";
|
|
mes "Ah, I see that you've brought";
|
|
mes "what I need to bleach the blood";
|
|
mes "red hue from these Witherless";
|
|
mes "Roses and adorn these flowers";
|
|
mes "with eternal elegance. May I use these items to make a Mystic Rose?";
|
|
next;
|
|
switch( select( "Yes", "No" ) )
|
|
{
|
|
case 1:
|
|
mes "[Margaret Mary]";
|
|
mes "Thank you. Please";
|
|
mes "next; a moment while";
|
|
mes "I concentrate in order to";
|
|
mes "preserve the natural beauty";
|
|
mes "of these gorgeous flowers...";
|
|
next;
|
|
mes "[Margaret Mary]";
|
|
mes "The rose truly is the";
|
|
mes "undisputed queen of all";
|
|
mes "flowers. All other flora must";
|
|
mes "humbly bow to its regal beauty.";
|
|
next;
|
|
mes "...";
|
|
mes "......";
|
|
next;
|
|
mes "...";
|
|
mes "......";
|
|
mes ".........";
|
|
next;
|
|
mes "[Margaret Mary]";
|
|
mes "There, it is finished.";
|
|
mes "Please remember to wear";
|
|
mes "your hair in an elegant and";
|
|
mes "refined manner when wearing";
|
|
mes "the Mystic Rose so as not to disgrace these beautiful flowers.";
|
|
delitem 731,10;
|
|
delitem 748,3;
|
|
delitem 982,1;
|
|
set Zeny,Zeny - 50000;
|
|
getitem 5117,1;
|
|
close;
|
|
|
|
case 2:
|
|
mes "[Margaret Mary]";
|
|
mes "White roses with thorns";
|
|
mes "makes my heart beat with";
|
|
mes "unceasing trepidation. What";
|
|
mes "if I prick my finger and shed";
|
|
mes "blood on its snow white petals?";
|
|
close;
|
|
}
|
|
}
|
|
mes "[Margaret Mary]";
|
|
mes "I love roses, but it makes";
|
|
mes "me sad that their beauty";
|
|
mes "fades far too soon. And so,";
|
|
mes "I've found a way to preserve";
|
|
mes "the beauty of the roses, so";
|
|
mes "that it lasts for all eternity.";
|
|
next;
|
|
mes "[Margaret Mary]";
|
|
mes "Do you love roses as well?";
|
|
mes "If you like, I can make a";
|
|
mes "^3131FFMystic Rose^000000 that you can wear";
|
|
mes "upon your crown. It's not easy";
|
|
mes "for me to create, but I believe that you would enjoy it greatly.";
|
|
next;
|
|
mes "[Margaret Mary]";
|
|
mes "Please bring me";
|
|
mes "^3131FF10 2 Carat Diamonds^000000,";
|
|
mes "^3131FF3 Witherless Roses^000000,";
|
|
mes "^3131FF1 White Dyestuffs^000000 and";
|
|
mes "^3131FF50,000 zeny^000000 if you would";
|
|
mes "like to have a Mystic Rose.";
|
|
close;
|
|
|
|
case 2:
|
|
mes "[Margaret Mary]";
|
|
mes "White roses with thorns";
|
|
mes "makes my heart beat with";
|
|
mes "unceasing trepidation. What";
|
|
mes "if I prick my finger and shed";
|
|
mes "blood on its snow white petals?";
|
|
close;
|
|
}
|
|
|
|
}
|
|
|
|
lighthalzen,182,89,0 script Relaxed-Looking Lady 91,{
|
|
disable_items;
|
|
if(LHZBTQ == 0)
|
|
{
|
|
mes "[Relaxed-Looking Lady]";
|
|
mes "Hmmm...?";
|
|
mes "What? Did you";
|
|
mes "need something?";
|
|
next;
|
|
switch( select( "N-Nothing.", "Um, you look so relaxed." ) )
|
|
{
|
|
case 1:
|
|
mes "[Relaxed-Looking Lady]";
|
|
mes "Huh.";
|
|
mes "Alright then.";
|
|
mes "Well, try not to stare";
|
|
mes "at people so much.";
|
|
close;
|
|
case 2:
|
|
mes "[Relaxed-Looking Lady]";
|
|
mes "Really? You are probably";
|
|
mes "the twentieth person to";
|
|
mes "tell me that today. Mmm.";
|
|
mes "That's strange, isn't it?";
|
|
next;
|
|
select("I guess.","It's not strange at all.");
|
|
mes "[Relaxed-Looking Lady]";
|
|
mes "Oh yeah.";
|
|
mes "What's your name?";
|
|
mes "That is, if you don't";
|
|
mes "mind me asking you.";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "My name is " + strcharinfo(0) + "";
|
|
mes "and I'm an adventurer~";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "Oh, one of those?";
|
|
mes "My name is Achiha, nice";
|
|
mes "to meet you. I don't really";
|
|
mes "do much of anything.";
|
|
mes "Just sit. Relax.";
|
|
set LHZBTQ,1;
|
|
emotion ET_SMILE;
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "I do have a hobby,";
|
|
mes "though. Once in a while,";
|
|
mes "I'll sew a hat. Do you think";
|
|
mes "an adventurer like you would";
|
|
mes "want to have a hat I made?";
|
|
next;
|
|
switch( select( "Er, I dunno.", "Sure." ) )
|
|
{
|
|
case 1:
|
|
mes "[Achiha]";
|
|
mes "Mm. I mean, the";
|
|
mes "Red Bonnets I make";
|
|
mes "might not be sturdy";
|
|
mes "enough for battles.";
|
|
mes "But what about those";
|
|
mes "fish and cake hats?";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "Hats...?";
|
|
mes "That look like";
|
|
mes "fish or cake? Mm.";
|
|
mes "Haha. I just got it.";
|
|
mes "That's, that's funny.";
|
|
close;
|
|
case 2:
|
|
mes "[Achiha]";
|
|
mes "Really? Well, I can sew";
|
|
mes "together a ^0000FFRed Bonnet^000000.";
|
|
mes "It reminds most people";
|
|
mes "of a baby's bonnet, but";
|
|
mes "it does look good on";
|
|
mes "most people I know.";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "Um, did you want me";
|
|
mes "to make you one? I can";
|
|
mes "go ahead and do it if you";
|
|
mes "bring me some materials.";
|
|
mes "Since it's just for fun,";
|
|
mes "I won't ask for too much.";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "Just bring";
|
|
mes "^0000FF1 Green Lace^000000,";
|
|
mes "^0000FF1 Silk Ribbon^000000,";
|
|
mes "^0000FF1 Scarlet Dyestuffs^000000,";
|
|
mes "^0000FF1 Sunday Hat^000000 and";
|
|
mes "^0000FF50,000 zeny^000000.";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "I think I'm going";
|
|
mes "to just sit and relax";
|
|
mes "a little bit longer. But";
|
|
mes "if you want me to make";
|
|
mes "a hat for you, come back";
|
|
mes "with those materials, okay?";
|
|
set LHZBTQ,2;
|
|
close;
|
|
}
|
|
}
|
|
}
|
|
else if(LHZBTQ == 1)
|
|
{
|
|
mes "[Achiha]";
|
|
mes "Oh, hello.";
|
|
mes "Isn't it such a nice,";
|
|
mes "quiet, pleasant day?";
|
|
next;
|
|
switch( select( "Indeed.", "Would you please make a hat for me?" ) )
|
|
{
|
|
case 1:
|
|
mes "[Achiha]";
|
|
mes "Yeah. Today would";
|
|
mes "be a nice day for a";
|
|
mes "picnic or a long stroll.";
|
|
mes "But all I want to do is";
|
|
mes "just sit and relax...";
|
|
close;
|
|
case 2:
|
|
mes "[Achiha]";
|
|
mes "What are you talking";
|
|
mes "about? Oh, you mean the";
|
|
mes "Red Bonnet? Well, I guess";
|
|
mes "I can make one. But I think";
|
|
mes "I need some materials first.";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "^0000FF1 Green Lace^000000,";
|
|
mes "^0000FF1 Silk Ribbon^000000,";
|
|
mes "^0000FF1 Scarlet Dyestuffs^000000,";
|
|
mes "^0000FF1 Sunday Hat^000000 and";
|
|
mes "^0000FF50,000 zeny^000000.";
|
|
mes "That's what I need.";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "Oh, but I don't";
|
|
mes "feel like making it";
|
|
mes "right now. I'm soooo";
|
|
mes "tired. Let me just sit,";
|
|
mes "relax, even if it's just";
|
|
mes "a little while longer...";
|
|
set LHZBTQ,2;
|
|
close;
|
|
}
|
|
}
|
|
else if(LHZBTQ == 2)
|
|
{
|
|
mes "[Achiha]";
|
|
mes "Oh, good, you're here.";
|
|
mes "I've been waiting for you.";
|
|
mes "Did you bring everything that";
|
|
mes "you need to make a ^0000FFRed Bonnet^000000?";
|
|
next;
|
|
switch( select( "Yes.", "I forgot what I need." ) )
|
|
{
|
|
case 1:
|
|
if(countitem(10015) < 1 || countitem(10007) < 1 || countitem(975) < 1 || countitem(5032) < 1 || Zeny < 50000)
|
|
{
|
|
mes "[Achiha]";
|
|
mes "Uh oh.";
|
|
mes "You forgot";
|
|
mes "a couple things.";
|
|
mes "Would you like me";
|
|
mes "to remind you what";
|
|
mes "you need to bring?";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "^0000FF1 Green Lace^000000,";
|
|
mes "^0000FF1 Silk Ribbon^000000,";
|
|
mes "^0000FF1 Scarlet Dyestuffs^000000,";
|
|
mes "^0000FF1 Sunday Hat^000000 and";
|
|
mes "^0000FF50,000 zeny^000000. Come back";
|
|
mes "when you're ready, okay?";
|
|
close;
|
|
}
|
|
mes "[Achiha]";
|
|
mes "Oh, you brought";
|
|
mes "everything. That's";
|
|
mes "good. Okay, just give";
|
|
mes "it to me. Um, let's see.";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "Well, I'm finished.";
|
|
mes "^333333*Yawn*^000000 And now I'm";
|
|
mes "even more tired. Here,";
|
|
mes "take this Red Bonnet.";
|
|
mes "I hope you like it~";
|
|
mes "I think I'll relax now...";
|
|
delitem 10015,1;
|
|
delitem 10007,1;
|
|
delitem 975,1;
|
|
delitem 5032,1;
|
|
set Zeny,Zeny - 50000;
|
|
getitem 5109,1;
|
|
set LHZBTQ,3;
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "I hope you will enjoy the hat~";
|
|
close;
|
|
case 2:
|
|
mes "[Achiha]";
|
|
mes "Oh, you really";
|
|
mes "forgot? Oh dear,";
|
|
mes "let me try to remember.";
|
|
mes "I didn't forget too, did I?";
|
|
mes "Oh next;, I remember now...";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "^0000FF1 Green Lace^000000,";
|
|
mes "^0000FF1 Silk Ribbon^000000,";
|
|
mes "^0000FF1 Scarlet Dyestuffs^000000,";
|
|
mes "^0000FF1 Sunday Hat^000000 and";
|
|
mes "^0000FF50,000 zeny^000000. Come back";
|
|
mes "when you're ready, okay?";
|
|
close;
|
|
}
|
|
}
|
|
else if(LHZBTQ == 3)
|
|
{
|
|
mes "[Achiha]";
|
|
mes "Oh, I remember you.";
|
|
mes "You're the adventurer";
|
|
mes "who likes my Red Bonnets";
|
|
mes "so much. Did you want me";
|
|
mes "to make another one for you?";
|
|
next;
|
|
switch( select( "Yes.", "I forgot what I need." ) )
|
|
{
|
|
case 1:
|
|
if(countitem(10015) < 1 || countitem(10007) < 1 || countitem(975) < 1 || countitem(5032) < 1 || Zeny < 50000)
|
|
{
|
|
mes "[Achiha]";
|
|
mes "Uh oh.";
|
|
mes "You forgot";
|
|
mes "a couple things.";
|
|
mes "Would you like me";
|
|
mes "to remind you what";
|
|
mes "you need to bring?";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "^0000FF1 Green Lace^000000,";
|
|
mes "^0000FF1 Silk Ribbon^000000,";
|
|
mes "^0000FF1 Scarlet Dyestuffs^000000,";
|
|
mes "^0000FF1 Sunday Hat^000000 and";
|
|
mes "^0000FF50,000 zeny^000000. Come back";
|
|
mes "when you're ready, okay?";
|
|
close;
|
|
}
|
|
mes "[Achiha]";
|
|
mes "Oh, you brought";
|
|
mes "everything. That's";
|
|
mes "good. Okay, just give";
|
|
mes "it to me. Um, let's see.";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "Well, I'm finished.";
|
|
mes "^333333*Yawn*^000000 And now I'm";
|
|
mes "even more tired. Here,";
|
|
mes "take this Red Bonnet.";
|
|
mes "I hope you like it~";
|
|
mes "I think I'll relax now...";
|
|
delitem 10015,1;
|
|
delitem 10007,1;
|
|
delitem 975,1;
|
|
delitem 5032,1;
|
|
set Zeny,Zeny - 50000;
|
|
getitem 5109,1;
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "I hope you will enjoy the hat~";
|
|
close;
|
|
case 2:
|
|
mes "[Achiha]";
|
|
mes "Oh, you really";
|
|
mes "forgot? Oh dear,";
|
|
mes "let me try to remember.";
|
|
mes "I didn't forget too, did I?";
|
|
mes "Oh next;, I remember now...";
|
|
next;
|
|
mes "[Achiha]";
|
|
mes "^0000FF1 Green Lace^000000,";
|
|
mes "^0000FF1 Silk Ribbon^000000,";
|
|
mes "^0000FF1 Scarlet Dyestuffs^000000,";
|
|
mes "^0000FF1 Sunday Hat^000000 and";
|
|
mes "^0000FF50,000 zeny^000000. Come back";
|
|
mes "when you're ready, okay?";
|
|
close;
|
|
}
|
|
}
|
|
}
|
|
|
|
gl_prison1,137,138,5 script Zealotus#LhzHat 1200,{
|
|
if(ZLMASKQ == 0)
|
|
{
|
|
mes "[Zealotus]";
|
|
mes "Kneel, worm!";
|
|
mes "As ruler of this";
|
|
mes "Underground Prison,";
|
|
mes "I command all who step";
|
|
mes "into my private realm!";
|
|
next;
|
|
mes "[Zealotus]";
|
|
mes "Resist, and you shall be";
|
|
mes "punished! Grovel and kiss";
|
|
mes "my feet, and perhaps you";
|
|
mes "might be spared. Hohohohoho!";
|
|
next;
|
|
switch( select( "Oh, your highness!", "Whatever." ) )
|
|
{
|
|
case 1:
|
|
mes "[Zealotus]";
|
|
mes "The submissive woman is";
|
|
mes "nothing but an ideal dream";
|
|
mes "for the arrogant male! A true";
|
|
mes "woman revels in her power to";
|
|
mes "have her man do her bidding!";
|
|
next;
|
|
switch( select( "Yes, it's so true!", "Boooo!" ) )
|
|
{
|
|
case 1:
|
|
mes "[Zealotus]";
|
|
mes "However, in my lust for power, I may have inadventently crushed";
|
|
mes "the spirits of my beloved a little too harshly. His pride crumbled,";
|
|
mes "my man even cowers in front of the humans! It pains me to see it.";
|
|
next;
|
|
mes "[Zealotus]";
|
|
mes "It is beneath me to ask";
|
|
mes "this of you, but it will take";
|
|
mes "a human like you to make";
|
|
mes "him remember who he truly is,";
|
|
mes "a proud creature of darkness";
|
|
mes "who should fear only me!";
|
|
next;
|
|
mes "[Zealotus]";
|
|
mes "Human. I offer you a small";
|
|
mes "share of my power if you can";
|
|
mes "take the pathetic, weeping lump";
|
|
mes "of monster crying in the corner";
|
|
mes "of this prison and make him";
|
|
mes "realize his true nature.";
|
|
set ZLMASKQ,1;
|
|
close;
|
|
case 2:
|
|
mes "[Zealotus]";
|
|
mes "You dirty, dirty human...";
|
|
mes "How dare you have an ";
|
|
mes "opinion different than mine!";
|
|
mes "No matter. The day will come";
|
|
mes "when all of your race shall";
|
|
mes "address me only as \"queen.\"";
|
|
close;
|
|
}
|
|
case 2:
|
|
mes "[Zealotus]";
|
|
mes "Mortal simpleton!";
|
|
mes "Bah! The mocking of";
|
|
mes "a boorish cur is worthless";
|
|
mes "to me. I have all the time in";
|
|
mes "the world to grind your pride";
|
|
mes "to dust beneath my heels.";
|
|
close;
|
|
}
|
|
}
|
|
else if(ZLMASKQ > 0 && ZLMASKQ < 6)
|
|
{
|
|
mes "[Zealotus]";
|
|
mes "Hm. If my beloved is";
|
|
mes "acting stubborn or refuses";
|
|
mes "to listen, feel free to take";
|
|
mes "drastic measures. Just think";
|
|
mes "of what I would do in your";
|
|
mes "place. Ohohohohoho~!";
|
|
close;
|
|
}
|
|
else if(ZLMASKQ == 6)
|
|
{
|
|
mes "[Zealotus]";
|
|
mes "Ooh, you're back.";
|
|
mes "Phendark is certainly";
|
|
mes "back to his old self again,";
|
|
mes "thanks to your efforts, human.";
|
|
mes "Yes, his anger, his courage";
|
|
mes "and passion are all restored~";
|
|
next;
|
|
mes "[Zealotus]";
|
|
mes "As I promised, I shall";
|
|
mes "grant you a share of my";
|
|
mes "power. However, I will need";
|
|
mes "some items to form this minor";
|
|
mes "contract between you and me.";
|
|
next;
|
|
mes "[Zealotus]";
|
|
mes "I will need";
|
|
mes "^3131FF1 Cat's Eye^000000,";
|
|
mes "^3131FF1 Forbidden Red Candle^000000 and";
|
|
mes "^3131FF30 Worn-Out Magic Scrolls^000000.";
|
|
mes "Then, I can grant you a measure";
|
|
mes "of my power as I've promised.";
|
|
set ZLMASKQ,7;
|
|
close;
|
|
}
|
|
else if(ZLMASKQ == 7)
|
|
{
|
|
if(countitem(7263) && countitem(660) && countitem(7099) > 29)
|
|
{
|
|
mes "[Zealotus]";
|
|
mes "I see that you have";
|
|
mes "brought what I need to";
|
|
mes "complete the contract";
|
|
mes "between you and me,";
|
|
mes "human. Let's begin...";
|
|
next;
|
|
mes "^3355FFZealotus takes the red";
|
|
mes "candle you've given her and";
|
|
mes "drips the wax into her open";
|
|
mes "palm. The Cat's Eye begins";
|
|
mes "to glow with an eerie light.^000000";
|
|
next;
|
|
mes "[Zealotus]";
|
|
mes "Now, place your index";
|
|
mes "finger into my palm so";
|
|
mes "that we may complete the";
|
|
mes "final step of this contract...";
|
|
next;
|
|
switch( select( "Don't complete the contract.", "Complete the contract." ) )
|
|
{
|
|
case 1:
|
|
mes "[Zealotus]";
|
|
mes "Hm? What are you";
|
|
mes "afraid of? This is a";
|
|
mes "minor contract, so";
|
|
mes "you are not selling me";
|
|
mes "your soul, or anything";
|
|
mes "else for that matter.";
|
|
close;
|
|
case 2:
|
|
mes "[Zealotus]";
|
|
mes "I, Zealotus, as ruler";
|
|
mes "of this realm, seal this";
|
|
mes "eternal contract with this";
|
|
mes "Forbidden Red Candle.";
|
|
next;
|
|
mes "[Zealotus]";
|
|
mes "" + strcharinfo(0) + " will";
|
|
mes "forever have a share";
|
|
mes "in my power. Those that";
|
|
mes "bow to me must also bow";
|
|
mes "to " + strcharinfo(0) + ". It shall be done.";
|
|
specialeffect EF_DEVIL;
|
|
specialeffect EF_POISONHIT;
|
|
next;
|
|
mes "[Zealotus]";
|
|
mes "Human, take this";
|
|
mes "mask with you as an";
|
|
mes "everlasting token of our";
|
|
mes "contract. So long as you";
|
|
mes "carry this, I will be at your";
|
|
mes "side. So says Zealotus!";
|
|
delitem 7263,1;
|
|
delitem 660,1;
|
|
delitem 7099,30;
|
|
getnameditem 5121,strcharinfo(0);
|
|
set ZLMASKQ,8;
|
|
close;
|
|
}
|
|
}
|
|
mes "[Zealotus]";
|
|
mes "I will need";
|
|
mes "^3131FF1 Cat's Eye^000000,";
|
|
mes "^3131FF1 Forbidden Red Candle^000000 and";
|
|
mes "^3131FF30 Worn-Out Magic Scrolls^000000.";
|
|
mes "Then, I can grant you a measure";
|
|
mes "of my power as I've promised.";
|
|
close;
|
|
}
|
|
else if(ZLMASKQ == 8)
|
|
{
|
|
mes "[Zealotus]";
|
|
mes "Ah, I greet you in";
|
|
mes "peace, human. Behold,";
|
|
mes "the splendor of our realm!";
|
|
mes "Though, I do not blame you";
|
|
mes "if you have no interest in";
|
|
mes "commanding these Injustices...";
|
|
next;
|
|
mes "[Zealotus]";
|
|
mes "Thanks to your help,";
|
|
mes "my Phendark has returned";
|
|
mes "to his old, monstrously";
|
|
mes "passionate ways. Now I can";
|
|
mes "show him the stinging love";
|
|
mes "of my whip! Hohohohohoho!";
|
|
emotion ET_CHUP;
|
|
close;
|
|
}
|
|
|
|
}
|
|
|
|
gl_prison1,97,104,1 script Phendark#LhzHat 1202,{
|
|
if(ZLMASKQ == 0)
|
|
{
|
|
mes "[Phendark]";
|
|
mes "Huh? Oh no!";
|
|
mes "Another h-human?!";
|
|
mes "P-please! S-stay away,";
|
|
mes "don't come near me!";
|
|
close;
|
|
}
|
|
else if(ZLMASKQ == 1)
|
|
{
|
|
mes "[Phendark]";
|
|
mes "Huh? Oh no!";
|
|
mes "Another h-human?!";
|
|
mes "P-please! S-stay away,";
|
|
mes "don't come near me!";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "I... I swear!";
|
|
mes "I'm not carrying any";
|
|
mes "rare items or stuff you";
|
|
mes "can wear, so please don't";
|
|
mes "beat me! I... Oh my god, you";
|
|
mes "don't believe me, don't you?";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "You humans never leave";
|
|
mes "me alone! Why do you have";
|
|
mes "to bully me like this?! I'm";
|
|
mes "honestly not carrying anything";
|
|
mes "of value! Z-Zealotus, please!";
|
|
mes "Zealotus, heeeeeelp me~!";
|
|
emotion ET_CRY;
|
|
|
|
if(!(
|
|
countitem(1950) || countitem(1951) || countitem(1952) ||
|
|
countitem(1953) || countitem(1954) || countitem(1955) ||
|
|
countitem(1956) || countitem(1957) || countitem(1958) ||
|
|
countitem(1959) || countitem(1960) || countitem(1961) ||
|
|
countitem(1962) || countitem(1963) || countitem(1964) ||
|
|
countitem(1965) || countitem(1966) || countitem(1967) ||
|
|
countitem(1968) || countitem(1969) || countitem(1970) ||
|
|
countitem(1971)
|
|
))
|
|
close; // no whip equipped or in inventory
|
|
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "You're pathetic!";
|
|
mes "Aren't you supposed";
|
|
mes "to be a monster? You know";
|
|
mes "what Zealotus would do if";
|
|
mes "she were actually here?";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "^333333*Sniff...*^000000";
|
|
mes "P-probably...";
|
|
mes "Probably whip me.";
|
|
next;
|
|
mes "^3355FFYou nonchalantly^000000";
|
|
mes "^3355FFbrandish your Whip.^000000";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "That's right.";
|
|
next;
|
|
mes "^3355FF*Snap!*";
|
|
mes "*Snap!*";
|
|
mes "*Crack crack crack!*";
|
|
mes "*Snap snap snap crack!*^000000";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "Oh! That stinging pain";
|
|
mes "that burns with bloodlust!";
|
|
mes "It's almost as good as";
|
|
mes "Zealtos's whip of love!";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "Zealotus...";
|
|
mes "She must be pissed";
|
|
mes "at me, but I just can't";
|
|
mes "stop being afraid of all";
|
|
mes "you humans! Damn it all!";
|
|
set ZLMASKQ,2;
|
|
close;
|
|
}
|
|
else if(ZLMASKQ == 2 || ZLMASKQ == 3)
|
|
{
|
|
if(countitem(7315) > 368 && ZLMASKQ == 3)
|
|
{
|
|
mes "[Phendark]";
|
|
mes "Y-you again!";
|
|
mes "Why do you hound me?!";
|
|
mes "Th-there's nothing I can";
|
|
mes "give you, so please don't";
|
|
mes "hurt me! Oh, oh p-please...!";
|
|
emotion ET_PROFUSELY_SWEAT;
|
|
next;
|
|
switch( select( "Feed him Dark Crystal Fragment.", "Threaten him." ) )
|
|
{
|
|
case 1:
|
|
mes "[Phendark]";
|
|
mes "What...? You want";
|
|
mes "me to eat these?";
|
|
mes "It doesn't seem natural,";
|
|
mes "but if Rybio says I should,";
|
|
mes "it might not be that bad.";
|
|
next;
|
|
mes "...";
|
|
mes "......";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "What's supposed to";
|
|
mes "happen now? My inner";
|
|
mes "demon is supposed to";
|
|
mes "awaken by eating these?";
|
|
mes "That sounds ridiculous!";
|
|
mes "Though, I did just eat crystal.";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "Wh-whoa. Ugh!";
|
|
mes "My chest! Something's";
|
|
mes "burning inside! I c-can't--!";
|
|
mes "Can't think straight... I'm...";
|
|
mes "Slowly... Losing my humanity!";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "Huh... Huuurg--!";
|
|
mes "Huk-huk! Heeeeh!";
|
|
mes "Heeeeeh! Waaoooooh!";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "...";
|
|
mes "Grrrrr...!";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "^333333*Pant pant*^000000";
|
|
mes "What... just...";
|
|
mes "What happened?";
|
|
set ZLMASKQ,4;
|
|
delitem 7315,369;
|
|
close;
|
|
case 2:
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "So what happens";
|
|
mes "if I don't decide not";
|
|
mes "to hurt you? Whatcha";
|
|
mes "gonna do then, huh?";
|
|
next;
|
|
mes "...";
|
|
mes "......";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "S-stop it!";
|
|
mes "Just--Just stop it!";
|
|
close;
|
|
}
|
|
}
|
|
mes "[Phendark]";
|
|
mes "Humans...";
|
|
mes "They're everywhere!";
|
|
mes "You guys--I can't...";
|
|
mes "You're torturing me!";
|
|
emotion ET_CRY;
|
|
close;
|
|
}
|
|
else if(ZLMASKQ == 4)
|
|
{
|
|
mes "[Phendark]";
|
|
mes "My chest was on fire,";
|
|
mes "like I was, I dunno,";
|
|
mes "burning with anger or";
|
|
mes "something. It's gone";
|
|
mes "now, but what were";
|
|
mes "those crystals?";
|
|
close;
|
|
}
|
|
else if(ZLMASKQ == 5)
|
|
{
|
|
mes "[Phendark]";
|
|
mes "You again? Oh no,";
|
|
mes "you're not going to hurt";
|
|
mes "me or make me eat those";
|
|
mes "weird crystals again, are you?";
|
|
next;
|
|
mes "^3131FF[" + strcharinfo(0) + "]^000000";
|
|
switch( select( "Rybio", "Injustice", "Zealotus" ) )
|
|
{
|
|
case 1:
|
|
mes "Rybio";
|
|
break;
|
|
case 2:
|
|
mes "Injustice";
|
|
break;
|
|
case 3:
|
|
mes "Zealotus";
|
|
set .@phen_point,.@phen_point+1;
|
|
break;
|
|
}
|
|
switch( select( "hates", "likes" ) )
|
|
{
|
|
case 1:
|
|
mes "hates";
|
|
set .@phen_point,.@phen_point+2;
|
|
break;
|
|
case 2:
|
|
mes "likes";
|
|
set .@phen_point,.@phen_point+1;
|
|
break;
|
|
}
|
|
switch( select( "Rybio.", "Injustice.", "Phendark.", "Zealotus." ) )
|
|
{
|
|
case 1:
|
|
mes "Rybio.";
|
|
break;
|
|
case 2:
|
|
mes "Injustice.";
|
|
break;
|
|
case 3:
|
|
mes "Phendark.";
|
|
set .@phen_point,.@phen_point+1;
|
|
break;
|
|
case 4:
|
|
mes "Zealotus.";
|
|
next;
|
|
}
|
|
if(.@phen_point == 1)
|
|
{
|
|
mes "[Phendark]";
|
|
mes "I don't think";
|
|
mes "congratulations are";
|
|
mes "in order, but I guess";
|
|
mes "that's good news to hear.";
|
|
mes "Still, what a surprise!";
|
|
close;
|
|
}
|
|
else if(.@phen_point == 2)
|
|
{
|
|
mes "[Phendark]";
|
|
mes "Hey...!";
|
|
mes "I don't know if";
|
|
mes "that's something";
|
|
mes "I want to hear about!";
|
|
}
|
|
else if(.@phen_point == 3)
|
|
{
|
|
mes "[Phendark]";
|
|
mes "I can't believe";
|
|
mes "something like that!";
|
|
mes "Oh, that doesn't matter.";
|
|
mes "Zealotus is too good for me.";
|
|
mes "I'm not even worthy of tasting";
|
|
mes "the sting of her Love Whip.";
|
|
emotion ET_CRY;
|
|
close;
|
|
}
|
|
else if(.@phen_point == 4)
|
|
{
|
|
mes "[Phendark]";
|
|
mes "...";
|
|
mes "......";
|
|
mes "Hates me?";
|
|
mes "N-no, that can't--";
|
|
mes "I didn't, that doesn't--";
|
|
next;
|
|
}
|
|
else
|
|
{
|
|
mes "[Phendark]";
|
|
mes "Huh...?";
|
|
mes "What is that";
|
|
mes "supposed to mean?";
|
|
close;
|
|
}
|
|
|
|
switch( select( "Insult him.", "Apologize." ) )
|
|
{
|
|
case 1:
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "First of all,";
|
|
mes "what exactly sets";
|
|
mes "you apart from all the";
|
|
mes "other eligible monsters";
|
|
mes "that she can choose from?";
|
|
mes "Not like you're much better...";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "...";
|
|
mes "......";
|
|
next;
|
|
switch( select( "Break his pride.", "Tell him you were joking." ) )
|
|
{
|
|
case 1:
|
|
mes "^3131FF[" + strcharinfo(0) + "]^000000";
|
|
mes "I mean, there are guys";
|
|
mes "like Bloody Murderer out";
|
|
mes "there who are more evil";
|
|
mes "than you, and best of all,";
|
|
mes "not afraid of humans!";
|
|
next;
|
|
switch( select( "Go for the low blow.", "Try to salvage his confidence." ) )
|
|
{
|
|
case 1:
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "You know, me and Zealotus";
|
|
mes "were actually talking about";
|
|
mes "you recently. She told me that";
|
|
mes "the sight of you makes her";
|
|
mes "feel sick! I mean, what kind";
|
|
mes "of monster is afraid of humans?";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "Now you've reached the";
|
|
mes "point where even Injustice";
|
|
mes "is manlier than you now,";
|
|
mes "if you know what I mean!";
|
|
mes "Hahahahahahahahaha!";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "...";
|
|
mes "......";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "...";
|
|
mes "......";
|
|
mes ".........";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "...";
|
|
mes "......";
|
|
mes ".........";
|
|
mes "............";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "GRRRRRR!";
|
|
mes "THAT'S ENOUGH!";
|
|
emotion ET_ANGER;
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "I don't care who the";
|
|
mes "hell she is, I'm going";
|
|
mes "to see Zealotus and give";
|
|
mes "that tramp a piece of my";
|
|
mes "mind! Grrrr! She'll be sorry!";
|
|
set ZLMASKQ,6;
|
|
emotion ET_FRET;
|
|
close;
|
|
case 2:
|
|
mes "^3131FF[" + strcharinfo(0) + "]^000000";
|
|
mes "But know that I think";
|
|
mes "about it, maybe you look";
|
|
mes "much tougher than that";
|
|
mes "Bloody Murderer guy.";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "*Sniff sniff*";
|
|
mes "You really think so?";
|
|
next;
|
|
mes "...";
|
|
mes "......";
|
|
next;
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "...Yeeeeeah.";
|
|
close;
|
|
}
|
|
case 2:
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "But now that I think";
|
|
mes "about it, you actually";
|
|
mes "are much better than all";
|
|
mes "those other monsters.";
|
|
mes "That stuff I said before?";
|
|
mes "I was just kidding you.";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "^333333*Sniff!*^000000";
|
|
mes "You're...";
|
|
mes "Not helping!";
|
|
close;
|
|
}
|
|
case 2:
|
|
mes "[" + strcharinfo(0) + "]";
|
|
mes "I...";
|
|
mes "I was just kidding!";
|
|
mes "How could she hate";
|
|
mes "somebody like you?";
|
|
next;
|
|
mes "[Phendark]";
|
|
mes "No... No.";
|
|
mes "You're right.";
|
|
mes "I don't deserve love.";
|
|
mes "Not from Zealotus or";
|
|
mes "from anybody else...";
|
|
close;
|
|
}
|
|
}
|
|
else if(ZLMASKQ > 5)
|
|
{
|
|
mes "[Phendark]";
|
|
mes "Zealotus! How dare";
|
|
mes "she say those things";
|
|
mes "against me! Less manly";
|
|
mes "than Injustice?! I'll just";
|
|
mes "have to prove her wrong!";
|
|
mes "Out the way, pithy human!";
|
|
close;
|
|
}
|
|
}
|
|
|
|
gl_prison1,100,48,5 script Rybio#LhzHat 1201,{
|
|
if(ZLMASKQ == 2)
|
|
{
|
|
mes "[Rybio]";
|
|
mes "You know, I usually just";
|
|
mes "run up and slash like crazy";
|
|
mes "once I see you humans, but";
|
|
mes "my heart's not in it today, so";
|
|
mes "I'm gonna give you just one";
|
|
mes "chance to run for your life.";
|
|
next;
|
|
switch( select( "Talk about Phendark.", "Run for your life." ) )
|
|
{
|
|
case 1:
|
|
mes "[Rybio]";
|
|
mes "What th--? You know the";
|
|
mes "same Phendark I know?";
|
|
mes "Dayam, that's weird. But";
|
|
mes "yeah, him and Zealotus have";
|
|
mes "some kind of... I dunno what";
|
|
mes "it is, actually. Um, love?";
|
|
next;
|
|
mes "[Rybio]";
|
|
mes "Anyway, Phendark has";
|
|
mes "been acting really weird";
|
|
mes "lately. I guess Zealotus";
|
|
mes "loved him to the point that";
|
|
mes "she abused him to the point";
|
|
mes "that he's scared of humans now.";
|
|
next;
|
|
mes "[Rybio]";
|
|
mes "Huh. You know what'd help?";
|
|
mes "Dark Crystal Fragments. It's";
|
|
mes "worthless to humans, but if";
|
|
mes "creatures of darkness eat it,";
|
|
mes "it brings out more of their";
|
|
mes "inner demon. Scary, huh?";
|
|
next;
|
|
mes "[Rybio]";
|
|
mes "Since Phendark's pretty big, and he's acting like a total wuss, you";
|
|
mes "you should probably get him to eat ^3131FF369 Dark Crystal Fragments^000000. Don't";
|
|
mes "worry, you should be able to find those all over Midgard.";
|
|
next;
|
|
mes "[Rybio]";
|
|
mes "I dunno why a human";
|
|
mes "like you would want to";
|
|
mes "help one of us out, though.";
|
|
mes "What's in it for you, exactly?";
|
|
set ZLMASKQ,3;
|
|
close;
|
|
case 2:
|
|
mes "[Rybio]";
|
|
mes "That's right!";
|
|
mes "Run, get outta here!";
|
|
mes "If you're not fast enough,";
|
|
mes "I might eat you, human!";
|
|
mes "...Well... Probably not.";
|
|
close;
|
|
}
|
|
}
|
|
else if(ZLMASKQ == 3)
|
|
{
|
|
mes "[Rybio]";
|
|
mes "I don't get why someone";
|
|
mes "like you, a seemingly heroic";
|
|
mes "adventurer, would want to help";
|
|
mes "out Phendark? Did Zealotus";
|
|
mes "blackmail you or something?";
|
|
next;
|
|
mes "[Rybio]";
|
|
mes "Well, you could";
|
|
mes "probably help him";
|
|
mes "by getting him to eat";
|
|
mes "^3131FF369 Dark Crystal Fragments^000000";
|
|
mes "to sort of stir up the demon";
|
|
mes "that sleeping within, you know?";
|
|
close;
|
|
}
|
|
else if(ZLMASKQ == 4)
|
|
{
|
|
mes "[Rybio]";
|
|
mes "Feeding him all of those";
|
|
mes "Dark Crystal Fragments didn't";
|
|
mes "work? But that was supposed";
|
|
mes "to be foolproof! Dayam, what";
|
|
mes "the hell happened to Phendark's";
|
|
mes "inner demon?! Man oh man...";
|
|
next;
|
|
mes "[Rybio]";
|
|
mes "Well, I don't know what";
|
|
mes "else you could try. I mean,";
|
|
mes "maybe you could try motivating";
|
|
mes "him. Reverse psychology?";
|
|
mes "It's weird talking about this";
|
|
mes "with a human. Hahahaha~";
|
|
set ZLMASKQ,5;
|
|
close;
|
|
}
|
|
else if(ZLMASKQ == 5)
|
|
{
|
|
mes "[Rybio]";
|
|
mes "Phendark sure looks";
|
|
mes "tough, but I guess even";
|
|
mes "he isn't totally evil. Yeah.";
|
|
mes "We monsters aren't all";
|
|
mes "bad... Just mostly bad.";
|
|
close;
|
|
}
|
|
}
|
|
|
|
airport,148,41,3 script Freight Manager#toast 852,{
|
|
mes "[Kirishu]";
|
|
mes "Oh man...";
|
|
mes "It's almost lunchtime,";
|
|
mes "but he hasn't come by";
|
|
mes "yet. Where could h--Oh!";
|
|
mes "Hello, welcome to Einbroch~";
|
|
next;
|
|
if (isequipped(5107) || countitem(5107)) {
|
|
mes "[Kirishu]";
|
|
mes "Wait a sec, that";
|
|
mes "Crunch Toast! You must";
|
|
mes "be the guy who helped out";
|
|
mes "my buddy, Kasis. I owe you";
|
|
mes "my gratitude since without your help, I wouldn't eat lunch!";
|
|
next;
|
|
mes "[Kirishu]";
|
|
mes "It sounds like Kasis";
|
|
mes "has been having business";
|
|
mes "troubles lately, but I'm sure";
|
|
mes "he'll weather it out. I just don't know what's taking him so long";
|
|
mes "to get here. I'm sooo hungry!";
|
|
close;
|
|
}
|
|
else {
|
|
mes "[Kirishu]";
|
|
mes "By any chance, are you";
|
|
mes "heading to Juno? I have";
|
|
mes "a favor to ask if you're";
|
|
mes "going there. Or did you";
|
|
mes "need help finding your";
|
|
mes "way around this city?";
|
|
next;
|
|
switch(select("Sure, I'm heading to Juno.","I need help finding my way around!","Cancel.")) {
|
|
case 1:
|
|
mes "[Kirishu]";
|
|
mes "Well, if you're going to";
|
|
mes "Juno and you're not busy,";
|
|
mes "would you visit a pastry";
|
|
mes "chef named Kasis for me?";
|
|
mes "He's an old friend and I'm";
|
|
mes "a little worried about him.";
|
|
next;
|
|
mes "[Kirishu]";
|
|
mes "Usually, he sends us";
|
|
mes "lunches around this time";
|
|
mes "without fail, but since lunch";
|
|
mes "hasn't arrived yet, I can't help but wonder, ''What happened?''";
|
|
next;
|
|
mes "[Kirishu]";
|
|
mes "Of course, I'd be lying if";
|
|
mes "I said my hunger didn't factor";
|
|
mes "into my concern for his welfare. Anyway, if you have the time,";
|
|
mes "you can find Kasis in Juno's";
|
|
mes "Bakery. Thanks, adventurer.";
|
|
close;
|
|
case 2:
|
|
mes "[Kirishu]";
|
|
mes "First of all, if you";
|
|
mes "go just outside of the";
|
|
mes "Airport, you can find";
|
|
mes "Guides that can tell you";
|
|
mes "about all the important";
|
|
mes "places of interest in Einbroch.";
|
|
next;
|
|
mes "[Kirishu]";
|
|
mes "Now, if you want to take";
|
|
mes "a rest before or after a";
|
|
mes "flight on one of the Airships,";
|
|
mes "you can use the passenger";
|
|
mes "lounge on the second floor.";
|
|
mes "It's a good tip to know~";
|
|
next;
|
|
mes "[Kirishu]";
|
|
mes "Did you have any";
|
|
mes "other questions to ask";
|
|
mes "me while you're here?";
|
|
next;
|
|
switch(select("Can I take a picture with you?","About Einbroch","No, thanks.")) {
|
|
case 1:
|
|
mes "[Kirishu]";
|
|
mes "Pardon me?";
|
|
mes "I don't hear that";
|
|
mes "request often, but";
|
|
mes "I suppose it couldn't";
|
|
mes "do any harm to pose";
|
|
mes "for just one picture.";
|
|
next;
|
|
cutin "ein_soldier.bmp",1;
|
|
mes "[Kirishu]";
|
|
mes "Cheese~";
|
|
close2;
|
|
cutin "",255;
|
|
end;
|
|
case 2:
|
|
mes "[Kirishu]";
|
|
mes "You know, it's hard to";
|
|
mes "believe that Einbroch has";
|
|
mes "become a major industrial";
|
|
mes "so quickly. I guess it's the";
|
|
mes "result of the demand for the";
|
|
mes "ores mined over in Einbech.";
|
|
next;
|
|
mes "[Kirishu]";
|
|
mes "Although Einbech and Einbroch";
|
|
mes "can't survive without each other, Einbech is in a pretty sorry state";
|
|
mes "compared to Einbroch. If you've";
|
|
mes "ever been there, you know what";
|
|
mes "I mean. It's almost tragic.";
|
|
next;
|
|
mes "[Kirishu]";
|
|
mes "Most of the prosperity of";
|
|
mes "this city is attributed to the";
|
|
mes "productivity of the factories.";
|
|
mes "But along with great wealth,";
|
|
mes "these factories have also";
|
|
mes "brought pollution problems.";
|
|
next;
|
|
mes "[Kirishu]";
|
|
mes "If you hear the";
|
|
mes "Smog Alert, you should";
|
|
mes "run to safety as quickly";
|
|
mes "as you can! It's dangerous";
|
|
mes "to be out in the open when";
|
|
mes "the pollution levels are high!";
|
|
close;
|
|
case 3:
|
|
mes "[Kirishu]";
|
|
mes "Well then, I hope";
|
|
mes "that you enjoy your";
|
|
mes "travels here in Einbroch.";
|
|
close;
|
|
}
|
|
case 3:
|
|
mes "[Kirishu]";
|
|
mes "Have a good time in";
|
|
mes "Einbroch, adventurer.";
|
|
mes "I hope you enjoy your";
|
|
mes "travels here in the";
|
|
mes "Schwarzwald Republic.";
|
|
close;
|
|
}
|
|
}
|
|
}
|