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451 lines
14 KiB
Plaintext
451 lines
14 KiB
Plaintext
//===== rAthena Script =======================================
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//= Monk Skills Quests
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//===== By: ==================================================
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//= Lupus, Reddozen, Samuray22
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//===== Current Version: =====================================
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//= 1.5
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Quests for skills: Spiritual Bestowment, Excruciating Palm
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//===== Additional Comments: =================================
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//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
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//============================================================
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prt_monk,270,198,3 script Apprentice Monk#qsk_mo 753,{
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if (BaseJob == Job_Monk) {
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if (MONK_SK == 7) {
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mes "[Monk]";
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mes "To take the time to";
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mes "comtemplate on your most";
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mes "important goal, your highest";
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mes "priority, is never a waste.";
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mes "Never confuse your means";
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mes "to the end you wish to achieve.";
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close;
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}
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if (MONK_SK == 6 && getskilllv("MO_KITRANSLATION") == 0) {
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mes "[Monk]";
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mes "You've forgotten the";
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mes "basics behind performing";
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mes "Spiritual Bestowment?";
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mes "How can this be...?";
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next;
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mes "[Monk]";
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mes "Ah, now I understand.";
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mes "You've transcended the";
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mes "limitations that used to";
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mes "hold you back, and have";
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mes "become a Champion. I'm";
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mes "sorry for underestimating you.";
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next;
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mes "[Monk]";
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mes "Very well. It will be an honor";
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mes "for me to help you relearn the";
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mes "Spiritual Bestowment skill. As";
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mes "a side effect, you will probably relearn Excruciating Palm as well.";
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next;
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mes "[Monk]";
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mes "Now be still and relax";
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mes "as I perform my special";
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mes "accupressure treatment that";
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mes "will commit these skills to";
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mes "your nervous system and ";
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mes "motor memory...";
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next;
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mes "^3355FF*Tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
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mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
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mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
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mes "tap-tap-tap-tap-tap-tap* *POKE*^000000";
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set MONK_SK,7;
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skill "MO_KITRANSLATION",1,SKILL_PERM;
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skill "MO_BALKYOUNG",1,SKILL_PERM;
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next;
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mes "[Monk]";
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mes "It is done. Please";
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mes "continue to use these";
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mes "special skills to promote";
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mes "peace and harmony in this";
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mes "world. Farewell, my friend.";
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close;
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}
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if (MONK_SK > 2) {
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mes "[Monk]";
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mes "To take the time to";
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mes "comtemplate on your most";
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mes "important goal, your highest";
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mes "priority, is never a waste.";
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mes "Never confuse your means";
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mes "to the end you wish to achieve.";
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next;
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mes "[Monk]";
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mes "Ah, I have a favor to ask.";
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mes "Please do not tell others that";
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mes "I have taught you Spiritual";
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mes "Bestowment. I don't wish to";
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mes "spend my time teaching too";
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mes "many people this skill...";
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close;
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}
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if (MONK_SK == 2) {
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if (Weight == 0) {
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mes "[Monk]";
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mes "Ah. Well done. I see";
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mes "that you managed to learn";
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mes "the most important thing,";
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mes "selflessness, on your own.";
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mes "Now I trust that you won't";
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mes "abuse what I have to teach you.";
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next;
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mes "[Monk]";
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mes "My test may seem too strict,";
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mes "but it is impossible to learn";
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mes "Spiritual Bestowment without the right discipline. As with all";
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mes "things, readiness and preparation precede all forms of realization.";
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next;
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mes "[Monk]";
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mes "Now just relax for a moment.";
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mes "I will use accupressure to";
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mes "train your nervous system to";
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mes "physically memorize the energy";
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mes "flow and movements required";
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mes "for Spiritual Bestowment.";
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next;
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mes "^3355FF*Tap... tap*";
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mes "*Tap... Tap*";
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mes "*Tap tap tap*^000000";
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next;
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mes "^3355FF*Tap tap tap*";
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mes "*Tap tap tap*";
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mes "*Tap... Tap tap*^000000";
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next;
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mes "^3355FF*Tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
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mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
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mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
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mes "tap-tap-tap-tap-tap-tap* *POKE*^000000";
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next;
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mes "[Monk]";
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mes "It is done. You are now";
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mes "capable of using Spiritual";
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mes "Bestowment. Ah, yes. I've never";
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mes "really named this skill, but that is what it is usually called by";
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mes "other Monks who have seen it.";
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next;
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mes "[Monk]";
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mes "Remember that this skill has a";
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mes "long Cast Time and Skill Delay,";
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mes "so use it very carefully. This";
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mes "skill will let you give a Spirit Sphere to one of your Party";
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mes "Members by consuming 40 SP.";
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next;
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mes "[Monk]";
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mes "You will better understand";
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mes "the use of this skill if you";
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mes "practice. Keep in mind that";
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mes "fighting may be necessary at";
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mes "times, but it is a means to an";
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mes "end, and not an end in itself.";
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set MONK_SK,3;
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skill "MO_KITRANSLATION",1,SKILL_PERM;
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next;
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mes "[Monk]";
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mes "Our skills should not be";
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mes "used to shed blood. If you";
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mes "can transcend conflict, you";
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mes "will know that fighting has";
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mes "no worth, no value. Peace";
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mes "be with you, my friend.";
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close;
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}
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else {
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mes "[Monk]";
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mes "Have you learned the";
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mes "meaning of selflessness?";
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mes "When you abandon greed";
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mes "and the desires of the world,";
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mes "you will be ready for my teaching.";
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close;
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}
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}
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if (MONK_SK == 1) {
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mes "[Monk]";
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mes "Fighting is meaningless.";
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mes "Transcend conflict and";
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mes "difference through the";
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mes "realization that all are";
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mes "one. Discipline your mind";
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mes "and the truth will be revealed.";
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next;
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mes "[Monk]";
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mes "Hm? To what purpose have";
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mes "you come to visit me? Ah, so";
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mes "you wish to learn the skill that I have developed. My colleague";
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mes "was right: more and more people have been wanting to learn this.";
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next;
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mes "[Monk]";
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mes "Do not misunderstand me.";
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mes "It is true that power and";
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mes "justice, wisdom and action";
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mes "must be balanced. However,";
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mes "I have been visited by too many power hungry, bloodthirsty people.";
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next;
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mes "[Monk]";
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mes "In all fairness, I shall";
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mes "give you a chance. Prove";
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mes "to me that you would use";
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mes "the skills I teach you for";
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mes "peace and justice. Prove that";
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mes "you are free from selfishness.";
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set MONK_SK,2;
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close;
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}
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}
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mes "[Monk]";
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mes "Fighting is meaningless.";
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mes "Transcend conflict and";
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mes "difference through the";
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mes "realization that all are";
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mes "one. Discipline your mind";
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mes "and the truth will be revealed.";
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close;
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}
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monk_test,316,69,5 script Monk#qsk_mo 823,{
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if (BaseJob == Job_Monk) {
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if (MONK_SK == 6) {
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mes "[Monk]";
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mes "How did you convince";
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mes "that monk to teach you";
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mes "Spiritual Bestowment? It'd";
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mes "be nice to popularize both";
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mes "of our specialty skills, but the world may not be ready yet.";
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close;
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}
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if (MONK_SK == 5) {
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mes "[Monk]";
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mes "To begin, Excruciating Palm";
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mes "is performed by taking your";
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mes "inner strength and making it";
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mes "into outer strength. Then, you";
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mes "focus all of that into your palm. You'll explode if you do it wrong.";
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next;
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mes "[Monk]";
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mes "This skill truly causes";
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mes "excruciating pain, consuming";
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mes "20 SP and even 10 HP. It will";
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mes "knock back monsters with the";
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mes "chance of stunning them, but only the targeted monster is damaged.";
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next;
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mes "[Monk]";
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mes "If you use this skill on";
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mes "other players, it will cause";
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mes "a certain amount of damage,";
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mes "but it won't knock back other";
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mes "players near the original target. Does that make sense?";
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next;
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mes "[Monk]";
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mes "Anyway, keep practicing";
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mes "these principles and you'll";
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mes "master Excruciating Palm.";
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mes "You should definitely be able";
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mes "to do it since you've learned";
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mes "Spiritual Endowment.";
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set MONK_SK,6;
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skill "MO_BALKYOUNG",1,SKILL_PERM;
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next;
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mes "[Monk]";
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mes "Well, we've completed";
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mes "the lesson. I hope you";
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mes "use your new skills to";
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mes "fight for justice and";
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mes "combat evil. Goodbye";
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mes "for now, my friend.";
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close;
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}
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if (MONK_SK == 4 && countitem(905) > 19 && countitem(711) > 2) {
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mes "[Monk]";
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mes "What's that...?";
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mes "You've learned the";
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mes "Spiritual Bestowment";
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mes "skill? I assume that you";
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mes "wish to learn Excruciating";
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mes "Palm next. Am I correct?";
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next;
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mes "[Monk]";
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mes "Hm. Well, you are strong";
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mes "enough to handily defeat a";
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mes "good number of Mandragoras.";
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mes "All right. You seem to be ready. Come back in a little while so";
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mes "that I can finish preparations.";
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delitem 905,20; //Stem
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delitem 711,3; //Shoot
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set MONK_SK,5;
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close;
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}
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if (MONK_SK == 4) {
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mes "[Monk]";
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mes "What's that...?";
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mes "You've learned the";
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mes "Spiritual Bestowment";
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mes "skill? I assume that you";
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mes "wish to learn Excruciating";
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mes "Palm next. Am I correct?";
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next;
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mes "[Monk]";
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mes "As I mentioned to you";
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mes "before, you must subjugate";
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mes "Mandragoras to prove that";
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mes "you are qualified, in terms";
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mes "of strength and compassion,";
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mes "to learn Excruciating Palm.";
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next;
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mes "[Monk]";
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mes "Fight to protect those";
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mes "innocents terrorized by";
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mes "the aggressive Mandragoras.";
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mes "If you bring me ^FF000020 Stems^000000 and";
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mes "^FF00003 Shoots^000000, I will be satisfied with this proof of your ability.";
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next;
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mes "[Monk]";
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mes "Do you understand now?";
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close;
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}
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if (MONK_SK == 3) {
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mes "[Monk]";
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mes "Have you come to learn";
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mes "Excruciating Palm? If only";
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mes "that were possible. There";
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mes "are two obstacles we face";
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mes "in fulfilling your request.";
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next;
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mes "[Monk]";
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mes "Firstly, you must learn";
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mes "the Spiritual Bestowment";
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mes "skill beforehand. It will be";
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mes "difficult to get that monk";
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mes "to teach it to you, if not";
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mes "outright impossible.";
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next;
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mes "[Monk]";
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mes "Secondly, you will need";
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mes "to pass my little test of";
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mes "strength, so that I can be";
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mes "use that your body can endure";
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mes "the awesome power involved";
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mes "in using Excruciating Palm.";
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next;
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mes "[Monk]";
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mes "Mm. I know that Mandragoras";
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mes "have been menacing travelers,";
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mes "so if you can prove to me that";
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mes "you've been hunting them, you";
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mes "will prove worthy of learning";
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mes "Excruciating Palm.";
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next;
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mes "[Monk]";
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mes "If you can somehow convince";
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mes "that monk to teach you how to";
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mes "perform Spiritual Bestowment,";
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mes "I shall then ask you to bring";
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mes "^FF000020 Stems^000000 and ^FF00003 Shoots^000000 from";
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mes "hunting Mandragoras.";
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next;
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mes "[Monk]";
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mes "Of course, completing";
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mes "my test is meaningless";
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mes "if you do not first learn the";
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mes "Spiritual Bestowment skill.";
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mes "I wish you luck with that...";
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set MONK_SK,4;
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close;
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}
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if (MONK_SK == 1) {
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mes "[Monk]";
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mes "There is a pacifist monk";
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mes "living in seclusion that";
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mes "can teach the Spiritual";
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mes "Bestowment skill. However,";
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mes "he is stubborn, and has refused many who wish to learn from him.";
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next;
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mes "[Monk]";
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mes "It would be good if";
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mes "you can convince him";
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mes "to teach it to you, as it is";
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mes "impossible to learn how";
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mes "to perform this skill alone.";
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mes "It's really quite a pity...";
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close;
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}
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if (MONK_SK == 0) {
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mes "[Monk]";
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mes "Power without justice will";
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mes "not last. Justice without";
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mes "power cannot be upheld.";
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mes "Power does not equate to";
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mes "justice, but true justice can";
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mes "be the means to power.";
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next;
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mes "[Monk]";
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mes "Always remember this truth.";
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mes "Justice and power, compassion";
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mes "and strength, wisdom and action. These are all complements that";
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mes "go hand in hand and must always";
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mes "be harmoniousy balanced.";
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next;
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mes "[Monk]";
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mes "So it is with some skills.";
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mes "I have developed a skill";
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mes "that is the pure manifestation";
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mes "of power, Excruciating Palm!";
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mes "However, it is useless without";
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mes "its complement to balance it.";
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next;
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mes "[Monk]";
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mes "The complement to my skill";
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mes "is a skill known as Spiritual";
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mes "Bestowment, which can only";
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mes "be taught by one Monk. However,";
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mes "he refuses to teach it to others, believing they are unworthy.";
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next;
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mes "[Monk]";
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mes "Although I've let him know";
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mes "that he should popularize his";
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mes "teaching of that skill, I must respect his decision. Still, you";
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mes "may try talking to him if you wish to try to learn some new skills.";
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set MONK_SK,1;
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next;
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mes "[Monk]";
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mes "To find him, simply seek";
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mes "out the monk who always";
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mes "preaches the empty meaning";
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mes "of fighting. That will be him.";
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close;
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}
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}
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mes "[Monk]";
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mes "Power without justice will";
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mes "not last. Justice without";
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mes "power cannot be upheld.";
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mes "Power does not equate to";
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mes "justice, but true justice can";
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mes "be the means to power.";
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close;
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}
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//============================================================
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// Old changelog
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//============================================================
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//= 1.0 for fully working skills only [Lupus]
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//= 1.1 Added more new skill quests for more classes [Lupus]
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//= Somehow eA engine doesn't let you keep learn't skill V_V'
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//= 1.2 Added to correct locations, correct NPC's, fixed
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//= some of the items required and made them into real
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//= quests. [Reddozen]
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//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
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//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
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//= 1.3b Splitted into different files [DracoRPG]
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//= 1.4 Updated to the official one. [Samuray22]
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//= 1.4a replaced item "names" with item id. [Lupus]
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//============================================================
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