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215 lines
6.6 KiB
Plaintext
215 lines
6.6 KiB
Plaintext
//===== rAthena Script =======================================
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//= Alberta Guides
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.1
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Guides for the city of Alberta
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//===== Additional Comments: =================================
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//= 1.0 First version, Renewal guides.
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//= 1.1 Navigation system update. [Euphy]
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//============================================================
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alberta,23,238,4 script Guide#01alberta::AlbertaGuide 105,{
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cutin "prt_soldier",2;
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mes "[Alberta Guide]";
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mes "Welcome to ^8B4513Alberta^000000,";
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mes "the Port City.";
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mes "Do you need help navigating the city?";
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F_Navi("[Alberta Guide]");
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next;
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set .@str$,"Would you like to check any other locations?";
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while (1) {
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switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:[ Destination Ports ]:Remove Marks from Mini-Map:Cancel")) {
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case 1:
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set .@loop,1;
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while (.@loop) {
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switch(select("[ Tool Shop ]:[ Forge ]:[ Weapon & Armor Shop ]:[ Inn ]:[ Beauty Salon ]:[ Merchant Guild ]:Previous Menu")) {
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case 1:
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mes "[Alberta Guide]";
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mes "Let me mark the location of the";
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mes "the "+F_Navi("Tool Shop","alberta,98,154","^0000FF");
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mes "on your mini-map.";
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mes .@str$;
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viewpoint 1,98,154,0,0x0A82FF;
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next;
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break;
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case 2:
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mes "[Alberta Guide]";
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mes "The "+F_Navi("Forge","alberta,35,41","^B9062F")+" is currently";
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mes "located inside the Merchant Guild building.";
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mes .@str$;
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viewpoint 1,35,41,1,0xFF0000;
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next;
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break;
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case 3:
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mes "[Alberta Guide]";
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mes "Let me mark the location of the";
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mes "the "+F_Navi("Weapon & Armor Shop","alberta,117,37","^FF5400");
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mes "on your mini-map.";
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mes .@str$;
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viewpoint 1,117,37,2,0xFFB400;
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next;
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break;
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case 4:
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mes "[Alberta Guide]";
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mes "Let me mark the location of the";
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mes "the "+F_Navi("Inn","alberta,65,233","^006400");
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mes "on your mini-map.";
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mes .@str$;
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viewpoint 1,65,233,3,0xAAFF00;
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next;
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break;
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case 5:
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mes "[Alberta Guide]";
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mes "Let me mark the location of the";
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mes "the "+F_Navi("Beauty Salon","alberta,48,145","^7F3300");
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mes "on your mini-map.";
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mes .@str$;
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viewpoint 1,48,145,4,0xD2691E;
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next;
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break;
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case 6:
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mes "[Alberta Guide]";
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mes "The "+F_Navi("Merchant Guild","alberta,33,41")+" is where";
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mes "you can change your job to ^800080Merchant^000000.";
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mes "Let me mark its location";
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mes "on your mini-map.";
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mes .@str$;
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viewpoint 1,33,41,5,0xDA70D6;
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next;
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break;
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case 7:
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set .@loop,0;
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break;
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}
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}
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break;
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case 2:
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set .@loop,1;
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while (.@loop) {
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switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Cool Event Employee ]:[ Bullet Merchant ]:[ Cooking Ingredient Merchant ]:Previous Menu")) {
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case 1:
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mes "[Alberta Guide]";
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mes "^B9062FEden Teleport Officers^000000 are located in "+F_Navi("south Alberta","alberta,121,68");
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mes "and inside the "+F_Navi("Merchant Guild","alberta,33,41")+" building.";
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mes "Let me mark their locations on your mini-map.";
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mes .@str$;
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viewpoint 1,33,41,6,0xFF0000;
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viewpoint 1,121,68,7,0xFF0000;
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next;
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break;
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case 2:
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mes "[Alberta Guide]";
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mes "Let me mark the location of the";
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mes "^0000FFKafra Employees^000000";
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mes "on your mini-map.";
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mes .@str$;
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viewpoint 1,33,41,8,0x0A82FF;
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viewpoint 1,113,60,9,0x0A82FF;
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next;
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break;
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case 3:
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mes "[Alberta Guide]";
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mes "When you win event items,";
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mes "you can claim them through the "+F_Navi("Cool Event Employee","alberta,148,57","^FF5400")+".";
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mes .@str$;
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viewpoint 1,148,57,10,0xFFB400;
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next;
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break;
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case 4:
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mes "[Alberta Guide]";
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mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000";
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mes "are located";
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mes "near the "+F_Navi("center of the city","alberta,117,158")+".";
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mes .@str$;
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viewpoint 1,117,158,11,0xD2691E;
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next;
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break;
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case 5:
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mes "[Alberta Guide]";
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mes "The "+F_Navi("Chef Assistant","alberta,167,135","^006400")+" in Alberta";
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mes "has many regular customers,";
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mes "especially for his ^006400Delicious Fishes^000000.";
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mes .@str$;
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viewpoint 1,167,135,12,0xAAFF00;
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next;
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break;
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case 6:
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set .@loop,0;
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break;
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}
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}
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break;
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case 3:
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set .@loop,1;
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while (.@loop) {
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switch(select("[ Port - Northern Dock ]:[ Port - Central Dock ]:[ Port - Southern Dock ]:Previous Menu")) {
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case 1:
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mes "[Alberta Guide]";
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mes "You can use the "+F_Navi("Northern Dock","alberta,192,196");
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mes "to go to ^0000FFPort Malaya^000000 or ^0000FFDewata^000000.";
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mes .@str$;
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viewpoint 1,192,196,13,0xFF0000;
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next;
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break;
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case 2:
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mes "[Alberta Guide]";
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mes "You can use the "+F_Navi("Central Dock","alberta,192,151");
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mes "to go to the ^B9062FSunken Ship^000000 or ^B9062FIzlude Marina^000000.";
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mes .@str$;
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viewpoint 1,192,151,14,0xFF0000;
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next;
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break;
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case 3:
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mes "[Alberta Guide]";
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mes "You can use the "+F_Navi("Southern Dock","alberta,245,86");
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mes "to go to ^0000FFTurtle Island^000000, ^0000FFBrasilis^000000, ^0000FFAmatsu^000000, ^0000FFKunlun^000000, ^0000FFMoscovia^000000, ^0000FFLuoyang^000000, or ^0000FFAyothaya^000000.";
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mes .@str$;
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viewpoint 1,245,86,15,0xFF0000;
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next;
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break;
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case 4:
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set .@loop,0;
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break;
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}
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}
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break;
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case 4:
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mes "[Alberta Guide]";
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mes "Sure, I'll remove all marks from your mini-map.";
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mes "Is there anything else I can do for you?";
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viewpoint 2,1,1,0,0xFFFF00;
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viewpoint 2,1,1,1,0x000000;
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viewpoint 2,1,1,2,0xFF0000;
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viewpoint 2,1,1,3,0xFFFF00;
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viewpoint 2,1,1,4,0xFFFF00;
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viewpoint 2,1,1,5,0xFFFF00;
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viewpoint 2,1,1,6,0xFFFF00;
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viewpoint 2,1,1,7,0xFFFF00;
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viewpoint 2,1,1,8,0xFFFF00;
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viewpoint 2,1,1,9,0xFFFF00;
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viewpoint 2,1,1,10,0xFFFF00;
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viewpoint 2,1,1,11,0xFFFF00;
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viewpoint 2,1,1,12,0x000000;
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viewpoint 2,1,1,13,0xFFFF00;
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viewpoint 2,1,1,14,0xFFFF00;
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viewpoint 2,1,1,15,0xFFFF00;
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next;
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break;
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case 5:
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mes "[Alberta Guide]";
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mes "Enjoy your stay.";
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close2;
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cutin "prt_soldier",255;
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end;
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}
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}
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}
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alberta,120,60,3 duplicate(AlbertaGuide) Guide#02alberta 105
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alberta,184,143,4 duplicate(AlbertaGuide) Guide#03alberta 105
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