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980 lines
40 KiB
Plaintext
980 lines
40 KiB
Plaintext
//===== rAthena Script =======================================
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//= Central Laboratory
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//===== Description: =========================================
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//= [Official Conversion]
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//= Central Laboratory Instance
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//===== Changelogs: ==========================================
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//= 1.0 First version. [Capuche]
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//= 1.1 Updated to match official script. [Capuche]
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//============================================================
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verus01,153,155,5 script Temporary Dimension-mov#pa0829_01 PORTAL,{
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.@party_id = getcharid(1);
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if (.@party_id == 0) {
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mes "[Temporary Dimension-mover]";
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mes "Do you not have a companion to join you? Organize your party even if traveling alone.";
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close;
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}
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switch( checkquest(12347,PLAYTIME) ) {
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case -1:
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switch( instance_enter("Central Laboratory") ) {
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case IE_NOMEMBER:
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case IE_NOINSTANCE:
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mes "[Temporary Dimension-mover]";
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mes "The passage for dimensional moving has not been vitalized.";
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close;
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case IE_OTHER:
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mes "[Temporary Dimension-mov]";
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mes "Unknown Error.";
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close;
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case IE_OK:
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mapannounce "verus01", "" + strcharinfo(0) + " of the party, " + getpartyname(.@party_id) + ", is entering Central Laboratory.",bc_map,"0x00FF99";
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setquest 12347;// Trace of Laboratory Access
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end;
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}
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end;
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case 0:
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case 1:
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mes "[Temporary Dimension-mover]";
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mes "There are remaining traces of the last event. Access denied.";
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close;
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case 2:
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mes "^0000ffUse of Dimension-mover seems possible.^000000";
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erasequest 12347;// Trace of Laboratory Access
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close;
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}
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}
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verus01,149,155,5 script Civilization Explorer#pa0829_01 4_LGTSCIENCE,{
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if (BaseLevel < 135) {
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mes "[Civilization Explorer]";
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mes "Well... I don't know if you can come in handy, it seems that there is still a gap!";
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next;
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mes "[Civilization Explorer]";
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mes "When you become stronger, come back to me. You should be almost level 135!";
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close;
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}
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mes "^ff0000Taming monsters will impede progress in this dungeon. Please take note of this.^000000";
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next;
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mes "[Civilization Explorer]";
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switch( isbegin_quest(12346) ) {
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case 0:
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mes "There are a lot of interesting things about the ancient civilizations in this area.";
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next;
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mes "[Civilization Explorer]";
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mes "Observing the soil strata it is estimated to be 500 to 600 years old!";
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mes "But many of the excavated objects here already far surpass our current technology.";
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next;
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mes "[Civilization Explorer]";
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mes "A lot of undefined terms are found in the recovered records as well.";
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next;
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select("What kind of unknown terms?");
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mes "[Civilization Explorer]";
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mes "^0000ffMother Computer^000000 or, ^0000ff LSI Chip^000000 Or, and what else. ^0000ffChicken^000000?";
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next;
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mes "[Civilization Explorer]";
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mes "Mm that's right. There definitely was the word Chicken. I don't know what kind of combination of technology that may be...";
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next;
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mes "[Civilization Explorer]";
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mes "It is referrenced in the records of people who seem to 'root' amongst the many traces of technology.";
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next;
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if (select( "It is not a topic I would be interested in.", "Interesting. Have there been any results?" ) == 1) {
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mes "[Civilization Explorer]";
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mes "Unfortunate.";
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close;
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}
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mes "[Civilization Explorer]";
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mes "My aim is to research the use of technology related to the relevant times. Even though what I have found out so far is insignificant.";
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next;
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mes "[Civilization Explorer]";
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mes "If I had it my way I would use the dimension mover to see for myself but there's too much work. Besides I am not an adventurer...";
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next;
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mes "[Civilization Explorer]";
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mes "By any chance, would you interested in traveling to the past?";
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next;
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mes "[Civilization Explorer]";
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mes "Even better if you show me around if you find an interesting object.";
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next;
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if (select( "Not interested.", "Ok." ) == 1) {
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mes "[Civilization Explorer]";
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mes "Unfortunate.";
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close;
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}
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mes "[Civilization Explorer]";
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mes "You are an adventurer. Tell me what you decide to do.";
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if (isbegin_quest(12346) == 0)
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setquest 12346;// Strange Ancient Science
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break;
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case 1:
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mes "How can I assist you?";
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break;
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case 2:
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mes "What do you want to do this time?";
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break;
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}
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next;
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if (isbegin_quest(12346) == 1)
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completequest 12346;
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.@party_id = getcharid(1);
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if (.@party_id == 0) {
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mes "[Civilization Explorer]";
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mes "Please talk to me after composing a party of 1 or more, or after joining a party.";
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close;
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}
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switch( checkquest(12347,PLAYTIME) ) {
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case -1:
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if (is_party_leader() == false) {
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mes "[Civilization Explorer]";
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mes "Ah. You aren't the party leader. Take me to your leader! Or perhaps take your leader to me.";
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close;
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}
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if (select( "Produce a crack of time", "Cancel" ) == 2)
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close;
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if (instance_create("Central Laboratory") < 1) {
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mes "Party: " + getpartyname( getcharid(1) ) + "";
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mes "Leader: " + getpartyleader( getcharid(1) ) + "";
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mes "^0000ffCentral Laboratory ^000000 - Unknown Error";
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close;
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}
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mes "[Civilization Explorer]";
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mes "When the crack of time opens take a breath and speak again.";
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close;
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case 0:
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case 1:
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mes "[Civilization Explorer]";
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mes "Ah, oh no.";
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mes "There are some remaining aftereffects of dimensional travel. We cannot travel again in this condition.";
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close;
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case 2:
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mes "^0000ffAll the traces of entering the central laboratory have been erased. Speaking with the Civilization Explorer seems possible.^000000";
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erasequest 12347;// Trace of Laboratory Access
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close;
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}
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}
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// Entrance
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1@lab,104,34,4 script Probationary researcher#pa0829 4_LGTSCIENCE,{
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if ('switch_enabled == 1) {
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mes "[Probationary researcher]";
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mes "The entrance door is already open.";
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close;
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}
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if (is_party_leader() == false) {
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mes "[Probationary researcher]";
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mes "Please hold. I am speaking with the guide about whether or not you have been authorized.";
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close;
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}
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mes "[Probationary researcher]";
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mes "Are you participating as assistants to the experiments of research project 32001?";
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next;
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if (select( "Yes.", "No." ) == 2) {
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mes "[Probationary researcher]";
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mes "It seems you're in the wrong laboratory. Please exit and ask for help.";
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close;
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}
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mes "[Probationary researcher]";
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mes "We need about 5 seconds of time. Confirming access code.";
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close2;
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sleep 3000;
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npctalk "Probationary researcher : The access code matches. I will open the door.";
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sleep 6000;
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npctalk "Probationary researcher : You may now enter. Please note that you cannot open the door from the other side.";
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if ('switch_enabled == 0) {
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'switch_enabled = 1;
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enablenpc instance_npcname("lab_warp#1");
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enablenpc instance_npcname("lab_warp#2");
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enablenpc instance_npcname("lab_warp#3");
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enablenpc instance_npcname("Main Switch#");
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enablenpc instance_npcname("Senior researcher#pa082");
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enablenpc instance_npcname("#eff_nc");
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for ( .@i = 1; .@i <= 8; ++.@i )
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enablenpc instance_npcname( "Switch" + .@i + "#" );
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}
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end;
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OnInstanceInit:
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'map_name$ = instance_mapname("1@lab");
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'code_found = 'bool_event = 'switch_enabled = 0;
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for ( .@i = 1; .@i <= 8; .@i++ )
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'switch_position[.@i] = 0;
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// Warps
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disablenpc instance_npcname("lab_warp#1");
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disablenpc instance_npcname("lab_warp#2");
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disablenpc instance_npcname("lab_warp#3");
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disablenpc instance_npcname("lab_warp#4");
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disablenpc instance_npcname("lab_warp#5");
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// Switchs
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disablenpc instance_npcname("Main Switch#");
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disablenpc instance_npcname("Senior researcher#pa082");
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disablenpc instance_npcname("#eff_nc");
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for ( .@i = 1; .@i <= 8; ++.@i )
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disablenpc instance_npcname( "Switch" + .@i + "#" );
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// Experiments
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disablenpc instance_npcname("DR Silvia#pa0829");
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disablenpc instance_npcname("DR Federico#pa0829");
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disablenpc instance_npcname("DR Artemia#pa0829");
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disablenpc instance_npcname("DR Vincent#pa0829");
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disablenpc instance_npcname("#wp01");
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disablenpc instance_npcname("#npc_con01");
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disablenpc instance_npcname("#npc_con03");
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disablenpc instance_npcname("#npc_con05");
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disablenpc instance_npcname("#npc_con06");
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disablenpc instance_npcname("#npc_con07");
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disablenpc instance_npcname("#npc_con08");
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disablenpc instance_npcname("#npc_con10");
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disablenpc instance_npcname("#npc_con11");
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for ( .@i = 1; .@i <= 14; ++.@i )
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hideonnpc instance_npcname("#gen_" + (.@i < 10 ? "0" : "") + .@i);
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disablenpc instance_npcname("lab_warp#end");
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end;
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}
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// 1@lab,104,34,4 script Probationary researcher#pa0829_2 4_LGTSCIENCE
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// Switchs
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1@lab,37,37,3 script Switch1# CLEAR_NPC,{
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.@num = charat( strnpcinfo(1),6 );
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setarray .@position$[0], "OFF", "ON";
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mes "[Switch " + .@num + "]";
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mes "The switch is currently in the " + .@position$[ 'switch_position[.@num] ] + " position. What will you do?";
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next;
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'switch_position[.@num] = !( select( "ON","OFF" ) - 1 );
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close;
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}
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1@lab,39,37,3 duplicate(Switch1#) Switch2# CLEAR_NPC
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1@lab,41,37,3 duplicate(Switch1#) Switch3# CLEAR_NPC
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1@lab,43,37,3 duplicate(Switch1#) Switch4# CLEAR_NPC
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1@lab,46,37,3 duplicate(Switch1#) Switch5# CLEAR_NPC
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1@lab,48,37,3 duplicate(Switch1#) Switch6# CLEAR_NPC
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1@lab,50,37,3 duplicate(Switch1#) Switch7# CLEAR_NPC
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1@lab,52,37,3 duplicate(Switch1#) Switch8# CLEAR_NPC
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1@lab,34,37,3 script Main Switch# CLEAR_NPC,{
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.@string$ = 'switch_position[1] + "" + 'switch_position[2] + "" + 'switch_position[3] + "" + 'switch_position[4] + "" +
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'switch_position[5] + "" + 'switch_position[6] + "" + 'switch_position[7] + "" + 'switch_position[8];
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.@current_code = strtol( .@string$,2 );
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.@code = (gettime(DT_MONTH) + gettime(DT_DAYOFMONTH)) * 5;
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npctalk "Today's access code " + .@code + ", currently entered code " + .@current_code + ".";
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sleep 6000;
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if ('code_found > 0)
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npctalk "The door is already open.";
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else if (.@current_code != .@code)
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npctalk "The code is incorrect. Please try again.";
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else {
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'code_found = 1;
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npctalk "The code is correct. Opening door.";
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enablenpc instance_npcname("lab_warp#4");
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enablenpc instance_npcname("lab_warp#5");
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enablenpc instance_npcname("DR Silvia#pa0829");
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enablenpc instance_npcname("DR Federico#pa0829");
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enablenpc instance_npcname("DR Artemia#pa0829");
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enablenpc instance_npcname("DR Vincent#pa0829");
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enablenpc instance_npcname("#wp01");
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donpcevent instance_npcname("#eff_nc") + "::OnStop";
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for ( .@i = 1; .@i <= 8; ++.@i )
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disablenpc instance_npcname( "Switch" + .@i + "#" );
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}
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end;
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}
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1@lab,45,32,3 script Senior researcher#pa082 4_LGTSCIENCE,{
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if ('code_found > 0) {
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mes "[Senior Researcher]";
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mes "The door is open so you may now enter. Please note that you cannot open the door from the other side.";
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close;
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}
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.@code = (gettime(DT_MONTH) + gettime(DT_DAYOFMONTH)) * 5;
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mes "[Senior Researcher]";
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mes "It seems you are here to participate in the particle acceleration experiment.";
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next;
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mes "[Senior Researcher]";
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mes "Today's access code is ^0000ff" + .@code + "^000000.";
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mes "The code needs to be entered as a binary number. Use the switches behind me to enter it.";
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next;
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mes "[Senior Researcher]";
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mes "After entering the code press the main button near the entrance.";
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for ( .@i = 1; .@i <= 8; ++.@i )
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specialeffect EF_STEAL, AREA, instance_npcname("Switch" + .@i + "#");
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close2;
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donpcevent instance_npcname("#eff_nc") + "::OnStart";
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end;
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}
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1@lab,1,1,0 script #eff_nc -1,{
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end;
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OnStart:
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OnTimer2000:
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specialeffect 203,AREA, instance_npcname("Main Switch#");
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for ( .@i = 1; .@i <= 8; ++.@i )
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specialeffect (203+.@i),AREA, instance_npcname("Switch" + .@i + "#");
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initnpctimer;
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end;
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OnStop:
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stopnpctimer;
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end;
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}
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// Experiments
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1@lab,81,84,7 script DR Silvia#pa0829 4_F_SCIENCE,{
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mes "[DR Silvia]";
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mes "After the experiment I want to go home and enjoy an ice cold beer and some fried chicken.";
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next;
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mes "[DR Silvia]";
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mes "I haven't been home for almost 2 years.";
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next;
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mes "^0000ffSilvia is looking at the particle accelerator device with a very exhausted look.^000000";
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close;
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}
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1@lab,80,87,7 script DR Federico#pa0829 4_LGTSCIENCE,{
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mes "[DR Federico]";
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mes "This device is more amazing the more I look at. There has never been a particle accelerator made in this scale.";
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next;
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mes "[DR Federico]";
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mes "With this size I wonder if it's possible to create a small scale black hole...";
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next;
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mes "[DR Federico]";
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mes "Ah, I was just talking. Such an event is closer to a disaster than an experiment haha.";
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close;
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}
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1@lab,80,90,6 script DR Artemia#pa0829 4_F_SCIENCE,{
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mes "[DR Artemia]";
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mes "Look, reality doesn't like it when you grab a piece of string and give it a tug.";
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next;
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mes "[DR Artemia]";
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mes "A dimensional distortion can happen with such a powerful particle acceleration.";
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next;
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mes "[DR Artemia]";
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mes "I have a bad feeling about this because... Nature finds a way.";
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close;
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}
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1@lab,81,93,6 script DR Vincent#pa0829 4_LGTSCIENCE,{
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mes "[DR Vincent]";
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mes "The machine is perfect. Nothing will go wrong!";
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next;
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mes "[DR Vincent]";
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mes "Artemia worries too much. Anyway I'm going on a trip after the experiment.";
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close;
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}
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1@lab,80,89,0 script #wp01 HIDDEN_WARP_NPC,9,9,{
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end;
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OnTouch:
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donpcevent instance_npcname("#npc_con01") + "::OnStart";
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disablenpc instance_npcname("#wp01");
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end;
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}
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// Round 1
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1@lab,4,1,3 script #npc_con01 CLEAR_NPC,{
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end;
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OnStart:
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'vincent$ = instance_npcname("DR Vincent#pa0829");
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'federico$ = instance_npcname("DR Federico#pa0829");
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'silvia$ = instance_npcname("DR Silvia#pa0829");
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'artemia$ = instance_npcname("DR Artemia#pa0829");
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'gen_01$ = instance_npcname("#gen_01");
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'gen_02$ = instance_npcname("#gen_02");
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'gen_03$ = instance_npcname("#gen_03");
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'gen_04$ = instance_npcname("#gen_04");
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'gen_05$ = instance_npcname("#gen_05");
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'gen_06$ = instance_npcname("#gen_06");
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'gen_07$ = instance_npcname("#gen_07");
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'gen_08$ = instance_npcname("#gen_08");
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'gen_09$ = instance_npcname("#gen_09");
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'gen_10$ = instance_npcname("#gen_10");
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'gen_11$ = instance_npcname("#gen_11");
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'gen_12$ = instance_npcname("#gen_12");
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'gen_13$ = instance_npcname("#gen_13");
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'gen_14$ = instance_npcname("#gen_14");
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npctalk "Federico : Let us get started. Hm... Are you ready Dr. Fresa?", 'federico$;
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sleep 5000;
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npctalk "Artemia : Probably making final confirmation checks. An experiment of this scope needs such caution.", 'artemia$;
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sleep 6000;
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npctalk "Silvia : Care is needed for operating a finished product for the first experiment.", 'silvia$;
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sleep 4000;
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npctalk "Vincent : Ah, I hope we can finish quickly so I can go eat chicken.", 'vincent$;
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sleep 3000;
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npctalk "Silvia : Ah! I like that too! Call me when you go.", 'silvia$;
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sleep 6000;
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mapannounce 'map_name$, "?????: Ah, ah, one two one two, mic test.", bc_map,0x00ff77;
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sleep 2000;
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npctalk "Federico : She's here.", 'federico$;
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sleep 2500;
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mapannounce 'map_name$, "?????: Chief director Lona Fresa of project particle accelerator.", bc_map,0x00ff77;
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sleep 5000;
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mapannounce 'map_name$, "Lona Fresa : Current time " + gettime(DT_MONTH) + " Month " + gettime(DT_DAYOFMONTH) + " Day 25 minutes after 10.", bc_map,0x00ff77;
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sleep 5000;
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mapannounce 'map_name$, "Lona Fresa : Testing the effects of particle acceleration on its surroundings in an open space.", bc_map,0x00ff77;
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sleep 5000;
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npctalk "Artemia : Aah... I really don't like this experiment.", 'artemia$;
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sleep 3000;
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mapannounce 'map_name$, "Lona Fresa : Starting the experiment. Chief researcher Dr. Federico, Artemia, Silvia, Vincent and assistant researchers.", bc_map,0x00ff77;
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sleep 5000;
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'bool_event = true;
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donpcevent instance_npcname("#npc_con03") + "::OnStart";
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npctalk "Artemia : Let us start~", 'artemia$;
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sleep 3000;
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npctalk "Vincent : Starting rotation of generator.", 'vincent$;
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sleep 3000;
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npctalk "Federico : Generator rotation fixed at 10000 RPM.", 'federico$;
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sleep 2500;
|
|
npctalk "Silvia : Voltage is still within the tolerance band.", 'silvia$;
|
|
sleep 3000;
|
|
mapannounce 'map_name$, "Lona Fresa : This experiment is for the creation of new material that hasn't existed before.", bc_map,0x00ff77;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "Lona Fresa : Recorders make sure to make detailed records of the catalyst bed's reaction when it is installed to the accelerator.", bc_map,0x00ff77;
|
|
sleep 6000;
|
|
npctalk "Artemia : Contacting catalyst bed number 1.", 'artemia$;
|
|
sleep 9000;
|
|
npctalk "Silvia : Generator voltage unstable. Still within tolerance band.", 'silvia$;
|
|
sleep 3000;
|
|
donpcevent instance_npcname("#npc_con03") + "::OnStart2";
|
|
sleep 2000;
|
|
npctalk "Silvia : Detecting heat close to the tolerance band between the catalyst bed and the accelerator!", 'silvia$;
|
|
sleep 5000;
|
|
npctalk "Vincent : Accelerator is heating.", 'vincent$;
|
|
sleep 5000;
|
|
npctalk "Vincent: 320c.", 'vincent$;
|
|
sleep 5000;
|
|
npctalk "Vincent : 670c It's heating up too fast!", 'vincent$;
|
|
sleep 3000;
|
|
npctalk "Vincent : Broke through 1000c!!!! Dr. Fresa! We have to momentarily stop the device!", 'vincent$;
|
|
sleep 3000;
|
|
mapannounce 'map_name$, "Lona Fresa : It is fine.", bc_map,0x00ff77;
|
|
sleep 5000;
|
|
npctalk "Silvia : It is not a simple problem. The temperature has far exceeded the predicted numbers!", 'silvia$;
|
|
sleep 3000;
|
|
mapannounce 'map_name$, "Lona Fresa : This problem was predicted. Maintain current state.", bc_map,0x00ff77;
|
|
sleep 3000;
|
|
npctalk "Artemia : But at least.. I will have chicken later.", 'artemia$;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: Receiving changed circumstance through main server. Detecting dimensional distortion between particle accelerator and catalyst.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 3000;
|
|
npctalk "Artemia : Dr. Fresa! It's a dangerous situation of Mother Computer. Shut down the main power!", 'artemia$;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: Alert. New unidentified creature approaching from demi-plane.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 3000;
|
|
npctalk "Vincent : What is going on. Somebody turn off that computer!", 'vincent$;
|
|
sleep 3000;
|
|
mapannounce 'map_name$, "MA-4885: A new organism will be soon transmitted from the demi-plane.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: 5 seconds remaining", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 4 seconds remaining", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 3 seconds remaining", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 2 seconds remaining", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 1 seconds remaining", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 1000;
|
|
donpcevent instance_npcname("#npc_con05") + "::OnStart";
|
|
mapannounce 'map_name$, "MA-4885: Unidentifiable creature discovered. Temporarily shutting down main power.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 3000;
|
|
'bool_event = false;
|
|
end;
|
|
}
|
|
|
|
1@lab,4,1,3 script #npc_con05 CLEAR_NPC,{
|
|
end;
|
|
OnStart:
|
|
enablenpc instance_npcname("#npc_con05");
|
|
killmonster 'map_name$, instance_npcname("#npc_con05") + "::OnMyMobDead";
|
|
.@boss_call = rand(1,105);
|
|
if (.@boss_call <= 7) .@mob_id = 1087; // ORK_HERO
|
|
else if (.@boss_call <= 14) .@mob_id = 1147; // MAYA
|
|
else if (.@boss_call <= 21) .@mob_id = 1190; // ORC_LORD
|
|
else if (.@boss_call <= 28) .@mob_id = 1115; // EDDGA
|
|
else if (.@boss_call <= 35) .@mob_id = 1086; // GOLDEN_BUG
|
|
else if (.@boss_call <= 42) .@mob_id = 1038; // OSIRIS
|
|
else if (.@boss_call <= 49) .@mob_id = 1159; // PHREEONI
|
|
else if (.@boss_call <= 56) .@mob_id = 1389; // DRACULA
|
|
else if (.@boss_call <= 63) .@mob_id = 1046; // DOPPELGANGER
|
|
else if (.@boss_call <= 70) .@mob_id = 1059; // MISTRESS
|
|
else if (.@boss_call <= 77) .@mob_id = 1150; // MOONLIGHT
|
|
else if (.@boss_call <= 84) .@mob_id = 1688; // LADY_TANEE
|
|
else if (.@boss_call <= 91) .@mob_id = 1039; // BAPHOMET
|
|
else if (.@boss_call <= 93) .@mob_id = 1089; // TOAD
|
|
else if (.@boss_call <= 95) .@mob_id = 1092; // VAGABOND_WOLF
|
|
else if (.@boss_call <= 97) .@mob_id = 1088; // VOCAL
|
|
else if (.@boss_call <= 99) .@mob_id = 1096; // ANGELING
|
|
else if (.@boss_call <= 101) .@mob_id = 1093; // ECLIPSE
|
|
else if (.@boss_call <= 103) .@mob_id = 1120; // GHOSTRING
|
|
else if (.@boss_call <= 105) .@mob_id = 1090; // MASTERING
|
|
|
|
monster 'map_name$,90,88, "Unidentified creature",.@mob_id,1, instance_npcname("#npc_con05") + "::OnMyMobDead";
|
|
sleep 3000;
|
|
npctalk "Artemia : What... what is that?!", 'artemia$;
|
|
sleep 3000;
|
|
npctalk "Silvia : It isn't reacting to us. Maybe it can't see us?", 'silvia$;
|
|
sleep 5000;
|
|
npctalk "Vincent : But it is hostile to the project assistants! What is that creature!?", 'vincent$;
|
|
sleep 5000;
|
|
npctalk "Vincent : I can't move my body! I think space is frozen!", 'vincent$;
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
mapannounce 'map_name$, "MA-4885: Unidentified creature eliminated. Restarting device.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
if (mobcount( 'map_name$, instance_npcname("#npc_con05") + "::OnMyMobDead" ) < 1)
|
|
initnpctimer;
|
|
end;
|
|
OnTimer1000:
|
|
killmonster 'map_name$, instance_npcname("#npc_con05") + "::OnMyMobDead";
|
|
donpcevent instance_npcname("#npc_con06") + "::OnStart";
|
|
disablenpc instance_npcname("#npc_con05");
|
|
stopnpctimer;
|
|
end;
|
|
}
|
|
|
|
// Round 2
|
|
1@lab,4,1,3 script #npc_con06 CLEAR_NPC,{
|
|
end;
|
|
OnStart:
|
|
sleep 9000;
|
|
npctalk "Artemia: MA-4885!! On who's order are you restarting! Stop!!", 'artemia$;
|
|
sleep 3000;
|
|
mapannounce 'map_name$, "MA-4885: Unrecognized command.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 6000;
|
|
npctalk "Artemia: Dr. Fresa!! We have to stop! This is too dangerous!", 'artemia$;
|
|
sleep 3000;
|
|
mapannounce 'map_name$, "Lona Fresa : ......", bc_map,0x00ff77;
|
|
sleep 3000;
|
|
npctalk "Vincent: Fresa! We don't have time! Turn off the computer!!", 'vincent$;
|
|
sleep 3000;
|
|
mapannounce 'map_name$, "MA-4885: Restarting particle acceleration procedure.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 3000;
|
|
'bool_event = true;
|
|
donpcevent instance_npcname("#npc_con03") + "::OnStart";
|
|
npctalk "Silvia : Fresa! Make a decision!", 'silvia$;
|
|
sleep 3000;
|
|
mapannounce 'map_name$, "Lona Fresa : ......", bc_map,0x00ff77;
|
|
sleep 6000;
|
|
mapannounce 'map_name$, "Lona Fresa : Current time 20 minutes past 11. Momentarily postpone experiment.", bc_map,0x00ff77;
|
|
sleep 6000;
|
|
mapannounce 'map_name$, "MA-4885: Access denied. Cannot understand command.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 3000;
|
|
donpcevent instance_npcname("#npc_con03") + "::OnStart2";
|
|
sleep 2000;
|
|
mapannounce 'map_name$, "Lona Fresa : Mother Comp MA-4885. I am your Chief director Dr. Fresa. Cease current progress.", bc_map,0x00ff77;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: Access denied. Cannot understand command.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 5000;
|
|
npctalk "Federico : Damnit! Something else is coming!!", 'federico$;
|
|
sleep 2500;
|
|
mapannounce 'map_name$, "MA-4885: Alert. New unidentified creature approaching from demi-plane.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 3000;
|
|
npctalk "Vincent : Oh... damnit. This is why you shouldn't install the newest CPU.", 'vincent$;
|
|
sleep 3000;
|
|
npctalk "Federico : Ah... my body...can't move. Damn", 'federico$;
|
|
sleep 4000;
|
|
mapannounce 'map_name$, "MA-4885: A new organism will be soon transmitted from the demi-plane.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: 5 seconds remaining", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 4 seconds remaining", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 3 seconds remaining", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 2 seconds remaining", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 1 seconds remaining", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 1000;
|
|
donpcevent instance_npcname("#npc_con07") + "::OnStart";
|
|
mapannounce 'map_name$, "MA-4885: Unidentifiable creature discovered. Temporarily shutting down main power.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 3000;
|
|
'bool_event = false;
|
|
end;
|
|
}
|
|
|
|
1@lab,4,1,3 script #npc_con07 CLEAR_NPC,{
|
|
end;
|
|
OnStart:
|
|
enablenpc instance_npcname("#npc_con07");
|
|
killmonster 'map_name$, instance_npcname("#npc_con07") + "::OnMyMobDead";
|
|
.@boss_call = rand(1,98);
|
|
if (.@boss_call <= 7) .@mob_id = 1980; // KUBLIN
|
|
else if (.@boss_call <= 14) .@mob_id = 1157; // PHARAOH
|
|
else if (.@boss_call <= 21) .@mob_id = 1112; // DRAKE
|
|
else if (.@boss_call <= 28) .@mob_id = 1251; // KNIGHT_OF_WINDSTORM
|
|
else if (.@boss_call <= 35) .@mob_id = 2068; // BOITATA
|
|
else if (.@boss_call <= 42) .@mob_id = 1373; // LORD_OF_DEATH
|
|
else if (.@boss_call <= 49) .@mob_id = 2156; // LEAK
|
|
else if (.@boss_call <= 56) .@mob_id = 1272; // DARK_LORD
|
|
else if (.@boss_call <= 63) .@mob_id = 1630; // BACSOJIN_
|
|
else if (.@boss_call <= 70) .@mob_id = 1252; // GARM
|
|
else if (.@boss_call <= 77) .@mob_id = 1779; // KTULLANUX
|
|
else if (.@boss_call <= 84) .@mob_id = 1708; // THANATOS
|
|
else if (.@boss_call <= 86) .@mob_id = 1089; // TOAD
|
|
else if (.@boss_call <= 88) .@mob_id = 1092; // VAGABOND_WOLF
|
|
else if (.@boss_call <= 90) .@mob_id = 1088; // VOCAL
|
|
else if (.@boss_call <= 92) .@mob_id = 1096; // ANGELING
|
|
else if (.@boss_call <= 94) .@mob_id = 1093; // ECLIPSE
|
|
else if (.@boss_call <= 96) .@mob_id = 1120; // GHOSTRING
|
|
else if (.@boss_call <= 98) .@mob_id = 1090; // MASTERING
|
|
|
|
monster 'map_name$,90,88, "Unidentified creature",.@mob_id,1, instance_npcname("#npc_con07") + "::OnMyMobDead";
|
|
sleep 6000;
|
|
npctalk "Silvia: Same as the last time. It seems to have no interest in us.", 'silvia$;
|
|
sleep 4000;
|
|
npctalk "Vincent: Let's completely shut down the mother computer while the main power is temporarily off!", 'vincent$;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: Answering question. This space is currently stuck in a distorted phase.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: Direct interaction between the demi-plane creature and this world's organisms will be possible after the phase has been balanced.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: Conducting calculations to restore balance to distorted phase. Please wait a moment.", bc_map,0xFFFF00,FW_NORMAL,13;
|
|
sleep 5000;
|
|
npctalk "Artemia: What is that crazy clump of metal saying? It is saying we aren't in the same phase as those monster like things?", 'artemia$;
|
|
sleep 4000;
|
|
npctalk "Federico: Aah, I guess we should hope that Mother computer doesn't make the right calculations.", 'federico$;
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
mapannounce 'map_name$, "MA-4885: Unidentified creature eliminated. Phase adjustment failed. Restarting relevant procedure.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
if (mobcount( 'map_name$, instance_npcname("#npc_con07") + "::OnMyMobDead" ) < 1)
|
|
initnpctimer;
|
|
end;
|
|
OnTimer1000:
|
|
killmonster 'map_name$, instance_npcname("#npc_con07") + "::OnMyMobDead";
|
|
donpcevent instance_npcname("#npc_con08") + "::OnStart";
|
|
disablenpc instance_npcname("#npc_con07");
|
|
stopnpctimer;
|
|
end;
|
|
}
|
|
|
|
// Round 3
|
|
1@lab,4,1,3 script #npc_con08 CLEAR_NPC,{
|
|
end;
|
|
OnStart:
|
|
sleep 13000;
|
|
mapannounce 'map_name$, "Lona Fresa: Mother Computer MA-4885. Looks like you are trying to synchronize the other dimension and this world.", bc_map, 0x00ff77;
|
|
sleep 6000;
|
|
mapannounce 'map_name$, "MA-4885: That is correct.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 6000;
|
|
npctalk "Artemia: Dr. Fresa!! This ridiculous event is completely unrelated to our original experiment!", 'artemia$;
|
|
sleep 6000;
|
|
mapannounce 'map_name$, "Lona Fresa: I have fully realized that.", bc_map, 0x00ff77;
|
|
sleep 6000;
|
|
npctalk "Silvia: Can we not shut down main power completely?", 'silvia$;
|
|
sleep 6000;
|
|
mapannounce 'map_name$, "MA-4885: Restarting particle acceleration procedure.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 5000;
|
|
'bool_event = true;
|
|
donpcevent instance_npcname("#npc_con03") + "::OnStart";
|
|
mapannounce 'map_name$, "Lona Fresa: " + gettime(DT_MONTH) + " Month " + gettime(DT_DAYOFMONTH) + " Day. Current time 38 minutes past 11 temporarily terminating particle accelerator project.", bc_map, 0x00ff77;
|
|
sleep 6000;
|
|
mapannounce 'map_name$, "Lona Fresa: Ending record with reasons of Mother Computer malfunction and overheating of accelerator.", bc_map, 0x00ff77;
|
|
sleep 5000;
|
|
npctalk "Silvia : Alright! Now Dr. Fresa just has to shut down the power.", 'silvia$;
|
|
sleep 6000;
|
|
mapannounce 'map_name$, "Lona Fresa: Cutting off power to Mother Computer MA-4885.", bc_map, 0x00ff77;
|
|
sleep 6000;
|
|
mapannounce 'map_name$, "MA-4885: Suspending operation of all equipment as per Administrator request.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: .....command... ----!!! Zizip... ---!! -- following command ----- !! Zizip.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 5000;
|
|
'bool_event = false;
|
|
npctalk "Artemia : Whew... is it over?", 'artemia$;
|
|
sleep 6000;
|
|
mapannounce 'map_name$, "Lona Fresa: Completed shut down of Mother computer MA-4885. Confirm equipment suspension.", bc_map, 0x00ff77;
|
|
sleep 5000;
|
|
npctalk "Silvia: Looks like it's over.", 'silvia$;
|
|
sleep 4000;
|
|
npctalk "Federico: Plant initialization is the best.", 'federico$;
|
|
sleep 4000;
|
|
mapannounce 'map_name$, "Lona Fresa: Recording all experiment progress and terminating at current point.", bc_map, 0x00ff77;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "Lona Fresa: The final experiment failure is unfortunate. But I will promise a more perfect experiment next time.", bc_map, 0x00ff77;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "Lona Fresa: Good work everybody.", bc_map, 0x00ff77;
|
|
sleep 5000;
|
|
npctalk "Artemia: It seems to be over.", 'artemia$;
|
|
sleep 5000;
|
|
npctalk "Federico: I thought it was Fresa's dogmatic experiment. But it was a problem with the mother comp.", 'federico$;
|
|
sleep 5500;
|
|
npctalk "Silvia: Let's just calm down. And get out of this dreadful laboratory.", 'silvia$;
|
|
sleep 5000;
|
|
npctalk "Vincent : By the way... I still can't move so what is going on?", 'vincent$;
|
|
sleep 5000;
|
|
'bool_event = true;
|
|
donpcevent instance_npcname("#npc_con03") + "::OnStart";
|
|
donpcevent instance_npcname("#npc_con03") + "::OnStart3";
|
|
sleep 2000;
|
|
mapannounce 'map_name$, "MA-4885: CODE NAME - DESCENT", bc_map, 0xff0000,FW_NORMAL,16,0;
|
|
sleep 5000;
|
|
npctalk "Federico : What? Wasn't this the initialization stage?", 'federico$;
|
|
sleep 2500;
|
|
mapannounce 'map_name$, "MA-4885: Starting final phase transformation.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 3000;
|
|
npctalk "Silvia : It's all over.", 'silvia$;
|
|
sleep 5500;
|
|
mapannounce 'map_name$, "MA-4885: A new organism will be soon transmitted from the demi-plane.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: 5 seconds remaining", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 4 seconds remaining", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 3 seconds remaining", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 2 seconds remaining", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 1000;
|
|
mapannounce 'map_name$, "MA-4885: 1 second remaining", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 1000;
|
|
donpcevent instance_npcname("#npc_con10") + "::OnStart";
|
|
mapannounce 'map_name$, "MA-4885: Temporarily shutting down main power for syntonization with transformed phase.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 3000;
|
|
'bool_event = false;
|
|
end;
|
|
}
|
|
|
|
1@lab,4,1,3 script #npc_con10 CLEAR_NPC,{
|
|
end;
|
|
OnStart:
|
|
enablenpc instance_npcname("#npc_con10");
|
|
killmonster 'map_name$, instance_npcname("#npc_con10") + "::OnMyMobDead";
|
|
.@boss_call = rand(1,105);
|
|
if (.@boss_call <= 7) .@mob_id = 1623; // RSX_0806
|
|
else if (.@boss_call <= 14) .@mob_id = 1418; // DARK_SNAKE_LORD
|
|
else if (.@boss_call <= 21) .@mob_id = 1312; // TURTLE_GENERAL
|
|
else if (.@boss_call <= 28) .@mob_id = 1785; // ATROCE
|
|
else if (.@boss_call <= 35) .@mob_id = 1734; // KIEL_
|
|
else if (.@boss_call <= 42) .@mob_id = 1719; // DETALE
|
|
else if (.@boss_call <= 49) .@mob_id = 1768; // GLOOMUNDERNIGHT
|
|
else if (.@boss_call <= 56) .@mob_id = 2087; // QUEEN_SCARABA
|
|
else if (.@boss_call <= 63) .@mob_id = 1751; // RANDGRIS
|
|
else if (.@boss_call <= 70) .@mob_id = 2253; // DAEHYON
|
|
else if (.@boss_call <= 77) .@mob_id = 2255; // KADES
|
|
else if (.@boss_call <= 84) .@mob_id = 1832; // IFRIT
|
|
else if (.@boss_call <= 91) .@mob_id = 1874; // BEELZEBUB_
|
|
else if (.@boss_call <= 93) .@mob_id = 1089; // TOAD
|
|
else if (.@boss_call <= 95) .@mob_id = 1092; // VAGABOND_WOLF
|
|
else if (.@boss_call <= 97) .@mob_id = 1088; // VOCAL
|
|
else if (.@boss_call <= 99) .@mob_id = 1096; // ANGELING
|
|
else if (.@boss_call <= 101) .@mob_id = 1093; // ECLIPSE
|
|
else if (.@boss_call <= 103) .@mob_id = 1120; // GHOSTRING
|
|
else if (.@boss_call <= 105) .@mob_id = 1090; // MASTERING
|
|
|
|
monster 'map_name$,90,88, "Unidentified creature",.@mob_id,1, instance_npcname("#npc_con10") + "::OnMyMobDead";
|
|
mapannounce 'map_name$, "MA-4885: Final phase transformation process.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: This world will be summoned to the demi-plane after the phase interference phenomenon with creature fades.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 5000;
|
|
end;
|
|
OnMyMobDead:
|
|
mapannounce 'map_name$, "MA-4885: Phase synchronization completed before creature is eliminated. Starting dimensional travel.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
if (mobcount( 'map_name$, instance_npcname("#npc_con10") + "::OnMyMobDead" ) < 1)
|
|
initnpctimer;
|
|
end;
|
|
OnTimer1000:
|
|
killmonster 'map_name$, instance_npcname("#npc_con10") + "::OnMyMobDead";
|
|
donpcevent instance_npcname("#npc_con11") + "::OnStart";
|
|
disablenpc instance_npcname("#npc_con10");
|
|
stopnpctimer;
|
|
end;
|
|
}
|
|
|
|
1@lab,4,1,3 script #npc_con11 CLEAR_NPC,{
|
|
end;
|
|
OnStart:
|
|
'bool_event = true;
|
|
donpcevent instance_npcname("#npc_con03") + "::OnStart";
|
|
sleep 12000;
|
|
mapannounce 'map_name$, "MA-4885: Conducting calculations to restore balance to distorted phase. Please wait a moment.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 5000;
|
|
npctalk "Federico : Mother comp is conducting a tremendous experiment going beyond what we thought of.", 'federico$;
|
|
sleep 2500;
|
|
npctalk "Vincent : Seems more magnanimous than we are. Fresa!!! Are you listening? Sound the alarm!", 'vincent$;
|
|
sleep 5000;
|
|
npctalk "Vincent : We should at least evacuate the people in the other labs.", 'vincent$;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "Lona Fresa: But ... you.", bc_map, 0x00ff77;
|
|
sleep 5000;
|
|
npctalk "Silvia : Gee, I don't know what will happen but I am curious about shifting dimensions. Don't mind me!", 'silvia$;
|
|
sleep 5000;
|
|
npctalk "Artemia : Dimension moving while experimenting on new material production. Got caught up in a different level of an experiment.", 'artemia$;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "Alarm System : Alert! Alert! Class 1 alert issued from the Particle Laboratory. All researchers evacuate to the bunker.", bc_map, 0xff0000,FW_NORMAL,13,0;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "Alarm System : I repeat. Class 1 alert issued from the Particle Laboratory. All researchers evacuate to the bunker.", bc_map, 0xff0000,FW_NORMAL,13,0;
|
|
npctalk "Federico : Is this how it feels to move dimensions. How strange...", 'federico$;
|
|
sleep 4000;
|
|
specialeffect EF_SUI_EXPLOSION, AREA, 'federico$;
|
|
disablenpc 'federico$;
|
|
mapannounce 'map_name$, "MA-4885: Dimension move at 20% progress. There could be dimensional interference with certain creatures. Please be aware.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
donpcevent instance_npcname("#npc_con03") + "::OnStart2";
|
|
npctalk "Vincent : I wonder if the others evacuated?", 'vincent$;
|
|
sleep 5000;
|
|
specialeffect EF_SUI_EXPLOSION, AREA, 'vincent$;
|
|
disablenpc 'vincent$;
|
|
npctalk "Silvia : Ah...... I should be seeing this while having chicken and beer...", 'silvia$;
|
|
sleep 5000;
|
|
specialeffect EF_SUI_EXPLOSION, AREA, 'silvia$;
|
|
disablenpc 'silvia$;
|
|
mapannounce 'map_name$, "MA-4885: Dimension move at 78% progress. Most of the dimension encroached by demi-plane.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
npctalk "Artemia : Ha... whose going to eat the chicken now?", 'artemia$;
|
|
sleep 5000;
|
|
specialeffect EF_SUI_EXPLOSION, AREA, 'artemia$;
|
|
disablenpc 'artemia$;
|
|
donpcevent instance_npcname("#npc_con03") + "::OnStart3";
|
|
sleep 10000;
|
|
'bool_event = false;
|
|
mapannounce 'map_name$, "MA-4885: Dimension move 100% completed. Welcome to the demi-plane dimension.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: A gateway possible for contact with the demi-plane open at 3 o'clock of the laboratory.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: Cannot guarantee what kind of dimension will be met due to the instability of the gateway...", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
sleep 5000;
|
|
mapannounce 'map_name$, "MA-4885: If there are any surviving organisms I wish you luck. I hope to see you again.", bc_map, 0xffff00,FW_NORMAL,13,0;
|
|
enablenpc instance_npcname("lab_warp#end");
|
|
end;
|
|
}
|
|
|
|
|
|
// Display effects
|
|
1@lab,4,1,5 script #npc_con03 CLEAR_NPC,{
|
|
end;
|
|
|
|
function effect_gen {
|
|
.@effect = getarg(0);
|
|
.@count = getargcount();
|
|
for ( .@i = 1; .@i < .@count; .@i++ )
|
|
specialeffect .@effect, AREA, getd( "'gen_" + ( getarg(.@i) < 10 ? "0" : "" ) + getarg(.@i) + "$" );
|
|
return;
|
|
}
|
|
|
|
function effect_1_10_gen { effect_gen( getarg(0), 1,2,3,4,5,6,7,8,9,10 ); }
|
|
|
|
OnStart:
|
|
effect_gen( EF_MAGICALATTHIT, 1 );
|
|
sleep 2000;
|
|
effect_gen( EF_MAGICALATTHIT, 1,3 );
|
|
sleep 1900;
|
|
effect_gen( EF_MAGICALATTHIT, 1,3,8 );
|
|
sleep 1700;
|
|
effect_gen( EF_MAGICALATTHIT, 1,3,8,4 );
|
|
sleep 1600;
|
|
effect_gen( EF_MAGICALATTHIT, 1,3,8,4,6 );
|
|
sleep 1500;
|
|
effect_gen( EF_MAGICALATTHIT, 1,3,8,4,6,2 );
|
|
sleep 1400;
|
|
effect_gen( EF_MAGICALATTHIT, 1,3,8,4,6,2,7 );
|
|
sleep 1300;
|
|
effect_gen( EF_MAGICALATTHIT, 1,3,8,4,6,2,7,9 );
|
|
sleep 1200;
|
|
effect_gen( EF_MAGICALATTHIT, 1,3,8,4,6,2,7,9,5 );
|
|
sleep 1100;
|
|
while( 'bool_event ) {
|
|
effect_1_10_gen( EF_MAGICALATTHIT );
|
|
sleep 1000;
|
|
}
|
|
end;
|
|
OnStart2:
|
|
effect_gen( EF_BLASTMINEBOMB, 1 );
|
|
sleep 2000;
|
|
effect_gen( EF_BLASTMINEBOMB, 1,3 );
|
|
sleep 1900;
|
|
effect_gen( EF_BLASTMINEBOMB, 1,3,8 );
|
|
sleep 1800;
|
|
effect_gen( EF_BLASTMINEBOMB, 1,3,8,4 );
|
|
sleep 1700;
|
|
effect_gen( EF_BLASTMINEBOMB, 1,3,8,4,6 );
|
|
sleep 1600;
|
|
effect_gen( EF_BLASTMINEBOMB, 1,3,8,4,6,2 );
|
|
sleep 1500;
|
|
effect_gen( EF_BLASTMINEBOMB, 1,3,8,4,6,2,7 );
|
|
sleep 1400;
|
|
effect_gen( EF_BLASTMINEBOMB, 1,3,8,4,6,2,7,9 );
|
|
sleep 1300;
|
|
effect_gen( EF_BLASTMINEBOMB, 1,3,8,4,6,2,7,9,5 );
|
|
sleep 1200;
|
|
while( 'bool_event ) {
|
|
effect_1_10_gen( EF_BLASTMINEBOMB );
|
|
sleep 1100;
|
|
}
|
|
end;
|
|
|
|
OnStart3:
|
|
while( 'bool_event ) {
|
|
specialeffect EF_LORD, AREA, 'gen_11$;
|
|
sleep 2000;
|
|
specialeffect EF_LORD, AREA, 'gen_12$;
|
|
sleep 2000;
|
|
specialeffect EF_LORD, AREA, 'gen_13$;
|
|
sleep 2000;
|
|
specialeffect EF_LORD, AREA, 'gen_14$;
|
|
sleep 2000;
|
|
}
|
|
end;
|
|
}
|
|
|
|
1@lab,91,80,5 script #gen_01 CLEAR_NPC,{ end; }
|
|
1@lab,96,81,5 duplicate(#gen_01) #gen_02 CLEAR_NPC
|
|
1@lab,99,85,5 duplicate(#gen_01) #gen_03 CLEAR_NPC
|
|
1@lab,99,91,5 duplicate(#gen_01) #gen_04 CLEAR_NPC
|
|
1@lab,96,95,5 duplicate(#gen_01) #gen_05 CLEAR_NPC
|
|
1@lab,91,97,5 duplicate(#gen_01) #gen_06 CLEAR_NPC
|
|
1@lab,85,96,5 duplicate(#gen_01) #gen_07 CLEAR_NPC
|
|
1@lab,82,91,5 duplicate(#gen_01) #gen_08 CLEAR_NPC
|
|
1@lab,82,86,5 duplicate(#gen_01) #gen_09 CLEAR_NPC
|
|
1@lab,85,81,5 duplicate(#gen_01) #gen_10 CLEAR_NPC
|
|
1@lab,90,97,5 duplicate(#gen_01) #gen_11 CLEAR_NPC
|
|
1@lab,82,89,5 duplicate(#gen_01) #gen_12 CLEAR_NPC
|
|
1@lab,91,80,5 duplicate(#gen_01) #gen_13 CLEAR_NPC
|
|
1@lab,99,88,5 duplicate(#gen_01) #gen_14 CLEAR_NPC
|
|
|
|
|
|
// Warps
|
|
1@lab,102,28,0 warp2 lab_warp#1 2,2,1@lab,97,28
|
|
1@lab,80,28,0 warp2 lab_warp#2 2,2,1@lab,75,28
|
|
1@lab,58,28,0 warp2 lab_warp#3 2,2,1@lab,53,28
|
|
1@lab,29,38,0 warp2 lab_warp#4 2,2,1@lab,29,43
|
|
1@lab,48,82,0 warp2 lab_warp#5 2,2,1@lab,58,82
|
|
1@lab,123,88,0 warp2 lab_warp#end 2,2,verus01,152,150
|
|
|
|
|
|
//-- GM NPCs
|
|
1@lab,1,1,3 script #adsw_ CLEAR_NPC,{
|
|
if (callfunc("F_GM_NPC",1854,0,0,2000) < 1)
|
|
end;
|
|
mes "[Time Administrator]";
|
|
mes "Which time do you want to go?";
|
|
next;
|
|
switch( select( "Cancel", "1 start", "2 start", "3 start", "4 start" ) ) {
|
|
case 1:
|
|
close;
|
|
case 2:
|
|
donpcevent instance_npcname("#npc_con01") + "::OnStart";
|
|
break;
|
|
case 3:
|
|
donpcevent instance_npcname("#npc_con06") + "::OnStart";
|
|
break;
|
|
case 4:
|
|
donpcevent instance_npcname("#npc_con08") + "::OnStart";
|
|
break;
|
|
case 5:
|
|
end;
|
|
}
|
|
warp instance_mapname("1@lab"), 84,90;
|
|
end;
|
|
}
|
|
|
|
verus01,1,5,5 script Laboratory Administrator#pa0829_01 CLEAR_NPC,{
|
|
if (callfunc("F_GM_NPC",1854,0,0,2000) < 1) {
|
|
warp "prontera",100,100;
|
|
end;
|
|
}
|
|
mes "[Laboratory Administrator]";
|
|
mes "All handled well!";
|
|
close2;
|
|
if (isbegin_quest(12347) > 0)
|
|
erasequest 12347;
|
|
end;
|
|
}
|