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696 lines
24 KiB
Plaintext
696 lines
24 KiB
Plaintext
//===== rAthena Script =======================================
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//= Octopus Cave
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//===== By: ==================================================
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//= Muad_Dib
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//===== Current Version: =====================================
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//= 1.1
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Defeat the Disgusting Octopus.
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//===== Additional Comments: =================================
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//= 1.0 First version. [Euphy]
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//= 1.1 Instance system rewrite. [Euphy]
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//============================================================
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// Instance Creation :: oct
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//============================================================
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mal_dun01,151,235,5 script Starfish 551,{
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set .@party_id,getcharid(1);
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set .@md_name$,"Octopus Cave";
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if (!.@party_id) {
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mes "[Starfish]";
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mes "You alone is powerless, hehe!";
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mes "Better get someone to help you out.";
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mes "Make a party, and come back later.";
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close;
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}
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if (is_party_leader() == false) {
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mes "[Starfish]";
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mes "Where is your leader, hehe.";
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mes "I don't talk to some random people.";
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mes "Bring your boss to me.";
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close;
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}
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mes "[Starfish]";
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mes "I am guarding here, hehe!";
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mes "It is just roughly blocked for now.";
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mes "But someday this cave must be sealed forever, hehe!";
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next;
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while(1) {
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switch(select("Ask what's going on.:Ask to open the gate.:Go to other location.")) {
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case 1:
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mes "[Starfish]";
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mes "Lately, our Starfish lady is";
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mes "suffering with some issues, ooh ooh.";
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mes "Something bad happen in this";
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mes "peaceful place, hehe!";
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next;
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mes "[Starfish]";
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mes "Weird looking limbs came out";
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mes "from the hole there,";
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mes "tried to kidnap our lady Starfish.";
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mes "Ooh Ooh.";
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next;
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mes "[Starfish]";
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mes "It seems those limbs belong to";
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mes "that ugly octopus.";
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mes "That monster should be taken care of,";
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mes "but it's hard for ourselves only to make it happen, hehe.";
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next;
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mes "[Starfish]";
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mes "I want to find someone special,";
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mes "and ask to punish this ugly octopus.";
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mes "I hope this octopus won't ever";
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mes "harass our lady, hehe.";
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next;
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mes "[Starfish]";
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mes "Go catch that octopus and stick it to this pick.";
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mes "If you bring back the pick, I will";
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mes "open this gate for a while.";
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mes "You should challenge if you are interested, hehe.";
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next;
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break;
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case 2:
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set .@playtime, checkquest(4197,PLAYTIME);
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if (.@playtime == 0 || .@playtime == 1) {
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mes "[Starfish]";
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mes "Octopus is not around now, hehe.";
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mes "Please come back later.";
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close;
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}
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if (.@playtime == 2) erasequest 4197;
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if (rentalcountitem(6442)) {
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if (instance_create(.@md_name$) < 0) {
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mes "[Starfish]";
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mes "Party name is... "+getpartyname(.@party_id)+".";
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mes "Party leader is... "+strcharinfo(0)+".";
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mes "^0000ff"+.@md_name$+"^000000, I cannot open now, hehe.";
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mes "Now is not the time, please wait.";
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close;
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}
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mes "[Starfish]";
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mes "I will open the gate for a while to ^0000ff"+.@md_name$+"^000000.";
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mes "Please catch that pervert octopus,";
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mes "and come back with it sticked to the pick, hehe.";
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close;
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}
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mes "[Starfish]";
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mes "Prepare a pick first,";
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mes "so you can thread that octopus";
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mes "with that pick.";
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mes "Then, I will let you in for a while, hehe.";
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close;
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case 3:
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mes "[Starfish]";
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mes "This is not a good location, check someplace else.";
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close;
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}
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}
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}
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mal_dun01,153,237,5 script Weird Entrance 844,{
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mes "There is a strange entrance";
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mes "blocked roughly with some boards.";
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next;
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switch(select("Go in.:Stop.")) {
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case 1:
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if (rentalcountitem(6442)) {
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switch(instance_enter("Octopus Cave")) {
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case IE_OTHER:
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mes "[Starfish]";
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mes "Ah, now is not the time...";
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mes "Would you come back later? Hehe.";
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close;
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case IE_NOINSTANCE:
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case IE_NOMEMBER:
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mes "[Starfish]";
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mes "There is a secret with that entrance.";
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mes "So, please be careful with it, will ya? Hehe.";
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close;
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case IE_OK:
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mapannounce "mal_dun01", getpartyname(getcharid(1))+" party's "+strcharinfo(0)+" member started to hunt the Octopus!",bc_map,"0x00ff99";
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if (checkquest(4197) == -1) setquest 4197;
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//warp instance_mapname("1@cash"),199,99;
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close;
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default:
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mes "[Starfish]";
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mes "Shhh... Weird aura is";
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mes "coming from that entrance.";
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mes "Big trouble is waiting, if you go in now.";
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close;
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}
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}
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mes "[Starfish]";
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mes "You should definitely prepare";
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mes "hunting stick if you want to";
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mes "punish the Octopus.";
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mes "Or I will not let you in! Hehe.";
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close;
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case 2:
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mes "[Starfish]";
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mes "Yes Yes, you better quit.";
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close;
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}
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}
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// Instance Scripts :: oct_in
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//============================================================
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1@cash,199,99,0 script oct_enter 139,4,4,{
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end;
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OnTouch_:
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donpcevent instance_npcname("oct_enter_broad")+"::OnEnable";
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specialeffect EF_BASH;
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disablenpc instance_npcname("oct_enter");
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end;
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}
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1@cash,1,1,0 script oct_enter_broad -1,{
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end;
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OnInstanceInit:
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disablenpc instance_npcname("oct_foot_exit1");
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disablenpc instance_npcname("oct_foot_exit2");
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disablenpc instance_npcname("oct_foot_exit3");
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disablenpc instance_npcname("oct_foot_exit4");
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disablenpc instance_npcname("oct_boss_warp");
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donpcevent instance_npcname("oct_enter_broad")+"::OnDisable";
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end;
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OnEnable:
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enablenpc instance_npcname("oct_enter_broad");
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donpcevent instance_npcname("oct_foot_4")+"::OnEnable";
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donpcevent instance_npcname("oct_mob_con")+"::OnEnable";
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initnpctimer;
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end;
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OnDisable:
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disablenpc instance_npcname("oct_enter_broad");
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end;
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OnTimer1000:
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mapannounce instance_mapname("1@cash"),"Pervert Octopus : How dare you to come inside of my place!",bc_map,"0xFFFF00";
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end;
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OnTimer4000:
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mapannounce instance_mapname("1@cash"),"Pervert Octopus : But I blocked all the cave gates!! There is nothing you can do!",bc_map,"0xFFFF00";
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end;
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OnTimer7000:
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mapannounce instance_mapname("1@cash"),"Pervert Octopus : My juniors~ There is your toy! Play with it~ kakaka",bc_map,"0xFFFF00";
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stopnpctimer;
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donpcevent instance_npcname("oct_enter_broad")+"::OnDisable";
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end;
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}
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1@cash,3,3,0 script oct_foot_4 -1,{
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end;
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OnInstanceInit:
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donpcevent instance_npcname("oct_foot_4")+"::OnDisable";
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end;
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OnEnable:
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enablenpc instance_npcname("oct_foot_4");
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donpcevent instance_npcname("oct_foot1")+"::OnEnable";
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donpcevent instance_npcname("oct_foot2")+"::OnEnable";
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donpcevent instance_npcname("oct_foot3")+"::OnEnable";
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donpcevent instance_npcname("oct_foot4")+"::OnEnable";
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set .@map$, instance_mapname("1@cash");
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monster .@map$,20,114,"Octopus Leg#1",2193,1,instance_npcname("oct_foot_4")+"::OnMyMobDead";
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monster .@map$,88,190,"Octopus Leg#2",2193,1,instance_npcname("oct_foot_4")+"::OnMyMobDead";
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monster .@map$,307,215,"Octopus Leg#3",2193,1,instance_npcname("oct_foot_4")+"::OnMyMobDead";
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monster .@map$,372,131,"Octopus Leg#4",2193,1,instance_npcname("oct_foot_4")+"::OnMyMobDead";
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end;
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OnDisable:
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disablenpc instance_npcname("oct_foot_4");
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end;
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OnMyMobDead:
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set .@map$, instance_mapname("1@cash");
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if (mobcount(.@map$,instance_npcname("oct_foot_4")+"::OnMyMobDead") < 1) {
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donpcevent instance_npcname("oct_boss_con")+"::OnEnable";
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mapannounce .@map$,"Hey you!! I'll personally take care of you all! Let's bring it on!",bc_map,"0x00ff99";
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enablenpc instance_npcname("oct_boss_warp");
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instance_warpall .@map$,199,99, instance_id();
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end;
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}
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mapannounce .@map$,"Arrgg!! That hurts!!! I need another strategy...",bc_map,"0x00ff99";
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end;
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}
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1@cash,20,114,0 script oct_foot1 139,6,6,{
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end;
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OnInstanceInit:
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donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
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end;
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OnEnable:
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enablenpc();
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set .@label$, instance_npcname(strnpcinfo(0))+"::OnMyMobDead";
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set .@i, atoi(charat(strnpcinfo(0),8));
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set .@map$, instance_mapname("1@cash");
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switch(.@i) {
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case 1:
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areamonster .@map$,34,96,38,100,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,39,90,41,92,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,38,76,40,78,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,39,58,41,60,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,50,38,56,44,"Octopus's Henchman",2192,5,.@label$;
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areamonster .@map$,68,32,72,36,"Octopus's Henchman",2192,5,.@label$;
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areamonster .@map$,83,26,85,28,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,107,28,109,30,"Octopus's Henchman",2192,1,.@label$;
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areamonster .@map$,123,28,125,30,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,134,31,138,35,"Octopus's Henchman",2192,5,.@label$;
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areamonster .@map$,142,39,146,43,"Octopus's Henchman",2192,2,.@label$;
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break;
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case 2:
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areamonster .@map$,139,113,143,117,"Octopus's Henchman",2192,5,.@label$;
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areamonster .@map$,135,104,137,106,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,123,93,127,97,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,113,90,115,92,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,103,89,105,91,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,89,90,91,92,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,74,104,76,106,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,74,120,76,122,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,83,131,87,135,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,92,142,94,144,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,98,159,100,161,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,94,180,98,184,"Octopus's Henchman",2192,5,.@label$;
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break;
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case 3:
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areamonster .@map$,299,209,303,213,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,292,203,296,207,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,291,186,293,188,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,292,166,294,168,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,293,151,295,153,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,299,137,303,141,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,300,123,304,127,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,300,104,304,108,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,279,101,281,103,"Octopus's Henchman",2192,2,.@label$;
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monster .@map$,260,103,"Octopus's Henchman",2192,1,.@label$;
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break;
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case 4:
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areamonster .@map$,363,123,367,127,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,364,108,368,112,"Octopus's Henchman",2192,5,.@label$;
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areamonster .@map$,363,93,367,97,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,364,72,366,74,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,364,58,366,60,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,355,44,359,48,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,346,36,350,40,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,319,28,325,34,"Octopus's Henchman",2192,5,.@label$;
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areamonster .@map$,305,27,307,29,"Octopus's Henchman",2192,2,.@label$;
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areamonster .@map$,276,29,280,33,"Octopus's Henchman",2192,5,.@label$;
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areamonster .@map$,258,37,262,41,"Octopus's Henchman",2192,2,.@label$;
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break;
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}
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end;
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OnDisable:
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killmonster instance_mapname("1@cash"),instance_npcname(strnpcinfo(0))+"::OnMyMobDead"; // Not in official script.
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disablenpc();
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end;
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OnTouch_:
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if (getd("."+strnpcinfo(0)+instance_id())) end;
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setd "."+strnpcinfo(0)+instance_id(),1;
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hideonnpc instance_npcname(strnpcinfo(0));
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mapannounce instance_mapname("1@cash"),"Come out all my babies and help me out!",bc_map,"0xFFFF00";
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initnpctimer;
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end;
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OnTimer5000:
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set .@map$, instance_mapname("1@cash");
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mapannounce .@map$,"Let's give them a lesson!",bc_map,"0xFFFF00";
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set .@label$, instance_npcname(strnpcinfo(0))+"::OnMyMobDead";
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set .@i, atoi(charat(strnpcinfo(0),8));
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switch(.@i) {
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case 1:
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areamonster .@map$,18,112,22,116,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,18,112,22,116,"Octopus's Henchman",2192,3,.@label$;
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break;
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case 2:
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areamonster .@map$,86,188,90,192,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,96,98,100,102,"Octopus's Henchman",2192,3,.@label$;
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break;
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case 3:
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areamonster .@map$,305,213,309,217,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,305,213,309,217,"Octopus's Henchman",2192,3,.@label$;
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break;
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case 4:
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areamonster .@map$,370,129,374,133,"Octopus's Henchman",2192,3,.@label$;
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areamonster .@map$,370,129,374,133,"Octopus's Henchman",2192,3,.@label$;
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break;
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}
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end;
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OnTimer30000:
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setd "."+strnpcinfo(0)+instance_id(),0;
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stopnpctimer;
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set .@i, atoi(charat(strnpcinfo(0),8));
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enablenpc instance_npcname("oct_foot_exit"+.@i);
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donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
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end;
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OnMyMobDead:
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set .@map$, instance_mapname("1@cash");
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if (mobcount(.@map$,instance_npcname(strnpcinfo(0))+"::OnMyMobDead") < 1) {
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mapannounce .@map$,"You hurt my babies!!? You'll have to pay for this!!!",bc_map,"0x00ff99";
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setd "."+strnpcinfo(0)+instance_id(),0;
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stopnpctimer;
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set .@i, atoi(charat(strnpcinfo(0),8));
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enablenpc instance_npcname("oct_foot_exit"+.@i);
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donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
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end;
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}
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end;
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}
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1@cash,88,190,0 duplicate(oct_foot1) oct_foot2 139,6,6
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1@cash,307,215,0 duplicate(oct_foot1) oct_foot3 139,6,6
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1@cash,372,131,0 duplicate(oct_foot1) oct_foot4 139,6,6
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1@cash,15,15,0 script oct_mob_con -1,{
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end;
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OnInstanceInit:
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donpcevent instance_npcname("oct_mob_con")+"::OnDisable";
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end;
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OnEnable:
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set .@map$, instance_mapname("1@cash");
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enablenpc instance_npcname("oct_mob_con");
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monster .@map$,32,94,"Hydra",1068,1;
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monster .@map$,41,101,"Hydra",1068,1;
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monster .@map$,35,78,"Hydra",1068,1;
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monster .@map$,35,62,"Hydra",1068,1;
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monster .@map$,49,54,"Hydra",1068,1;
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monster .@map$,70,28,"Hydra",1068,1;
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monster .@map$,83,22,"Hydra",1068,1;
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monster .@map$,99,23,"Hydra",1068,1;
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monster .@map$,115,23,"Hydra",1068,1;
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monster .@map$,132,25,"Hydra",1068,1;
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monster .@map$,100,185,"Hydra",1068,1;
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monster .@map$,92,178,"Hydra",1068,1;
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monster .@map$,92,162,"Hydra",1068,1;
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monster .@map$,70,121,"Hydra",1068,1;
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monster .@map$,70,105,"Hydra",1068,1;
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monster .@map$,105,85,"Hydra",1068,1;
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monster .@map$,121,84,"Hydra",1068,1;
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monster .@map$,292,209,"Hydra",1068,1;
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monster .@map$,303,206,"Hydra",1068,1;
|
|
monster .@map$,290,163,"Hydra",1068,1;
|
|
monster .@map$,299,150,"Hydra",1068,1;
|
|
monster .@map$,308,141,"Hydra",1068,1;
|
|
monster .@map$,308,125,"Hydra",1068,1;
|
|
monster .@map$,295,97,"Hydra",1068,1;
|
|
monster .@map$,279,97,"Hydra",1068,1;
|
|
monster .@map$,370,111,"Hydra",1068,1;
|
|
monster .@map$,370,110,"Hydra",1068,1;
|
|
monster .@map$,371,96,"Hydra",1068,1;
|
|
monster .@map$,371,80,"Hydra",1068,1;
|
|
monster .@map$,367,55,"Hydra",1068,1;
|
|
monster .@map$,343,29,"Hydra",1068,1;
|
|
monster .@map$,327,24,"Hydra",1068,1;
|
|
monster .@map$,311,22,"Hydra",1068,1;
|
|
monster .@map$,295,22,"Hydra",1068,1;
|
|
monster .@map$,279,22,"Hydra",1068,1;
|
|
areamonster .@map$,30,67,50,87,"Stapo",1784,1;
|
|
areamonster .@map$,102,19,122,39,"Stapo",1784,1;
|
|
areamonster .@map$,89,138,109,158,"Stapo",1784,1;
|
|
areamonster .@map$,112,83,132,103,"Stapo",1784,1;
|
|
areamonster .@map$,283,168,303,188,"Stapo",1784,1;
|
|
areamonster .@map$,292,97,312,117,"Stapo",1784,1;
|
|
areamonster .@map$,355,64,375,84,"Stapo",1784,1;
|
|
areamonster .@map$,317,17,337,37,"Stapo",1784,1;
|
|
donpcevent instance_npcname("oct_backattack1")+"::OnEnable";
|
|
donpcevent instance_npcname("oct_backattack2")+"::OnEnable";
|
|
donpcevent instance_npcname("oct_backattack3")+"::OnEnable";
|
|
donpcevent instance_npcname("oct_backattack4")+"::OnEnable";
|
|
donpcevent instance_npcname("oct_mob_con")+"::OnDisable";
|
|
end;
|
|
OnDisable:
|
|
disablenpc instance_npcname("oct_mob_con");
|
|
end;
|
|
}
|
|
|
|
1@cash,45,53,0 script oct_backattack1 139,3,3,{
|
|
end;
|
|
OnInstanceInit:
|
|
disablenpc instance_npcname("oct_backattack1");
|
|
end;
|
|
OnTouch_:
|
|
set .@map$, instance_mapname("1@cash");
|
|
monster .@map$,39,59,"Hydra",1068,1;
|
|
monster .@map$,40,59,"Hydra",1068,1;
|
|
monster .@map$,41,59,"Hydra",1068,1;
|
|
monster .@map$,47,50,"Hydra",1068,1;
|
|
monster .@map$,48,50,"Hydra",1068,1;
|
|
monster .@map$,49,50,"Hydra",1068,1;
|
|
monster .@map$,41,53,"Octopus's Henchman",2192,1;
|
|
mapannounce .@map$,"Don't let them break through, stop them!!!",bc_map,"0x00ff99";
|
|
specialeffect EF_BASH;
|
|
disablenpc instance_npcname("oct_backattack1");
|
|
end;
|
|
OnEnable:
|
|
enablenpc instance_npcname("oct_backattack1");
|
|
end;
|
|
}
|
|
|
|
1@cash,78,99,0 script oct_backattack2 139,3,3,{
|
|
end;
|
|
OnInstanceInit:
|
|
disablenpc instance_npcname("oct_backattack2");
|
|
end;
|
|
OnTouch_:
|
|
if (getd("."+instance_id())) end;
|
|
setd "."+instance_id(),1;
|
|
initnpctimer;
|
|
set .@map$, instance_mapname("1@cash");
|
|
monster .@map$,71,105,"Octopus's Henchman ",2192,1;
|
|
mapannounce .@map$,"Headquarters are empty, GO!!!",bc_map,"0x00ff99";
|
|
hideonnpc instance_npcname("oct_backattack2");
|
|
end;
|
|
OnTimer2000:
|
|
set .@map$, instance_mapname("1@cash");
|
|
monster .@map$,71,105,"Octopus's Henchman ",2192,1;
|
|
mapannounce .@map$,"Run, RUN! Go, GO!!!",bc_map,"0x00ff99";
|
|
end;
|
|
OnTimer4000:
|
|
set .@map$, instance_mapname("1@cash");
|
|
monster .@map$,71,105,"Octopus's Henchman ",2192,1;
|
|
mapannounce .@map$,"No time, come out fast!",bc_map,"0x00ff99";
|
|
end;
|
|
OnTimer6000:
|
|
set .@map$, instance_mapname("1@cash");
|
|
monster .@map$,71,105,"Octopus's Henchman ",2192,3;
|
|
mapannounce .@map$,"Let's take over the headquarters!!!",bc_map,"0x00ff99";
|
|
end;
|
|
OnTimer8000:
|
|
set .@map$, instance_mapname("1@cash");
|
|
monster .@map$,71,105,"Octopus's Henchman ",2192,1;
|
|
mapannounce .@map$,"There is no time to lose, hurry up!!!",bc_map,"0x00ff99";
|
|
stopnpctimer;
|
|
end;
|
|
OnEnable:
|
|
enablenpc instance_npcname("oct_backattack2");
|
|
end;
|
|
}
|
|
|
|
1@cash,299,144,0 script oct_backattack3 139,3,3,{
|
|
end;
|
|
OnInstanceInit:
|
|
disablenpc instance_npcname("oct_backattack3");
|
|
end;
|
|
OnTouch_:
|
|
if (getd("."+instance_id())) end;
|
|
setd "."+instance_id(),1;
|
|
set .@map$, instance_mapname("1@cash");
|
|
monster .@map$,293,153,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,294,152,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,292,153,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,293,151,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,293,152,"Octopus's Henchman ?",2175,1;
|
|
mapannounce .@map$,"Kakaka! Suprised??!!",bc_map,"0x00ff99";
|
|
initnpctimer;
|
|
hideonnpc instance_npcname("oct_backattack3");
|
|
end;
|
|
OnTimer5000:
|
|
mapannounce instance_mapname("1@cash"),"... Looks like we have a spy among us.",bc_map,"0x00ff99";
|
|
stopnpctimer;
|
|
end;
|
|
OnEnable:
|
|
enablenpc instance_npcname("oct_backattack3");
|
|
end;
|
|
}
|
|
|
|
1@cash,336,36,0 script oct_backattack4 139,3,3,{
|
|
end;
|
|
OnInstanceInit:
|
|
disablenpc instance_npcname("oct_backattack4");
|
|
end;
|
|
OnTouch_:
|
|
if (getd("."+instance_id())) end;
|
|
setd "."+instance_id(),1;
|
|
set .@map$, instance_mapname("1@cash");
|
|
monster .@map$,332,37,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,332,36,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,332,35,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,332,34,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,341,37,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,341,36,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,341,35,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,341,34,"Octopus's Henchman ",2192,1;
|
|
monster .@map$,260,40,"Mercenary Squid",2175,1;
|
|
monster .@map$,260,41,"Mercenary Squid",2175,1;
|
|
monster .@map$,260,39,"Mercenary Squid",2175,1;
|
|
monster .@map$,259,40,"Mercenary Squid",2175,1;
|
|
monster .@map$,261,40,"Mercenary Squid",2175,1;
|
|
mapannounce .@map$,"What a successful pincer tactic! The enemy is strong! Let's not lose yourselves! Anyway, where are all the mercenaries??",bc_map,"0x00ff99";
|
|
initnpctimer;
|
|
hideonnpc instance_npcname("oct_backattack4");
|
|
end;
|
|
OnTimer5000:
|
|
mapannounce instance_mapname("1@cash"),"Mercenary Squid : eh...eh... wrong direction. No enemies are shown in this direction.",bc_map,"0x00ff99";
|
|
end;
|
|
OnTimer7000:
|
|
mapannounce instance_mapname("1@cash"),"Pervert Octopus : Fools! Can't you read the map??!! Useless!!",bc_map,"0x00ff99";
|
|
stopnpctimer;
|
|
end;
|
|
OnEnable:
|
|
enablenpc instance_npcname("oct_backattack4");
|
|
end;
|
|
}
|
|
|
|
1@cash,2,2,0 script oct_boss_con -1,{
|
|
end;
|
|
OnInstanceInit:
|
|
donpcevent instance_npcname("oct_boss_con")+"::OnDisable";
|
|
end;
|
|
OnDisable:
|
|
disablenpc instance_npcname("oct_boss_con");
|
|
end;
|
|
OnEnable:
|
|
enablenpc instance_npcname("oct_boss_con");
|
|
donpcevent instance_npcname("oct_boss_foot")+"::OnEnable";
|
|
monster instance_mapname("1@cash"),199,188,"Disgusting Octopus",2194,1,instance_npcname("oct_boss_con")+"::OnMyMobDead";
|
|
initnpctimer;
|
|
end;
|
|
OnTimer7000:
|
|
callsub OnAnnounce,
|
|
"You won't attack the one man.",
|
|
"I got fired from ink manufacturer last week.",
|
|
"Disgusting Octopus : Arghhhhh, come on!";
|
|
end;
|
|
OnTimer14000:
|
|
callsub OnAnnounce,
|
|
"Why... why can't you know my heart!",
|
|
"Do you know how hard it is to live these days because there are not many new adventurers?",
|
|
"You.. I'll destroy you all...!";
|
|
end;
|
|
OnTimer21000:
|
|
callsub OnAnnounce,
|
|
"What? I'm a disgusting octopus? You're sadists.",
|
|
"Let's not do this and how about we look for the best solution, huh??",
|
|
"Even if I fail here, I will keep coming back, forever!!!";
|
|
end;
|
|
OnTimer28000:
|
|
callsub OnAnnounce,
|
|
"Instinct of mating is for males, what did I do wrong?",
|
|
"Do you really want to solve the problem between humans by violence?? Ah, I'm an octopus...",
|
|
"That's enough! Back off!";
|
|
end;
|
|
OnTimer35000:
|
|
callsub OnAnnounce,
|
|
"Do I have to spend Christmas alone again...",
|
|
"Youth unemployment became a big issue these days... You won't get a job if you keep playing with me here.",
|
|
"This is as far as I can go!";
|
|
end;
|
|
OnTimer42000:
|
|
callsub OnAnnounce,
|
|
"Hand on your heart and think if you come onto anyone...",
|
|
"Let's not do this here and follow the law!",
|
|
"You'll keep on doing this til the end, is that it?";
|
|
end;
|
|
OnTimer49000:
|
|
callsub OnAnnounce,
|
|
"errrrrrrrrrrrrrrrrrrrrrrrr... Cough! Cough!",
|
|
"Disgusting Octopus : Violence cannot be justified in any case.",
|
|
"This is my place!!!";
|
|
stopnpctimer;
|
|
initnpctimer;
|
|
end;
|
|
OnAnnounce:
|
|
mapannounce instance_mapname("1@cash"),"Disgusting Octopus : "+getarg(rand(3)),bc_map,"0xFFFF00";
|
|
return;
|
|
OnMyMobDead:
|
|
set .@map$, instance_mapname("1@cash");
|
|
if (mobcount(.@map$,instance_npcname("oct_boss_con")+"::OnMyMobDead") < 1) {
|
|
mapannounce .@map$,"Disgusting Octopus : That's it for the today! Next time, I will play with you badly!",bc_map,"0xFFFF00";
|
|
enablenpc instance_npcname("oct_exit_1");
|
|
enablenpc instance_npcname("oct_exit_2");
|
|
donpcevent instance_npcname("oct_boss_foot")+"::OnDisable";
|
|
stopnpctimer;
|
|
donpcevent instance_npcname("oct_boss_con")+"::OnDisable";
|
|
end;
|
|
}
|
|
end;
|
|
}
|
|
|
|
1@cash,4,4,0 script oct_boss_foot -1,{
|
|
end;
|
|
OnInstanceInit:
|
|
donpcevent instance_npcname("oct_boss_foot")+"::OnDisable";
|
|
end;
|
|
OnEnable:
|
|
enablenpc instance_npcname("oct_boss_foot");
|
|
initnpctimer;
|
|
end;
|
|
OnCall:
|
|
set .@map$, instance_mapname("1@cash");
|
|
if (mobcount(.@map$,instance_npcname("oct_boss_foot")+"::OnMyMobDead") < 100) {
|
|
switch(rand(2)) {
|
|
case 0:
|
|
mapannounce .@map$,"Disgusting Octopus : Do you know how many legs octopus have? It doesn't matter, I have unlimited legs!!",bc_map,"0xFFFF00";
|
|
areamonster .@map$,192,181,206,195,"Octopus Leg",2193,1,instance_npcname("oct_boss_foot")+"::OnMyMobDead";
|
|
break;
|
|
case 1:
|
|
mapannounce .@map$,"Disgusting Octopus : I...cannot..hold anymore, my babies~ please come out and fight!",bc_map,"0xFFFF00";
|
|
areamonster .@map$,192,181,206,195,"Octopus's Henchman ",2192,5,instance_npcname("oct_boss_foot")+"::OnMyMobDead";
|
|
break;
|
|
}
|
|
}
|
|
initnpctimer;
|
|
end;
|
|
OnTimer10000:
|
|
stopnpctimer;
|
|
donpcevent instance_npcname("oct_boss_foot")+"::OnCall";
|
|
end;
|
|
OnDisable:
|
|
stopnpctimer;
|
|
killmonster instance_mapname("1@cash"),instance_npcname("oct_boss_foot")+"::OnMyMobDead"; // Not in official script.
|
|
disablenpc instance_npcname("oct_boss_foot");
|
|
end;
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
|
|
1@cash,190,208,0 script oct_exit_1 45,2,2,{
|
|
end;
|
|
OnInstanceInit:
|
|
disablenpc();
|
|
end;
|
|
OnTouch:
|
|
mes "Do you want to go out from the octopus dungeon?";
|
|
next;
|
|
if(select("No!:Yes!") == 2)
|
|
warp "mal_dun01",153,233;
|
|
close;
|
|
}
|
|
1@cash,198,82,0 duplicate(oct_exit_1) oct_exit_2 45,2,2
|
|
// This is never enabled in the official script.
|
|
//1@cash,200,161,0 duplicate(oct_exit_1) oct_exit_3 45,2,2
|
|
|
|
// Warp Portals
|
|
//============================================================
|
|
1@cash,16,117,0 warp2 oct_foot_exit1 2,2,1@cash,198,99
|
|
1@cash,77,193,0 warp2 oct_foot_exit2 2,2,1@cash,198,99
|
|
1@cash,312,214,0 warp2 oct_foot_exit3 2,2,1@cash,198,99
|
|
1@cash,370,139,0 warp2 oct_foot_exit4 2,2,1@cash,198,99
|
|
1@cash,198,116,0 warp2 oct_boss_warp 2,2,1@cash,210,172
|
|
|
|
1@cash,193,82,0 warp2 oct_door1 2,2,1@cash,151,48
|
|
1@cash,154,53,0 warp2 oct_door2 2,2,1@cash,197,87
|
|
1@cash,187,99,0 warp2 oct_door3 2,2,1@cash,148,128
|
|
1@cash,153,133,0 warp2 oct_door4 2,2,1@cash,197,99
|
|
1@cash,209,100,0 warp2 oct_door5 2,2,1@cash,250,111
|
|
1@cash,244,118,0 warp2 oct_door6 2,2,1@cash,199,100
|
|
1@cash,209,83,0 warp2 oct_door7 2,2,1@cash,252,46
|
|
1@cash,246,53,0 warp2 oct_door8 2,2,1@cash,203,83
|