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888 lines
28 KiB
Plaintext
888 lines
28 KiB
Plaintext
//===== rAthena Script =======================================
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//= Regenschirm
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//===== Description: =========================================
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//= [Walkthrough Conversion]
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//= Episode 17.1 - Regenschirm
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//===== Changelog: ===========================================
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//= 1.0 Initial release [crazyarashi]
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//= 1.1 Optimizations and cleanup [Everade]
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//============================================================
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1@rgsr,1,1,0 script #171_rgsr_control HIDDEN_WARP_NPC,{
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end;
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OnInstanceInit:
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'map$ = instance_mapname("1@rgsr");
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'rgsr = 'activate = 0;
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deletearray 'rescued;
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deletearray 'rsgr_c;
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disablenpc instance_npcname("Researcher#rgsr_ev_0");
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disablenpc instance_npcname("Access Controller#rgsr");
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disablenpc instance_npcname("#rgsr_touch_mob_0");
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disablenpc instance_npcname("#rgsr_touch_mob_1");
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disablenpc instance_npcname("#rgsr_warp_0");
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disablenpc instance_npcname("Est#rgsr");
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disablenpc instance_npcname("Rebellion Crew#rgsr_dum01");
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disablenpc instance_npcname("Aas#rgsr3");
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disablenpc instance_npcname("Goni#rgsr");
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disablenpc instance_npcname("Est#rgsr2");
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disablenpc instance_npcname("Central Room#rgsr");
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disablenpc instance_npcname("Restrained Specimen#rgsr");
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disablenpc instance_npcname("Control Device#rgsr0");
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disablenpc instance_npcname("Control Device#rgsr1");
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disablenpc instance_npcname("Control Device#rgsr2");
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disablenpc instance_npcname("Control Device#rgsr3");
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disablenpc instance_npcname("Aas#rgsr4");
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end;
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OnEvent01:
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enablenpc instance_npcname("#rgsr_touch_mob_0");
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enablenpc instance_npcname("#rgsr_touch_mob_1");
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donpcevent instance_npcname("#rgsr_mob_1") + "::OnSummon";
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end;
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OnEvent02:
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enablenpc instance_npcname("#rgsr_warp_0");
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donpcevent instance_npcname("#rgsr_mob_2") + "::OnSummon";
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end;
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OnEvent03:
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enablenpc instance_npcname("Restrained Specimen#rgsr");
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enablenpc instance_npcname("Control Device#rgsr0");
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enablenpc instance_npcname("Control Device#rgsr1");
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enablenpc instance_npcname("Control Device#rgsr2");
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enablenpc instance_npcname("Control Device#rgsr3");
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end;
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OnEvent04:
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if ('rgsr == 13) {
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'rgsr = 14;
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donpcevent instance_npcname("#rgsr_boss") + "::OnSummon";
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}
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end;
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}
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1@rgsr,123,42,5 script Oscar#rgsr 4_M_LGTGUARD,{
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mes "[Oscar]";
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mes "The captain sneaked in the control panel room.";
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mes "Move quietly.";
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close;
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}
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1@rgsr,131,58,3 script Aas#rgsr 4_EP17_AS,{
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cutin "ep171_as02",1;
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mes "[Aas]";
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mes "The door is normally locked with the security system, so I have to stay there and work with the controller.";
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mes "As you can see most of the entrances have been blocked already.";
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mes "Hi";
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next;
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mes "[Aas]";
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mes "It will take some time to go through them one by one.";
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mes "I'll keep helping you through the intercom.";
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next;
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mes "[Aas]";
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mes "You'll have to go through the restaurant to reach the hallway.";
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mes "Est will be performing the operation alone.";
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next;
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mes "[Aas]";
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mes "If there's a disturbance, Est may have caused it. So please check out with her before continuing.";
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next;
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mes "[Aas]";
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mes "You should go now adventurer. I'll keep working on securing the security controller.";
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mes "There may be researchers detained inside.";
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next;
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mes "[Aas]";
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mes "Please consider their safety first.";
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mes "Now go ahead.";
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close2;
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if ('rgsr == 0) {
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'rgsr = 1;
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donpcevent instance_npcname("#171_rgsr_control") + "::OnEvent01";
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}
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warp 'map$,127,67;
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end;
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}
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1@rgsr,60,138,0 script Access Controller#rgsr 4_ENERGY_WHITE,{
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enablenpc instance_npcname("Researcher#rgsr_ev_0");
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if ('rgsr == 2) {
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'rgsr = 3;
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npctalk "Communication Requested.";
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sleep2 2750;
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npctalk "Analysing Signal.";
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sleep2 2750;
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npctalk "Activating Voice Transmission...";
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sleep2 2750;
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npctalk "Are you connected? It's Aas.";
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sleep2 2750;
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npctalk "I have gained control over some of the security system, but I haven't gained full access yet.";
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sleep2 2750;
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npctalk "Unless there is a big disturbance, the alarm or security devices won't work.";
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sleep2 2750;
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npctalk "I think you should open this door to open the hallway.";
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sleep2 2750;
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npctalk "Ask a Detained Researcher to put their hand on the device.";
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sleep2 2750;
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npctalk "...*Zap*....";
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sleep2 2750;
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npctalk "Voice Transmission Ended.";
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sleep2 2750;
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hideonnpc();
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enablenpc();
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npctalk "Researcher : Do you mind If I open the door?",instance_npcname("Researcher#rgsr_ev_0");
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'rgsr = 4;
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}
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end;
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}
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1@rgsr,59,132,7 script Researcher#rgsr_ev_0 4_M_NFMAN,{
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if ('rgsr == 4 && 'activate == 0) {
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'activate = 1;
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mes "[Researcher]";
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mes "The biometric scan is still operational, I'll be staying here to keep the door open.";
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mes "If you're in a hurry, please go...";
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dispbottom "Control : Identity confirmed.";
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donpcevent instance_npcname("#171_rgsr_control") + "::OnEvent02";
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close2;
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sleep2 800;
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npctalk "Researcher : ...huh... what the hell is this...";
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end;
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}
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}
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1@rgsr,36,211,3 script Est#rgsr 4_F_ESTLOVELOY,{
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if ('rgsr < 7) {
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cutin "ep162_est03",2;
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mes "[Est]";
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mes "Are you the one who removed the poison gas outside?";
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mes "You arrived at a good time.";
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mes "Because of the gas, the door was forcibly locked down!";
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next;
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cutin "ep162_est01",2;
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mes "[Est]";
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mes "It takes time for Aas to come hack the controller and release the gas.";
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mes "I was going to do it myself.";
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next;
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cutin "ep162_est02",2;
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mes "[Est]";
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mes "The guards here were wearing the same clothes as those Heart Hunters we saw before.";
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mes "I don't think I can save all the researchers alone.";
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next;
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mes "[Est]";
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mes "It seems we've gathered most of them here already.";
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mes "Let's organize our next strategy.";
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next;
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cutin "ep162_est01",2;
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mes "[Est]";
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mes "There are laboratories on the other side and it's likely to be a mess.";
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mes "I wonder if there will be a big fight.";
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next;
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mes "[Est]";
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mes "From now on the Rebellion Special Forces will prioritize on rescuing the Detained Researchers.";
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mes "If you get it, move quickly!";
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next;
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mes "[Est]";
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mes "Okay, adventurer, find a communication device and get in contact with Aas.";
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next;
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mes "[Est]";
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mes "You have to open the entrance of the private labs.";
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if ('rgsr == 4)
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'rgsr = 5;
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close3;
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}
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cutin "ep162_est02",2;
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mes "[Est]";
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mes "Huh. We'll focus on rescuing the hostages first.";
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mes "Look for the Security Guard's room that Aas talked about.";
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close3;
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}
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1@rgsr,26,219,0 script Access Controller#rgsr2 4_ENERGY_WHITE,{
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if ('rgsr < 5) {
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mes "Code is inactive.";
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mes "The communication has been terminated.";
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close;
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}
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if ('rgsr == 5) {
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mes "Voice Transmission Connected.";
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close2;
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if ('rgsr == 5)
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'rgsr = 6;
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npctalk "Waiting for communication response...";
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sleep2 2750;
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npctalk "Aas : Commander Est? We closed the hall lock, but what is the problem?";
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sleep2 2750;
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npctalk "Aas : Oh you're the adventurer. I will give you the report. I have not fully taken over the security controller system yet.";
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sleep2 2750;
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npctalk "Aas : It seems it will take some time, but I've taken control of most of the monitoring modules.";
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sleep2 2750;
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npctalk "Aas : Most of the enemy troops were in the lobby and the resting area, so the lab area is less guarded.";
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sleep2 2750;
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npctalk "Aas : However, in order to secure the central control room, you have to go through the Guard's Room where many test subjects were detected.";
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sleep2 2750;
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npctalk "Aas : The priority should be to secure the laboratories and then the Guard Room.... *click*";
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sleep2 2000;
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npctalk "Est : Eh, what was that?",instance_npcname("Est#rgsr");
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if ('rgsr == 6)
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'rgsr = 7;
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end;
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}
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if ('rgsr < 7)
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end;
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else {
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mes "Code is inactive.";
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mes "The communication has been terminated.";
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close;
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}
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}
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1@rgsr,235,44,5 script Aas#rgsr2 4_EP17_AS,{
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if ('rgsr == 7) {
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for (.@i = 0; .@i < 3; .@i++) {
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if (!'rescued[.@i])
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.@miss++;
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}
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if (.@miss) {
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cutin "ep171_as02",2;
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mes "[Aas]";
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mes "Hey, Did you check all the labs yet?";
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mes "Please check if there are still Detained Researchers.";
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close3;
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}
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cutin "ep171_as02",1;
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mes "[Aas]";
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mes "The spare Master Key still remains.";
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mes "Without it, I wouldn't have been able to control over the security systems. Are you okay?";
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next;
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mes "[Aas]";
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mes "Now you only need to check the Central Room.";
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mes "Did you say Heart Hunters?";
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mes "The traitors from Schlein have already escaped.";
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next;
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mes "[Aas]";
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mes "We've got our focus on that room.";
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mes "That's the main idea.";
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mes "Where is Est?";
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next;
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cutin "16go_01",0;
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mes "[Goni]";
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mes "... ... ...";
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next;
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cutin "ep171_as02",1;
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mes "[Aas]";
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mes "You have to keep looking for all the Researchers?";
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mes "That's necessary, I understand.";
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next;
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mes "[Aas]";
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mes "Adventurer, we head to the Central Room.";
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mes "Meet me over there.";
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close2;
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cutin "",255;
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if ('rgsr == 7) {
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enablenpc instance_npcname("Central Room#rgsr");
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'rgsr = 8;
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disablenpc instance_npcname("#rgsr_mob_2");
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}
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end;
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}
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cutin "ep171_as02",1;
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mes "[Aas]";
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mes "Adventurer, we head to the Central Room.";
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mes "Meet me over there.";
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close3;
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}
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1@rgsr,235,143,5 script Detained Researcher#rgsr_q01 4_F_SCIENCE,{
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if (!'rescued[0]) {
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mes "[Researcher]";
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mes "My... my search... materials...";
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mes "They took it all!";
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mes "They took everything!";
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next;
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cutin "16go_01",0;
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mes "[Goni]";
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mes "... ... ...";
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next;
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cutin "",255;
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npctalk "I'm going to live! Thank you!";
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mes "Oh, you're here to protect me?";
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mes "I'll go with you, thank you!";
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next;
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mes "[Researcher]";
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mes "Oh, you're there to protect me?";
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mes "I'll go with you, thank you!";
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'rescued[0] = 1;
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close2;
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disablenpc();
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}
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end;
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}
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1@rgsr,237,108,3 script Detained Researcher#rgsr_q02 4_LGTSCIENCE,{
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if (!'rescued[1]) {
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mes "[Researcher]";
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mes "I thought they kicked out all the crazy guy...";
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mes "I hit the back of my head like this.";
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mes "Tsk.";
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next;
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mes "[Researcher]";
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mes "Are you here to save us?";
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mes "Get me out of here!";
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mes "We couldn't flee because they put poisonous gas outside the doors!";
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next;
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mes "[Researcher]";
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mes "Yeah, I know a little bit about the Heart Hunters, I will tell you everything!";
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next;
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cutin "ep162_est02",2;
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mes "[Est]";
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mes "Ah? Do you have more information to share?";
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mes "Do you want to go outside and talk about it calmly with me?";
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next;
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cutin "ep162_est01",2;
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mes "[Est]";
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mes "I'll take this guy out of here and you look at the other rooms.";
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'rescued[1] = 1;
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close2;
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cutin "",255;
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disablenpc();
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}
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end;
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}
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1@rgsr,237,71,3 script Detained Researcher#rgsr_q03 4_F_FRUIT,{
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if (!'rescued[2]) {
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mes "[Researcher]";
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mes "Please help me!";
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mes "I worked a lot and I'm not getting paid!";
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next;
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mes "[Researcher]";
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mes "Schlein, where is Schlein?";
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mes "He's a traitor!";
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mes "I've seen it with my own eyes, he just killed the guards...";
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next;
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select("Calm down.");
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mes "[Researcher]";
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mes "Is it safe now?";
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mes "I'm glad when I was hired at Rekenber, but what the hell is going with such a big company...";
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next;
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mes "[Researcher]";
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mes "Say what? The Rebellions are coming to save us?";
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mes "Can't I just run away with you instead?";
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next;
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mes "[Researcher]";
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mes "Oh... you're part of the recon team?";
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mes "Alright. I'll wait for the rescue team.";
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mes "Many people escaped by breaking the windows and ran away..";
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next;
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mes "[Researcher]";
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mes "Oh you already know.";
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mes "Okay. I'll be quiet now and wait.";
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mes "Your uniform is really cool though.";
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'rescued[2] = 1;
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close;
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}
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mes "[Researcher]";
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mes "I know. I know.";
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mes "If I wait here, will the Rebellions come and save me?";
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mes "I'll be fine then.";
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next;
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mes "[Researcher]";
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mes "But again, your uniform is really cool.";
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close;
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}
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1@rgsr,241,51,0 script Scattered Documents#rgsr 4_ENERGY_BLUE,{
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if (isbegin_quest(7863) == 0) {
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mes "This is the list of the Enterprise security teams.";
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mes "Some have circles around them... others are crossed out.";
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next;
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cutin "ep171_as01",2;
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mes "[Aas]";
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mes "The ones circled are probably those who accepted to be recruited...";
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mes "My team is the one with a X marked next to it.";
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next;
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mes "[Aas]";
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mes "It's a mercenary contract...";
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mes "There's a rough plan for the day of the raid.";
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mes "I can't believe it came to this...";
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next;
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mes "[Aas]";
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mes "This is meant to provoke me.";
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mes "It won't work this time. I'll track this to the end.";
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next;
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mes "[Aas]";
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mes "I'd better take it back to Tess and analyze it.";
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setquest 7863;
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close3;
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}
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mes "I've already got the data here.";
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mes "There's nothing else to see here.";
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close;
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OnInstanceInit:
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questinfo(QTYPE_CLICKME,QMARK_YELLOW,"isbegin_quest(7863) == 0");
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end;
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}
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1@rgsr,125,157,0 script Central Room#rgsr 4_ENERGY_BLUE,{
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if ('rgsr == 8) {
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'rgsr = 9;
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enablenpc instance_npcname("Aas#rgsr3");
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enablenpc instance_npcname("Goni#rgsr");
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enablenpc instance_npcname("Est#rgsr2");
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npctalk "Am I late?",instance_npcname("Aas#rgsr3");
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sleep2 1800;
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npctalk "No you arrived just in time.",instance_npcname("Est#rgsr2");
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end;
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}
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mes "The device does not work.";
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close;
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}
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1@rgsr,128,157,3 script Aas#rgsr3 4_EP17_AS,{
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if ('rgsr > 13)
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end;
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if ('rgsr == 9) {
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'rgsr = 10;
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.@aas$ = instance_npcname("Aas#rgsr3");
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.@gonie$ = instance_npcname("Goni#rgsr");
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.@erst$ = instance_npcname("Est#rgsr2");
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npctalk "Aas : The Central Room seems to be empty. I'll go in and check it out.",.@aas$;
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sleep2 3000;
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npctalk "Aas : I'll go ahead and take the researchers out of here. Will that be okay?",.@erst$;
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sleep2 3000;
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npctalk "Aas : Yes. Nothing else is being detected on the system. With our progress so far, the enemies have all been restrained.",.@aas$;
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sleep2 3000;
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npctalk "Est : What are you scared of something else? I'm going back already!",.@erst$;
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sleep2 3000;
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npctalk "Goni : ... Me too.",.@gonie$;
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sleep2 3000;
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npctalk "Est : There were couple of researchers left in the labs, I'll go bring them along. I'll be waiting.",.@erst$;
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sleep2 3000;
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npctalk "Est : Alright, Goni. You go to the main lobby first and secure the road. I'll take the others at the conference room.",.@erst$;
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sleep2 3000;
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npctalk "Goni : *Nods*",.@gonie$;
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sleep2 3000;
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|
disablenpc instance_npcname("Goni#rgsr");
|
|
disablenpc instance_npcname("Est#rgsr2");
|
|
npctalk "Aas : So adventurer, let's check out the Central Room.",.@aas$;
|
|
if ('rgsr == 10)
|
|
'rgsr = 11;
|
|
end;
|
|
}
|
|
cutin "ep171_as02",1;
|
|
mes "[Aas]";
|
|
mes "That's the Central Room right ahead.";
|
|
next;
|
|
if (select("Enter.:Wait.") == 2) {
|
|
mes "[Aas]";
|
|
mes "Please speak to me when you're ready.";
|
|
mes "I don't know why, but it's tightly closed;. It takes some time to maintain access.";
|
|
next;
|
|
mes "[Aas]";
|
|
mes "As confirmed by the security system, nothing is being detected on the inside...";
|
|
mes "I still want to confirm inside the room regardless.";
|
|
close3;
|
|
}
|
|
mes "[Aas]";
|
|
mes "First I'll need to disable the auto-locking mechanism, and then I'll follow right away.";
|
|
if ('rgsr == 11) {
|
|
'rgsr = 12;
|
|
donpcevent instance_npcname("#171_rgsr_control") + "::OnEvent03";
|
|
}
|
|
close2;
|
|
cutin "",255;
|
|
warp 'map$,126,164;
|
|
end;
|
|
}
|
|
|
|
1@rgsr,124,152,5 script Goni#rgsr 4_M_GONY,{
|
|
cutin "16go_01",0;
|
|
mes "[Goni]";
|
|
mes "... ... ...";
|
|
close3;
|
|
}
|
|
|
|
1@rgsr,125,154,5 script Est#rgsr2 4_F_ESTLOVELOY,{
|
|
cutin "ep162_est01",2;
|
|
mes "[Est]";
|
|
mes "I don't believe there are any enemies left inside, I'm going to pull out.";
|
|
mes "Just check the Central Room and then get out.";
|
|
close3;
|
|
}
|
|
|
|
1@rgsr,125,188,3 script Restrained Specimen#rgsr 20353,2,3,{
|
|
if ('rgsr == 12) {
|
|
specialeffect EF_RED_HIT;
|
|
specialeffect EF_BEGINSPELL3;
|
|
npctalk "Do... do not... come close to me...!! Huh, my head... it hurts...";
|
|
mapannounce 'map$,"Do... do not... come close to me...!! Huh, my head... it hurts...",bc_map,0x00FF00;
|
|
'rgsr = 13;
|
|
}
|
|
end;
|
|
|
|
OnFail:
|
|
specialeffect EF_FREEZE;
|
|
npctalk "Awesome-!! That's it... What did you do!!";
|
|
mapannounce 'map$,"Awesome-!! That's it... What did you do!!",bc_map,0x00FF00;
|
|
end;
|
|
}
|
|
|
|
1@rgsr,144,180,0 script Control Device#rgsr0 4_ENERGY_BLUE,{
|
|
if ('rgsr < 13) {
|
|
mes "This device has an unknown purpose.";
|
|
mes "There are four buttons in the room.";
|
|
close;
|
|
}
|
|
.@index = atoi(replacestr(strnpcinfo(2),"rgsr",""));
|
|
if (.@index > 0) {
|
|
if (!'rsgr_c[ (.@index - 1) ]) {
|
|
mes "This device has an unknown purpose.";
|
|
mes "There are four buttons in the room.";
|
|
next;
|
|
select("Press the button.");
|
|
donpcevent instance_npcname("Restrained Specimen#rgsr") + "::OnFail";
|
|
close;
|
|
}
|
|
}
|
|
if (!'rsgr_c[.@index]) {
|
|
switch (.@index) {
|
|
case 0: .@answer = 2; .@string$ = "three phases"; break;
|
|
case 1: .@answer = 1; .@string$ = "two phases"; break;
|
|
case 2: .@answer = 4; .@string$ = "one phase"; break;
|
|
case 3: .@answer = 3;
|
|
}
|
|
mes "This device has an unknown purpose.";
|
|
mes "There are four buttons in the room.";
|
|
next;
|
|
.@s = select("Red Button.:Blue Button.:White Button.:Yellow Button.");
|
|
if (.@s != .@answer)
|
|
donpcevent instance_npcname("Restrained Specimen#rgsr") + "::OnFail";
|
|
else {
|
|
specialeffect EF_BEGINSPELL3,AREA,instance_npcname("Restrained Specimen#rgsr");
|
|
if (.@index < 3) {
|
|
mapannounce 'map$,"Gravity control adjustment... completed... There are " + .@string$ +" remaining.",bc_map,0x0D98BA;
|
|
'rsgr_c[.@index] = 1;
|
|
} else {
|
|
'rsgr_c[.@index] = 1;
|
|
mapannounce 'map$,"Gravity control adjustment... completed... Restraints have been disengaged.",bc_map,0x0D98BA;
|
|
sleep2 2500;
|
|
donpcevent instance_npcname("#171_rgsr_control") + "::OnEvent04";
|
|
}
|
|
}
|
|
close;
|
|
}
|
|
mes "This device has already been activated.";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,108,168,0 duplicate(Control Device#rgsr0) Control Device#rgsr1 4_ENERGY_RED
|
|
1@rgsr,114,191,0 duplicate(Control Device#rgsr0) Control Device#rgsr2 4_ENERGY_WHITE
|
|
1@rgsr,143,168,0 duplicate(Control Device#rgsr0) Control Device#rgsr3 4_ENERGY_YELLOW
|
|
|
|
1@rgsr,127,164,3 script Aas#rgsr4 4_EP17_AS,{
|
|
if ('rgsr != 15)
|
|
end;
|
|
cutin "ep171_as01",2;
|
|
mes "[Aas]";
|
|
mes "Est has handled everything else on the inside.";
|
|
mes "Sorry for not being able to help you at all.";
|
|
next;
|
|
mes "[Aas]";
|
|
mes "Let's go back to Einbroch.";
|
|
mes "I'll... I'll go to my office and join you.";
|
|
next;
|
|
.@s = select("Move to Einbroch.:Move to Lighthalzen.:Stay for a while.");
|
|
if (.@s == 3) {
|
|
cutin "ep171_as02",2;
|
|
mes "[Aas]";
|
|
mes "Do you have anything else to investigate?";
|
|
mes "I'll wait here.";
|
|
close3;
|
|
}
|
|
mes "[Aas]";
|
|
mes "We're going to wait for you in the Cat on Bullet.";
|
|
mes "Please head there and meet us in the headquarters.";
|
|
completequest 7862;
|
|
close2;
|
|
if (.@s == 1)
|
|
warp "einbroch",301,324;
|
|
else
|
|
warp "lighthalzen",54,272;
|
|
end;
|
|
}
|
|
|
|
//= Monster
|
|
1@rgsr,1,1,0 script #rgsr_mob_1 HIDDEN_WARP_NPC,{
|
|
OnSummon:
|
|
.@event$ = instance_npcname(strnpcinfo(0))+"::OnMobKill";
|
|
setarray .@xy,
|
|
153,80,155,81,154,82, //= Bottom Right
|
|
138,85,136,87,138,89, //= Center Right
|
|
152,94,152,98,153,98, //= Stairs Right
|
|
145,114,151,114,156,114, //= Top Right
|
|
97,114,102,114,107,114, //= Top Left
|
|
102,98,101,96,101,95, //= Stairs Left
|
|
116,88,118,88,121,87, //= Center Left
|
|
117,101,117,101,117,102, //= Center Top
|
|
93,66,93,67,94,68, //= Bottom Door
|
|
58,65,56,57,44,59,31,53,15,55, //= Bottom Room
|
|
59,94,48,98,53,103,36,110,33,126,46,132,55,131; //= Upper Room
|
|
for (.@i = 0; .@i < getarraysize(.@xy); .@i += 2)
|
|
monster 'map$,.@xy[.@i],.@xy[.@i+1],"Special Guard",3627,1,.@event$;
|
|
end;
|
|
|
|
OnMobKill:
|
|
.@event$ = instance_npcname(strnpcinfo(0))+"::OnMobKill";
|
|
if (!mobcount('map$,.@event$) && 'rgsr == 1) {
|
|
'rgsr = 2;
|
|
disablenpc();
|
|
enablenpc instance_npcname("Access Controller#rgsr");
|
|
}
|
|
end;
|
|
}
|
|
|
|
1@rgsr,1,1,0 script #rgsr_mob_2 HIDDEN_WARP_NPC,{
|
|
OnSummon:
|
|
setarray .@xy,102,137,104,136,104,135,126,139,138,137,139,134,137,133,151,135,150,136,151,137,85,151,82,215,84,216,84,218,107,216;
|
|
setarray .@left_xy,85,170,54,186,55,183,58,181,59,186,62,183,62,216,59,214,56,217,54,214,52,217;
|
|
setarray .@right_xy,167,136,167,135,168,135,208,138,208,134,203,138,200,134,187,123,188,
|
|
123,187,122,186,108,188,107,186,105,196,106,203,109,205,105,208,109,187,92,186,90,188,91,
|
|
187,69,187,67,188,67,201,74,202,77,207,76,211,74,187,48,188,45,186,46,197,45,202,45,208,42,211,42;
|
|
setarray .@top_xy,169,217,169,214,172,217,172,214,176,217,176,214,180,217,180,214,184,217,184,214,167,204,168,203,168,203,167,176,167,176,166,175;
|
|
for (.@i = 0; .@i < getarraysize(.@xy); .@i += 2)
|
|
monster 'map$,.@xy[.@i],.@xy[.@i+1],"Special Guard",3627,1;
|
|
for (.@i = 0; .@i < getarraysize(.@left_xy); .@i += 2)
|
|
monster 'map$,.@left_xy[.@i],.@left_xy[.@i+1],"Poisonous Gas",20352,1,instance_npcname(strnpcinfo(0))+"::OnLeftKill";
|
|
for (.@i = 0; .@i < getarraysize(.@right_xy); .@i += 2)
|
|
monster 'map$,.@right_xy[.@i],.@right_xy[.@i+1],"Poisonous Gas",20352,1,instance_npcname(strnpcinfo(0))+"::OnRightKill";
|
|
for (.@i = 0; .@i < getarraysize(.@top_xy); .@i += 2)
|
|
monster 'map$,.@top_xy[.@i],.@top_xy[.@i+1],"Poisonous Gas",20352,1,instance_npcname(strnpcinfo(0))+"::OnTopKill";
|
|
end;
|
|
|
|
OnLeftKill:
|
|
.@event$ = instance_npcname(strnpcinfo(0))+"::OnLeftKill";
|
|
if (!mobcount('map$,.@event$)) {
|
|
mapannounce 'map$,"Est : Who is it? Are you Aas? Are you the adventurer?",bc_map,0x0D98BA;
|
|
enablenpc instance_npcname("Est#rgsr");
|
|
enablenpc instance_npcname("Rebellion Crew#rgsr_dum01");
|
|
}
|
|
end;
|
|
|
|
OnRightKill:
|
|
OnTopKill:
|
|
end;
|
|
}
|
|
|
|
1@rgsr,1,1,0 script #rgsr_boss HIDDEN_WARP_NPC,{
|
|
end;
|
|
OnSummon:
|
|
mapannounce 'map$,"Ahahaha.. ahahaha... I'll kill you all!!!!",bc_map,0x00FF00;
|
|
sleep 2000;
|
|
mapannounce 'map$,"Aas : What is going on? *click* The lock is...!!",bc_map;
|
|
sleep 2000;
|
|
mapannounce 'map$,"I'm not a defect! I'm not a monster!",bc_map,0x00FF00;
|
|
specialeffect EF_LORD,AREA,instance_npcname("Restrained Specimen#rgsr");
|
|
disablenpc instance_npcname("Restrained Specimen#rgsr");
|
|
monster 'map$,125,188,"Failed Specimen",20353,1,instance_npcname(strnpcinfo(0))+"::OnBossKill";
|
|
end;
|
|
|
|
OnBossKill:
|
|
if ('rgsr == 14) {
|
|
'rgsr = 15;
|
|
hideonnpc instance_npcname("Aas#rgsr3");
|
|
disablenpc instance_npcname("Aas#rgsr3");
|
|
enablenpc instance_npcname("Aas#rgsr4");
|
|
disablenpc();
|
|
}
|
|
end;
|
|
}
|
|
|
|
1@rgsr,94,68,5 script #rgsr_touch_mob_0 3622,4,6,{
|
|
end;
|
|
|
|
OnTouch:
|
|
disablenpc();
|
|
.@v = atoi(replacestr(strnpcinfo(2),"rgsr_touch_mob_",""));
|
|
if (!.@v)
|
|
setarray .@xy,98,66,94,68,95,70,92,68;
|
|
else
|
|
setarray .@xy,91,91,91,93,95,93,94,97,97,92;
|
|
for (.@i = 0; .@i < getarraysize(.@xy); .@i += 2)
|
|
monster 'map$,.@xy[.@i],.@xy[.@i+1],"Special Guard",3622,1;
|
|
end;
|
|
}
|
|
|
|
1@rgsr,95,93,5 duplicate(#rgsr_touch_mob_0) #rgsr_touch_mob_1 3622,4,6
|
|
|
|
//= Warp/Other
|
|
1@rgsr,59,136,0 warp #rgsr_warp_0 1,2,1@rgsr,66,136
|
|
|
|
1@rgsr,51,184,0 script #rgsr_warp_1 WARPNPC,1,2,{
|
|
end;
|
|
|
|
OnTouch:
|
|
.@event$ = instance_npcname("#rgsr_mob_2")+"::OnLeftKill";
|
|
if (mobcount('map$,.@event$)) {
|
|
dispbottom "Voice Behind Door : Who's outside? exterminate that strange poison gas!!";
|
|
end;
|
|
}
|
|
switch (atoi(replacestr(strnpcinfo(2),"rgsr_warp_",""))) {
|
|
case 1: warp 'map$,46,184; break;
|
|
case 2: warp 'map$,46,216; break;
|
|
case 3: warp 'map$,54,184; break;
|
|
case 4: warp 'map$,54,216;
|
|
}
|
|
end;
|
|
}
|
|
|
|
1@rgsr,51,216,0 duplicate(#rgsr_warp_1) #rgsr_warp_2 WARPNPC,1,2
|
|
1@rgsr,49,184,0 duplicate(#rgsr_warp_1) #rgsr_warp_3 WARPNPC,1,2
|
|
1@rgsr,49,216,0 duplicate(#rgsr_warp_1) #rgsr_warp_4 WARPNPC,1,2
|
|
|
|
1@rgsr,186,216,0 script #rgsr_warp_5 WARPNPC,1,2,{
|
|
.@event$ = instance_npcname("#rgsr_mob_2")+"::OnTopKill";
|
|
if (mobcount('map$,.@event$)) {
|
|
mes "An unknown entity has been detected. Access Denied.";
|
|
close;
|
|
}
|
|
switch (atoi(replacestr(strnpcinfo(2),"rgsr_warp_",""))) {
|
|
case 5: warp 'map$,191,216; break;
|
|
case 6: warp 'map$,183,216;
|
|
}
|
|
end;
|
|
}
|
|
|
|
1@rgsr,188,216,0 duplicate(#rgsr_warp_5) #rgsr_warp_6 WARPNPC,1,2
|
|
|
|
1@rgsr,214,136,0 script #rgsr_warp_7 WARPNPC,1,2,{
|
|
.@event$ = instance_npcname("#rgsr_mob_2")+"::OnRightKill";
|
|
if (mobcount('map$,.@event$) > 0 || 'rgsr < 7) {
|
|
mes "An unknown entity has been detected. Access Denied.";
|
|
close;
|
|
}
|
|
switch (atoi(replacestr(strnpcinfo(2),"rgsr_warp_",""))) {
|
|
case 7: warp 'map$,219,136; break;
|
|
case 8: warp 'map$,211,136; break;
|
|
case 9: warp 'map$,219,108; break;
|
|
case 10: warp 'map$,211,108; break;
|
|
case 11: warp 'map$,219,76; break;
|
|
case 12: warp 'map$,211,76; break;
|
|
case 13: warp 'map$,219,44; break;
|
|
case 14: warp 'map$,211,44;
|
|
}
|
|
end;
|
|
}
|
|
|
|
1@rgsr,216,136,0 duplicate(#rgsr_warp_7) #rgsr_warp_8 WARPNPC,1,2
|
|
1@rgsr,214,108,0 duplicate(#rgsr_warp_7) #rgsr_warp_9 WARPNPC,1,2
|
|
1@rgsr,216,108,0 duplicate(#rgsr_warp_7) #rgsr_warp_10 WARPNPC,1,2
|
|
1@rgsr,214,76,0 duplicate(#rgsr_warp_7) #rgsr_warp_11 WARPNPC,1,2
|
|
1@rgsr,216,76,0 duplicate(#rgsr_warp_7) #rgsr_warp_12 WARPNPC,1,2
|
|
1@rgsr,214,44,0 duplicate(#rgsr_warp_7) #rgsr_warp_13 WARPNPC,1,2
|
|
1@rgsr,216,44,0 duplicate(#rgsr_warp_7) #rgsr_warp_14 WARPNPC,1,2
|
|
|
|
1@rgsr,37,126,0 script Researcher#rgsr_dum00 4_F_SCIENCE,{
|
|
mes "[Detained Researcher]";
|
|
mes "Why do I have to feed this traitors?";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,35,136,7 script Researcher#rgsr_dum01 4_LGTSCIENCE,{
|
|
mes "[Detained Researcher]";
|
|
mes "I want to go home... I just want to go home...";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,38,139,3 script Researcher#rgsr_dum02 4_M_NFMAN,{
|
|
mes "[Detained Researcher]";
|
|
mes "Are you here to save us?";
|
|
mes "Thank you! Thank you!";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,31,186,3 script Researcher#rgsr_dum03 4_LGTSCIENCE,{
|
|
mes "[Detained Researcher]";
|
|
mes "What the hell is happening?";
|
|
mes "Aaaah... I just want to go home...";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,24,186,5 script Researcher#rgsr_dum04 4_F_SCIENCE,{
|
|
mes "[Detained Researcher]";
|
|
mes "Why did you come here to save me?";
|
|
mes "The Enterprise's guards... no wait...";
|
|
next;
|
|
mes "[Detained Researcher]";
|
|
mes "I thought that you were the one who kept us in custody...!";
|
|
mes "Why would they do that?";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,25,182,7 script Researcher#rgsr_dum05 4_M_HUMAN_01,{
|
|
mes "[Detained Researcher]";
|
|
mes "These scumbags took my Research Report and I escaped here.";
|
|
mes "It was a spray repellent to block blood-sucking insects!";
|
|
next;
|
|
mes "[Detained Researcher]";
|
|
mes "That was my private research, I don't know why they took it!";
|
|
mes "You can't just take away someone else's Research Report.";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,40,186,3 script Rebellion Crew#rgsr_dum01 4_M_ILYA,{
|
|
mes "[Rebellion Crew]";
|
|
mes "I've come prepared, but this was easier than thought.";
|
|
mes "Now I'm stuck here. Hehehehe!";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,33,185,3 script Rebellion Crew#rgsr_dum02 4_M_REBELLION2,{
|
|
mes "[Rebellion Crew]";
|
|
mes "The remaining researchers are gathered here for their security.";
|
|
mes "The Rebellions will protect them and help them escape.";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,31,183,5 script Rebellion Crew#rgsr_dum03 4_F_ANYA,{
|
|
mes "[Rebellion Crew]";
|
|
mes "I thought they had less forces on the inside, but I didn't think they'd have installed toxic gas.";
|
|
mes "Most people have fled already, only the enemies are remaining.";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,195,205,0 script Research Report#rgsr_00 4_ENERGY_BLUE,{
|
|
mes "It is a data on new efficiency and side effect of new potions.";
|
|
mes "However there is information about the core ingredients.";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,198,199,0 script Research Report#rgsr_01 4_ENERGY_BLUE,{
|
|
mes "Some of the drawing has been torn.";
|
|
mes "Somebody intentionally destroyed the relevant parts.";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,207,210,0 script Research Report#rgsr_02 4_ENERGY_BLUE,{
|
|
mes "Parts of the documents were severely damaged.";
|
|
mes "It seems to have been about attempting to create a device using the refraction of light.";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,226,226,0 script Research Report#rgsr_03 4_ENERGY_BLUE,{
|
|
mes "Lloyds's enchantment and processing data.";
|
|
mes "Only the title was left, all the text was removed.";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,231,223,0 script Research Report#rgsr_04 4_ENERGY_BLUE,{
|
|
mes "The booklet is missing some pages. Someone has deliberately omitted the material.";
|
|
close;
|
|
}
|
|
|
|
1@rgsr,243,223,0 script Research Report#rgsr_05 4_ENERGY_BLUE,{
|
|
mes "The experimental data has been removed. There are clear traces of someone destroying the information.";
|
|
close;
|
|
}
|