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//===== rAthena Script =======================================
//= Adventure Achievements
//===== Description: =========================================
//= Spawns Adventure group type treasure chests.
//===== Changelogs: ==========================================
//= 1.0 Initial release. [Aleos]
//= 1.1 Corrected the position using official script. [Atemo]
//============================================================
// Triggers NPCs
- script ach_treasure#touch -1,{
end;
OnTouch:
sscanf( strnpcinfo(0), "#wp%d", .@num );
if (.@num == 0)
end;
if (!achievementexists(.@num)) // Don't trigger if the player has already completed.
cloakoffnpcself( ("#tr" + .@num) );
end;
}
//-----------------
// --- Dungeons ---
//-----------------
// Abbey Underground
abbey03,27,72,4 duplicate(ach_treasure#touch) #wp120110 HIDDEN_WARP_NPC,5,5
// Abyss Lake
abyss_03,86,55,4 duplicate(ach_treasure#touch) #wp120111 HIDDEN_WARP_NPC,5,5
// Amatsu Dungeon
ama_dun03,60,163,4 duplicate(ach_treasure#touch) #wp120113 HIDDEN_WARP_NPC,5,5
// Ant Hell
anthell02,253,41,4 duplicate(ach_treasure#touch) #wp120114 HIDDEN_WARP_NPC,5,5
// Ayothaya Dungeon
ayo_dun02,150,256,4 duplicate(ach_treasure#touch) #wp120115 HIDDEN_WARP_NPC,5,5
// Bifrost
ecl_tdun04,37,37,4 duplicate(ach_treasure#touch) #wp120121 HIDDEN_WARP_NPC,5,5
// Brasilis Dungeon
bra_dun02,171,121,4 duplicate(ach_treasure#touch) #wp120117 HIDDEN_WARP_NPC,5,5
// Byalan Dungeon
iz_dun05,64,223,4 duplicate(ach_treasure#touch) #wp120141 HIDDEN_WARP_NPC,5,5
// Clock Tower
c_tower4,37,158,4 duplicate(ach_treasure#touch) #wp120112 HIDDEN_WARP_NPC,5,5
alde_dun04,90,107,4 duplicate(ach_treasure#touch) #wp120118 HIDDEN_WARP_NPC,5,5
// Coal Mine
mjo_dun03,76,220,4 duplicate(ach_treasure#touch) #wp120136 HIDDEN_WARP_NPC,5,5
// Comodo Dungeon
beach_dun3,102,71,4 duplicate(ach_treasure#touch) #wp120116 HIDDEN_WARP_NPC,5,5
// Einbech
ein_dun02,31,255,4 duplicate(ach_treasure#touch) #wp120122 HIDDEN_WARP_NPC,5,5
// Geffen Dungeon
gef_dun02,222,163,4 duplicate(ach_treasure#touch) #wp120123 HIDDEN_WARP_NPC,5,5
// Glastheim
gl_cas02,53,151,4 duplicate(ach_treasure#touch) #wp120124 HIDDEN_WARP_NPC,5,5
gl_sew04,288,6,4 duplicate(ach_treasure#touch) #wp120125 HIDDEN_WARP_NPC,5,5
gl_knt02,126,235,4 duplicate(ach_treasure#touch) #wp120126 HIDDEN_WARP_NPC,5,5
gl_prison1,126,158,4 duplicate(ach_treasure#touch) #wp120127 HIDDEN_WARP_NPC,5,5
// Kunlun Dungeon
gon_dun03,166,231,4 duplicate(ach_treasure#touch) #wp120128 HIDDEN_WARP_NPC,5,5
// Istana
dew_dun02,87,272,4 duplicate(ach_treasure#touch) #wp120119 HIDDEN_WARP_NPC,5,5
// Labyrinth
prt_maze03,11,14,4 duplicate(ach_treasure#touch) #wp120140 HIDDEN_WARP_NPC,5,5
// Luoyang Dungeon
lou_dun03,29,228,4 duplicate(ach_treasure#touch) #wp120134 HIDDEN_WARP_NPC,5,5
// Nogg Road
mag_dun02,197,77,4 duplicate(ach_treasure#touch) #wp120135 HIDDEN_WARP_NPC,5,5
// Orc Dungeon
orcsdun02,31,72,4 duplicate(ach_treasure#touch) #wp120138 HIDDEN_WARP_NPC,5,5
// Payon Dungeon
pay_dun04,120,124,4 duplicate(ach_treasure#touch) #wp120139 HIDDEN_WARP_NPC,5,5
// Prontera Culvert
prt_sewb4,19,183,4 duplicate(ach_treasure#touch) #wp120131 HIDDEN_WARP_NPC,5,5
// Pyramid
moc_pryd06,102,121,4 duplicate(ach_treasure#touch) #wp120137 HIDDEN_WARP_NPC,5,5
// Rachel Dungeon
ice_dun03,45,261,4 duplicate(ach_treasure#touch) #wp120129 HIDDEN_WARP_NPC,5,5
// Robot Factory
kh_dun02,70,107,4 duplicate(ach_treasure#touch) #wp120132 HIDDEN_WARP_NPC,5,5
// Scaraba Hall
dic_dun03,216,211,4 duplicate(ach_treasure#touch) #wp120120 HIDDEN_WARP_NPC,5,5
// Somatology Lab
lhz_dun03,240,221,4 duplicate(ach_treasure#touch) #wp120133 HIDDEN_WARP_NPC,5,5
// Sphinx
in_sphinx5,154,107,4 duplicate(ach_treasure#touch) #wp120130 HIDDEN_WARP_NPC,5,5
// Sunken Ship
treasure02,19,142,4 duplicate(ach_treasure#touch) #wp120144 HIDDEN_WARP_NPC,5,5
// Thanatos Tower
tha_t06,150,176,4 duplicate(ach_treasure#touch) #wp120142 HIDDEN_WARP_NPC,5,5
// Thors Volcano
thor_v03,220,221,4 duplicate(ach_treasure#touch) #wp120143 HIDDEN_WARP_NPC,5,5
// Toy Factory
xmas_dun02,120,224,4 duplicate(ach_treasure#touch) #wp120146 HIDDEN_WARP_NPC,5,5
// Turtle Island Dungeon
tur_dun04,134,130,4 duplicate(ach_treasure#touch) #wp120145 HIDDEN_WARP_NPC,5,5
//---------------
// --- Fields ---
//---------------
// Comodo
cmd_fild01,112,200,4 duplicate(ach_treasure#touch) #wp120044 HIDDEN_WARP_NPC,5,5
cmd_fild02,86,94,4 duplicate(ach_treasure#touch) #wp120045 HIDDEN_WARP_NPC,5,5
cmd_fild03,144,190,4 duplicate(ach_treasure#touch) #wp120046 HIDDEN_WARP_NPC,5,5
cmd_fild04,151,191,4 duplicate(ach_treasure#touch) #wp120047 HIDDEN_WARP_NPC,5,5
cmd_fild06,221,108,4 duplicate(ach_treasure#touch) #wp120048 HIDDEN_WARP_NPC,5,5
cmd_fild07,269,322,4 duplicate(ach_treasure#touch) #wp120049 HIDDEN_WARP_NPC,5,5
cmd_fild08,181,136,4 duplicate(ach_treasure#touch) #wp120050 HIDDEN_WARP_NPC,5,5
cmd_fild09,211,266,4 duplicate(ach_treasure#touch) #wp120051 HIDDEN_WARP_NPC,5,5
// Einbroch
ein_fild01,266,277,4 duplicate(ach_treasure#touch) #wp120067 HIDDEN_WARP_NPC,5,5
ein_fild03,99,332,4 duplicate(ach_treasure#touch) #wp120068 HIDDEN_WARP_NPC,5,5
ein_fild04,334,305,4 duplicate(ach_treasure#touch) #wp120069 HIDDEN_WARP_NPC,5,5
ein_fild05,337,233,4 duplicate(ach_treasure#touch) #wp120070 HIDDEN_WARP_NPC,5,5
ein_fild06,174,245,4 duplicate(ach_treasure#touch) #wp120071 HIDDEN_WARP_NPC,5,5
ein_fild07,188,50,4 duplicate(ach_treasure#touch) #wp120072 HIDDEN_WARP_NPC,5,5
ein_fild08,258,78,4 duplicate(ach_treasure#touch) #wp120073 HIDDEN_WARP_NPC,5,5
ein_fild09,330,76,4 duplicate(ach_treasure#touch) #wp120074 HIDDEN_WARP_NPC,5,5
// Geffen
gef_fild00,73,119,4 duplicate(ach_treasure#touch) #wp120011 HIDDEN_WARP_NPC,5,5
gef_fild01,222,224,4 duplicate(ach_treasure#touch) #wp120012 HIDDEN_WARP_NPC,5,5
gef_fild05,202,292,4 duplicate(ach_treasure#touch) #wp120013 HIDDEN_WARP_NPC,5,5
gef_fild06,279,105,4 duplicate(ach_treasure#touch) #wp120014 HIDDEN_WARP_NPC,5,5
gef_fild07,184,249,4 duplicate(ach_treasure#touch) #wp120015 HIDDEN_WARP_NPC,5,5
gef_fild09,170,73,4 duplicate(ach_treasure#touch) #wp120016 HIDDEN_WARP_NPC,5,5
gef_fild11,239,248,4 duplicate(ach_treasure#touch) #wp120017 HIDDEN_WARP_NPC,5,5
// Hugel
hu_fild01,347,312,4 duplicate(ach_treasure#touch) #wp120062 HIDDEN_WARP_NPC,5,5
hu_fild02,80,152,4 duplicate(ach_treasure#touch) #wp120063 HIDDEN_WARP_NPC,5,5
hu_fild04,322,313,4 duplicate(ach_treasure#touch) #wp120064 HIDDEN_WARP_NPC,5,5
hu_fild06,204,228,4 duplicate(ach_treasure#touch) #wp120065 HIDDEN_WARP_NPC,5,5
hu_fild05,197,210,4 duplicate(ach_treasure#touch) #wp120066 HIDDEN_WARP_NPC,5,5
// Laphine
ecl_fild01,234,217,4 duplicate(ach_treasure#touch) #wp120090 HIDDEN_WARP_NPC,5,5
bif_fild01,147,64,4 duplicate(ach_treasure#touch) #wp120091 HIDDEN_WARP_NPC,5,5
bif_fild02,155,322,4 duplicate(ach_treasure#touch) #wp120092 HIDDEN_WARP_NPC,5,5
spl_fild01,335,315,4 duplicate(ach_treasure#touch) #wp120093 HIDDEN_WARP_NPC,5,5
spl_fild02,153,358,4 duplicate(ach_treasure#touch) #wp120094 HIDDEN_WARP_NPC,5,5
spl_fild03,61,286,4 duplicate(ach_treasure#touch) #wp120095 HIDDEN_WARP_NPC,5,5
// Lighthalzen
lhz_fild01,118,73,4 duplicate(ach_treasure#touch) #wp120075 HIDDEN_WARP_NPC,5,5
lhz_fild02,239,243,4 duplicate(ach_treasure#touch) #wp120076 HIDDEN_WARP_NPC,5,5
lhz_fild03,313,132,4 duplicate(ach_treasure#touch) #wp120077 HIDDEN_WARP_NPC,5,5
// Manuk
man_fild01,41,172,4 duplicate(ach_treasure#touch) #wp120096 HIDDEN_WARP_NPC,5,5
man_fild02,268,355,4 duplicate(ach_treasure#touch) #wp120097 HIDDEN_WARP_NPC,5,5
man_fild03,198,91,4 duplicate(ach_treasure#touch) #wp120098 HIDDEN_WARP_NPC,5,5
dic_fild01,227,82,4 duplicate(ach_treasure#touch) #wp120099 HIDDEN_WARP_NPC,5,5
dic_fild02,147,196,4 duplicate(ach_treasure#touch) #wp120100 HIDDEN_WARP_NPC,5,5
// Misc
ama_fild01,187,337,4 duplicate(ach_treasure#touch) #wp120101 HIDDEN_WARP_NPC,5,5
gon_fild01,171,332,4 duplicate(ach_treasure#touch) #wp120102 HIDDEN_WARP_NPC,5,5
lou_fild01,104,232,4 duplicate(ach_treasure#touch) #wp120103 HIDDEN_WARP_NPC,5,5
ayo_fild01,289,70,4 duplicate(ach_treasure#touch) #wp120104 HIDDEN_WARP_NPC,5,5
mosk_fild02,176,77,4 duplicate(ach_treasure#touch) #wp120105 HIDDEN_WARP_NPC,5,5
bra_fild01,99,193,4 duplicate(ach_treasure#touch) #wp120106 HIDDEN_WARP_NPC,5,5
dew_fild01,175,287,4 duplicate(ach_treasure#touch) #wp120107 HIDDEN_WARP_NPC,5,5
ma_fild01,308,206,4 duplicate(ach_treasure#touch) #wp120108 HIDDEN_WARP_NPC,5,5
ma_fild02,246,323,4 duplicate(ach_treasure#touch) #wp120109 HIDDEN_WARP_NPC,5,5
// Mjolnir
mjolnir_01,47,60,4 duplicate(ach_treasure#touch) #wp120032 HIDDEN_WARP_NPC,5,5
mjolnir_02,77,49,4 duplicate(ach_treasure#touch) #wp120033 HIDDEN_WARP_NPC,5,5
mjolnir_03,190,200,4 duplicate(ach_treasure#touch) #wp120034 HIDDEN_WARP_NPC,5,5
mjolnir_04,201,146,4 duplicate(ach_treasure#touch) #wp120035 HIDDEN_WARP_NPC,5,5
mjolnir_05,43,327,4 duplicate(ach_treasure#touch) #wp120036 HIDDEN_WARP_NPC,5,5
mjolnir_06,162,290,4 duplicate(ach_treasure#touch) #wp120037 HIDDEN_WARP_NPC,5,5
mjolnir_07,321,127,4 duplicate(ach_treasure#touch) #wp120038 HIDDEN_WARP_NPC,5,5
mjolnir_08,175,225,4 duplicate(ach_treasure#touch) #wp120039 HIDDEN_WARP_NPC,5,5
mjolnir_09,299,123,4 duplicate(ach_treasure#touch) #wp120040 HIDDEN_WARP_NPC,5,5
mjolnir_10,353,371,4 duplicate(ach_treasure#touch) #wp120041 HIDDEN_WARP_NPC,5,5
mjolnir_11,325,178,4 duplicate(ach_treasure#touch) #wp120042 HIDDEN_WARP_NPC,5,5
mjolnir_12,110,298,4 duplicate(ach_treasure#touch) #wp120043 HIDDEN_WARP_NPC,5,5
// Morocc
moc_fild11,188,218,4 duplicate(ach_treasure#touch) #wp120018 HIDDEN_WARP_NPC,5,5
moc_fild12,234,96,4 duplicate(ach_treasure#touch) #wp120019 HIDDEN_WARP_NPC,5,5
moc_fild13,290,207,4 duplicate(ach_treasure#touch) #wp120020 HIDDEN_WARP_NPC,5,5
moc_fild16,196,108,4 duplicate(ach_treasure#touch) #wp120021 HIDDEN_WARP_NPC,5,5
moc_fild17,269,105,4 duplicate(ach_treasure#touch) #wp120022 HIDDEN_WARP_NPC,5,5
moc_fild18,54,284,4 duplicate(ach_treasure#touch) #wp120023 HIDDEN_WARP_NPC,5,5
// Payon
pay_fild01,167,243,4 duplicate(ach_treasure#touch) #wp120024 HIDDEN_WARP_NPC,5,5
pay_fild02,105,240,4 duplicate(ach_treasure#touch) #wp120025 HIDDEN_WARP_NPC,5,5
pay_fild03,144,97,4 duplicate(ach_treasure#touch) #wp120026 HIDDEN_WARP_NPC,5,5
pay_fild04,257,95,4 duplicate(ach_treasure#touch) #wp120027 HIDDEN_WARP_NPC,5,5
pay_fild07,365,37,4 duplicate(ach_treasure#touch) #wp120028 HIDDEN_WARP_NPC,5,5
pay_fild08,237,345,4 duplicate(ach_treasure#touch) #wp120029 HIDDEN_WARP_NPC,5,5
pay_fild09,251,42,4 duplicate(ach_treasure#touch) #wp120030 HIDDEN_WARP_NPC,5,5
pay_fild10,196,38,4 duplicate(ach_treasure#touch) #wp120031 HIDDEN_WARP_NPC,5,5
// Prontera
prt_fild01,146,126,4 duplicate(ach_treasure#touch) #wp120001 HIDDEN_WARP_NPC,5,5
prt_fild02,142,221,4 duplicate(ach_treasure#touch) #wp120002 HIDDEN_WARP_NPC,5,5
prt_fild03,172,139,4 duplicate(ach_treasure#touch) #wp120003 HIDDEN_WARP_NPC,5,5
prt_fild04,118,57,4 duplicate(ach_treasure#touch) #wp120004 HIDDEN_WARP_NPC,5,5
prt_fild05,189,291,4 duplicate(ach_treasure#touch) #wp120005 HIDDEN_WARP_NPC,5,5
prt_fild06,298,304,4 duplicate(ach_treasure#touch) #wp120006 HIDDEN_WARP_NPC,5,5
prt_fild07,44,104,4 duplicate(ach_treasure#touch) #wp120007 HIDDEN_WARP_NPC,5,5
prt_fild08,203,222,4 duplicate(ach_treasure#touch) #wp120008 HIDDEN_WARP_NPC,5,5
prt_fild09,37,354,4 duplicate(ach_treasure#touch) #wp120009 HIDDEN_WARP_NPC,5,5
prt_fild10,177,206,4 duplicate(ach_treasure#touch) #wp120010 HIDDEN_WARP_NPC,5,5
// Rachel
ra_fild01,138,166,4 duplicate(ach_treasure#touch) #wp120078 HIDDEN_WARP_NPC,5,5
ra_fild03,224,275,4 duplicate(ach_treasure#touch) #wp120079 HIDDEN_WARP_NPC,5,5
ra_fild08,326,45,4 duplicate(ach_treasure#touch) #wp120080 HIDDEN_WARP_NPC,5,5
ra_fild12,352,165,4 duplicate(ach_treasure#touch) #wp120081 HIDDEN_WARP_NPC,5,5
ra_fild04,92,302,4 duplicate(ach_treasure#touch) #wp120082 HIDDEN_WARP_NPC,5,5
ra_fild05,59,59,4 duplicate(ach_treasure#touch) #wp120083 HIDDEN_WARP_NPC,5,5
ra_fild06,362,230,4 duplicate(ach_treasure#touch) #wp120084 HIDDEN_WARP_NPC,5,5
// Veins
ve_fild01,180,234,4 duplicate(ach_treasure#touch) #wp120085 HIDDEN_WARP_NPC,5,5
ve_fild02,65,194,4 duplicate(ach_treasure#touch) #wp120086 HIDDEN_WARP_NPC,5,5
ve_fild03,197,242,4 duplicate(ach_treasure#touch) #wp120087 HIDDEN_WARP_NPC,5,5
ve_fild04,288,279,4 duplicate(ach_treasure#touch) #wp120088 HIDDEN_WARP_NPC,5,5
ve_fild07,33,113,4 duplicate(ach_treasure#touch) #wp120089 HIDDEN_WARP_NPC,5,5
// Juno
yuno_fild01,284,138,4 duplicate(ach_treasure#touch) #wp120052 HIDDEN_WARP_NPC,5,5
yuno_fild12,76,268,4 duplicate(ach_treasure#touch) #wp120053 HIDDEN_WARP_NPC,5,5
yuno_fild02,142,191,4 duplicate(ach_treasure#touch) #wp120054 HIDDEN_WARP_NPC,5,5
yuno_fild03,135,329,4 duplicate(ach_treasure#touch) #wp120055 HIDDEN_WARP_NPC,5,5
yuno_fild04,35,369,4 duplicate(ach_treasure#touch) #wp120056 HIDDEN_WARP_NPC,5,5
yuno_fild06,262,220,4 duplicate(ach_treasure#touch) #wp120057 HIDDEN_WARP_NPC,5,5
yuno_fild07,113,339,4 duplicate(ach_treasure#touch) #wp120058 HIDDEN_WARP_NPC,5,5
yuno_fild08,179,209,4 duplicate(ach_treasure#touch) #wp120059 HIDDEN_WARP_NPC,5,5
yuno_fild09,166,228,4 duplicate(ach_treasure#touch) #wp120060 HIDDEN_WARP_NPC,5,5
yuno_fild11,141,357,4 duplicate(ach_treasure#touch) #wp120061 HIDDEN_WARP_NPC,5,5
// Treasures
- script ach_treasure#click -1,{
sscanf( strnpcinfo(0), "#tr%d", .@num );
if (.@num == 0)
end;
if (!achievementexists(.@num))
achievementcomplete(.@num);
cloakonnpcself();
end;
OnInit:
cloakonnpc();
end;
}
// Abbey Underground
abbey03,27,72,4 duplicate(ach_treasure#click) #tr120110 4_TREASURE_BOX
// Abyss Lake
abyss_03,86,55,4 duplicate(ach_treasure#click) #tr120111 4_TREASURE_BOX
// Amatsu Dungeon
ama_dun03,60,163,4 duplicate(ach_treasure#click) #tr120113 4_TREASURE_BOX
// Ant Hell
anthell02,253,41,4 duplicate(ach_treasure#click) #tr120114 4_TREASURE_BOX
// Ayothaya Dungeon
ayo_dun02,150,256,4 duplicate(ach_treasure#click) #tr120115 4_TREASURE_BOX
// Bifrost
ecl_tdun04,37,37,4 duplicate(ach_treasure#click) #tr120121 4_TREASURE_BOX
// Brasilis Dungeon
bra_dun02,171,121,4 duplicate(ach_treasure#click) #tr120117 4_TREASURE_BOX
// Byalan Dungeon
iz_dun05,64,223,4 duplicate(ach_treasure#click) #tr120141 4_TREASURE_BOX
// Clock Tower
c_tower4,37,158,4 duplicate(ach_treasure#click) #tr120112 4_TREASURE_BOX
alde_dun04,90,107,4 duplicate(ach_treasure#click) #tr120118 4_TREASURE_BOX
// Coal Mine
mjo_dun03,76,220,4 duplicate(ach_treasure#click) #tr120136 4_TREASURE_BOX
// Comodo Dungeon
beach_dun3,102,71,4 duplicate(ach_treasure#click) #tr120116 4_TREASURE_BOX
// Einbech
ein_dun02,31,255,4 duplicate(ach_treasure#click) #tr120122 4_TREASURE_BOX
// Geffen Dungeon
gef_dun02,222,163,4 duplicate(ach_treasure#click) #tr120123 4_TREASURE_BOX
// Glastheim
gl_cas02,53,151,4 duplicate(ach_treasure#click) #tr120124 4_TREASURE_BOX
gl_sew04,288,6,4 duplicate(ach_treasure#click) #tr120125 4_TREASURE_BOX
gl_knt02,126,235,4 duplicate(ach_treasure#click) #tr120126 4_TREASURE_BOX
gl_prison1,126,158,4 duplicate(ach_treasure#click) #tr120127 4_TREASURE_BOX
// Kunlun Dungeon
gon_dun03,166,231,4 duplicate(ach_treasure#click) #tr120128 4_TREASURE_BOX
// Istana
dew_dun02,87,272,4 duplicate(ach_treasure#click) #tr120119 4_TREASURE_BOX
// Labyrinth
prt_maze03,11,14,4 duplicate(ach_treasure#click) #tr120140 4_TREASURE_BOX
// Luoyang Dungeon
lou_dun03,29,228,4 duplicate(ach_treasure#click) #tr120134 4_TREASURE_BOX
// Nogg Road
mag_dun02,197,77,4 duplicate(ach_treasure#click) #tr120135 4_TREASURE_BOX
// Orc Dungeon
orcsdun02,31,72,4 duplicate(ach_treasure#click) #tr120138 4_TREASURE_BOX
// Payon Dungeon
pay_dun04,120,124,4 duplicate(ach_treasure#click) #tr120139 4_TREASURE_BOX
// Prontera Culvert
prt_sewb4,19,183,4 duplicate(ach_treasure#click) #tr120131 4_TREASURE_BOX
// Pyramid
moc_pryd06,102,121,4 duplicate(ach_treasure#click) #tr120137 4_TREASURE_BOX
// Rachel Dungeon
ice_dun03,45,261,4 duplicate(ach_treasure#click) #tr120129 4_TREASURE_BOX
// Robot Factory
kh_dun02,70,107,4 duplicate(ach_treasure#click) #tr120132 4_TREASURE_BOX
// Scaraba Hall
dic_dun03,216,211,4 duplicate(ach_treasure#click) #tr120120 4_TREASURE_BOX
// Somatology Lab
lhz_dun03,240,221,4 duplicate(ach_treasure#click) #tr120133 4_TREASURE_BOX
// Sphinx
in_sphinx5,154,107,4 duplicate(ach_treasure#click) #tr120130 4_TREASURE_BOX
// Sunken Ship
treasure02,19,142,4 duplicate(ach_treasure#click) #tr120144 4_TREASURE_BOX
// Thanatos Tower
tha_t06,150,176,4 duplicate(ach_treasure#click) #tr120142 4_TREASURE_BOX
// Thors Volcano
thor_v03,220,221,4 duplicate(ach_treasure#click) #tr120143 4_TREASURE_BOX
// Toy Factory
xmas_dun02,120,224,4 duplicate(ach_treasure#click) #tr120146 4_TREASURE_BOX
// Turtle Island Dungeon
tur_dun04,134,130,4 duplicate(ach_treasure#click) #tr120145 4_TREASURE_BOX
//---------------
// --- Fields ---
//---------------
// Comodo
cmd_fild01,112,200,4 duplicate(ach_treasure#click) #tr120044 4_TREASURE_BOX
cmd_fild02,86,94,4 duplicate(ach_treasure#click) #tr120045 4_TREASURE_BOX
cmd_fild03,144,190,4 duplicate(ach_treasure#click) #tr120046 4_TREASURE_BOX
cmd_fild04,151,191,4 duplicate(ach_treasure#click) #tr120047 4_TREASURE_BOX
cmd_fild06,221,108,4 duplicate(ach_treasure#click) #tr120048 4_TREASURE_BOX
cmd_fild07,269,322,4 duplicate(ach_treasure#click) #tr120049 4_TREASURE_BOX
cmd_fild08,181,136,4 duplicate(ach_treasure#click) #tr120050 4_TREASURE_BOX
cmd_fild09,211,266,4 duplicate(ach_treasure#click) #tr120051 4_TREASURE_BOX
// Einbroch
ein_fild01,266,277,4 duplicate(ach_treasure#click) #tr120067 4_TREASURE_BOX
ein_fild03,99,332,4 duplicate(ach_treasure#click) #tr120068 4_TREASURE_BOX
ein_fild04,334,305,4 duplicate(ach_treasure#click) #tr120069 4_TREASURE_BOX
ein_fild05,337,233,4 duplicate(ach_treasure#click) #tr120070 4_TREASURE_BOX
ein_fild06,174,245,4 duplicate(ach_treasure#click) #tr120071 4_TREASURE_BOX
ein_fild07,188,50,4 duplicate(ach_treasure#click) #tr120072 4_TREASURE_BOX
ein_fild08,258,78,4 duplicate(ach_treasure#click) #tr120073 4_TREASURE_BOX
ein_fild09,330,76,4 duplicate(ach_treasure#click) #tr120074 4_TREASURE_BOX
// Geffen
gef_fild00,73,119,4 duplicate(ach_treasure#click) #tr120011 4_TREASURE_BOX
gef_fild01,222,224,4 duplicate(ach_treasure#click) #tr120012 4_TREASURE_BOX
gef_fild05,202,292,4 duplicate(ach_treasure#click) #tr120013 4_TREASURE_BOX
gef_fild06,279,105,4 duplicate(ach_treasure#click) #tr120014 4_TREASURE_BOX
gef_fild07,184,249,4 duplicate(ach_treasure#click) #tr120015 4_TREASURE_BOX
gef_fild09,170,73,4 duplicate(ach_treasure#click) #tr120016 4_TREASURE_BOX
gef_fild11,239,248,4 duplicate(ach_treasure#click) #tr120017 4_TREASURE_BOX
// Hugel
hu_fild01,347,312,4 duplicate(ach_treasure#click) #tr120062 4_TREASURE_BOX
hu_fild02,80,152,4 duplicate(ach_treasure#click) #tr120063 4_TREASURE_BOX
hu_fild04,322,313,4 duplicate(ach_treasure#click) #tr120064 4_TREASURE_BOX
hu_fild06,204,228,4 duplicate(ach_treasure#click) #tr120065 4_TREASURE_BOX
hu_fild05,197,210,4 duplicate(ach_treasure#click) #tr120066 4_TREASURE_BOX
// Laphine
ecl_fild01,234,217,4 duplicate(ach_treasure#click) #tr120090 4_TREASURE_BOX
bif_fild01,147,64,4 duplicate(ach_treasure#click) #tr120091 4_TREASURE_BOX
bif_fild02,155,322,4 duplicate(ach_treasure#click) #tr120092 4_TREASURE_BOX
spl_fild01,335,315,4 duplicate(ach_treasure#click) #tr120093 4_TREASURE_BOX
spl_fild02,153,358,4 duplicate(ach_treasure#click) #tr120094 4_TREASURE_BOX
spl_fild03,61,286,4 duplicate(ach_treasure#click) #tr120095 4_TREASURE_BOX
// Lighthalzen
lhz_fild01,118,73,4 duplicate(ach_treasure#click) #tr120075 4_TREASURE_BOX
lhz_fild02,239,243,4 duplicate(ach_treasure#click) #tr120076 4_TREASURE_BOX
lhz_fild03,313,132,4 duplicate(ach_treasure#click) #tr120077 4_TREASURE_BOX
// Manuk
man_fild01,41,172,4 duplicate(ach_treasure#click) #tr120096 4_TREASURE_BOX
man_fild02,268,355,4 duplicate(ach_treasure#click) #tr120097 4_TREASURE_BOX
man_fild03,198,91,4 duplicate(ach_treasure#click) #tr120098 4_TREASURE_BOX
dic_fild01,227,82,4 duplicate(ach_treasure#click) #tr120099 4_TREASURE_BOX
dic_fild02,147,196,4 duplicate(ach_treasure#click) #tr120100 4_TREASURE_BOX
// Misc
ama_fild01,187,337,4 duplicate(ach_treasure#click) #tr120101 4_TREASURE_BOX
gon_fild01,171,332,4 duplicate(ach_treasure#click) #tr120102 4_TREASURE_BOX
lou_fild01,104,232,4 duplicate(ach_treasure#click) #tr120103 4_TREASURE_BOX
ayo_fild01,289,70,4 duplicate(ach_treasure#click) #tr120104 4_TREASURE_BOX
mosk_fild02,176,77,4 duplicate(ach_treasure#click) #tr120105 4_TREASURE_BOX
bra_fild01,99,193,4 duplicate(ach_treasure#click) #tr120106 4_TREASURE_BOX
dew_fild01,175,287,4 duplicate(ach_treasure#click) #tr120107 4_TREASURE_BOX
ma_fild01,308,206,4 duplicate(ach_treasure#click) #tr120108 4_TREASURE_BOX
ma_fild02,246,323,4 duplicate(ach_treasure#click) #tr120109 4_TREASURE_BOX
// Mjolnir
mjolnir_01,47,60,4 duplicate(ach_treasure#click) #tr120032 4_TREASURE_BOX
mjolnir_02,77,49,4 duplicate(ach_treasure#click) #tr120033 4_TREASURE_BOX
mjolnir_03,190,200,4 duplicate(ach_treasure#click) #tr120034 4_TREASURE_BOX
mjolnir_04,201,146,4 duplicate(ach_treasure#click) #tr120035 4_TREASURE_BOX
mjolnir_05,43,327,4 duplicate(ach_treasure#click) #tr120036 4_TREASURE_BOX
mjolnir_06,162,290,4 duplicate(ach_treasure#click) #tr120037 4_TREASURE_BOX
mjolnir_07,321,127,4 duplicate(ach_treasure#click) #tr120038 4_TREASURE_BOX
mjolnir_08,175,225,4 duplicate(ach_treasure#click) #tr120039 4_TREASURE_BOX
mjolnir_09,299,123,4 duplicate(ach_treasure#click) #tr120040 4_TREASURE_BOX
mjolnir_10,353,371,4 duplicate(ach_treasure#click) #tr120041 4_TREASURE_BOX
mjolnir_11,325,178,4 duplicate(ach_treasure#click) #tr120042 4_TREASURE_BOX
mjolnir_12,110,298,4 duplicate(ach_treasure#click) #tr120043 4_TREASURE_BOX
// Morocc
moc_fild11,188,218,4 duplicate(ach_treasure#click) #tr120018 4_TREASURE_BOX
moc_fild12,234,96,4 duplicate(ach_treasure#click) #tr120019 4_TREASURE_BOX
moc_fild13,290,207,4 duplicate(ach_treasure#click) #tr120020 4_TREASURE_BOX
moc_fild16,196,108,4 duplicate(ach_treasure#click) #tr120021 4_TREASURE_BOX
moc_fild17,269,105,4 duplicate(ach_treasure#click) #tr120022 4_TREASURE_BOX
moc_fild18,54,284,4 duplicate(ach_treasure#click) #tr120023 4_TREASURE_BOX
// Payon
pay_fild01,167,243,4 duplicate(ach_treasure#click) #tr120024 4_TREASURE_BOX
pay_fild02,105,240,4 duplicate(ach_treasure#click) #tr120025 4_TREASURE_BOX
pay_fild03,144,97,4 duplicate(ach_treasure#click) #tr120026 4_TREASURE_BOX
pay_fild04,257,95,4 duplicate(ach_treasure#click) #tr120027 4_TREASURE_BOX
pay_fild07,365,37,4 duplicate(ach_treasure#click) #tr120028 4_TREASURE_BOX
pay_fild08,237,345,4 duplicate(ach_treasure#click) #tr120029 4_TREASURE_BOX
pay_fild09,251,42,4 duplicate(ach_treasure#click) #tr120030 4_TREASURE_BOX
pay_fild10,196,38,4 duplicate(ach_treasure#click) #tr120031 4_TREASURE_BOX
// Prontera
prt_fild01,146,126,4 duplicate(ach_treasure#click) #tr120001 4_TREASURE_BOX
prt_fild02,142,221,4 duplicate(ach_treasure#click) #tr120002 4_TREASURE_BOX
prt_fild03,172,139,4 duplicate(ach_treasure#click) #tr120003 4_TREASURE_BOX
prt_fild04,118,57,4 duplicate(ach_treasure#click) #tr120004 4_TREASURE_BOX
prt_fild05,189,291,4 duplicate(ach_treasure#click) #tr120005 4_TREASURE_BOX
prt_fild06,298,304,4 duplicate(ach_treasure#click) #tr120006 4_TREASURE_BOX
prt_fild07,44,104,4 duplicate(ach_treasure#click) #tr120007 4_TREASURE_BOX
prt_fild08,203,222,4 duplicate(ach_treasure#click) #tr120008 4_TREASURE_BOX
prt_fild09,37,354,4 duplicate(ach_treasure#click) #tr120009 4_TREASURE_BOX
prt_fild10,177,206,4 duplicate(ach_treasure#click) #tr120010 4_TREASURE_BOX
// Rachel
ra_fild01,138,166,4 duplicate(ach_treasure#click) #tr120078 4_TREASURE_BOX
ra_fild03,224,275,4 duplicate(ach_treasure#click) #tr120079 4_TREASURE_BOX
ra_fild08,326,45,4 duplicate(ach_treasure#click) #tr120080 4_TREASURE_BOX
ra_fild12,352,165,4 duplicate(ach_treasure#click) #tr120081 4_TREASURE_BOX
ra_fild04,92,302,4 duplicate(ach_treasure#click) #tr120082 4_TREASURE_BOX
ra_fild05,59,59,4 duplicate(ach_treasure#click) #tr120083 4_TREASURE_BOX
ra_fild06,362,230,4 duplicate(ach_treasure#click) #tr120084 4_TREASURE_BOX
// Veins
ve_fild01,180,234,4 duplicate(ach_treasure#click) #tr120085 4_TREASURE_BOX
ve_fild02,65,194,4 duplicate(ach_treasure#click) #tr120086 4_TREASURE_BOX
ve_fild03,197,242,4 duplicate(ach_treasure#click) #tr120087 4_TREASURE_BOX
ve_fild04,288,279,4 duplicate(ach_treasure#click) #tr120088 4_TREASURE_BOX
ve_fild07,33,113,4 duplicate(ach_treasure#click) #tr120089 4_TREASURE_BOX
// Juno
yuno_fild01,284,138,4 duplicate(ach_treasure#click) #tr120052 4_TREASURE_BOX
yuno_fild12,76,268,4 duplicate(ach_treasure#click) #tr120053 4_TREASURE_BOX
yuno_fild02,142,191,4 duplicate(ach_treasure#click) #tr120054 4_TREASURE_BOX
yuno_fild03,135,329,4 duplicate(ach_treasure#click) #tr120055 4_TREASURE_BOX
yuno_fild04,35,369,4 duplicate(ach_treasure#click) #tr120056 4_TREASURE_BOX
yuno_fild06,262,220,4 duplicate(ach_treasure#click) #tr120057 4_TREASURE_BOX
yuno_fild07,113,339,4 duplicate(ach_treasure#click) #tr120058 4_TREASURE_BOX
yuno_fild08,179,209,4 duplicate(ach_treasure#click) #tr120059 4_TREASURE_BOX
yuno_fild09,166,228,4 duplicate(ach_treasure#click) #tr120060 4_TREASURE_BOX
yuno_fild11,141,357,4 duplicate(ach_treasure#click) #tr120061 4_TREASURE_BOX
// If the feature is turned off these NPCs are useless
- script AchievementInit -1,{
end;
OnInit:
if( !getbattleflag( "feature.achievement" ) ){
unloadnpc "ach_treasure#touch";
unloadnpc "ach_treasure#click";
}
end;
}