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137 lines
3.3 KiB
C++
137 lines
3.3 KiB
C++
// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#ifndef CONFIG_CONST_H
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#define CONFIG_CONST_H
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#include <common/cbasetypes.hpp>
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/**
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* rAthena configuration file (http://rathena.org)
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* For detailed guidance on these check http://rathena.org/wiki/SRC/config/
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**/
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/**
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* @INFO: This file holds constants that aims at making code smoother and more efficient
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*/
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/**
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* "Sane Checks" to save you from compiling with cool bugs
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**/
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#if SECURE_NPCTIMEOUT_INTERVAL <= 0
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#error SECURE_NPCTIMEOUT_INTERVAL should be at least 1 (1s)
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#endif
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#if NPC_SECURE_TIMEOUT_INPUT < 0
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#error NPC_SECURE_TIMEOUT_INPUT cannot be lower than 0
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#endif
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#if NPC_SECURE_TIMEOUT_MENU < 0
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#error NPC_SECURE_TIMEOUT_MENU cannot be lower than 0
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#endif
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#if NPC_SECURE_TIMEOUT_NEXT < 0
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#error NPC_SECURE_TIMEOUT_NEXT cannot be lower than 0
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#endif
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/**
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* Path within the /db folder to (non-)renewal specific db files
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**/
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#ifdef RENEWAL
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#define DBPATH "re/"
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#else
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#define DBPATH "pre-re/"
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#endif
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#define DBIMPORT "import"
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/**
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* DefType
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**/
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#ifdef RENEWAL
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typedef short defType;
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#define DEFTYPE_MIN SHRT_MIN
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#define DEFTYPE_MAX SHRT_MAX
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#else
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typedef signed char defType;
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#define DEFTYPE_MIN CHAR_MIN
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#define DEFTYPE_MAX CHAR_MAX
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#endif
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/**
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* EXP definition type
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*/
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typedef uint64 t_exp;
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/// Max Base and Job EXP for players
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#if PACKETVER >= 20170830
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const t_exp MAX_EXP = INT64_MAX;
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#else
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const t_exp MAX_EXP = INT32_MAX;
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#endif
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/// Max EXP for guilds
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const t_exp MAX_GUILD_EXP = INT32_MAX;
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/// Max Base EXP for player on Max Base Level
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const t_exp MAX_LEVEL_BASE_EXP = 99999999;
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/// Max Job EXP for player on Max Job Level
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const t_exp MAX_LEVEL_JOB_EXP = 999999999;
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/* pointer size fix which fixes several gcc warnings */
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#ifdef __64BIT__
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#define __64BPRTSIZE(y) (intptr)y
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#else
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#define __64BPRTSIZE(y) y
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#endif
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/* ATCMD_FUNC(mobinfo) HIT and FLEE calculations */
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#ifdef RENEWAL
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#define MOB_FLEE(mob) ( mob->lv + mob->status.agi + 100 )
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#define MOB_HIT(mob) ( mob->lv + mob->status.dex + 175 )
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#else
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#define MOB_FLEE(mob) ( mob->lv + mob->status.agi )
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#define MOB_HIT(mob) ( mob->lv + mob->status.dex )
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#endif
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/* Renewal's dmg level modifier, used as a macro for a easy way to turn off. */
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#ifdef RENEWAL_LVDMG
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#define RE_LVL_DMOD(val) \
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if( status_get_lv(src) > 99 && val > 0 ) \
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skillratio = skillratio * status_get_lv(src) / val;
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#define RE_LVL_MDMOD(val) \
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if( status_get_lv(src) > 99 && val > 0) \
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md.damage = md.damage * status_get_lv(src) / val;
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/* ranger traps special */
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#define RE_LVL_TMDMOD() \
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if( status_get_lv(src) > 99 ) \
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md.damage = md.damage * 150 / 100 + md.damage * status_get_lv(src) / 100;
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#else
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#define RE_LVL_DMOD(val)
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#define RE_LVL_MDMOD(val)
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#define RE_LVL_TMDMOD()
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#endif
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// Renewal variable cast time reduction
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#ifdef RENEWAL_CAST
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#define VARCAST_REDUCTION(val){ \
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if( (varcast_r += val) != 0 && varcast_r >= 0 ) \
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time = time * (1 - (float)min(val, 100) / 100); \
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}
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#endif
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/**
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* Default coordinate for new char
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* That map should be loaded by a mapserv
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**/
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#ifdef RENEWAL
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#define MAP_DEFAULT_NAME "iz_int"
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#define MAP_DEFAULT_X 18
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#define MAP_DEFAULT_Y 26
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#else
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#define MAP_DEFAULT_NAME "new_1-1"
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#define MAP_DEFAULT_X 53
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#define MAP_DEFAULT_Y 111
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#endif
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/**
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* End of File
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**/
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#endif /* CONFIG_CONST_H */
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