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244 lines
6.3 KiB
Plaintext
244 lines
6.3 KiB
Plaintext
//===== rAthena Script =======================================
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//= iRO Repeatable EXP Quests.
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.0
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Added Monster Killing quests.
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//= Repeatable EXP Quest (Acorns)
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//===== Additional Comments: =================================
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//= 1.0 First version.
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//============================================================
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mjolnir_01,293,20,3 script Nutters#Coco_Hunt 779,{
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if (checkquest(60113) != -1) {
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if (checkquest(60113,HUNTING) != 2 ) {
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mes "[Nutters]";
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mes "Have you finished hunting the 50 Cocos?";
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next;
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switch(select("Yes:No:I want to quit")) {
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case 1:
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mes "[Nutters]";
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mes "Hmm, I don't think you've hunted 50 yet...";
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close;
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case 2:
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mes "[Nutters]";
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mes "Remember, I need help hunting Cocos so go and hunt 50 of them.";
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close;
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case 3:
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mes "[Nutters]";
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mes "Are you sure that you want to stop hunting?";
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mes "Any progress that you've made will be erased";
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next;
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switch(select("Yes:No")) {
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case 1:
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mes "[Nutters]";
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mes "Ok then, well come back here if you change your mind.";
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erasequest 60113;
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close;
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case 2:
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mes "[Nutters]";
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mes "Please kill 50 Cocos.";
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close;
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}
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}
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}
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else {
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mes "[Nutters]";
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mes "Amazing, you did that with speed.";
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getexp 3600,3905;
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erasequest 60113;
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close;
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}
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}
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if (checkquest(60114) != -1) {
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if (checkquest(60114,HUNTING) != 2 ) {
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mes "[Nutters]";
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mes "Have you finished hunting the 50 Cocos?";
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next;
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switch(select("Yes:No:I want to quit")) {
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case 1:
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mes "[Nutters]";
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mes "Hmm, I don't think you've hunted 100 yet...";
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close;
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case 2:
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mes "[Nutters]";
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mes "Remember, I need help hunting Cocos so go and hunt 100 of them.";
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close;
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case 3:
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mes "[Nutters]";
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mes "Are you sure that you want to stop hunting?";
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mes "Any progress that you've made will be erased";
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next;
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switch(select("Yes:No")) {
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case 1:
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mes "[Nutters]";
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mes "Ok then, well come back here if you change your mind.";
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erasequest 60114;
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close;
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case 2:
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mes "[Nutters]";
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mes "Please kill 100 Cocos.";
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close;
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}
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}
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}
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else {
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mes "[Nutters]";
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mes "Amazing, you did that with speed.";
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getexp 3600,3905;
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getexp 3600,3905;
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erasequest 60114;
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close;
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}
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}
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if (checkquest(60115) != -1) {
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if (checkquest(60115,HUNTING) != 2 ) {
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mes "[Nutters]";
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mes "Have you finished hunting the 150 Cocos?";
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next;
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switch(select("Yes:No:I want to quit")) {
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case 1:
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mes "[Nutters]";
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mes "Hmm, I don't think you've hunted 150 yet...";
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close;
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case 2:
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mes "[Nutters]";
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mes "Remember, I need help hunting Cocos so go and hunt 150 of them.";
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close;
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case 3:
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mes "[Nutters]";
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mes "Are you sure that you want to stop hunting?";
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mes "Any progress that you've made will be erased";
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next;
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switch(select("Yes:No")) {
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case 1:
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mes "[Nutters]";
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mes "Ok then, well come back here if you change your mind.";
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erasequest 60115;
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close;
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case 2:
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mes "[Nutters]";
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mes "Please kill 150 Cocos.";
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close;
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}
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}
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}
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else {
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mes "[Nutters]";
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mes "Amazing, you did that with speed.";
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getexp 3600,3905;
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getexp 3600,3905;
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getexp 3600,3905;
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erasequest 60115;
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close;
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}
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}
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//for minimum level
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if (BaseLevel > 17) {
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//for maximum level
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if (BaseLevel < 60) {
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mes "[Nutters]";
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mes "I..I just can't seem to find any.";
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mes "Pesky Coco's have hidden all the Acorns.";
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mes "Do you think you could help me?";
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next;
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switch(select("Sure:No")) {
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case 1:
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mes "[Nutters]";
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mes "Oh, that's great! I knew I could count on you, just from looking at you!";
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next;
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switch(select("Gather Items:Hunt Cocos:Cancel")) {
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case 1:
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// Item turn in
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mes "[Nutters]";
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mes "Can you help me find ^00CE0025 Acorns^000000.";
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mes "I will reward you with much if you can.";
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next;
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switch(select("I have 25 Acorns:Please come again?")) {
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case 1:
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/*
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if (checkweight(502,5) == 0) {
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mes "[Nutters]";
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mes "Hey, it looks like that the weight on";
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mes "your back will crush you. Come back";
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mes "after you have lost some weight.";
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close;
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}
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*/
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if (countitem(1026) > 24) {
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mes "[Nutters]";
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mes "Oh great you found out where they were hiding them.";
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mes "Gimme Gimme!!!";
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next;
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mes "[Nutters]";
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mes "Oh that's right, sorry I just love roasting Acorns. Mmm.";
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mes "Here is what I promised you.";
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delitem 1026,25; //Acorn
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getexp 3600,3905;
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//getitem 502,5; //Orange_Potion
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close;
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}
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else {
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mes "[Nutters]";
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mes "Where are my ^00CE00Acorns^000000?";
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mes "Hey, I'm not playing, you better not hold out on me.";
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close;
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}
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case 2:
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mes "[Nutters]";
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mes "I need ^00CE0025 Acorns^000000.";
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close;
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}
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case 2:
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// Kill Count Quest
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mes "[Nutters]";
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mes "Ah, ok I think you can help me out by hunting some Cocos.";
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mes "How many would you like to hunt?";
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next;
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switch(select("50 Cocos:100 Cocos:150 Cocos")) {
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case 1:
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mes "[Nutters]";
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mes "Come back when you've finished your task and I will give you a small reward.";
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setquest 60113;
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close;
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case 2:
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mes "[Nutters]";
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mes "Come back when you've finished your task and I will give you a small reward.";
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setquest 60114;
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close;
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case 3:
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mes "[Nutters]";
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mes "Come back when you've finished your task and I will give you a small reward.";
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setquest 60115;
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close;
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}
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case 3:
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mes "[Nutters]";
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mes "If you change your mind, please come back.";
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close;
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}
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case 2:
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mes "[Nutters]";
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mes "If you change your mind, please come back.";
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close;
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}
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}
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else {
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mes "[Nutters]";
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mes "You are much to strong to be fighting these things!";
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close;
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}
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}
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else {
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mes "[Nutters]";
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mes "You are just too small to fight these things for me.";
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mes "Can you get a little taller then return?";
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close;
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}
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}
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