You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
233 lines
6.1 KiB
Plaintext
233 lines
6.1 KiB
Plaintext
//===== rAthena Script =======================================
|
|
//= iRO Repeatable EXP Quests.
|
|
//===== By: ==================================================
|
|
//= L0ne_W0lf
|
|
//===== Current Version: =====================================
|
|
//= 1.0
|
|
//===== Compatible With: =====================================
|
|
//= rAthena Project
|
|
//===== Description: =========================================
|
|
//= [Official Conversion]
|
|
//= Added Monster Killing quests.
|
|
//= Repeatable EXP Quest (Stone Hearts)
|
|
//===== Additional Comments: =================================
|
|
//= 1.0 First version.
|
|
//============================================================
|
|
|
|
moc_fild11,57,138,0 script Private Jeremy#hunt 707,{
|
|
if (checkquest(60140) != -1) {
|
|
if (checkquest(60140,HUNTING) != 2 ) {
|
|
mes "[Private Jeremy]";
|
|
mes "Have you finished hunting the 50 Golems?";
|
|
next;
|
|
switch(select("Yes:No:I want to quit")) {
|
|
case 1:
|
|
mes "[Private Jeremy]";
|
|
mes "Hmm, I don't think you've hunted 50 yet...";
|
|
close;
|
|
case 2:
|
|
mes "[Private Jeremy]";
|
|
mes "Remember, I need help hunting Golems so go and hunt 50 of them.";
|
|
close;
|
|
case 3:
|
|
mes "[Private Jeremy]";
|
|
mes "Are you sure that you want to stop hunting?";
|
|
mes "Any progress that you've made will be erased";
|
|
next;
|
|
switch(select("Yes:No")) {
|
|
case 1:
|
|
mes "[Private Jeremy]";
|
|
mes "Ok then, well come back here if you change your mind.";
|
|
erasequest 60140;
|
|
close;
|
|
case 2:
|
|
mes "[Private Jeremy]";
|
|
mes "Please kill 50 Golems.";
|
|
close;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
mes "[Private Jeremy]";
|
|
mes "Amazing, you did that with speed.";
|
|
getexp 14000,9000;
|
|
erasequest 60140;
|
|
close;
|
|
}
|
|
}
|
|
if (checkquest(60141) != -1) {
|
|
if (checkquest(60141,HUNTING) != 2 ) {
|
|
mes "[Private Jeremy]";
|
|
mes "Have you finished hunting the 50 Golems?";
|
|
next;
|
|
switch(select("Yes:No:I want to quit")) {
|
|
case 1:
|
|
mes "[Private Jeremy]";
|
|
mes "Hmm, I don't think you've hunted 100 yet...";
|
|
close;
|
|
case 2:
|
|
mes "[Private Jeremy]";
|
|
mes "Remember, I need help hunting Golems so go and hunt 100 of them.";
|
|
close;
|
|
case 3:
|
|
mes "[Private Jeremy]";
|
|
mes "Are you sure that you want to stop hunting?";
|
|
mes "Any progress that you've made will be erased";
|
|
next;
|
|
switch(select("Yes:No")) {
|
|
case 1:
|
|
mes "[Private Jeremy]";
|
|
mes "Ok then, well come back here if you change your mind.";
|
|
erasequest 60141;
|
|
close;
|
|
case 2:
|
|
mes "[Private Jeremy]";
|
|
mes "Please kill 100 Golems.";
|
|
close;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
mes "[Private Jeremy]";
|
|
mes "Amazing, you did that with speed.";
|
|
getexp 14000,9000;
|
|
getexp 14000,9000;
|
|
erasequest 60141;
|
|
close;
|
|
}
|
|
}
|
|
if (checkquest(60142) != -1) {
|
|
if (checkquest(60142,HUNTING) != 2 ) {
|
|
mes "[Private Jeremy]";
|
|
mes "Have you finished hunting the 150 Golems?";
|
|
next;
|
|
switch(select("Yes:No:I want to quit")) {
|
|
case 1:
|
|
mes "[Private Jeremy]";
|
|
mes "Hmm, I don't think you've hunted 150 yet...";
|
|
close;
|
|
case 2:
|
|
mes "[Private Jeremy]";
|
|
mes "Remember, I need help hunting Golems so go and hunt 150 of them.";
|
|
close;
|
|
case 3:
|
|
mes "[Private Jeremy]";
|
|
mes "Are you sure that you want to stop hunting?";
|
|
mes "Any progress that you've made will be erased";
|
|
next;
|
|
switch(select("Yes:No")) {
|
|
case 1:
|
|
mes "[Private Jeremy]";
|
|
mes "Ok then, well come back here if you change your mind.";
|
|
erasequest 60142;
|
|
close;
|
|
case 2:
|
|
mes "[Private Jeremy]";
|
|
mes "Please kill 150 Golems.";
|
|
close;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
mes "[Private Jeremy]";
|
|
mes "Amazing, you did that with speed.";
|
|
getexp 14000,9000;
|
|
getexp 14000,9000;
|
|
getexp 14000,9000;
|
|
erasequest 60142;
|
|
close;
|
|
}
|
|
}
|
|
//for minimum level
|
|
if (BaseLevel > 24) {
|
|
//for maximum level
|
|
if (BaseLevel < 61) {
|
|
mes "[Private Jeremy]";
|
|
mes "Greetings citizen!";
|
|
mes "Say, how would you like to help me?";
|
|
next;
|
|
switch(select("Sure:No")) {
|
|
case 1:
|
|
mes "[Private Jeremy]";
|
|
mes "Thanks! I really appreciate it.";
|
|
next;
|
|
switch(select("Gather Items:Hunt Golems:Cancel")) {
|
|
case 1:
|
|
// Item turn in
|
|
mes "[Private Jeremy]";
|
|
mes "The Morocc Guard needs ^FF0000Stone Hearts^000000 for our training regimen.";
|
|
next;
|
|
switch(select("I have Stone Hearts:What did you need?")) {
|
|
case 1:
|
|
if (countitem(953) > 24) {
|
|
mes "[Private Jeremy]";
|
|
mes "The Morocc Guard thanks you, citizen.";
|
|
delitem 953,25; //Stone_Heart
|
|
getexp 14000,9000;
|
|
close;
|
|
}
|
|
else {
|
|
mes "[Private Jeremy]";
|
|
mes "It doesn't look like you have enough.";
|
|
next;
|
|
mes "[Private Jeremy]";
|
|
mes "The Morocc Guard needs ^FF000025 Stone Hearts^000000, for our training regimen.";
|
|
close;
|
|
}
|
|
case 2:
|
|
mes "[Private Jeremy]";
|
|
mes "The Morocc Guard needs ^FF000025 Stone Hearts^000000, for our training regimen.";
|
|
close;
|
|
}
|
|
case 2:
|
|
// Kill Count Quest
|
|
mes "[Private Jeremy]";
|
|
mes "Ah, ok I think you can help me out by hunting some Golems.";
|
|
mes "How many would you like to hunt?";
|
|
next;
|
|
switch(select("50 Golems:100 Golems:150 Golems")) {
|
|
case 1:
|
|
mes "[Private Jeremy]";
|
|
mes "Come back when you've finished your task and I will give you a small reward.";
|
|
setquest 60140;
|
|
close;
|
|
case 2:
|
|
mes "[Private Jeremy]";
|
|
mes "Come back when you've finished your task and I will give you a small reward.";
|
|
setquest 60141;
|
|
close;
|
|
case 3:
|
|
mes "[Private Jeremy]";
|
|
mes "Come back when you've finished your task and I will give you a small reward.";
|
|
setquest 60142;
|
|
close;
|
|
}
|
|
case 3:
|
|
mes "[Private Jeremy]";
|
|
mes "If you change your mind, please come back.";
|
|
close;
|
|
}
|
|
case 2:
|
|
mes "[Private Jeremy]";
|
|
mes "If you change your mind, please come back.";
|
|
close;
|
|
}
|
|
}
|
|
else {
|
|
mes "[Private Jeremy]";
|
|
mes "Greetings citizen!";
|
|
next;
|
|
mes "[Private Jeremy]";
|
|
mes "Please do not interrupt my mission for the Morocc Guard.";
|
|
close;
|
|
}
|
|
}
|
|
else {
|
|
mes "[Private Jeremy]";
|
|
mes "It is dangerous here citizen.";
|
|
close;
|
|
}
|
|
}
|
|
|
|
|