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1790 lines
46 KiB
Plaintext
1790 lines
46 KiB
Plaintext
//===== rAthena Script =======================================
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//= Izlude Arena Script
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.5
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= Izlude Acolyte Battle Arena
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//===== Additional Comments: =================================
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//= 1.0 First version.
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//= 1.1 Corrected variable typos. (bugreport:4374) [L0ne_w0lf]
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//= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka]
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//= 1.3 Label standardization. [Euphy]
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//= 1.4 Script updates, and removed two level restrictions. [Euphy]
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//= 1.5 Added GM management function. [Euphy]
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//============================================================
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arena_room,114,102,0 script onlyaco#arena 45,1,1,{
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OnTouch_:
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if (BaseClass == Job_Acolyte) {
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warp "arena_room",135,129;
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end;
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}
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else {
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mes "Only Acolyte class are applicable to join this mode.";
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close;
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}
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}
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arena_room,136,138,3 script Acolyte Waiting Room 124,{
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end;
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OnInit:
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waitingroom "Personal Force, Acolyte Class",50,"Acolyte Waiting Room::OnStartArena",1,1000,10;
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enablewaitingroomevent;
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end;
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OnStartArena:
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warpwaitingpc "force_5-1",99,12;
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enablenpc "arena#aco";
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disablewaitingroomevent;
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end;
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OnStart:
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enablewaitingroomevent;
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end;
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}
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force_5-1,100,12,0 script arena#aco -1,5,5,{
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OnTouch_:
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donpcevent "allkill#aco::OnEnable";
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if (BaseJob == Job_Acolyte) {
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donpcevent "arena_aco1::OnStart";
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}
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else {
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donpcevent "arena_aco2::OnStart";
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}
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disablenpc "arena#aco";
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end;
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}
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- script arena_aco1 -1,{
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OnStart:
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donpcevent "Trocco#aco1::OnEnable";
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end;
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OnReset_01:
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enablenpc "force_01_02#aco";
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enablenpc "force_02start#aco";
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end;
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OnReset_02:
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donpcevent "force_02mob#aco::OnReset";
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enablenpc "force_02_03#aco";
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enablenpc "force_03start#aco";
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end;
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OnReset_03:
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enablenpc "force_03_04#aco";
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enablenpc "force_04start#aco";
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end;
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OnReset_04:
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enablenpc "force_04_05#aco";
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enablenpc "force_05start#aco";
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end;
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OnReset_05:
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enablenpc "force_05_06#aco";
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enablenpc "force_06start#aco";
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end;
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OnReset_06:
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enablenpc "force_06_07#aco";
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enablenpc "force_07start#aco";
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end;
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OnReset_07:
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enablenpc "force_07_08#aco";
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enablenpc "force_08start#aco";
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end;
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OnReset_08:
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enablenpc "force_08_09#aco";
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enablenpc "force_09start#aco";
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end;
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OnReset_09:
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enablenpc "force_exit#aco";
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end;
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}
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- script Trocco#aco1 -1,{
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OnEnable:
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initnpctimer;
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set $@arn_1,gettimetick(2);
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end;
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OnTimer2000:
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mapannounce "force_5-1","Good day! I am Trocco, your host for the Acolyte Class Time Force Battle!",bc_map|bc_npc;
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end;
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OnTimer3000:
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mapannounce "force_5-1","Make your decisions carefully. Here, the right choices make the difference between victory and defeat!",bc_map|bc_npc;
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end;
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OnTimer4000:
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mapannounce "force_5-1","You now have 8 minutes to complete this challenge. Enter the Left Entrance now to begin. Remember that you will be traveling clockwise as you clear the stages.",bc_map|bc_npc;
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end;
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OnTimer60000:
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if (getmapusers("force_5-1") == 0) {
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donpcevent "Trocco#aco1::OnFailClearStage";
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}
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mapannounce "force_5-1","Time left: 7 Minutes",bc_map|bc_npc;
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end;
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OnTimer120000:
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if (getmapusers("force_5-1") == 0) {
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donpcevent "Trocco#aco1::OnFailClearStage";
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}
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mapannounce "force_5-1","Time left: 6 Minutes",bc_map|bc_npc;
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end;
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OnTimer180000:
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if (getmapusers("force_5-1") == 0) {
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donpcevent "Trocco#aco1::OnFailClearStage";
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}
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mapannounce "force_5-1","Time left: 5 Minutes",bc_map|bc_npc;
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end;
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OnTimer240000:
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if (getmapusers("force_5-1") == 0) {
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donpcevent "Trocco#aco1::OnFailClearStage";
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}
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mapannounce "force_5-1","Time left: 4 Minutes",bc_map|bc_npc;
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end;
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OnTimer300000:
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if (getmapusers("force_5-1") == 0) {
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donpcevent "Trocco#aco1::OnFailClearStage";
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}
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mapannounce "force_5-1","Time left: 3 Minutes",bc_map|bc_npc;
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end;
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OnTimer360000:
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if (getmapusers("force_5-1") == 0) {
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donpcevent "Trocco#aco1::OnFailClearStage";
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}
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mapannounce "force_5-1","Time left: 2 Minutes",bc_map|bc_npc;
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end;
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OnTimer420000:
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if (getmapusers("force_5-1") == 0) {
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donpcevent "Trocco#aco1::OnFailClearStage";
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}
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mapannounce "force_5-1","Time left: 1 Minute",bc_map|bc_npc;
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end;
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OnTimer480000:
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mapannounce "force_5-1","Time's up! I hope you had fun!",bc_map|bc_npc;
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end;
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OnTimer485000:
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OnTimer486000:
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OnTimer487000:
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OnTimer488000:
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OnTimer489000:
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OnTimer490000:
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OnTimer491000:
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OnTimer492000:
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OnTimer493000:
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OnTimer494000:
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mapwarp "force_5-1","prt_are_in",177,86;
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end;
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OnTimer495000:
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mapwarp "force_5-1","prt_are_in",177,86;
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donpcevent "Trocco#aco1::OnFailClearStage";
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end;
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OnTimerOff:
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stopnpctimer;
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end;
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OnFailClearStage:
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mapwarp "force_5-1","prt_are_in",177,86;
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donpcevent "Trocco#aco1::OnTimerOff";
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//donpcevent "arena_aco1::OnReset";
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donpcevent "Acolyte Waiting Room::OnStart";
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end;
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On01_Start:
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mapannounce "force_5-1","Objective: Destroy all Red Plants!",bc_map|bc_npc;
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end;
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On01_End:
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mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc;
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end;
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On02_Start:
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mapannounce "force_5-1","Objective: Kill at least 10 Drops!",bc_map|bc_npc;
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end;
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On02_End:
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mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc;
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end;
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On03_Start:
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mapannounce "force_5-1","Objective: Terminate all Zombies!",bc_map|bc_npc;
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end;
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On03_End:
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mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc;
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end;
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On04_Start:
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mapannounce "force_5-1","As a courtesy, we'll restore some of your HP and SP. Now, head to the next room! Go go go!!",bc_map|bc_npc;
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end;
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On05_Start:
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mapannounce "force_5-1","Objective: Obliterate all Orc Zombies!",bc_map|bc_npc;
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end;
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On05_End:
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mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc;
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end;
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On06_Start:
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mapannounce "force_5-1","Objective: Reach the South Exit while dodging Hydras!",bc_map|bc_npc;
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end;
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On07_Start:
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mapannounce "force_5-1","Objective: Kill all Archer Skeletons and Firelock Soldiers!",bc_map|bc_npc;
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end;
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On07_End:
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mapannounce "force_5-1","The West Exit has opened!",bc_map|bc_npc;
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end;
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On08_Start:
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mapannounce "force_5-1","Objective: Boss Battle. Please proceed to the room to the north!",bc_map|bc_npc;
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end;
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On09_Start:
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mapannounce "force_5-1","Objective: Kill Zombie Prisoners, Skel Prisoners and Zombie Troops!",bc_map|bc_npc;
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end;
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On09_End:
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mapannounce "force_5-1","Boss Defeated! The North Exit has opened. Thank you.",bc_map|bc_npc;
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end;
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}
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force_5-1,40,26,0 script force_01start#aco -1,1,1,{
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OnTouch_:
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donpcevent "force_01mob#aco::OnEnable";
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disablenpc "force_01start#aco";
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end;
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}
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- script force_01mob#aco -1,{
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OnEnable:
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donpcevent "Trocco#aco1::On01_Start";
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monster "force_5-1",22,29,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead";
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monster "force_5-1",29,29,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead";
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monster "force_5-1",29,22,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead";
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monster "force_5-1",22,22,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead";
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monster "force_5-1",25,25,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead";
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end;
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OnReset:
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killmonster "force_5-1","force_01mob#aco::OnMyMobDead";
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end;
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OnMyMobDead:
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if (mobcount("force_5-1","force_01mob#aco::OnMyMobDead") < 1) {
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donpcevent "Trocco#aco1::On01_End";
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donpcevent "arena_aco1::OnReset_01";
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}
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end;
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}
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force_5-1,25,69,0 script force_02start#aco -1,1,1,{
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OnTouch_:
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set $@drop_gate,0;
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donpcevent "force_02mob#aco::OnEnable";
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disablenpc "force_02start#aco";
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end;
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}
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- script force_02mob#aco -1,{
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OnEnable:
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donpcevent "Trocco#aco1::On02_Start";
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areamonster "force_5-1",22,69,29,130,"Drops",1572,20,"force_02mob#aco::OnMyMobDead";
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end;
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OnReset:
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killmonster "force_5-1","force_02mob#aco::OnMyMobDead";
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end;
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OnMyMobDead:
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if ((mobcount("force_5-1","force_02mob#aco::OnMyMobDead") < 11) && ($@drop_gate == 0)) {
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set $@drop_gate,1;
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donpcevent "Trocco#aco1::On02_End";
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donpcevent "arena_aco1::OnReset_02";
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}
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end;
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}
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force_5-1,25,159,0 script force_03start#aco -1,1,1,{
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OnTouch_:
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donpcevent "force_03mob#aco::OnEnable";
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disablenpc "force_03start#aco";
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}
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- script force_03mob#aco -1,{
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OnEnable:
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donpcevent "Trocco#aco1::On03_Start";
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areamonster "force_5-1",9,157,41,190,"Zombie",1394,10,"force_03mob#aco::OnMyMobDead";
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end;
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OnReset:
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killmonster "force_5-1","force_03mob#aco::OnMyMobDead";
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end;
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OnMyMobDead:
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if (mobcount("force_5-1","force_03mob#aco::OnMyMobDead") < 1) {
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donpcevent "Trocco#aco1::On03_End";
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donpcevent "arena_aco1::OnReset_03";
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}
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end;
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}
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force_5-1,69,174,0 script force_04start#aco -1,1,1,{
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OnTouch_:
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donpcevent "Trocco#aco1::On04_Start";
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donpcevent "arena_aco1::OnReset_04";
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percentheal 50,50;
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disablenpc "force_04start#aco";
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end;
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}
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force_5-1,159,174,0 script force_05start#aco -1,1,1,{
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OnTouch_:
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donpcevent "force_05mob#aco::OnEnable";
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disablenpc "force_05start#aco";
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end;
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}
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- script force_05mob#aco -1,{
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OnEnable:
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donpcevent "Trocco#aco1::On05_Start";
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areamonster "force_5-1",159,157,187,190,"Orc Zombie",1463,8,"force_05mob#aco::OnMyMobDead";
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end;
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OnReset:
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killmonster "force_5-1","force_05mob#aco::OnMyMobDead";
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end;
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OnMyMobDead:
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if (mobcount("force_5-1","force_05mob#aco::OnMyMobDead") < 1) {
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donpcevent "Trocco#aco1::On05_End";
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donpcevent "arena_aco1::OnReset_05";
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}
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end;
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}
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force_5-1,174,130,0 script force_06start#aco -1,1,1,{
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OnTouch_:
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donpcevent "force_06mob#aco::OnEnable";
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donpcevent "arena_aco1::OnReset_06";
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disablenpc "force_06start#aco";
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end;
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}
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- script force_06mob#aco -1,{
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OnEnable:
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donpcevent "Trocco#aco1::On06_Start";
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monster "force_5-1",170,124,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",170,121,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",173,116,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",175,113,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",175,110,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",170,106,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",173,106,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",176,106,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",179,106,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",174,100,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",174,96,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",174,92,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",174,88,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",170,80,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",173,80,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",176,80,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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monster "force_5-1",179,80,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
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end;
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OnReset:
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killmonster "force_5-1","force_06mob#aco::OnMyMobDead";
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end;
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OnMyMobDead:
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end;
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}
|
|
|
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force_5-1,174,40,0 script force_07start#aco -1,1,1,{
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OnTouch_:
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donpcevent "force_07mob#aco::OnEnable";
|
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disablenpc "force_07start#aco";
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}
|
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- script force_07mob#aco -1,{
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OnEnable:
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donpcevent "Trocco#aco1::On07_Start";
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monster "force_5-1",170,32,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead";
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monster "force_5-1",184,23,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead";
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monster "force_5-1",165,9,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead";
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monster "force_5-1",184,15,"Firelock Soldier",1523,1,"force_07mob#aco::OnMyMobDead";
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monster "force_5-1",189,23,"Firelock Soldier",1523,1,"force_07mob#aco::OnMyMobDead";
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end;
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OnReset:
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killmonster "force_5-1","force_07mob#aco::OnMyMobDead";
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end;
|
|
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OnMyMobDead:
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if (mobcount("force_5-1","force_07mob#aco::OnMyMobDead") < 1) {
|
|
donpcevent "Trocco#aco1::On07_End";
|
|
donpcevent "arena_aco1::OnReset_07";
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}
|
|
end;
|
|
}
|
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|
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force_5-1,132,26,0 script force_08start#aco -1,1,1,{
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OnTouch_:
|
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percentheal 50,50;
|
|
donpcevent "Trocco#aco1::On08_Start";
|
|
donpcevent "arena_aco1::OnReset_08";
|
|
disablenpc "force_08start#aco";
|
|
end;
|
|
}
|
|
|
|
force_5-1,99,82,0 script force_09start#aco -1,1,1,{
|
|
OnTouch_:
|
|
donpcevent "Trocco#aco1::On09_Start";
|
|
donpcevent "force_09mob#aco::OnEnable";
|
|
disablenpc "force_09start#aco";
|
|
end;
|
|
}
|
|
|
|
- script force_09mob#aco -1,{
|
|
OnEnable:
|
|
monster "force_5-1",rand(88,111),rand(89,110),"Zombie Prisoner",1480,1,"force_09mob#aco::OnMyMobDead";
|
|
monster "force_5-1",rand(88,111),rand(89,110),"Skel Prisoner",1479,1,"force_09mob#aco::OnMyMobDead";
|
|
areamonster "force_5-1",88,89,111,110,"Zombie",1394,4,"force_09mob#aco::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_5-1","force_09mob#aco::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_5-1","force_09mob#aco::OnMyMobDead") < 1) {
|
|
donpcevent "Trocco#aco1::On09_End";
|
|
set $@arn_2,gettimetick(2);
|
|
donpcevent "arena_aco1::OnReset_09";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script arena_aco2 -1,{
|
|
OnStart:
|
|
donpcevent "Trocco#aco2::OnEnable";
|
|
end;
|
|
|
|
OnReset_01:
|
|
enablenpc "force_01_02#aco";
|
|
enablenpc "force_02start#pri";
|
|
end;
|
|
|
|
OnReset_02:
|
|
donpcevent "force_02mob#pri::OnReset";
|
|
enablenpc "force_02_03#aco";
|
|
enablenpc "force_03start#pri";
|
|
end;
|
|
|
|
OnReset_03:
|
|
enablenpc "force_03_04#aco";
|
|
enablenpc "force_04start#pri";
|
|
end;
|
|
|
|
OnReset_04:
|
|
enablenpc "force_04_05#aco";
|
|
enablenpc "force_05start#pri";
|
|
end;
|
|
|
|
OnReset_05:
|
|
enablenpc "force_05_06#aco";
|
|
enablenpc "force_06start#pri";
|
|
end;
|
|
|
|
OnReset_06:
|
|
enablenpc "force_06_07#aco";
|
|
enablenpc "force_07start#pri";
|
|
end;
|
|
|
|
OnReset_07:
|
|
enablenpc "force_07_08#aco";
|
|
enablenpc "force_08start#pri";
|
|
end;
|
|
|
|
OnReset_08:
|
|
enablenpc "force_08_09#aco";
|
|
enablenpc "force_09start#pri";
|
|
end;
|
|
|
|
OnReset_09:
|
|
enablenpc "force_exit#aco";
|
|
}
|
|
|
|
- script Trocco#aco2 -1,{
|
|
OnEnable:
|
|
initnpctimer;
|
|
set $@arn_1,gettimetick(2);
|
|
end;
|
|
|
|
OnTimer2000:
|
|
mapannounce "force_5-1","Good day! I am Trocco, your host for the Acolyte Class Time Force Battle!",bc_map|bc_npc;
|
|
end;
|
|
|
|
OnTimer3000:
|
|
mapannounce "force_5-1","Make your decisions carefully. Here, the right choices make the difference between victory and defeat!",bc_map|bc_npc;
|
|
end;
|
|
|
|
OnTimer4000:
|
|
mapannounce "force_5-1","You now have 8 minutes to complete this challenge. Enter the Left Entrance now to begin. Remember that you will be traveling clockwise as you clear the stages.",bc_map|bc_npc;
|
|
end;
|
|
|
|
OnTimer60000:
|
|
if (getmapusers("force_5-1") == 0) {
|
|
donpcevent "Trocco#aco2::OnFailClearStage";
|
|
}
|
|
mapannounce "force_5-1","Time left: 7 Minutes",bc_map|bc_npc;
|
|
end;
|
|
|
|
OnTimer120000:
|
|
if (getmapusers("force_5-1") == 0) {
|
|
donpcevent "Trocco#aco2::OnFailClearStage";
|
|
}
|
|
mapannounce "force_5-1","Time left: 6 Minutes",bc_map|bc_npc;
|
|
end;
|
|
|
|
OnTimer180000:
|
|
if (getmapusers("force_5-1") == 0) {
|
|
donpcevent "Trocco#aco2::OnFailClearStage";
|
|
}
|
|
mapannounce "force_5-1","Time left: 5 Minutes",bc_map|bc_npc;
|
|
end;
|
|
|
|
OnTimer240000:
|
|
if (getmapusers("force_5-1") == 0) {
|
|
donpcevent "Trocco#aco2::OnFailClearStage";
|
|
}
|
|
mapannounce "force_5-1","Time left: 4 Minutes",bc_map|bc_npc;
|
|
end;
|
|
|
|
OnTimer300000:
|
|
if (getmapusers("force_5-1") == 0) {
|
|
donpcevent "Trocco#aco2::OnFailClearStage";
|
|
}
|
|
mapannounce "force_5-1","Time left: 3 Minutes",bc_map|bc_npc;
|
|
end;
|
|
|
|
OnTimer360000:
|
|
if (getmapusers("force_5-1") == 0) {
|
|
donpcevent "Trocco#aco2::OnFailClearStage";
|
|
}
|
|
mapannounce "force_5-1","Time left: 2 Minutes",bc_map|bc_npc;
|
|
end;
|
|
|
|
OnTimer420000:
|
|
if (getmapusers("force_5-1") == 0) {
|
|
donpcevent "Trocco#aco2::OnFailClearStage";
|
|
}
|
|
mapannounce "force_5-1","Time left: 1 Minute",bc_map|bc_npc;
|
|
end;
|
|
|
|
OnTimer480000:
|
|
mapannounce "force_5-1","Time's up! I hope you had fun!",bc_map|bc_npc;
|
|
end;
|
|
|
|
OnTimer485000:
|
|
OnTimer486000:
|
|
OnTimer487000:
|
|
OnTimer488000:
|
|
OnTimer489000:
|
|
OnTimer490000:
|
|
OnTimer491000:
|
|
OnTimer492000:
|
|
OnTimer493000:
|
|
OnTimer494000:
|
|
mapwarp "force_5-1","prt_are_in",177,86;
|
|
end;
|
|
|
|
OnTimer495000:
|
|
mapwarp "force_5-1","prt_are_in",177,86;
|
|
donpcevent "Trocco#aco2::OnFailClearStage";
|
|
end;
|
|
|
|
OnTimerOff:
|
|
stopnpctimer;
|
|
end;
|
|
|
|
OnFailClearStage:
|
|
mapwarp "force_5-1","prt_are_in",177,86;
|
|
donpcevent "Trocco#aco2::OnTimerOff";
|
|
//donpcevent "arena_aco2::OnReset";
|
|
donpcevent "Acolyte Waiting Room::OnStart";
|
|
end;
|
|
|
|
On01_Start:
|
|
mapannounce "force_5-1","Objective: Kill all Zombies!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On01_End:
|
|
mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On02_Start:
|
|
mapannounce "force_5-1","Objective: Defeat all monsters!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On02_End:
|
|
mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On03_Start:
|
|
mapannounce "force_5-1","Objective: Destroy all Red Plants!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On03_End:
|
|
mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On04_Start:
|
|
mapannounce "force_5-1","Objective: Obliterate every monster!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On04_End:
|
|
mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On05_Start:
|
|
mapannounce "force_5-1","Objective: Defeat Gargoyle!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On05_End:
|
|
mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On06_Start:
|
|
mapannounce "force_5-1","Objective: Kill all Khalitzburgs!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On06_End:
|
|
mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On07_Start:
|
|
mapannounce "force_5-1","Objective: Kill 1 Ancient Mummy!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On07_End:
|
|
mapannounce "force_5-1","The West Exit has opened!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On08_Start:
|
|
mapannounce "force_5-1","The time has come for the Boss Battle. Please move north into the next room...",bc_map|bc_npc;
|
|
end;
|
|
|
|
On09_Start:
|
|
mapannounce "force_5-1","Objective: Defeat the Boss Monster!",bc_map|bc_npc;
|
|
end;
|
|
|
|
On09_End:
|
|
mapannounce "force_5-1","Boss Cleared! The North Exit has opened! Thank you.",bc_map|bc_npc;
|
|
end;
|
|
}
|
|
|
|
force_5-1,40,26,0 script force_01start#pri -1,1,1,{
|
|
OnTouch_:
|
|
donpcevent "force_01mob#pri::OnEnable";
|
|
disablenpc "force_01start#pri";
|
|
end;
|
|
}
|
|
|
|
- script force_01mob#pri -1,{
|
|
OnEnable:
|
|
donpcevent "Trocco#aco2::On01_Start";
|
|
areamonster "force_5-1",13,9,38,41,"Zombie",1394,10,"force_01mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_5-1","force_01mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_5-1","force_01mob#pri::OnMyMobDead") < 1) {
|
|
donpcevent "Trocco#aco2::On01_End";
|
|
donpcevent "arena_aco2::OnReset_01";
|
|
}
|
|
end;
|
|
}
|
|
|
|
force_5-1,25,69,0 script force_02start#pri -1,1,1,{
|
|
OnTouch_:
|
|
if (BaseLevel < 70) {
|
|
donpcevent "force_02mob#pri::OnOn1";
|
|
}
|
|
else {
|
|
donpcevent "force_02mob#pri::OnOn2";
|
|
}
|
|
disablenpc "force_02start#pri";
|
|
end;
|
|
}
|
|
|
|
- script force_02mob#pri -1,{
|
|
OnOn1:
|
|
donpcevent "Trocco#aco2::On02_Start";
|
|
areamonster "force_5-1",22,69,29,130,"Orc Skeleton",1462,5,"force_02mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnOn2:
|
|
donpcevent "Trocco#aco2::On02_Start";
|
|
areamonster "force_5-1",22,69,29,130,"Ghoul",1423,5,"force_02mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_5-1","force_02mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_5-1","force_02mob#pri::OnMyMobDead") < 1) {
|
|
donpcevent "Trocco#aco2::On02_End";
|
|
donpcevent "arena_aco2::OnReset_02";
|
|
}
|
|
end;
|
|
}
|
|
|
|
force_5-1,25,159,0 script force_03start#pri -1,1,1,{
|
|
OnTouch_:
|
|
donpcevent "force_03mob#pri::OnEnable";
|
|
disablenpc "force_03start#pri";
|
|
end;
|
|
}
|
|
|
|
- script force_03mob#pri -1,{
|
|
OnEnable:
|
|
donpcevent "Trocco#aco2::On03_Start";
|
|
areamonster "force_5-1",14,163,37,185,"Red Plant",1078,5,"force_03mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_5-1","force_03mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_5-1","force_03mob#pri::OnMyMobDead") < 1) {
|
|
donpcevent "Trocco#aco2::On03_End";
|
|
donpcevent "arena_aco2::OnReset_03";
|
|
}
|
|
end;
|
|
}
|
|
|
|
force_5-1,69,174,0 script force_04start#pri -1,1,1,{
|
|
OnTouch_:
|
|
if (BaseLevel < 90) {
|
|
donpcevent "force_04mob#pri::OnOn1";
|
|
}
|
|
else {
|
|
donpcevent "force_04mob#pri::OnOn2";
|
|
}
|
|
disablenpc "force_04start#pri";
|
|
end;
|
|
}
|
|
|
|
- script force_04mob#pri -1,{
|
|
OnOn1:
|
|
donpcevent "Trocco#aco2::On04_Start";
|
|
monster "force_5-1",rand(71,130),rand(170,178),"Evil Druid",1435,1,"force_04mob#pri::OnMyMobDead";
|
|
monster "force_5-1",rand(71,130),rand(170,178),"Wrath",1475,1,"force_04mob#pri::OnMyMobDead";
|
|
monster "force_5-1",rand(71,130),rand(170,178),"Zombie Prisoner",1480,1,"force_04mob#pri::OnMyMobDead";
|
|
monster "force_5-1",rand(71,130),rand(170,178),"Skel Prisoner",1479,1,"force_04mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnOn2:
|
|
donpcevent "Trocco#aco2::On04_Start";
|
|
areamonster "force_5-1",71,170,130,178,"Evil Druid",1435,2,"force_04mob#pri::OnMyMobDead";
|
|
areamonster "force_5-1",71,170,130,178,"Wrath",1475,2,"force_04mob#pri::OnMyMobDead";
|
|
areamonster "force_5-1",71,170,130,178,"Zombie Prisoner",1480,2,"force_04mob#pri::OnMyMobDead";
|
|
monster "force_5-1",rand(71,130),rand(170,178),"Skel Prisoner",1479,1,"force_04mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_5-1","force_04mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_5-1","force_04mob#pri::OnMyMobDead") < 1) {
|
|
donpcevent "Trocco#aco2::On04_End";
|
|
donpcevent "arena_aco2::OnReset_04";
|
|
}
|
|
end;
|
|
}
|
|
|
|
force_5-1,159,174,0 script force_05start#pri -1,1,1,{
|
|
OnTouch_:
|
|
donpcevent "force_05mob#pri::OnEnable";
|
|
if (BaseLevel < 70) {
|
|
donpcevent "force_05ex#pri::OnOn1";
|
|
}
|
|
else {
|
|
donpcevent "force_05ex#pri::OnOn2";
|
|
}
|
|
disablenpc "force_05start#pri";
|
|
end;
|
|
}
|
|
|
|
- script force_05ex#pri -1,{
|
|
OnOn1:
|
|
areamonster "force_5-1",161,159,187,190,"Hydra",1579,10,"force_05ex#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnOn2:
|
|
areamonster "force_5-1",161,159,187,190,"Penomena",1441,10,"force_05ex#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_5-1","force_05ex#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_05mob#pri -1,{
|
|
OnEnable:
|
|
donpcevent "Trocco#aco2::On05_Start";
|
|
areamonster "force_5-1",161,159,187,190,"Gargoyle",1597,4,"force_05mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_5-1","force_05mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_5-1","force_05mob#pri::OnMyMobDead") < 1) {
|
|
donpcevent "force_05ex#pri::OnReset";
|
|
donpcevent "Trocco#aco2::On05_End";
|
|
donpcevent "arena_aco2::OnReset_05";
|
|
}
|
|
end;
|
|
}
|
|
|
|
force_5-1,174,130,0 script force_06start#pri -1,1,1,{
|
|
OnTouch_:
|
|
donpcevent "force_06ex#pri::OnEnable";
|
|
if (BaseLevel < 70) {
|
|
donpcevent "force_06mob#pri::OnOn1";
|
|
}
|
|
else if (BaseLevel < 80) {
|
|
donpcevent "force_06mob#pri::OnOn2";
|
|
}
|
|
else {
|
|
donpcevent "force_06mob#pri::OnOn3";
|
|
}
|
|
disablenpc "force_06start#pri";
|
|
end;
|
|
}
|
|
|
|
- script force_06ex#pri -1,{
|
|
OnEnable:
|
|
areamonster "force_5-1",170,67,178,131,"Permeter",1314,5,"force_06ex#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_5-1","force_06ex#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
end;
|
|
}
|
|
|
|
- script force_06mob#pri -1,{
|
|
OnOn1:
|
|
donpcevent "Trocco#aco2::On06_Start";
|
|
monster "force_5-1",rand(170,178),rand(67,131),"Khalitzburg",1438,1,"force_06mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnOn2:
|
|
donpcevent "Trocco#aco2::On06_Start";
|
|
areamonster "force_5-1",170,67,178,131,"Khalitzburg",1438,2,"force_06mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnOn3:
|
|
donpcevent "Trocco#aco2::On06_Start";
|
|
areamonster "force_5-1",170,67,178,131,"Khalitzburg",1438,4,"force_06mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_5-1","force_06mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_5-1","force_06mob#pri::OnMyMobDead") < 1) {
|
|
donpcevent "force_06ex#pri::OnReset";
|
|
donpcevent "Trocco#aco2::On06_End";
|
|
donpcevent "arena_aco2::OnReset_06";
|
|
}
|
|
end;
|
|
}
|
|
|
|
force_5-1,174,40,0 script force_07start#pri -1,1,1,{
|
|
OnTouch_:
|
|
donpcevent "force_07mob#pri::OnEnable";
|
|
disablenpc "force_07start#pri";
|
|
end;
|
|
}
|
|
|
|
- script force_07mob#pri -1,{
|
|
OnEnable:
|
|
donpcevent "Trocco#aco2::On07_Start";
|
|
monster "force_5-1",rand(160,188),rand(9,42),"Ancient Mummy",1522,1,"force_07mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_5-1","force_07mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_5-1","force_07mob#pri::OnMyMobDead") < 1) {
|
|
donpcevent "Trocco#aco2::On07_End";
|
|
donpcevent "arena_aco2::OnReset_07";
|
|
}
|
|
end;
|
|
}
|
|
|
|
force_5-1,132,26,0 script force_08start#pri -1,1,1,{
|
|
OnTouch_:
|
|
donpcevent "Trocco#aco2::On08_Start";
|
|
donpcevent "arena_aco2::OnReset_08";
|
|
disablenpc "force_08start#pri";
|
|
end;
|
|
}
|
|
|
|
force_5-1,99,82,0 script force_09start#pri -1,1,1,{
|
|
OnTouch_:
|
|
donpcevent "Trocco#aco2::On09_Start";
|
|
if (BaseLevel < 70) {
|
|
donpcevent "force_09mob#pri::OnOn4";
|
|
}
|
|
else if (BaseLevel < 80) {
|
|
donpcevent "force_09mob#pri::OnOn1";
|
|
}
|
|
else if (BaseLevel < 90) {
|
|
donpcevent "force_09mob#pri::OnOn2";
|
|
}
|
|
else {
|
|
donpcevent "force_09mob#pri::OnOn3";
|
|
}
|
|
disablenpc "force_09start#pri";
|
|
end;
|
|
}
|
|
|
|
- script force_09mob#pri -1,{
|
|
OnOn1:
|
|
monster "force_5-1",rand(88,111),rand(89,110),"Mimic",1474,1,"force_09mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnOn2:
|
|
monster "force_5-1",rand(88,111),rand(89,110),"Wrath Dead",1566,1,"force_09mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnOn3:
|
|
monster "force_5-1",rand(88,111),rand(89,110),"Dark Illusion",1605,1,"force_09mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnOn4:
|
|
monster "force_5-1",rand(88,111),rand(89,110),"Zombie Prisoner",1480,1,"force_09mob#pri::OnMyMobDead";
|
|
monster "force_5-1",rand(88,111),rand(89,110),"Skel Prisoner",1479,1,"force_09mob#pri::OnMyMobDead";
|
|
areamonster "force_5-1",88,89,111,110,"Zombie",1394,4,"force_09mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnReset:
|
|
killmonster "force_5-1","force_09mob#pri::OnMyMobDead";
|
|
end;
|
|
|
|
OnMyMobDead:
|
|
if (mobcount("force_5-1","force_09mob#pri::OnMyMobDead") < 1) {
|
|
donpcevent "Trocco#aco2::On09_End";
|
|
set $@arn_2,gettimetick(2);
|
|
donpcevent "arena_aco2::OnReset_09";
|
|
}
|
|
end;
|
|
}
|
|
|
|
force_5-1,62,26,0 script force_08_01#aco 45,1,1,{
|
|
OnTouch_:
|
|
warp "force_5-1",40,26;
|
|
if (BaseJob == Job_Acolyte) {
|
|
enablenpc "force_01start#aco";
|
|
}
|
|
else {
|
|
enablenpc "force_01start#pri";
|
|
}
|
|
end;
|
|
}
|
|
|
|
force_5-1,99,124,0 script force_exit#aco 45,1,1,{
|
|
OnTouch_:
|
|
donpcevent "Trocco#aco1::OnTimerOff";
|
|
donpcevent "#arn_timer_aco::OnEnable";
|
|
mapwarp "force_5-1","prt_are_in",21,35;
|
|
end;
|
|
}
|
|
|
|
prt_are_in,181,83,3 script Staff#aco-1 67,{
|
|
mes "[Staff]";
|
|
mes "Nice work!";
|
|
mes "You might have failed";
|
|
mes "the Time Attack battle,";
|
|
mes "but you still earned a";
|
|
mes "small Arena Point reward~";
|
|
next;
|
|
if (arena_point == 30000) {
|
|
mes "[Staff]";
|
|
mes "Wait, I'm sorry, but you";
|
|
mes "have too many Arena Points.";
|
|
mes "Since you've reached the point";
|
|
mes "limitation, I can't give you any point rewards until you spend";
|
|
mes "some of your Arena Points.";
|
|
next;
|
|
}
|
|
else {
|
|
set arena_point,arena_point+1;
|
|
}
|
|
mes "[Staff]";
|
|
mes "Well, let me guide";
|
|
mes "you back outside.";
|
|
mes "I hope you enjoyed";
|
|
mes "your battle in the area~";
|
|
close2;
|
|
specialeffect2 EF_EXIT;
|
|
warp "arena_room",100,75;
|
|
end;
|
|
}
|
|
|
|
prt_are_in,25,31,3 script Staff#aco-2 67,{
|
|
set .@start_timeaco, $@arn_1;
|
|
set .@hour_startaco, .@start_timeaco / 10000;
|
|
set .@min_startaco, ((.@start_timeaco % 10000) / 100);
|
|
set .@sec_startaco, .@start_timeaco % 100;
|
|
set .@end_timeaco, $@arn_2;
|
|
set .@hour_endaco, .@end_timeaco / 10000;
|
|
set .@min_endaco, ((.@end_timeaco % 10000) / 100);
|
|
set .@sec_endaco, .@end_timeaco % 100;
|
|
if ((.@hour_startaco == 23) && (.@hour_endaco == 0)) {
|
|
set .@hour_endaco,24;
|
|
}
|
|
set .@st_to_secaco, ((.@hour_startaco * 3600) + (.@min_startaco * 60) + (.@sec_startaco));
|
|
set .@et_to_secaco, ((.@hour_endaco * 3600) + (.@min_endaco * 60) + (.@sec_endaco));
|
|
set .@record_timeaco, (.@et_to_secaco - .@st_to_secaco);
|
|
set .@record_houraco, .@record_timeaco / 3600;
|
|
set .@record_minaco, ((.@record_timeaco % 3600) / 60);
|
|
set .@record_secaco, .@record_timeaco % 60;
|
|
if ((.@record_timeaco < 0 ) || (.@record_houraco < 0) || (.@record_minaco < 0 ) || (.@record_secaco < 0)) {
|
|
emotion ET_HUK;
|
|
mes "[Staff]";
|
|
mes "How did you...?";
|
|
mes "According to these re-";
|
|
mes "Uh oh. These records";
|
|
mes "got messed up somehow.";
|
|
mes "Th-This isn't good at all!";
|
|
mes "Now what am I gonna do?";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Well, I'll give you the";
|
|
mes "benefit of the doubt and";
|
|
mes "assume you completed the";
|
|
mes "arena battle under the time";
|
|
mes "limit. So, let me give you the";
|
|
mes "standard Arena Point reward.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "I'm really sorry about";
|
|
mes "this, especially if you";
|
|
mes "broke some record, but";
|
|
mes "all I can do is restore your";
|
|
mes "HP and SP for you, "+strcharinfo(0)+".";
|
|
percentheal 100,100;
|
|
next;
|
|
mes "[Staff]";
|
|
emotion ET_FLAG;
|
|
mes "Thank you.";
|
|
mes "I hope you enjoy";
|
|
mes "your time in the Arena~";
|
|
close2;
|
|
if (arena_point < 29981) {
|
|
set arena_point,arena_point+20;
|
|
warp "arena_room",100,75;
|
|
donpcevent "#arn_timer_aco::OnStop";
|
|
donpcevent "Acolyte Waiting Room::OnStart";
|
|
}
|
|
else {
|
|
warp "arena_room",100,75;
|
|
donpcevent "#arn_timer_aco::OnStop";
|
|
donpcevent "Acolyte Waiting Room::OnStart";
|
|
}
|
|
end;
|
|
}
|
|
else {
|
|
if (BaseJob == Job_Acolyte) {
|
|
set .@acotop_t,$arn_acotop;
|
|
set .@acotop_n$,$arn_acotopn$;
|
|
}
|
|
else {
|
|
if (BaseLevel < 70) {
|
|
set .@acotop_t,$arn_pritop60;
|
|
set .@acotop_n$,$arn_pritopn60$;
|
|
}
|
|
else if (BaseLevel < 80) {
|
|
set .@acotop_t,$arn_pritop70;
|
|
set .@acotop_n$,$arn_pritopn70$;
|
|
}
|
|
else if (BaseLevel < 90) {
|
|
set .@acotop_t,$arn_pritop80;
|
|
set .@acotop_n$,$arn_pritopn80$;
|
|
}
|
|
else {
|
|
set .@acotop_t,$arn_pritop90;
|
|
set .@acotop_n$,$arn_pritopn90$;
|
|
}
|
|
}
|
|
set .@topbunaco, ((.@acotop_t % 3600) / 60);
|
|
set .@topchoaco, .@acotop_t % 60;
|
|
set .@gapaco, .@acotop_t - .@record_timeaco;
|
|
mes "[Staff]";
|
|
mes "^3131FF"+strcharinfo(0)+"^000000, right?";
|
|
mes "Hey, you did great! You";
|
|
mes "completed this Arena Battle";
|
|
mes "in "+.@record_minaco+" min and "+.@record_secaco+" seconds!";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Currently, ^3131FF"+.@acotop_n$+"^000000";
|
|
mes "is the top player, with a record";
|
|
mes "of ^3131FF"+.@topbunaco+"^000000 minutes, ^3131FF"+.@topchoaco+"^000000 seconds, of the Acolyte Class Time Force Battle.";
|
|
next;
|
|
if ((.@acotop_t < 0) || (.@topbunaco < 0 ) || (.@topchoaco < 0)) {
|
|
emotion ET_HUK;
|
|
mes "[Staff]";
|
|
mes "Wait a second...";
|
|
mes "Your time is better";
|
|
mes "than that. Well now.";
|
|
mes "It's time I made a little";
|
|
mes "correction to the records.";
|
|
next;
|
|
emotion ET_BEST;
|
|
mes "[Staff]";
|
|
mes "Wow! A new record!";
|
|
mes "Excellent!";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "^333333*Ahem*^000000 Oh wow!";
|
|
mes "A new record! Your";
|
|
mes "name will now be listed";
|
|
mes "under the Time Force Battle";
|
|
mes "Arena - Acolyte Class Record!";
|
|
if (BaseJob == Job_Acolyte) {
|
|
set $arn_acotop,.@record_timeaco;
|
|
set $arn_acotopn$, strcharinfo(0);
|
|
donpcevent "Vendigos::OnLineRec_aco";
|
|
}
|
|
else {
|
|
if (BaseLevel < 70) {
|
|
set $arn_pritop60,.@record_timeaco;
|
|
set $arn_pritopn60$, strcharinfo(0);
|
|
}
|
|
else if (BaseLevel < 80) {
|
|
set $arn_pritop70,.@record_timeaco;
|
|
set $arn_pritopn70$, strcharinfo(0);
|
|
}
|
|
else if (BaseLevel < 90) {
|
|
set $arn_pritop80,.@record_timeaco;
|
|
set $arn_pritopn80$, strcharinfo(0);
|
|
}
|
|
else {
|
|
set $arn_pritop90,.@record_timeaco;
|
|
set $arn_pritopn90$, strcharinfo(0);
|
|
}
|
|
donpcevent "Vendigos::OnLineRec_pri";
|
|
}
|
|
next;
|
|
if (arena_point == 30000) {
|
|
mes "[Staff]";
|
|
mes "Alright, let me reward you";
|
|
mes "with some Arena Poi--Wait.";
|
|
mes "I can't. Your Arena Points are";
|
|
mes "already maxed out. I'm sorry,";
|
|
mes "but you'll have to spend some before you can receive more points.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Anyway, you can check";
|
|
mes "your current Arena Point";
|
|
mes "total in the Arena Lobby";
|
|
mes "with Vendigos. Well, I hope";
|
|
mes "you enjoyed your battle. Now, let me guide you back outside...";
|
|
close2;
|
|
}
|
|
else if (arena_point > 29950) {
|
|
mes "[Staff]";
|
|
mes "Let me reward you with some";
|
|
mes "Arena Points. This time, you'll";
|
|
mes "be getting more points since";
|
|
mes "you set a new record. Please";
|
|
mes "talk with ^3131FFVendigos^000000 in the lobby";
|
|
mes "to check your new point total.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Well, I hope you";
|
|
mes "enjoyed your battle.";
|
|
mes "Now let me guide you";
|
|
mes "back to the Arena Lobby...";
|
|
close2;
|
|
set arena_point,30000;
|
|
}
|
|
else {
|
|
mes "[Staff]";
|
|
mes "Let me reward you with some";
|
|
mes "Arena Points. This time, you'll";
|
|
mes "be getting more points since";
|
|
mes "you set a new record. Please";
|
|
mes "talk with ^3131FFVendigos^000000 in the lobby";
|
|
mes "to check your new point total.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Well, I hope you";
|
|
mes "enjoyed your battle.";
|
|
mes "Now let me guide you";
|
|
mes "back to the Arena Lobby...";
|
|
close2;
|
|
set arena_point,arena_point+50;
|
|
}
|
|
specialeffect2 EF_EXIT;
|
|
warp "arena_room",100,75;
|
|
donpcevent "#arn_timer_aco::OnStop";
|
|
donpcevent "allkill#aco::OnEnable";
|
|
donpcevent "Acolyte Waiting Room::OnStart";
|
|
end;
|
|
}
|
|
if (gapaco < 0) {
|
|
mes "[Staff]";
|
|
mes "You didn't break the";
|
|
mes "current record this time,";
|
|
mes "but you still gave an awesome";
|
|
mes "performance. Excellent work!";
|
|
next;
|
|
if (arena_point == 30000) {
|
|
mes "[Staff]";
|
|
mes "Alright, let me reward you";
|
|
mes "with some Arena Poi--Wait.";
|
|
mes "I can't. Your Arena Points are";
|
|
mes "already maxed out. I'm sorry,";
|
|
mes "but you'll have to spend some before you can receive more points.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Anyway, you can check";
|
|
mes "your current Arena Point";
|
|
mes "total in the Arena Lobby";
|
|
mes "with Vendigos. Well, I hope";
|
|
mes "you enjoyed your battle. Now, let me guide you back outside...";
|
|
close2;
|
|
}
|
|
else if (arena_point > 29980) {
|
|
mes "[Staff]";
|
|
mes "Let me reward you";
|
|
mes "with some Arena Points.";
|
|
mes "Please check your new";
|
|
mes "Arena Point total in the";
|
|
mes "Arena Lobby by speaking";
|
|
mes "to the friendly ^3131FFVendigos.^000000";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Well, I hope you";
|
|
mes "enjoyed your battle.";
|
|
mes "Now let me guide you";
|
|
mes "back to the Arena Lobby...";
|
|
close2;
|
|
set arena_point,30000;
|
|
}
|
|
else {
|
|
mes "[Staff]";
|
|
mes "Let me reward you";
|
|
mes "with some Arena Points.";
|
|
mes "Please check your new";
|
|
mes "Arena Point total in the";
|
|
mes "Arena Lobby by speaking";
|
|
mes "to the friendly ^3131FFVendigos.^000000";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Well, I hope you";
|
|
mes "enjoyed your battle.";
|
|
mes "Now let me guide you";
|
|
mes "back to the Arena Lobby...";
|
|
close2;
|
|
set arena_point,arena_point+20;
|
|
}
|
|
specialeffect2 EF_EXIT;
|
|
warp "arena_room",100,75;
|
|
donpcevent "#arn_timer_aco::OnStop";
|
|
donpcevent "allkill#aco::OnEnable";
|
|
donpcevent "Acolyte Waiting Room::OnStart";
|
|
end;
|
|
}
|
|
else {
|
|
emotion ET_HUK;
|
|
mes "[Staff]";
|
|
mes "Wow! A new record!";
|
|
mes "This is awsome!";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Oooh... A brand new";
|
|
mes "record. ^3131FF"+ strcharinfo(0)+"^000000, your";
|
|
mes "name will now be listed in";
|
|
mes "the Time Force Battle Arena";
|
|
mes "Acolyte Class Records.";
|
|
mes "Congratulations~";
|
|
if (BaseJob == Job_Acolyte) {
|
|
set $arn_acotop,.@record_timeaco;
|
|
set $arn_acotopn$, strcharinfo(0);
|
|
donpcevent "#Vendigos::OnLineRec_aco";
|
|
}
|
|
else {
|
|
if (BaseLevel < 70) {
|
|
set $arn_pritop60,.@record_timeaco;
|
|
set $arn_pritopn60$, strcharinfo(0);
|
|
donpcevent "#Vendigos::OnLineRec_pri60";
|
|
}
|
|
else if (BaseLevel < 80) {
|
|
set $arn_pritop70,.@record_timeaco;
|
|
set $arn_pritopn70$, strcharinfo(0);
|
|
donpcevent "#Vendigos::OnLineRec_pri70";
|
|
}
|
|
else if (BaseLevel < 90) {
|
|
set $arn_pritop80,.@record_timeaco;
|
|
set $arn_pritopn80$, strcharinfo(0);
|
|
donpcevent "#Vendigos::OnLineRec_pri80";
|
|
}
|
|
else {
|
|
set $arn_pritop90,.@record_timeaco;
|
|
set $arn_pritopn90$, strcharinfo(0);
|
|
donpcevent "#Vendigos::OnLineRec_pri90";
|
|
}
|
|
}
|
|
next;
|
|
if (arena_point == 30000) {
|
|
mes "[Staff]";
|
|
mes "Alright, let me reward you";
|
|
mes "with some Arena Poi--Wait.";
|
|
mes "I can't. Your Arena Points are";
|
|
mes "already maxed out. I'm sorry,";
|
|
mes "but you'll have to spend some before you can receive more points.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Anyway, you can check";
|
|
mes "your current Arena Point";
|
|
mes "total in the Arena Lobby";
|
|
mes "with Vendigos. Well, I hope";
|
|
mes "you enjoyed your battle. Now, let me guide you back outside...";
|
|
close2;
|
|
}
|
|
else if (arena_point > 29980) {
|
|
mes "[Staff]";
|
|
mes "Let me reward you with some";
|
|
mes "Arena Points. This time, you'll";
|
|
mes "be getting more points since";
|
|
mes "you set a new record. Please";
|
|
mes "talk with ^3131FFVendigos^000000 in the lobby";
|
|
mes "to check your new point total.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Well, I hope you";
|
|
mes "enjoyed your battle.";
|
|
mes "Now let me guide you";
|
|
mes "back to the Arena Lobby...";
|
|
close2;
|
|
set arena_point,30000;
|
|
}
|
|
else {
|
|
mes "[Staff]";
|
|
mes "Let me reward you with some";
|
|
mes "Arena Points. This time, you'll";
|
|
mes "be getting more points since";
|
|
mes "you set a new record. Please";
|
|
mes "talk with ^3131FFVendigos^000000 in the lobby";
|
|
mes "to check your new point total.";
|
|
next;
|
|
mes "[Staff]";
|
|
mes "Well, I hope you";
|
|
mes "enjoyed your battle.";
|
|
mes "Now let me guide you";
|
|
mes "back to the Arena Lobby...";
|
|
close2;
|
|
set arena_point,arena_point+20;
|
|
}
|
|
specialeffect2 EF_EXIT;
|
|
warp "arena_room",100,75;
|
|
donpcevent "#arn_timer_aco::OnStop";
|
|
donpcevent "allkill#aco::OnEnable";
|
|
donpcevent "Acolyte Waiting Room::OnStart";
|
|
}
|
|
end;
|
|
}
|
|
}
|
|
|
|
- script #arn_timer_aco -1,{
|
|
OnEnable:
|
|
initnpctimer;
|
|
end;
|
|
|
|
OnTimer2000:
|
|
mapannounce "prt_are_in","This broadcast is to inform you about the Acolyte Class Arena.",bc_map,"0xFFCE00";
|
|
end;
|
|
|
|
OnTimer3000:
|
|
mapannounce "prt_are_in","For smoother game play, the Warp Portal in the Final Waiting Room will activate in 1 minute.",bc_map,"0xFFCE00";
|
|
end;
|
|
|
|
OnTimer4000:
|
|
mapannounce "prt_are_in","Thank you.",bc_map,"0xFFCE00";
|
|
end;
|
|
|
|
OnTimer60000:
|
|
donpcevent "arn_warp_aco::OnOut";
|
|
donpcevent "#arn_timer_aco::OnStop";
|
|
//donpcevent "alloff#aco::OnEnable";
|
|
donpcevent "Acolyte Waiting Room::OnStart";
|
|
end;
|
|
|
|
OnStop:
|
|
stopnpctimer;
|
|
end;
|
|
}
|
|
|
|
prt_are_in,22,29,0 script arn_warp_aco -1,20,20,{
|
|
OnInit:
|
|
disablenpc "arn_warp_aco";
|
|
end;
|
|
|
|
OnOut:
|
|
enablenpc "arn_warp_aco";
|
|
end;
|
|
|
|
OnHide:
|
|
disablenpc "arn_warp_aco";
|
|
end;
|
|
|
|
OnTouch_:
|
|
warp "arena_room",100,75;
|
|
donpcevent "arn_warp_aco::OnHide";
|
|
end;
|
|
}
|
|
|
|
- script timer_aco2 -1,{
|
|
OnEnable:
|
|
initnpctimer;
|
|
end;
|
|
|
|
OnStop:
|
|
stopnpctimer;
|
|
end;
|
|
}
|
|
|
|
- script allkill#aco -1,{
|
|
OnEnable:
|
|
donpcevent "force_01mob#aco::OnReset";
|
|
donpcevent "force_02mob#aco::OnReset";
|
|
donpcevent "force_03mob#aco::OnReset";
|
|
donpcevent "force_05mob#aco::OnReset";
|
|
donpcevent "force_06mob#aco::OnReset";
|
|
donpcevent "force_07mob#aco::OnReset";
|
|
donpcevent "force_09mob#aco::OnReset";
|
|
donpcevent "force_01mob#pri::OnReset";
|
|
donpcevent "force_02mob#pri::OnReset";
|
|
donpcevent "force_03mob#pri::OnReset";
|
|
donpcevent "force_04mob#pri::OnReset";
|
|
donpcevent "force_05mob#pri::OnReset";
|
|
donpcevent "force_06mob#pri::OnReset";
|
|
donpcevent "force_07mob#pri::OnReset";
|
|
donpcevent "force_09mob#pri::OnReset";
|
|
donpcevent "force_05ex#pri::OnReset";
|
|
disablenpc "force_01start#aco";
|
|
disablenpc "force_02start#aco";
|
|
disablenpc "force_03start#aco";
|
|
disablenpc "force_04start#aco";
|
|
disablenpc "force_05start#aco";
|
|
disablenpc "force_06start#aco";
|
|
disablenpc "force_07start#aco";
|
|
disablenpc "force_08start#aco";
|
|
disablenpc "force_09start#aco";
|
|
disablenpc "force_01start#pri";
|
|
disablenpc "force_02start#pri";
|
|
disablenpc "force_03start#pri";
|
|
disablenpc "force_04start#pri";
|
|
disablenpc "force_05start#pri";
|
|
disablenpc "force_06start#pri";
|
|
disablenpc "force_07start#pri";
|
|
disablenpc "force_08start#pri";
|
|
disablenpc "force_09start#pri";
|
|
disablenpc "force_01_02#aco";
|
|
disablenpc "force_02_03#aco";
|
|
disablenpc "force_03_04#aco";
|
|
disablenpc "force_04_05#aco";
|
|
disablenpc "force_05_06#aco";
|
|
disablenpc "force_06_07#aco";
|
|
disablenpc "force_07_08#aco";
|
|
disablenpc "force_08_09#aco";
|
|
disablenpc "force_exit#aco";
|
|
disablenpc "arn_warp_aco"; //050630
|
|
donpcevent "Trocco#aco1::OnTimerOff";
|
|
donpcevent "Trocco#aco2::OnTimerOff";
|
|
donpcevent "#arn_timer_aco::OnStop";
|
|
end;
|
|
}
|
|
|
|
arena_room,94,82,7 script Arena Record Staff#aco 79,{
|
|
mes "[Mathea]";
|
|
mes "Hello, I'm in charge of";
|
|
mes "the Acolyte Class Records";
|
|
mes "in the Arena. If you'd like to";
|
|
mes "view the other records, please";
|
|
mes "talk to the Arena Record Staff,";
|
|
mes "Owen Kheuv, and he'll help you.";
|
|
next;
|
|
mes "[Mathea]";
|
|
mes "Would you like to";
|
|
mes "see who are the top";
|
|
mes "players in the Acolyte";
|
|
mes "Class Arena Challenges?";
|
|
mes "Please choose from the menu.";
|
|
next;
|
|
switch(select("Acolyte Mode:Priest - Level 70 or lower:Priest - Level 80 or lower:Priest - Level 90 or lower:Priest - Level 91 ~ "+(checkre(0)?"160":"99"))) {
|
|
case 1:
|
|
set .@acotop_t,$arn_acotop;
|
|
set .@acotop_n$,$arn_acotopn$;
|
|
set .@acotopbun, ((.@acotop_t % 3600) / 60 );
|
|
set .@acotopcho, (.@acotop_t % 60);
|
|
mes "[Mathea]";
|
|
mes "^3131FF"+.@acotop_n$+"^000000";
|
|
mes "is the top player of the";
|
|
mes "Acolyte Mode, finishing";
|
|
mes "with a time of ^3131FF"+.@acotopbun+"^000000 minutes";
|
|
mes "and ^3131FF"+.@acotopcho+"^000000 seconds. Thank you";
|
|
mes "for participating in the Arena.";
|
|
close;
|
|
case 2:
|
|
set .@pritop_t,$arn_pritop60;
|
|
set .@pritop_n$,$arn_pritopn60$;
|
|
break;
|
|
case 3:
|
|
set .@pritop_t,$arn_pritop70;
|
|
set .@pritop_n$,$arn_pritopn70$;
|
|
break;
|
|
case 4:
|
|
set .@pritop_t,$arn_pritop80;
|
|
set .@pritop_n$,$arn_pritopn80$;
|
|
break;
|
|
case 5:
|
|
set .@pritop_t,$arn_pritop90;
|
|
set .@pritop_n$,$arn_pritopn90$;
|
|
break;
|
|
}
|
|
set .@pritopbun, ((.@pritop_t % 3600) / 60 );
|
|
set .@pritopcho, (.@pritop_t % 60);
|
|
mes "[Mathea]";
|
|
mes "^3131FF"+.@pritop_n$+"^000000";
|
|
mes "is the top player of this";
|
|
mes "Priest Mode, finishing ";
|
|
mes "with a time of ^3131FF"+.@pritopbun+" minutes";
|
|
mes "and ^3131FF"+.@pritopcho+" seconds. Thank you";
|
|
mes "for participating in the Arena.";
|
|
close;
|
|
|
|
OnInit:
|
|
if ($arn_acotopn$ == "") {
|
|
set $arn_pritop60, 480;
|
|
set $arn_pritop70, 480;
|
|
set $arn_pritop80, 480;
|
|
set $arn_pritop90, 480;
|
|
set $arn_acotop, 480;
|
|
set $arn_pritopn60$, "Default";
|
|
set $arn_pritopn70$, "Default";
|
|
set $arn_pritopn80$, "Default";
|
|
set $arn_pritopn90$, "Default";
|
|
set $arn_acotopn$, "Default";
|
|
}
|
|
end;
|
|
}
|
|
|
|
- script #Vendigos -1,{
|
|
OnLineRec_aco:
|
|
mapannounce "arena_room","Vendigos: "+$arn_acotopn$+" has made a new record in the Arena Time Force Battle - Acolyte Mode. Congratulations!",bc_map,"0xFFFF00";
|
|
end;
|
|
|
|
OnLineRec_pri60:
|
|
mapannounce "arena_room","Vendigos: "+$arn_pritopn60$+" has made a new record in the Arena Time Force Battle - Priest: Level 70 or lower. Congratulations!",bc_map,"0xFFFF00";
|
|
end;
|
|
|
|
OnLineRec_pri70:
|
|
mapannounce "arena_room","Vendigos: "+$arn_pritopn70$+" has made a new record in the Arena Time Force Battle - Priest: Level 80 or lower. Congratulations!",bc_map,"0xFFFF00";
|
|
end;
|
|
|
|
OnLineRec_pri80:
|
|
mapannounce "arena_room","Vendigos: "+$arn_pritopn80$+" has made a new record in the Arena Time Force Battle - Priest: Level 90 or lower. Congratulations!",bc_map,"0xFFFF00";
|
|
end;
|
|
|
|
OnLineRec_pri90:
|
|
mapannounce "arena_room","Vendigos: "+$arn_pritopn90$+" has made a new record in the Arena Time Force Battle - Priest: Level 91~"+(checkre(0)?"160":"99")+". Congratulations!",bc_map,"0xFFFF00";
|
|
end;
|
|
}
|
|
|
|
arena_room,140,136,3 script Guide Alias 729,{
|
|
mes "[Alias]";
|
|
mes "Hello there, I'm here";
|
|
mes "to inform you about";
|
|
mes "the Izlude Arena's";
|
|
mes "Acolyte Class Mode.";
|
|
mes "My name is Alias,";
|
|
mes "your Arena Guide.";
|
|
next;
|
|
mes "[Alias]";
|
|
mes "Now, there are two modes";
|
|
mes "under Acolyte Class Mode.";
|
|
mes "These are ^3131FFAcolyte Mode^000000 and";
|
|
mes "^3131FFPriest Mode^000000. For both modes,";
|
|
mes "you will need to wait inside the ^3131FFAcolyte Class Waiting Room^000000.";
|
|
next;
|
|
mes "[Alias]";
|
|
mes "Once it's your turn,";
|
|
mes "you'll be sent out of the";
|
|
mes "waiting room and guided to";
|
|
mes "the arena grounds. Oh, and";
|
|
mes "the entrance fee is 1,000 zeny.";
|
|
next;
|
|
mes "[Alias]";
|
|
mes "It'll be handy to know";
|
|
mes "that the Red Plants and";
|
|
mes "Permeters in the Acolyte";
|
|
mes "Class Mode will drop items";
|
|
mes "and give experience. Other";
|
|
mes "monsters, however, won't.";
|
|
next;
|
|
mes "[Alias]";
|
|
mes "Once you've been guided";
|
|
mes "to the actual arena grounds,";
|
|
mes "listen to ^3131FFTrocco^000000 for the mission objectives that you will have to";
|
|
mes "complete within the time limit";
|
|
mes "of ^3131FF8 minutes^000000. Don't forget~";
|
|
next;
|
|
mes "[Alias]";
|
|
mes "Upon completing the";
|
|
mes "entire stage, you will be";
|
|
mes "warped to the ^3131DDFinale Waiting";
|
|
mes "Room^000000 where you'll be rewarded";
|
|
mes "with Arena Points. But you must get your points within 1 minute.";
|
|
next;
|
|
mes "[Alias]";
|
|
mes "Once you're automatically";
|
|
mes "sent outside of the Finale";
|
|
mes "Waiting Room, you won't have";
|
|
mes "the chance to get your Arena";
|
|
mes "Points if you didn't get them";
|
|
mes "there, so be careful~";
|
|
next;
|
|
mes "[Alias]";
|
|
mes "Well, I hope you enjoy";
|
|
mes "the Acolyte Mode Arena!";
|
|
mes "Good luck and good fighting!";
|
|
close;
|
|
}
|
|
|
|
arena_room,195,5,3 script log-on-aco#arena 802,{
|
|
set .@i, callfunc("F_GM_NPC",1357,0);
|
|
if (.@i == -1) {
|
|
mes "^3355FFIncorrect Password.^000000";
|
|
close;
|
|
} else if (.@i == 0) {
|
|
end;
|
|
} else {
|
|
mes "[!!CAUTION!!]";
|
|
mes "^3355FFThe following menu";
|
|
mes "the record for that";
|
|
mes "particular mode in the";
|
|
mes "Arena Acolyte Class Mode.^000000";
|
|
next;
|
|
switch(select("Cancel:Acolyte:~level 70:~level 80:~level 90:~level "+(checkre(0)?"160":"99"))) {
|
|
case 1:
|
|
mes "^3355FFCommand has";
|
|
mes "been canceled.^000000";
|
|
close;
|
|
case 2:
|
|
set $arn_acotop, 480;
|
|
set $arn_acotopn$, "Default";
|
|
break;
|
|
case 3:
|
|
set $arn_pritop60, 480;
|
|
set $arn_pritopn60$, "Default";
|
|
break;
|
|
case 4:
|
|
set $arn_pritop70, 480;
|
|
set $arn_pritopn70$, "Default";
|
|
break;
|
|
case 5:
|
|
set $arn_pritop80, 480;
|
|
set $arn_pritopn80$, "Default";
|
|
break;
|
|
case 6:
|
|
set $arn_pritop90, 480;
|
|
set $arn_pritopn90$, "Default";
|
|
break;
|
|
}
|
|
close;
|
|
}
|
|
}
|
|
|
|
arena_room,195,10,3 script acolink#arena 802,{
|
|
set .@i, callfunc("F_GM_NPC",1357,0);
|
|
if (.@i == -1) {
|
|
mes "Command has";
|
|
mes "been canceled.";
|
|
close;
|
|
} else if (.@i == 0) {
|
|
end;
|
|
} else {
|
|
mes "This NPC opens and";
|
|
mes "closes the Warp Portal";
|
|
mes "to the Arena's Acolyte";
|
|
mes "Class Mode. Choose";
|
|
mes "an option from the menu.";
|
|
next;
|
|
switch(select("Cancel:Warp ON:Warp OFF")) {
|
|
case 1:
|
|
mes "Command has";
|
|
mes "been canceled.";
|
|
close;
|
|
case 2:
|
|
enablenpc "onlyaco#arena";
|
|
mes "The Warp Portal";
|
|
mes "will be opened shortly.";
|
|
close;
|
|
case 3:
|
|
disablenpc "onlyaco#arena";
|
|
mes "The Warp Portal";
|
|
mes "will be closed shortly.";
|
|
close;
|
|
}
|
|
}
|
|
}
|