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240 lines
6.2 KiB
Plaintext
240 lines
6.2 KiB
Plaintext
//===== rAthena Script =======================================
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//= iRO Repeatable EXP Quests.
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.0
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Added Monster Killing quests.
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//= Repeatable EXP Quest (Huge Leaves)
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//===== Additional Comments: =================================
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//= 1.0 First version.
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//============================================================
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ayo_fild01,44,241,5 script Lella#LeafCat_Hunt 877,{
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if (checkquest(60143) != -1) {
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if (checkquest(60143,HUNTING) != 2 ) {
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mes "[Lella]";
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mes "Have you finished hunting the 50 Leaf Cats?";
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next;
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switch(select("Yes:No:I want to quit")) {
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case 1:
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mes "[Lella]";
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mes "Hmm, I don't think you've hunted 50 yet...";
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close;
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case 2:
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mes "[Lella]";
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mes "Remember, I need help hunting Leaf Cats so go and hunt 50 of them.";
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close;
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case 3:
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mes "[Lella]";
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mes "Are you sure that you want to stop hunting?";
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mes "Any progress that you've made will be erased";
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next;
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switch(select("Yes:No")) {
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case 1:
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mes "[Lella]";
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mes "Ok then, well come back here if you change your mind.";
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erasequest 60143;
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close;
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case 2:
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mes "[Lella]";
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mes "Please kill 50 Leaf Cats.";
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close;
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}
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}
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}
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else {
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mes "[Lella]";
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mes "Amazing, you did that with speed.";
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getexp 25740,31512;
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erasequest 60143;
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close;
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}
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}
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if (checkquest(60144) != -1) {
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if (checkquest(60144,HUNTING) != 2 ) {
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mes "[Lella]";
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mes "Have you finished hunting the 50 Leaf Cats?";
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next;
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switch(select("Yes:No:I want to quit")) {
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case 1:
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mes "[Lella]";
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mes "Hmm, I don't think you've hunted 100 yet...";
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close;
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case 2:
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mes "[Lella]";
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mes "Remember, I need help hunting Leaf Cats so go and hunt 100 of them.";
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close;
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case 3:
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mes "[Lella]";
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mes "Are you sure that you want to stop hunting?";
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mes "Any progress that you've made will be erased";
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next;
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switch(select("Yes:No")) {
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case 1:
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mes "[Lella]";
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mes "Ok then, well come back here if you change your mind.";
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erasequest 60144;
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close;
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case 2:
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mes "[Lella]";
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mes "Please kill 100 Leaf Cats.";
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close;
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}
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}
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}
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else {
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mes "[Lella]";
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mes "Amazing, you did that with speed.";
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getexp 25740,31512;
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getexp 25740,31512;
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erasequest 60144;
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close;
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}
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}
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if (checkquest(60145) != -1) {
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if (checkquest(60145,HUNTING) != 2 ) {
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mes "[Lella]";
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mes "Have you finished hunting the 150 Leaf Cats?";
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next;
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switch(select("Yes:No:I want to quit")) {
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case 1:
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mes "[Lella]";
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mes "Hmm, I don't think you've hunted 150 yet...";
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close;
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case 2:
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mes "[Lella]";
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mes "Remember, I need help hunting Leaf Cats so go and hunt 150 of them.";
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close;
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case 3:
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mes "[Lella]";
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mes "Are you sure that you want to stop hunting?";
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mes "Any progress that you've made will be erased";
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next;
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switch(select("Yes:No")) {
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case 1:
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mes "[Lella]";
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mes "Ok then, well come back here if you change your mind.";
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erasequest 60145;
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close;
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case 2:
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mes "[Lella]";
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mes "Please kill 150 Leaf Cats.";
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close;
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}
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}
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}
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else {
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mes "[Lella]";
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mes "Amazing, you did that with speed.";
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getexp 25740,31512;
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getexp 25740,31512;
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getexp 25740,31512;
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erasequest 60145;
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close;
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}
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}
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//for minimum level
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if (BaseLevel > 35) {
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//for maximum level
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if (BaseLevel < 66) {
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mes "[Lella]";
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mes "Why hello!";
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mes "You look like someone who is willing to help someone who is slowly going mad.";
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next;
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mes "[Lella]";
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switch(select("Sure:No")) {
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case 1:
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mes "[Lella]";
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mes "Thanks! You're a life saver!";
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next;
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switch(select("Gather Items:Hunt Leaf Cats:Cancel")) {
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case 1:
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// Item turn in
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mes "I really need to gather ^00CE0050 Huge Leafs^000000 for my sanity.";
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mes "Do you have any?";
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next;
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switch(select("I have 50 Huge Leafs:What, sorry I was day dreaming")) {
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case 1:
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/*
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if (checkweight(503,10) == 0) {
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mes "[Lella]";
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mes "Hey, it looks like that the weight on";
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mes "your back will crush you. Come back";
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mes "after you have lost some weight.";
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close;
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}
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*/
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if (countitem(7198) > 49) {
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mes "[Lella]";
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mes "Wonderful I can tell it is just a little bit quieter around here!";
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next;
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mes "[Lella]";
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mes "The more leafs I collect the quieter it seems around here.";
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delitem 7198,50; //Great_Leaf
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getexp 25740,31512;
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//getitem 503,10; //Yellow_Potion
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close;
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}
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else {
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mes "[Lella]";
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mes "Meow meow meow meow meow...";
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mes "NOOOOOOOOOOOO.";
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close;
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}
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case 2:
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mes "[Lella]";
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mes "I need ^00CE0050 Huge Leafs^000000.";
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close;
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}
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case 2:
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// Kill Count Quest
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mes "[Lella]";
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mes "Ah, ok I think you can help me out by hunting some Leaf Cats.";
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mes "How many would you like to hunt?";
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next;
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switch(select("50 Leaf Cats:100 Leaf Cats:150 Leaf Cats")) {
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case 1:
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mes "[Lella]";
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mes "Come back when you've finished your task and I will give you a small reward.";
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setquest 60143;
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close;
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case 2:
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mes "[Lella]";
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mes "Come back when you've finished your task and I will give you a small reward.";
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setquest 60144;
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close;
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case 3:
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mes "[Lella]";
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mes "Come back when you've finished your task and I will give you a small reward.";
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setquest 60145;
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close;
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}
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case 3:
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mes "[Lella]";
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mes "If you change your mind, please come back.";
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close;
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}
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case 2:
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mes "[Lella]";
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mes "If you change your mind, please come back.";
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close;
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}
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}
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else {
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mes "[Lella]";
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mes "Not sure why you are here, but I can't offer you a bounty as there would be no effort in it for you!";
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close;
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}
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}
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else {
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mes "[Lella]";
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mes "Quickly escape before they get their claws into your sanity!";
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close;
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}
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}
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