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//===== rAthena Script =======================================
//= Crusader Job Quest
//===== Description: =========================================
//= [Official Conversion]
//= Job quest for Crusader classes
//===== Changelogs: ==========================================
//= 1.0 Location changed in ep16.1 [Capuche]
//============================================================
// Senior Crusader: 1st Collect Items Test
//============================================================
prt_cas,251,75,1 duplicate(Senior Crusader_) Senior Crusader 4_M_CRU_OLD
// Suffering Man: 2nd Endurance Test
//============================================================
prt_cas,238,94,5 duplicate(Man in Anguish_) Man in Anguish 4_M_JOB_KNIGHT1
// Crusader: 4th Purification Test
//============================================================
prt_cas,261,101,3 duplicate(Patron Knight_) Patron Knight 4_M_CRU
// Actual tests
//============================================================
//----------------------------------------------------------------------------
// Endurance Test
//----------------------------------------------------------------------------
job_cru,98,105,4 script Summoner#cr5 WARPNPC,3,3,{
end;
OnTouch_:
set CRUS_Q,6;
changequest 3010,3011;
warp "prt_cas",238,94; // inaccurate location
end;
}
//----------------------------------------------------------------------------
// Purification Test
//----------------------------------------------------------------------------
job_cru,168,180,4 script Monster Summon#cr5 WARPNPC,3,3,{
end;
OnInit:
disablenpc "Monster Summon#cr5";
end;
OnTouch_:
warp "prt_cas",238,94; // inaccurate location
donpcevent "Monster Summon#cr0::OnReset";
donpcevent "Monster Summon#cr4::OnReset";
donpcevent "Monster Summon#cr0::OnEnd";
donpcevent "Monster Summon#cr4::OnEnd";
donpcevent "Monster Summon#cr5::OnEnd";
donpcevent "Monster Summon#cr6::OnStop";
donpcevent "Monster Summon#cr6::OnEnd";
donpcevent "Waiting Room#cr1::OnStart";
end;
OnStart:
enablenpc "Monster Summon#cr5";
end;
OnEnd:
disablenpc "Monster Summon#cr5";
end;
}