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// Athena InterServer configuration.
// Contains settings shared/used by more than 1 server.
// Options for both versions
// Log Inter Connections, etc.?
log_inter: 1
// Inter Log Filename
inter_log_filename: log/inter.log
// Level range for sharing within a party
party_share_level: 15
// Amount of status points a new character will start with
start_status_points: 48
// Do we allow to change guild emblem during woe_time?
emblem_woe_change: yes
// How many transparent pixel can be found in emblem before detected as invalid? (Note 2)
emblem_transparency_limit: 80
// You can specify the codepage to use in your MySQL tables here.
// (Note that this feature requires MySQL 4.1+)
//default_codepage:
// For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1
// Under windows, you want to use 127.0.0.1. If you see a message like
// "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)"
// and you have localhost, switch it to 127.0.0.1
// MySQL Login server
login_server_ip: 127.0.0.1
login_server_port: 3306
login_server_id: ragnarok
login_server_pw: ragnarok
login_server_db: ragnarok
login_codepage:
login_case_sensitive: no
ipban_db_ip: 127.0.0.1
ipban_db_port: 3306
ipban_db_id: ragnarok
ipban_db_pw: ragnarok
ipban_db_db: ragnarok
ipban_codepage:
// MySQL Character server
char_server_ip: 127.0.0.1
char_server_port: 3306
char_server_id: ragnarok
char_server_pw: ragnarok
char_server_db: ragnarok
// MySQL Map Server
map_server_ip: 127.0.0.1
map_server_port: 3306
map_server_id: ragnarok
map_server_pw: ragnarok
map_server_db: ragnarok
// MySQL Web Server
web_server_ip: 127.0.0.1
web_server_port: 3306
web_server_id: ragnarok
web_server_pw: ragnarok
web_server_db: ragnarok
// MySQL Log Database
log_db_ip: 127.0.0.1
log_db_port: 3306
log_db_id: ragnarok
log_db_pw: ragnarok
log_db_db: ragnarok
log_codepage:
log_login_db: loginlog
// MySQL Reconnect Settings
// - mysql_reconnect_type:
// 1: When MySQL disconnects during runtime, the server tries to reconnect
// mysql_reconnect_count times and shuts down if unsuccessful.
// 2: When mysql disconnects during runtime, it tries to reconnect indefinitely.
mysql_reconnect_type: 2
mysql_reconnect_count: 1
// DO NOT CHANGE ANYTHING BEYOND THIS LINE UNLESS YOU KNOW YOUR DATABASE DAMN WELL
// this is meant for people who KNOW their stuff, and for some reason want to change their
// database layout. [CLOWNISIUS]
// ALL MySQL Database Table names
// Login Database Tables
login_server_account_db: login
ipban_table: ipbanlist
global_acc_reg_num_table: global_acc_reg_num
global_acc_reg_str_table: global_acc_reg_str
// Char Database Tables
char_db: char
hotkey_db: hotkey
scdata_db: sc_data
cart_db: cart_inventory
inventory_db: inventory
charlog_db: charlog
skill_db: skill
interlog_db: interlog
memo_db: memo
guild_db: guild
guild_alliance_db: guild_alliance
guild_castle_db: guild_castle
guild_expulsion_db: guild_expulsion
guild_member_db: guild_member
guild_skill_db: guild_skill
guild_position_db: guild_position
guild_storage_db: guild_storage
party_db: party
pet_db: pet
friend_db: friends
mail_db: mail
mail_attachment_db: mail_attachments
auction_db: auction
quest_db: quest
homunculus_db: homunculus
skill_homunculus_db: skill_homunculus
mercenary_db: mercenary
mercenary_owner_db: mercenary_owner
elemental_db: elemental
skillcooldown_db: skillcooldown
bonus_script_db: bonus_script
acc_reg_num_table: acc_reg_num
acc_reg_str_table: acc_reg_str
char_reg_str_table: char_reg_str
char_reg_num_table: char_reg_num
clan_table: clan
clan_alliance_table: clan_alliance
// Map Database Tables
barter_table: barter
buyingstore_table: buyingstores
buyingstore_items_table: buyingstore_items
item_table: item_db
renewal-item_table: item_db_re
item2_table: item_db2
renewal-item2_table: item_db2_re
mob_table: mob_db
renewal-mob_table: mob_db_re
mob2_table: mob_db2
renewal-mob2_table: mob_db2_re
mob_skill_table: mob_skill_db
renewal-mob_skill_table: mob_skill_db_re
mob_skill2_table: mob_skill_db2
renewal-mob_skill2_table: mob_skill_db2_re
mapreg_table: mapreg
partybookings_table: party_bookings
sales_table: sales
vending_table: vendings
vending_items_table: vending_items
market_table: market
roulette_table: db_roulette
guild_storage_log: guild_storage_log
// Web Database Tables
// NOTE: The web server reads the login (login) and char (party,guild) tables and map (party_bookings), so it needs
// the ability to connect to those databases.
guild_emblems: guild_emblems
user_configs: user_configs
char_configs: char_configs
merchant_configs: merchant_configs
// Use SQL item_db, mob_db and mob_skill_db for the map server? (yes/no)
use_sql_db: no
inter_server_conf: inter_server.yml
import: conf/import/inter_conf.txt