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506 lines
9.2 KiB
Plaintext
506 lines
9.2 KiB
Plaintext
// Status Change Restriction Database
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//
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// Defines restrictions of status changes (SC).
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// Disabled SC will always be removed or fail to be inflicted on this map.
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//
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// Structure of Database:
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// SCType,Flag
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//
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// Legend for 'Flag' field (bitmask):
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// 1 - restricted in normal maps
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// 2 - restricted in PVP
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// 4 - restricted in GVG
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// 8 - restricted in Battlegrounds
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// 16 - restricted in WOE:TE castles
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// Restricted zones - configured by 'restricted <number>' mapflag
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// 32 - restricted in zone 1
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// 64 - restricted in zone 2
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// 128 - restricted in zone 3
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// 256 - restricted in zone 4
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// 512 - restricted in zone 5
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// 1024 - restricted in zone 6
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// 2048 - restricted in zone 7
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// 4096 - restricted in zone 8
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//
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// Example:
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// SC_ENDURE,4 // Endure status will be removed when the player enters GvG and WoE Castle maps; Also cannot be inflicted again.
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//----------------------------------------------------------------------------
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// Disabled/Removed statuses in WoE:TE Castles (16)
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//----------------------------------------------------------------------------
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SC_ENDURE,16
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SC_BERSERK,16
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SC_ASSUMPTIO,16
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// RUNE_KNIGHT
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SC_ENCHANTBLADE,16
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SC_DEATHBOUND,16
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SC_MILLENNIUMSHIELD,16
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SC_CRUSHSTRIKE,16
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SC_REFRESH,16
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SC_REUSE_REFRESH,16
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SC_GIANTGROWTH,16
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SC_STONEHARDSKIN,16
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SC_VITALITYACTIVATION,16
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SC_STORMBLAST,16
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SC_FIGHTINGSPIRIT,16
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SC_ABUNDANCE,16
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// ARCH_BISHOP
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SC_ADORAMUS,16
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SC_EPICLESIS,16
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SC_ORATIO,16
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SC_LAUDAAGNUS,16
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SC_LAUDARAMUS,16
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SC_RENOVATIO,16
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SC_EXPIATIO,16
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SC_DUPLELIGHT,16
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SC_SECRAMENT,16
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// WARLOCK
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SC_WHITEIMPRISON,16
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SC_MARSHOFABYSS,16
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SC_RECOGNIZEDSPELL,16
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SC_STASIS,16
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SC_SPHERE_1,16
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SC_SPHERE_2,16
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SC_SPHERE_3,16
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SC_SPHERE_4,16
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SC_SPHERE_5,16
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SC_READING_SB,16
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SC_FREEZE_SP,16
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SC_SPELLBOOK1,16
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SC_SPELLBOOK2,16
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SC_SPELLBOOK3,16
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SC_SPELLBOOK4,16
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SC_SPELLBOOK5,16
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SC_SPELLBOOK6,16
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SC_MAXSPELLBOOK,16
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// RANGER
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SC_FEARBREEZE,16
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SC_ELECTRICSHOCKER,16
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SC_WUGDASH,16
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SC_BITE,16
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SC_CAMOUFLAGE,16
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// MECHANIC
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SC_ACCELERATION,16
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SC_HOVERING,16
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SC_SHAPESHIFT,16
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SC_INFRAREDSCAN,16
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SC_ANALYZE,16
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SC_MAGNETICFIELD,16
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SC_NEUTRALBARRIER,16
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SC_NEUTRALBARRIER_MASTER,16
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SC_STEALTHFIELD,16
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SC_STEALTHFIELD_MASTER,16
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SC_OVERHEAT,16
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SC_OVERHEAT_LIMITPOINT,16
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// GUILLOTINE_CROSS
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SC_VENOMIMPRESS,16
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SC_POISONINGWEAPON,16
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SC_WEAPONBLOCKING,16
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SC_CLOAKINGEXCEED,16
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SC_HALLUCINATIONWALK,16
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SC_HALLUCINATIONWALK_POSTDELAY,16
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SC_ROLLINGCUTTER,16
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SC_TOXIN,16
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SC_PARALYSE,16
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SC_VENOMBLEED,16
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SC_MAGICMUSHROOM,16
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SC_DEATHHURT,16
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SC_PYREXIA,16
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SC_OBLIVIONCURSE,16
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SC_LEECHESEND,16
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// ROYAL_GUARD
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SC_REFLECTDAMAGE,16
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SC_FORCEOFVANGUARD,16
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SC_SHIELDSPELL_HP,16
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SC_SHIELDSPELL_SP,16
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SC_SHIELDSPELL_ATK,16
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SC_EXEEDBREAK,16
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SC_PRESTIGE,16
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SC_BANDING,16
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SC_BANDING_DEFENCE,16
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SC_EARTHDRIVE,16
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SC_INSPIRATION,16
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// SORCERER
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SC_SPELLFIST,16
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SC_CRYSTALIZE,16
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SC_STRIKING,16
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SC_WARMER,16
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SC_VACUUM_EXTREME,16
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SC_PROPERTYWALK,16
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SC_VACUUM_EXTREME_POSTDELAY,16
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// MINSTREL
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SC_SWINGDANCE,16
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SC_SYMPHONYOFLOVER,16
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SC_MOONLITSERENADE,16
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SC_RUSHWINDMILL,16
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SC_ECHOSONG,16
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SC_HARMONIZE,16
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// WANDERER
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SC_VOICEOFSIREN,16
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SC_DEEPSLEEP,16
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SC_SIRCLEOFNATURE,16
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SC_GLOOMYDAY,16
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SC_GLOOMYDAY_SK,16
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// MINSTREL & WANDERER
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SC_SONGOFMANA,16
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SC_DANCEWITHWUG,16
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SC_SATURDAYNIGHTFEVER,16
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SC_LERADSDEW,16
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SC_MELODYOFSINK,16
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SC_BEYONDOFWARCRY,16
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SC_UNLIMITEDHUMMINGVOICE,16
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// SURA
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SC_SITDOWN_FORCE,16
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SC_NETHERWORLD,16
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SC_CRESCENTELBOW,16
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SC_CURSEDCIRCLE_ATKER,16
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SC_CURSEDCIRCLE_TARGET,16
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SC_LIGHTNINGWALK,16
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SC_RAISINGDRAGON,16
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SC_GT_ENERGYGAIN,16
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SC_GT_CHANGE,16
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SC_GT_REVITALIZE,16
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SC_GN_CARTBOOST,16
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// GENETIC
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SC_THORNSTRAP,16
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SC_BLOODSUCKER,16
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SC_SMOKEPOWDER,16
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SC_TEARGAS,16
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SC_MANDRAGORA,16
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SC_STOMACHACHE,16
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SC_MYSTERIOUS_POWDER,16
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SC_MELON_BOMB,16
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SC_BANANA_BOMB,16
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SC_BANANA_BOMB_SITDOWN,16
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SC_SAVAGE_STEAK,16
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SC_COCKTAIL_WARG_BLOOD,16
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SC_MINOR_BBQ,16
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SC_SIROMA_ICE_TEA,16
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SC_DROCERA_HERB_STEAMED,16
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SC_PUTTI_TAILS_NOODLES,16
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SC_BOOST500,16
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SC_FULL_SWING_K,16
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SC_MANA_PLUS,16
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SC_MUSTLE_M,16
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SC_LIFE_FORCE_F,16
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SC_EXTRACT_WHITE_POTION_Z,16
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SC_VITATA_500,16
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SC_EXTRACT_SALAMINE_JUICE,16
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// Homunculus
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SC_STYLE_CHANGE,16
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SC_TINDER_BREAKER,16
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SC_TINDER_BREAKER2,16
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SC_CBC,16
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SC_EQC,16
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SC_GOLDENE_FERSE,16
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SC_ANGRIFFS_MODUS,16
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SC_OVERED_BOOST,16
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SC_LIGHT_OF_REGENE,16
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SC_ASH,16
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SC_GRANITIC_ARMOR,16
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SC_MAGMA_FLOW,16
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SC_PYROCLASTIC,16
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SC_PARALYSIS,16
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SC_PAIN_KILLER,16
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// SHADOW_CHASER
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SC__REPRODUCE,16
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SC__AUTOSHADOWSPELL,16
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SC__SHADOWFORM,16
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SC__BODYPAINT,16
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SC__INVISIBILITY,16
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SC__DEADLYINFECT,16
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SC__ENERVATION,16
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SC__GROOMY,16
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SC__IGNORANCE,16
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SC__LAZINESS,16
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SC__UNLUCKY,16
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SC__WEAKNESS,16
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SC__STRIPACCESSORY,16
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SC__MANHOLE,16
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SC__BLOODYLUST,16
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// Elemental SORCERER
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SC_CIRCLE_OF_FIRE,16
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SC_CIRCLE_OF_FIRE_OPTION,16
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SC_FIRE_CLOAK,16
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SC_FIRE_CLOAK_OPTION,16
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SC_WATER_SCREEN,16
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SC_WATER_SCREEN_OPTION,16
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SC_WATER_DROP,16
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SC_WATER_DROP_OPTION,16
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SC_WATER_BARRIER,16
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SC_WIND_STEP,16
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SC_WIND_STEP_OPTION,16
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SC_WIND_CURTAIN,16
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SC_WIND_CURTAIN_OPTION,16
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SC_ZEPHYR,16
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SC_SOLID_SKIN,16
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SC_SOLID_SKIN_OPTION,16
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SC_STONE_SHIELD,16
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SC_STONE_SHIELD_OPTION,16
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SC_POWER_OF_GAIA,16
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SC_PYROTECHNIC,16
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SC_PYROTECHNIC_OPTION,16
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SC_HEATER,16
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SC_HEATER_OPTION,16
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SC_TROPIC,16
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SC_TROPIC_OPTION,16
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SC_AQUAPLAY,16
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SC_AQUAPLAY_OPTION,16
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SC_COOLER,16
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SC_COOLER_OPTION,16
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SC_CHILLY_AIR,16
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SC_CHILLY_AIR_OPTION,16
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SC_GUST,16
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SC_GUST_OPTION,16
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SC_BLAST,16
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SC_BLAST_OPTION,16
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SC_WILD_STORM,16
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SC_WILD_STORM_OPTION,16
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SC_PETROLOGY,16
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SC_PETROLOGY_OPTION,16
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SC_CURSED_SOIL,16
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SC_CURSED_SOIL_OPTION,16
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SC_UPHEAVAL,16
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SC_UPHEAVAL_OPTION,16
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SC_TIDAL_WEAPON,16
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SC_TIDAL_WEAPON_OPTION,16
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SC_ROCK_CRUSHER,16
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SC_ROCK_CRUSHER_ATK,16
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SC_FIRE_INSIGNIA,16
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SC_WATER_INSIGNIA,16
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SC_WIND_INSIGNIA,16
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SC_EARTH_INSIGNIA,16
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// KAGEROU / OBORO
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SC_MEIKYOUSISUI,16
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SC_JYUMONJIKIRI,16
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SC_KYOUGAKU,16
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SC_IZAYOI,16
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SC_ZENKAI,16
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SC_KAGEHUMI,16
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SC_KYOMU,16
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SC_KAGEMUSYA,16
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SC_ZANGETSU,16
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SC_GENSOU,16
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SC_AKAITSUKI,16
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//Summoner
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SC_SUHIDE,16
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SC_SU_STOOP,16
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SC_SPRITEMABLE,16
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SC_CATNIPPOWDER,16
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SC_SV_ROOTTWIST,16
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SC_BITESCAR,16
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SC_ARCLOUSEDASH,16
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SC_TUNAPARTY,16
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SC_SHRIMP,16
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SC_FRESHSHRIMP,16
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// Rebellion
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SC_HEAT_BARREL,16
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SC_MAGICALBULLET,16
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SC_P_ALTER,16
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SC_E_CHAIN,16
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SC_C_MARKER,16
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SC_ANTI_M_BLAST,16
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SC_B_TRAP,16
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SC_H_MINE,16
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SC_QD_SHOT_READY,16
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// Star Emperor
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SC_LIGHTOFMOON,16
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SC_LIGHTOFSUN,16
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SC_LIGHTOFSTAR,16
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SC_LUNARSTANCE,16
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SC_UNIVERSESTANCE,16
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SC_SUNSTANCE,16
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SC_FLASHKICK,16
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SC_NEWMOON,16
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SC_STARSTANCE,16
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SC_DIMENSION,16
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SC_DIMENSION1,16
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SC_DIMENSION2,16
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SC_CREATINGSTAR,16
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SC_FALLINGSTAR,16
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SC_NOVAEXPLOSING,16
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SC_GRAVITYCONTROL,16
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// Soul Reaper
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SC_SOULCOLLECT,16
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SC_SOULREAPER,16
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SC_SOULUNITY,16
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SC_SOULSHADOW,16
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SC_SOULFAIRY,16
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SC_SOULFALCON,16
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SC_SOULGOLEM,16
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SC_SOULDIVISION,16
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SC_SOULENERGY,16
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SC_USE_SKILL_SP_SPA,16
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SC_USE_SKILL_SP_SHA,16
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SC_SP_SHA,16
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SC_SOULCURSE,16
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// Others
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SC_FEAR,16
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SC_BURNING,16
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SC_FREEZING,16
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SC_TEARGAS_SOB,16
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SC__FEINTBOMB,16
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SC__CHAOS,16
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// 4th Job Common Status
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SC_HANDICAPSTATE_DEEPBLIND,16
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SC_HANDICAPSTATE_DEEPSILENCE,16
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SC_HANDICAPSTATE_LASSITUDE,16
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SC_HANDICAPSTATE_FROSTBITE,16
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SC_HANDICAPSTATE_SWOONING,16
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SC_HANDICAPSTATE_LIGHTNINGSTRIKE,16
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SC_HANDICAPSTATE_CRYSTALLIZATION,16
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SC_HANDICAPSTATE_CONFLAGRATION,16
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SC_HANDICAPSTATE_MISFORTUNE,16
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SC_HANDICAPSTATE_DEADLYPOISON,16
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SC_HANDICAPSTATE_DEPRESSION,16
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SC_HANDICAPSTATE_HOLYFLAME,16
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// Dragon Knight
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SC_SERVANTWEAPON,16
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SC_SERVANT_SIGN,16
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SC_CHARGINGPIERCE,16
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SC_CHARGINGPIERCE_COUNT,16
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SC_DRAGONIC_AURA,16
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SC_VIGOR,16
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// Arch Mage
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SC_DEADLY_DEFEASANCE,16
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SC_CLIMAX_DES_HU,16
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SC_CLIMAX,16
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SC_CLIMAX_EARTH,16
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SC_CLIMAX_BLOOM,16
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SC_CLIMAX_CRYIMP,16
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// Windhawk
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SC_WINDSIGN,16
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SC_CRESCIVEBOLT,16
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SC_CALAMITYGALE,16
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// Cardinal
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SC_MEDIALE,16
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SC_A_VITA,16
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SC_A_TELUM,16
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SC_PRE_ACIES,16
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SC_COMPETENTIA,16
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SC_RELIGIO,16
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SC_BENEDICTUM,16
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// Meister
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SC_AXE_STOMP,16
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SC_A_MACHINE,16
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SC_D_MACHINE,16
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SC_ABR_BATTLE_WARIOR,16
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SC_ABR_DUAL_CANNON,16
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SC_ABR_MOTHER_NET,16
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SC_ABR_INFINITY,16
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// Shadow Cross
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SC_SHADOW_EXCEED,16
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SC_DANCING_KNIFE,16
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SC_POTENT_VENOM,16
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SC_SHADOW_SCAR,16
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SC_E_SLASH_COUNT,16
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SC_SHADOW_WEAPON,16
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// Imperial Guard
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SC_GUARD_STANCE,16
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SC_ATTACK_STANCE,16
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SC_GUARDIAN_S,16
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SC_REBOUND_S,16
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SC_HOLY_S,16
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SC_ULTIMATE_S,16
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SC_SPEAR_SCAR,16
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SC_SHIELD_POWER,16
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// Elemental Master
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SC_SPELL_ENCHANTING,16
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SC_SUMMON_ELEMENTAL_ARDOR,16
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SC_SUMMON_ELEMENTAL_DILUVIO,16
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SC_SUMMON_ELEMENTAL_PROCELLA,16
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SC_SUMMON_ELEMENTAL_TERREMOTUS,16
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SC_SUMMON_ELEMENTAL_SERPENS,16
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SC_ELEMENTAL_VEIL,16
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// Troubadour/Trouvere
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SC_MYSTIC_SYMPHONY,16
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SC_KVASIR_SONATA,16
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SC_SOUNDBLEND,16
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SC_GEF_NOCTURN,16
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SC_AIN_RHAPSODY,16
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SC_MUSICAL_INTERLUDE,16
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SC_JAWAII_SERENADE,16
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SC_PRON_MARCH,16
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SC_ROSEBLOSSOM,16
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// Inquisitor
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SC_POWERFUL_FAITH,16
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SC_SINCERE_FAITH,16
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SC_FIRM_FAITH,16
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SC_HOLY_OIL,16
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SC_FIRST_BRAND,16
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SC_SECOND_BRAND,16
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SC_SECOND_JUDGE,16
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SC_THIRD_EXOR_FLAME,16
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SC_FIRST_FAITH_POWER,16
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SC_MASSIVE_F_BLASTER,16
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// Biolo
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SC_PROTECTSHADOWEQUIP,16
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SC_RESEARCHREPORT,16
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SC_BO_HELL_DUSTY,16
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SC_BIONIC_WOODENWARRIOR,16
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SC_BIONIC_WOODEN_FAIRY,16
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SC_BIONIC_CREEPER,16
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SC_BIONIC_HELLTREE,16
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// Abyss Chaser
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SC_SHADOW_STRIP,16
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SC_ABYSS_DAGGER,16
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SC_ABYSSFORCEWEAPON,16
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SC_ABYSS_SLAYER,16
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// Super Elementals
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SC_FLAMETECHNIC,16
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SC_FLAMETECHNIC_OPTION,16
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SC_FLAMEARMOR,16
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SC_FLAMEARMOR_OPTION,16
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SC_COLD_FORCE,16
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SC_COLD_FORCE_OPTION,16
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SC_CRYSTAL_ARMOR,16
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SC_CRYSTAL_ARMOR_OPTION,16
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SC_GRACE_BREEZE,16
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SC_GRACE_BREEZE_OPTION,16
|
|
SC_EYES_OF_STORM,16
|
|
SC_EYES_OF_STORM_OPTION,16
|
|
SC_EARTH_CARE,16
|
|
SC_EARTH_CARE_OPTION,16
|
|
SC_STRONG_PROTECTION,16
|
|
SC_STRONG_PROTECTION_OPTION,16
|
|
SC_DEEP_POISONING,16
|
|
SC_DEEP_POISONING_OPTION,16
|
|
SC_POISON_SHIELD,16
|
|
SC_POISON_SHIELD_OPTION,16
|