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27 lines
717 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Duality;
using Duality.Input;
using Duality.Components;
using Duality.Drawing;
namespace CameraController
{
/// <summary>
/// This is a public interface that allows this sample project to
/// communicate with all its different CameraController implementations,
/// without knowing them personally. If you just want to pick one specific
/// CameraController for your project, you don't need this interface at all.
/// Just remove it.
/// </summary>
public interface ICameraController
{
/// <summary>
/// [GET / SET] The object which is followed by this controller.
/// </summary>
GameObject TargetObject { get; set; }
}
}