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<div id="projectname">Otter
&#160;<span id="projectnumber">0.9.8.91</span>
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<div id="projectbrief">2d Game Development Framework based on SFML.Net</div>
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&#160;
<h3><a class="anchor" id="index_c"></a>- c -</h3><ul>
<li>C
: <a class="el" href="class_otter_1_1_line2.html#aa377417dc2328b80cdf45c7e8e676275">Otter.Line2</a>
</li>
<li>CameraAngle
: <a class="el" href="class_otter_1_1_game.html#a3adda198000c942c26045ec5aec389b0">Otter.Game</a>
, <a class="el" href="class_otter_1_1_surface.html#ae46be46b2162e4600400d1ec9d175351">Otter.Surface</a>
</li>
<li>CameraCenterX
: <a class="el" href="class_otter_1_1_scene.html#ac72fb7a438928c81bd51bddaff68c9b1">Otter.Scene</a>
</li>
<li>CameraCenterY
: <a class="el" href="class_otter_1_1_scene.html#a34bffd6964a5f0439809e5ead8badc04">Otter.Scene</a>
</li>
<li>CameraHeight
: <a class="el" href="class_otter_1_1_scene.html#a6061d858369dd5724d1be111b236da64">Otter.Scene</a>
</li>
<li>CameraWidth
: <a class="el" href="class_otter_1_1_scene.html#aced0f360b3a980b35f2167b72d8037a1">Otter.Scene</a>
</li>
<li>CameraX
: <a class="el" href="class_otter_1_1_scene.html#ab0f0d81492077819b4639055933419b0">Otter.Scene</a>
, <a class="el" href="class_otter_1_1_surface.html#addd7df325ca0f1ef9bdaa5d46cffd056">Otter.Surface</a>
</li>
<li>CameraY
: <a class="el" href="class_otter_1_1_scene.html#a8605052cd6997568095c703268d2f112">Otter.Scene</a>
, <a class="el" href="class_otter_1_1_surface.html#affa77fa61c60d0c6544fca1dba3c5c07">Otter.Surface</a>
</li>
<li>CameraZoom
: <a class="el" href="class_otter_1_1_game.html#ab6e205bfa89f30ef5741387447a6f235">Otter.Game</a>
, <a class="el" href="class_otter_1_1_surface.html#a2ccf3ce30af6089a41f430756e4792de">Otter.Surface</a>
</li>
<li>CenterX
: <a class="el" href="class_otter_1_1_collider.html#a5beaa9bad6aee0e2474376dce87abf44">Otter.Collider</a>
</li>
<li>CenterY
: <a class="el" href="class_otter_1_1_text.html#a0fb4a76f4d5e36adbdaf5f98da0c766e">Otter.Text</a>
, <a class="el" href="class_otter_1_1_collider.html#a88ca8cfd22153822a27da58722776503">Otter.Collider</a>
</li>
<li>CharacterCount
: <a class="el" href="class_otter_1_1_rich_text.html#a91e1d16b3528157fa8016caa9badbfeb">Otter.RichText</a>
</li>
<li>CleanString
: <a class="el" href="class_otter_1_1_rich_text.html#a26d55f2e77eea294b36eb3446d6c4a57">Otter.RichText</a>
</li>
<li>ClippingRegion
: <a class="el" href="class_otter_1_1_image.html#a4af026ba24e606faaea7746691cb6b5f">Otter.Image</a>
, <a class="el" href="class_otter_1_1_nine_slice.html#a5c62588a45f4d2a8ad398aee2a6ca1e3">Otter.NineSlice</a>
</li>
<li>Collider
: <a class="el" href="class_otter_1_1_component.html#a5c5894d2272d5dd4259d952fed3c4532">Otter.Component</a>
, <a class="el" href="class_otter_1_1_entity.html#ab8fa160b54cc66ffd1af5fbc7d78c4c0">Otter.Entity</a>
</li>
<li>Colliders
: <a class="el" href="class_otter_1_1_component.html#ab0905b7a81b660e8aa4b1c4eb3aa7abc">Otter.Component</a>
, <a class="el" href="class_otter_1_1_entity.html#a34312856f3a53eed0a00b82781cebf7a">Otter.Entity</a>
</li>
<li>CollisionsJumpThrough
: <a class="el" href="class_otter_1_1_platforming_movement.html#a6606c8d0d54196d0f003c57eae70306a">Otter.PlatformingMovement</a>
</li>
<li>CollisionsSolid
: <a class="el" href="class_otter_1_1_movement.html#a7381382d3dc1d2716cc23ca44516eeac">Otter.Movement</a>
</li>
<li>Color
: <a class="el" href="class_otter_1_1_graphic.html#a94350f6c5ec5b927b8384d1b4e47b12b">Otter.Graphic</a>
, <a class="el" href="class_otter_1_1_rich_text_character.html#a6cd869f45bb1e1a0de6bc5429f5d0c5f">Otter.RichTextCharacter</a>
, <a class="el" href="class_otter_1_1_vert.html#a053b6912868d7ec7fc79c7cc354002b7">Otter.Vert</a>
, <a class="el" href="class_otter_1_1_particle.html#a688b9fb175dfd4725d26df7f37897c8f">Otter.Particle</a>
</li>
<li>Color0
: <a class="el" href="class_otter_1_1_rich_text_character.html#ab3512fcf08e0b7af10030d699affed70">Otter.RichTextCharacter</a>
</li>
<li>Color1
: <a class="el" href="class_otter_1_1_rich_text_character.html#adc492f3e1a2c4a9619a57190b20fea68">Otter.RichTextCharacter</a>
</li>
<li>Color2
: <a class="el" href="class_otter_1_1_rich_text_character.html#a32429d68381c72244e693ad997a8c16b">Otter.RichTextCharacter</a>
</li>
<li>Color3
: <a class="el" href="class_otter_1_1_rich_text_character.html#a9fa5368725233548f1cfd782066864fe">Otter.RichTextCharacter</a>
</li>
<li>ColorString
: <a class="el" href="class_otter_1_1_color.html#aa85a066c96dc2f94584e132bed6c5315">Otter.Color</a>
</li>
<li>Columns
: <a class="el" href="class_otter_1_1_image_set.html#a8f63c7963a0d21e1d9580388c2c965d9">Otter.ImageSet</a>
, <a class="el" href="class_otter_1_1_spritemap_3_01_t_anim_type_01_4.html#a215226548e41370a6e09938817b20e10">Otter.Spritemap&lt; TAnimType &gt;</a>
</li>
<li>Completed
: <a class="el" href="class_otter_1_1_lerper.html#a0b7f7910d9b1e619f15e57f6a9aa7459">Otter.Lerper</a>
</li>
<li>Completion
: <a class="el" href="class_otter_1_1_tween.html#aa08bd9dc0c712932601c4acb869342ba">Otter.Tween</a>
</li>
<li>Components
: <a class="el" href="class_otter_1_1_entity.html#a6dc38d98ff8390ba61ea260601831b81">Otter.Entity</a>
</li>
<li>ConfigData
: <a class="el" href="class_otter_1_1_game.html#af8fa19f3ee873911c5acb25ee681c8f2">Otter.Game</a>
</li>
<li>Connected
: <a class="el" href="class_otter_1_1_i_r_c.html#a18f01afe9af14b7d53d7acec03899033">Otter.IRC</a>
</li>
<li>Coroutine
: <a class="el" href="class_otter_1_1_game.html#a3063a2a7e7856ca7ebd07fff58e8e23b">Otter.Game</a>
</li>
<li>Count
: <a class="el" href="class_otter_1_1_polygon.html#a15ef690f37141d10c8d626547397dcb3">Otter.Polygon</a>
, <a class="el" href="class_otter_1_1_grid_counter.html#a26ee45b7eb12dde48cffa6520fd50d28">Otter.GridCounter</a>
, <a class="el" href="class_otter_1_1_coroutine.html#ac11cad16716c780c5a5ad4d2c7ecd858">Otter.Coroutine</a>
, <a class="el" href="class_otter_1_1_decals.html#a9348757b07c45056209ed11e3529de9e">Otter.Decals</a>
</li>
<li>CurrentAccel
: <a class="el" href="class_otter_1_1_platforming_movement.html#a8c30ab96c728145ff873a93a63eca2ac">Otter.PlatformingMovement</a>
</li>
<li>CurrentAnim
: <a class="el" href="class_otter_1_1_spritemap_3_01_t_anim_type_01_4.html#ab63dceb8380cfeae91a1943f5320534b">Otter.Spritemap&lt; TAnimType &gt;</a>
</li>
<li>CurrentEvent
: <a class="el" href="class_otter_1_1_event_processor.html#a76fcf3e100f227386d09510ff8512224">Otter.EventProcessor</a>
</li>
<li>CurrentFrame
: <a class="el" href="class_otter_1_1_spritemap_3_01_t_anim_type_01_4.html#abb1c0ee6468537ffe4e5ec187c1cc2ec">Otter.Spritemap&lt; TAnimType &gt;</a>
, <a class="el" href="class_otter_1_1_anim.html#a776f3dd3735ba77720e5cb5a083bc42e">Otter.Anim</a>
</li>
<li>CurrentFrameIndex
: <a class="el" href="class_otter_1_1_spritemap_3_01_t_anim_type_01_4.html#a5218e665ea9435bd606bf3da2703afd7">Otter.Spritemap&lt; TAnimType &gt;</a>
, <a class="el" href="class_otter_1_1_anim.html#a010d1fce5971986c83472d83bdbaf838">Otter.Anim</a>
</li>
<li>CurrentLevel
: <a class="el" href="class_otter_1_1_ogmo_project.html#a6568d9eb89e57a5d0e0837cff9312b4b">Otter.OgmoProject</a>
</li>
<li>CurrentState
: <a class="el" href="class_otter_1_1_state_machine_3_01_t_state_01_4.html#aeb7c8300f905ac47d81346b36f0ad567">Otter.StateMachine&lt; TState &gt;</a>
</li>
</ul>
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