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using Otter;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FlippyFlop {
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class HudHighScore : Entity {
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public RichText TextScore = new RichText(20);
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public HudHighScore() {
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AddGraphic(TextScore);
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TextScore.DefaultShadowX = 1;
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TextScore.DefaultShadowY = 1;
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TextScore.X = 10;
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TextScore.Y = 10;
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EventRouter.Subscribe(Events.UpdateBestScore, (EventRouter.Event e) => {
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var score = e.GetData<float>(0);
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var last = e.GetData<float>(1);
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if (last > 0) {
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TextScore.String = string.Format("BEST {0:0,0} LAST {1:0,0}", score, last);
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}
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else {
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if (score > 0) {
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TextScore.String = string.Format("BEST {0:0,0}", score);
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}
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}
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});
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}
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}
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}
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