Internal class for managing characters in RichText.
More...
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Color | Color [get, set] |
| The Color of the character. More...
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Color | Color0 [get, set] |
| The Color of the top left corner. More...
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Color | Color1 [get, set] |
| The Color of the top left corner. More...
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Color | Color2 [get, set] |
| The Color of the top left corner. More...
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Color | Color3 [get, set] |
| The Color of the top left corner. More...
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Color | ShadowColor [get, set] |
| The Color of the shadow. More...
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Color | OutlineColor [get, set] |
| The Color of the outline. More...
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float | OffsetAmount [get, set] |
| The offset amount for each character. More...
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int | TextureOffsetX [get, set] |
| The horizontal texture offset of the character. BitmapFont only. More...
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int | TextureOffsetY [get, set] |
| The vertical texture offset of the character. BitmapFont only. More...
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float | OutlineThickness [get, set] |
| The outline thickness. More...
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float | SineOffsetX [get, set] |
| The horizontal sine wave offset. More...
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float | SineOffsetY [get, set] |
| The vertical sine wave offset. More...
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float | ShadowX [get, set] |
| The X position of the shadow. More...
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float | ShadowY [get, set] |
| The Y position of the shadow. More...
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float | SineRateX [get, set] |
| The horizontal sine wave rate. More...
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float | SineRateY [get, set] |
| The vertical sine wave rate. More...
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float | ShakeX [get, set] |
| The amount of horizontal shake. More...
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float | ShakeY [get, set] |
| The amount of vertical shake. More...
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float | SineAmpX [get, set] |
| The horizontal sine wave amplitude. More...
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float | SineAmpY [get, set] |
| The vertical sine wave amplitude. More...
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float | ScaleX [get, set] |
| The X scale of the character. More...
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float | ScaleY [get, set] |
| The Y scale of the character. More...
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float | Angle [get, set] |
| The angle of the character. More...
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float | X [get, set] |
| The X position offset of the character. More...
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float | Y [get, set] |
| The Y position offset of the character. More...
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float | OffsetX [get] |
| The final horizontal offset position of the character when rendered. More...
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float | OffsetY [get] |
| The final vertical offset position of the character when rendered. More...
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Internal class for managing characters in RichText.
Otter.RichTextCharacter.RichTextCharacter |
( |
char |
character, |
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int |
charOffset = 0 |
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) |
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Creates a new RichTextCharacter.
- Parameters
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character | The character. |
charOffset | The character offset for animation. |
void Otter.RichTextCharacter.Update |
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| ) |
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bool Otter.RichTextCharacter.Bold = false |
Determines if the character is bold. Not supported yet.
char Otter.RichTextCharacter.Character |
float Otter.RichTextCharacter.CharOffset |
The sine wave offset for this specific character.
float Otter.RichTextCharacter.Timer |
Timer used for animation.
float Otter.RichTextCharacter.Angle |
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getset |
The angle of the character.
Color Otter.RichTextCharacter.Color |
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getset |
The Color of the character.
Color Otter.RichTextCharacter.Color0 |
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getset |
The Color of the top left corner.
Color Otter.RichTextCharacter.Color1 |
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getset |
The Color of the top left corner.
Color Otter.RichTextCharacter.Color2 |
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getset |
The Color of the top left corner.
Color Otter.RichTextCharacter.Color3 |
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getset |
The Color of the top left corner.
float Otter.RichTextCharacter.OffsetAmount |
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getset |
The offset amount for each character.
float Otter.RichTextCharacter.OffsetX |
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get |
The final horizontal offset position of the character when rendered.
float Otter.RichTextCharacter.OffsetY |
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get |
The final vertical offset position of the character when rendered.
Color Otter.RichTextCharacter.OutlineColor |
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getset |
The Color of the outline.
float Otter.RichTextCharacter.OutlineThickness |
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getset |
float Otter.RichTextCharacter.ScaleX |
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getset |
The X scale of the character.
float Otter.RichTextCharacter.ScaleY |
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getset |
The Y scale of the character.
Color Otter.RichTextCharacter.ShadowColor |
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getset |
float Otter.RichTextCharacter.ShadowX |
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getset |
The X position of the shadow.
float Otter.RichTextCharacter.ShadowY |
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getset |
The Y position of the shadow.
float Otter.RichTextCharacter.ShakeX |
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getset |
The amount of horizontal shake.
float Otter.RichTextCharacter.ShakeY |
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getset |
The amount of vertical shake.
float Otter.RichTextCharacter.SineAmpX |
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getset |
The horizontal sine wave amplitude.
float Otter.RichTextCharacter.SineAmpY |
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getset |
The vertical sine wave amplitude.
float Otter.RichTextCharacter.SineOffsetX |
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getset |
The horizontal sine wave offset.
float Otter.RichTextCharacter.SineOffsetY |
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getset |
The vertical sine wave offset.
float Otter.RichTextCharacter.SineRateX |
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getset |
The horizontal sine wave rate.
float Otter.RichTextCharacter.SineRateY |
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getset |
The vertical sine wave rate.
int Otter.RichTextCharacter.TextureOffsetX |
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getset |
The horizontal texture offset of the character. BitmapFont only.
int Otter.RichTextCharacter.TextureOffsetY |
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getset |
The vertical texture offset of the character. BitmapFont only.
float Otter.RichTextCharacter.X |
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getset |
The X position offset of the character.
float Otter.RichTextCharacter.Y |
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getset |
The Y position offset of the character.
The documentation for this class was generated from the following file:
- Otter/Graphics/Text/RichText.cs