Otter
0.9.8.91
2d Game Development Framework based on SFML.Net
|
Inherits Otter.Component.
Public Member Functions | |
void | Add (Vertebra v) |
void | Add (Entity e, int distance) |
override void | Added () |
Called when the Component is added to the Entity. More... | |
override void | Update () |
Called during the Update on the parent Entity. More... | |
Vector2 | GetPosition (int distance) |
void | AddAllVertebraeToScene () |
Public Member Functions inherited from Otter.Component | |
T | GetEntity< T > () |
Get the Entity as a specific Type. More... | |
virtual void | Removed () |
Called when the Component is removed from the Entity. More... | |
void | RemoveSelf () |
Removes the Component from its parent Entity. More... | |
virtual void | UpdateFirst () |
Called during the UpdateFirst on the parent Entity. More... | |
virtual void | Render () |
Called during the Render on the parent Entity. More... | |
virtual void | UpdateLast () |
Called during the UpdateLast on the parent Entity. More... | |
T | GetComponent< T > () |
Gets the first Component of type T from this Component's Entity. More... | |
List< T > | GetComponents< T > () |
Gets a list of Components of type T from this Component's Entity. More... | |
Public Attributes | |
List< Vertebra > | Vertebrae = new List<Vertebra>() |
float | UpdateThreshold = 0.5f |
Public Attributes inherited from Otter.Component | |
Entity | Entity |
The parent Entity of the Component. More... | |
bool | RenderAfterEntity = true |
Determines if the Component should render after the Entity has rendered. More... | |
bool | Visible = true |
Determines if the Component will render. More... | |
float | Timer = 0 |
How long the Component has been alive (added to an Entity and updated.) More... | |
Properties | |
int | MaxLength [get, set] |
Vertebra | Head [get] |
Properties inherited from Otter.Component | |
int | InstanceId [get, set] |
The Component's id for the Entity its attached to. More... | |
Scene | Scene [get] |
The Scene that the parent Entity is in. More... | |
Collider | Collider [get] |
The first Collider of the parent Entity. More... | |
Graphic | Graphic [get] |
The first Graphic of the parent Entity. More... | |
List< Graphic > | Graphics [get] |
The list of Graphics from the parent Entity. More... | |
List< Collider > | Colliders [get] |
The list of Colliders from the parent Entity. More... | |
|
virtual |
Called when the Component is added to the Entity.
Reimplemented from Otter.Component.
|
virtual |
Called during the Update on the parent Entity.
Reimplemented from Otter.Component.