Otter  0.9.8.91
2d Game Development Framework based on SFML.Net
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Otter.Surface Member List

This is the complete list of members for Otter.Surface, including all inherited members.

AddShader(Shader shader)Otter.Surface
AddTransform(Transformation transform) (defined in Otter.Graphic)Otter.Graphic
AddTransform(Vector2 translation, Vector2 scale, Vector2 origin, float rotation) (defined in Otter.Graphic)Otter.Graphic
AddTransform() (defined in Otter.Graphic)Otter.Graphic
AlphaOtter.Graphic
AngleOtter.Graphic
Append(float x, float y, Color color, float u, float v) (defined in Otter.Graphic)Otter.Graphicprotected
Append(float x, float y, Color color=null) (defined in Otter.Graphic)Otter.Graphicprotected
AtlasRegionOtter.Graphic
AutoClearOtter.Surface
BlendOtter.Graphic
BottomOtter.Graphic
CameraAngleOtter.Surface
CameraHeight (defined in Otter.Surface)Otter.Surface
CameraScene(Scene scene)Otter.Surface
CameraWidth (defined in Otter.Surface)Otter.Surface
CameraXOtter.Surface
CameraYOtter.Surface
CameraZoomOtter.Surface
CenterCamera(float x, float y)Otter.Surface
CenterOrigin()Otter.Graphicvirtual
CenterOriginZero()Otter.Graphicvirtual
CirclePointCountOtter.Imagestatic
Clear()Otter.Surface
Clear(Color color)Otter.Surface
ClearShader()Otter.Graphicvirtual
ClearShaders()Otter.Surface
ClippingRegionOtter.Image
ColorOtter.Graphic
CreateCircle(int radius, Color color)Otter.Imagestatic
CreateCircle(int radius)Otter.Imagestatic
CreateRectangle(int width, int height, Color color)Otter.Imagestatic
CreateRectangle(Color color)Otter.Imagestatic
CreateRectangle()Otter.Imagestatic
CreateRectangle(int width, int height)Otter.Imagestatic
CreateRectangle(int size)Otter.Imagestatic
CreateRectangle(int size, Color color)Otter.Imagestatic
Display()Otter.Surface
Draw(Graphic graphic, float x=0, float y=0)Otter.Surface
DrawToWindow(Game game)Otter.Surface
DrawToWindow()Otter.Surface
DynamicOtter.Graphicprotected
Fill(Color color)Otter.Surface
FillColorOtter.Surface
FlippedXOtter.Image
FlippedYOtter.Image
flipX (defined in Otter.Image)Otter.Imageprotected
GameOtter.Surface
GetTexture()Otter.Surface
HalfHeightOtter.Graphic
HalfWidthOtter.Graphic
HeightOtter.Graphic
Image(string source=null)Otter.Image
Image() (defined in Otter.Image)Otter.Imageprotected
Image(Texture texture)Otter.Image
Image(AtlasTexture texture)Otter.Image
Image(int width, int height)Otter.Image
LeftOtter.Graphic
NameOtter.Graphic
OriginXOtter.Graphic
OriginYOtter.Graphic
OutlineColorOtter.Image
OutlineThicknessOtter.Image
PopShader()Otter.Surface
PopTransformation() (defined in Otter.Graphic)Otter.Graphic
RelativeOtter.Graphic
RemoveShader(Shader shader)Otter.Surface
RemoveTransformation(Transformation transform) (defined in Otter.Graphic)Otter.Graphic
Render(float x=0, float y=0)Otter.Surfacevirtual
RepeatOtter.Graphic
RepeatSizeX (defined in Otter.Graphic)Otter.Graphicprotected
RepeatXOtter.Graphic
RepeatYOtter.Graphic
RightOtter.Graphic
roundRendering (defined in Otter.Graphic)Otter.Graphicprotected
SaveToFile(string path="")Otter.Surface
ScaleOtter.Graphic
ScaledHeightOtter.Graphic
ScaledWidthOtter.Graphic
ScaleXOtter.Graphic
ScaleYOtter.Graphic
ScrollOtter.Graphic
ScrollXOtter.Graphic
ScrollYOtter.Graphic
SetOrigin(float x, float y)Otter.Graphic
SetOrigin(Vector2 xy)Otter.Graphic
SetPosition(float x, float y)Otter.Graphic
SetPosition(Graphic g, float offsetX=0, float offsetY=0)Otter.Graphic
SetPosition(Vector2 xy)Otter.Graphic
SetShader(Shader shader)Otter.Surface
SetTexture(string path)Otter.Graphic
SetTexture(Texture texture)Otter.Graphic
SetTexture(AtlasTexture atlasTexture)Otter.Graphic
SetView(float x, float y, float angle=0, float zoom=1f)Otter.Surface
SFMLDrawable (defined in Otter.Graphic)Otter.Graphicprotected
SFMLRender(Drawable drawable, float x=0, float y=0) (defined in Otter.Graphic)Otter.Graphicprotectedvirtual
SFMLVertices (defined in Otter.Graphic)Otter.Graphicprotected
ShaderOtter.Graphic
ShakeOtter.Graphic
ShakeXOtter.Graphic
ShakeYOtter.Graphic
SmoothOtter.Surface
Surface(int width, int height, Color color=null)Otter.Surface
Surface(int width, int height)Otter.Surface
Surface(int size)Otter.Surface
Surface(int size, Color color)Otter.Surface
SurfaceX(float x)Otter.Surface
SurfaceY(float y)Otter.Surface
TextureOtter.Surface
TextureBottomOtter.Graphic
TextureChanged() (defined in Otter.Image)Otter.Imageprotectedvirtual
TextureLeftOtter.Graphic
TextureRegionOtter.Graphic
TextureRightOtter.Graphic
TextureTopOtter.Graphic
TopOtter.Graphic
Transform (defined in Otter.Graphic)Otter.Graphic
Transforms (defined in Otter.Graphic)Otter.Graphic
Update()Otter.Graphicvirtual
UpdateDrawable()Otter.Imageprotectedvirtual
UseSceneCameraOtter.Surface
VisibleOtter.Graphic
WidthOtter.Graphic
XOtter.Graphic
YOtter.Graphic