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| Text (string str, string font="", int size=16) |
| Create a new Text object. More...
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| Text (string str, Stream font, int size=16) |
| Create a new Text object. More...
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| Text (string str, Font font, int size=16) |
| Create a new Text object. More...
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| Text (string str, int size=16) |
| Create a new Text object. More...
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| Text (int size=16) |
| Create a new Text object. More...
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void | CenterTextOrigin () |
| Center the Text's origin. This factors in the Text's local bounds. More...
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void | CenterTextOriginX () |
| Center the Text's X origin. This factors in the Text's left bounds. More...
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void | CenterTextOriginY () |
| Center the Text's Y origin. This factors in the Text's top bounds. More...
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override void | Render (float x=0, float y=0) |
| Draw the Text. More...
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Transformation | AddTransform (Transformation transform) |
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Transformation | AddTransform (Vector2 translation, Vector2 scale, Vector2 origin, float rotation) |
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Transformation | AddTransform () |
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Transformation | RemoveTransformation (Transformation transform) |
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Transformation | PopTransformation () |
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virtual void | ClearShader () |
| Removes the shader from the graphic. More...
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void | SetPosition (float x, float y) |
| Set the position of the Graphic. More...
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void | SetPosition (Graphic g, float offsetX=0, float offsetY=0) |
| Set the position of the Graphic. More...
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void | SetPosition (Vector2 xy) |
| Set the position of the Graphic. More...
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void | SetOrigin (float x, float y) |
| Set the origin of the Graphic. More...
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void | SetOrigin (Vector2 xy) |
| Set the origin of the Graphic. More...
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void | SetTexture (string path) |
| Set the Texture that the Graphic is using (if it is using one.) More...
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void | SetTexture (Texture texture) |
| Set the Texture that the Graphic is using (if it is using one.) More...
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void | SetTexture (AtlasTexture atlasTexture) |
| Set the Texture that the Graphic is using (if it is using one.) More...
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virtual void | Update () |
| Update the graphic. More...
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virtual void | CenterOrigin () |
| Centers the graphic origin. More...
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virtual void | CenterOriginZero () |
| Centers the graphic origin while retaining its relative position. More...
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string | String [get, set] |
| The displayed string. More...
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int | Lines [get, set] |
| The number of lines in the text. More...
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float | LineSpacing [get] |
| The amount of space between each line of text. More...
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int | FontSize [get, set] |
| The font size. More...
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TextStyle | TextStyle [get, set] |
| Set the TextStyle (bold, italic, underline.) More...
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int | Shadow [set] |
| Set both ShadowX and ShadowY. More...
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float | CenterY [get] |
| Get the actual center Y of the Text. More...
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float | BoundsTop [get] |
| The top bounds of the Text. More...
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float | BoundsLeft [get] |
| The left bounds of the Text. More...
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Transformation | Transform [get] |
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float | X [get, set] |
| The X position of the Graphic. More...
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float | Y [get, set] |
| The Y position of the Graphic. More...
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float | ScaleX [get, set] |
| The horizontal scale of the graphic. Used in the final transformation. More...
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float | ScaleY [get, set] |
| The vertical scale of the graphic. Used in the final transformation. More...
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float | Angle [get, set] |
| The angle of rotation of the graphic. Used in the final transformation. More...
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float | OriginX [get, set] |
| The X origin point to scale and rotate the graphic with. Used in the final transformation. More...
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float | OriginY [get, set] |
| The Y origin point to scale and rotate the graphic with. Used in the final transformation. More...
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Color | Color [get, set] |
| The base color of the Graphic. Multiplies the vertices of the graphic by this color. More...
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virtual Texture | Texture [get, set] |
| The texture that the graphic is using. More...
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float | Alpha [get, set] |
| The base transparency of the graphic. A shortcut to access the base color's Alpha. More...
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int | Width [get, set] |
| The width of the Graphic. More...
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int | Height [get, set] |
| The height of the Graphic. More...
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float | ScaledWidth [get, set] |
| The width in pixels of the image after applying the X scale. More...
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float | ScaledHeight [get, set] |
| The height in pixels of the image after applying the Y scale. More...
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virtual bool | Smooth [get, set] |
| Smooth the texture of a sprite image while scaling it. More...
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float | Scroll [get, set] |
| Set both ScrollX and ScrollY. More...
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float | HalfWidth [get] |
| Half of the width. More...
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float | HalfHeight [get] |
| Half of the height. More...
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float | Scale [set] |
| Sets both the ScaleX and ScaleY at the same time. More...
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bool | Repeat [set] |
| Sets both RepeatX and RepeatY at the same time. More...
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float | Shake [set] |
| A shortcut to set both ShakeX and ShakeY. More...
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float | Left [get] |
| The X position of the left side of the Graphic. More...
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float | Top [get] |
| The Y position of the top of the Graphic. More...
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float | Right [get] |
| The X position of the right side of the Graphic. More...
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float | Bottom [get] |
| The Y position of the bottom of the Graphic. More...
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int | TextureLeft [get] |
| The X position of the left of the Texture. More...
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int | TextureRight [get] |
| The X position of the right of the Texture. More...
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int | TextureTop [get] |
| The Y position of the top of the Texture. More...
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int | TextureBottom [get] |
| The Y position of the bottom of the Texture. More...
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Graphic used to display simple text. Much faster than RichText, but more limited options.