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<div class="title">Otter.GridCollider Class Reference</div> </div>
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<p><a class="el" href="class_otter_1_1_grid.html" title="Graphic that renders as a checkerboard type grid that fills the defined area using two alternating co...">Grid</a> <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. Can be mainly used to create collision to correspond to a <a class="el" href="class_otter_1_1_tilemap.html" title="Graphic used for loading and rendering a tilemap. Renders tiles using a vertex array. ">Tilemap</a>.
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<a href="class_otter_1_1_grid_collider.html#details">More...</a></p>
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<p>Inherits <a class="el" href="class_otter_1_1_collider.html">Otter.Collider</a>.</p>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
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Public Member Functions</h2></td></tr>
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<tr class="memitem:a918eb08687e0ac8c92dd02a25c5fbfb2"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#a918eb08687e0ac8c92dd02a25c5fbfb2">GridX</a> (float x)</td></tr>
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<tr class="memdesc:a918eb08687e0ac8c92dd02a25c5fbfb2"><td class="mdescLeft"> </td><td class="mdescRight">Convert an X position to a tile on the grid. <a href="#a918eb08687e0ac8c92dd02a25c5fbfb2">More...</a><br/></td></tr>
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<tr class="separator:a918eb08687e0ac8c92dd02a25c5fbfb2"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ae6632609e7709245d901cd8df9a9367a"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#ae6632609e7709245d901cd8df9a9367a">GridY</a> (float y)</td></tr>
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<tr class="memdesc:ae6632609e7709245d901cd8df9a9367a"><td class="mdescLeft"> </td><td class="mdescRight">Convert an Y position to a tile on the grid. <a href="#ae6632609e7709245d901cd8df9a9367a">More...</a><br/></td></tr>
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<tr class="separator:ae6632609e7709245d901cd8df9a9367a"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:abc5cd49b02c2cf966aebc9a688d437f2"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#abc5cd49b02c2cf966aebc9a688d437f2">GridCollider</a> (int width, int height, int tileWidth, int tileHeight, params int[] tags)</td></tr>
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<tr class="memdesc:abc5cd49b02c2cf966aebc9a688d437f2"><td class="mdescLeft"> </td><td class="mdescRight">Create a new <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. <a href="#abc5cd49b02c2cf966aebc9a688d437f2">More...</a><br/></td></tr>
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<tr class="separator:abc5cd49b02c2cf966aebc9a688d437f2"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a1edf77eef51ed4dd7bd607fd7d13f6c5"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a1edf77eef51ed4dd7bd607fd7d13f6c5"></a>
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 </td><td class="memItemRight" valign="bottom"><b>GridCollider</b> (int width, int height, int tileWidth, int tileHeight, Enum tag, params Enum[] tags)</td></tr>
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<tr class="separator:a1edf77eef51ed4dd7bd607fd7d13f6c5"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a3da5798eed53d332db434751dd72d518"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#a3da5798eed53d332db434751dd72d518">SetTile</a> (int x, int y, bool collidable=true)</td></tr>
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<tr class="memdesc:a3da5798eed53d332db434751dd72d518"><td class="mdescLeft"> </td><td class="mdescRight">Set the collision status of a tile on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. <a href="#a3da5798eed53d332db434751dd72d518">More...</a><br/></td></tr>
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<tr class="separator:a3da5798eed53d332db434751dd72d518"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:aabb3780dcd8a00c6aa829c86df7aaf06"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#aabb3780dcd8a00c6aa829c86df7aaf06">SetRect</a> (int x, int y, int width, int height, bool collidable=true)</td></tr>
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<tr class="memdesc:aabb3780dcd8a00c6aa829c86df7aaf06"><td class="mdescLeft"> </td><td class="mdescRight">Set the collision status of a rectangle area on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. <a href="#aabb3780dcd8a00c6aa829c86df7aaf06">More...</a><br/></td></tr>
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<tr class="separator:aabb3780dcd8a00c6aa829c86df7aaf06"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a04445319bb0821c548ff99a58ba7390d"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#a04445319bb0821c548ff99a58ba7390d">Clear</a> (bool collidable=false)</td></tr>
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<tr class="memdesc:a04445319bb0821c548ff99a58ba7390d"><td class="mdescLeft"> </td><td class="mdescRight">Clears the entire grid. <a href="#a04445319bb0821c548ff99a58ba7390d">More...</a><br/></td></tr>
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<tr class="separator:a04445319bb0821c548ff99a58ba7390d"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:acd24937cc2cc9ab4519c9614a49a57e5"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#acd24937cc2cc9ab4519c9614a49a57e5">GetTile</a> (int x, int y)</td></tr>
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<tr class="memdesc:acd24937cc2cc9ab4519c9614a49a57e5"><td class="mdescLeft"> </td><td class="mdescRight">Get the collision status of a tile on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. <a href="#acd24937cc2cc9ab4519c9614a49a57e5">More...</a><br/></td></tr>
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<tr class="separator:acd24937cc2cc9ab4519c9614a49a57e5"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a5036e3234f98022b106e34fff41afb27"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#a5036e3234f98022b106e34fff41afb27">GetTileAtPosition</a> (float x, float y)</td></tr>
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<tr class="memdesc:a5036e3234f98022b106e34fff41afb27"><td class="mdescLeft"> </td><td class="mdescRight">Get the collision status of a tile at a position in the <a class="el" href="class_otter_1_1_scene.html" title="Class used to manage Entities. The active Game should update the active Scene, which then updates all...">Scene</a>. <a href="#a5036e3234f98022b106e34fff41afb27">More...</a><br/></td></tr>
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<tr class="separator:a5036e3234f98022b106e34fff41afb27"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ad93ab56548057ead08da062506ccb4fe"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#ad93ab56548057ead08da062506ccb4fe">GetRect</a> (float x, float y, float x2, float y2, bool usingGrid=true)</td></tr>
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<tr class="memdesc:ad93ab56548057ead08da062506ccb4fe"><td class="mdescLeft"> </td><td class="mdescRight">Check for a collidable tile in a rectangle on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. <a href="#ad93ab56548057ead08da062506ccb4fe">More...</a><br/></td></tr>
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<tr class="separator:ad93ab56548057ead08da062506ccb4fe"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a13c31bec3422897db7a22e9977ed71eb"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#a13c31bec3422897db7a22e9977ed71eb">LoadString</a> (string source, char empty= '0', char filled= '1')</td></tr>
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<tr class="memdesc:a13c31bec3422897db7a22e9977ed71eb"><td class="mdescLeft"> </td><td class="mdescRight">Convert a string into tiles on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. <a href="#a13c31bec3422897db7a22e9977ed71eb">More...</a><br/></td></tr>
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<tr class="separator:a13c31bec3422897db7a22e9977ed71eb"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:aa77dec679c9ea8a730453011c28e09bf"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#aa77dec679c9ea8a730453011c28e09bf">LoadCSV</a> (string source, string empty="0", string filled="1", char columnSep= ',', char rowSep= '\n')</td></tr>
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<tr class="memdesc:aa77dec679c9ea8a730453011c28e09bf"><td class="mdescLeft"> </td><td class="mdescRight">Convert a CSV file into tiles on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. <a href="#aa77dec679c9ea8a730453011c28e09bf">More...</a><br/></td></tr>
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<tr class="separator:aa77dec679c9ea8a730453011c28e09bf"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ab0febc6795c018805662c00923908650"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#ab0febc6795c018805662c00923908650">LoadTilemap</a> (<a class="el" href="class_otter_1_1_tilemap.html">Tilemap</a> source, int layerDepth)</td></tr>
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<tr class="memdesc:ab0febc6795c018805662c00923908650"><td class="mdescLeft"> </td><td class="mdescRight">Load collision data from a <a class="el" href="class_otter_1_1_tilemap.html" title="Graphic used for loading and rendering a tilemap. Renders tiles using a vertex array. ">Tilemap</a>. <a href="#ab0febc6795c018805662c00923908650">More...</a><br/></td></tr>
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<tr class="separator:ab0febc6795c018805662c00923908650"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:aafa7bcd227fd8bcd0ea14489f8072ec8"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#aafa7bcd227fd8bcd0ea14489f8072ec8">LoadTilemap</a> (<a class="el" href="class_otter_1_1_tilemap.html">Tilemap</a> source, string layerName)</td></tr>
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<tr class="memdesc:aafa7bcd227fd8bcd0ea14489f8072ec8"><td class="mdescLeft"> </td><td class="mdescRight">Load collision data from a <a class="el" href="class_otter_1_1_tilemap.html" title="Graphic used for loading and rendering a tilemap. Renders tiles using a vertex array. ">Tilemap</a>. <a href="#aafa7bcd227fd8bcd0ea14489f8072ec8">More...</a><br/></td></tr>
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<tr class="separator:aafa7bcd227fd8bcd0ea14489f8072ec8"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ae558ca966f5a3b9dc48b07ac87d56cd4"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#ae558ca966f5a3b9dc48b07ac87d56cd4">LoadTilemap</a> (<a class="el" href="class_otter_1_1_tilemap.html">Tilemap</a> source, Enum layerName)</td></tr>
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<tr class="memdesc:ae558ca966f5a3b9dc48b07ac87d56cd4"><td class="mdescLeft"> </td><td class="mdescRight">Load collision data from a <a class="el" href="class_otter_1_1_tilemap.html" title="Graphic used for loading and rendering a tilemap. Renders tiles using a vertex array. ">Tilemap</a>. <a href="#ae558ca966f5a3b9dc48b07ac87d56cd4">More...</a><br/></td></tr>
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<tr class="separator:ae558ca966f5a3b9dc48b07ac87d56cd4"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a2c0817e2370247ad0d87a01c9879402b"><td class="memItemLeft" align="right" valign="top">override void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#a2c0817e2370247ad0d87a01c9879402b">Render</a> (<a class="el" href="class_otter_1_1_color.html">Color</a> color=null)</td></tr>
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<tr class="memdesc:a2c0817e2370247ad0d87a01c9879402b"><td class="mdescLeft"> </td><td class="mdescRight"><a class="el" href="class_otter_1_1_draw.html" title="Class used for rendering graphics. ">Draw</a> the collider for debug purposes. <a href="#a2c0817e2370247ad0d87a01c9879402b">More...</a><br/></td></tr>
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<tr class="inherit_header pub_methods_class_otter_1_1_collider"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_otter_1_1_collider')"><img src="closed.png" alt="-"/> Public Member Functions inherited from <a class="el" href="class_otter_1_1_collider.html">Otter.Collider</a></td></tr>
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<tr class="memitem:a2148fdbb0484a5f91f67443645190057 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a2148fdbb0484a5f91f67443645190057">Overlap</a> (float x, float y, int px, int py)</td></tr>
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<tr class="memdesc:a2148fdbb0484a5f91f67443645190057 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a specific point. <a href="#a2148fdbb0484a5f91f67443645190057">More...</a><br/></td></tr>
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<tr class="memitem:a188d9dbbde01b1c5d483ce2377398596 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a188d9dbbde01b1c5d483ce2377398596">Overlap</a> (float x, float y, params int[] tags)</td></tr>
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<tr class="memdesc:a188d9dbbde01b1c5d483ce2377398596 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision against the specified tags and returns true or false. <a href="#a188d9dbbde01b1c5d483ce2377398596">More...</a><br/></td></tr>
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<tr class="memitem:a4e57b58850796d4efc73e2e11603ddcc inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a4e57b58850796d4efc73e2e11603ddcc">Overlap</a> (float x, float y, <a class="el" href="class_otter_1_1_collider.html">Collider</a> c)</td></tr>
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<tr class="memdesc:a4e57b58850796d4efc73e2e11603ddcc inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision against a specific <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> and returns true or false. <a href="#a4e57b58850796d4efc73e2e11603ddcc">More...</a><br/></td></tr>
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<tr class="memitem:af02d2102825c791c5f7652403c15f0d3 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#af02d2102825c791c5f7652403c15f0d3">Overlap</a> (float x, float y, <a class="el" href="class_otter_1_1_entity.html">Entity</a> e)</td></tr>
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<tr class="memdesc:af02d2102825c791c5f7652403c15f0d3 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision against a specific <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a> and returns true or false. <a href="#af02d2102825c791c5f7652403c15f0d3">More...</a><br/></td></tr>
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<tr class="memitem:a5175b29aefcb62147e157e2e1e2466e4 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a5175b29aefcb62147e157e2e1e2466e4">Overlap</a> (float x, float y, List< int > tags)</td></tr>
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<tr class="memdesc:a5175b29aefcb62147e157e2e1e2466e4 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision against a list of Collliders and returns true or false. <a href="#a5175b29aefcb62147e157e2e1e2466e4">More...</a><br/></td></tr>
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<tr class="memitem:a922e5c75e265cf534fa7ac614763fd27 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a922e5c75e265cf534fa7ac614763fd27">Overlap</a> (float x, float y, params Enum[] tags)</td></tr>
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<tr class="memdesc:a922e5c75e265cf534fa7ac614763fd27 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision against the specified tags and returns true or false. <a href="#a922e5c75e265cf534fa7ac614763fd27">More...</a><br/></td></tr>
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<tr class="memitem:a103bc5aa45a9af4992561f009a8c999f inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a103bc5aa45a9af4992561f009a8c999f">Overlap</a> (float x, float y, List< Enum > tags)</td></tr>
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<tr class="memdesc:a103bc5aa45a9af4992561f009a8c999f inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision against the specified tags and returns true or false. <a href="#a103bc5aa45a9af4992561f009a8c999f">More...</a><br/></td></tr>
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<tr class="memitem:a81149bd8a434803aa9b9ba44289e1499 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a81149bd8a434803aa9b9ba44289e1499">Overlap</a> (float x, float y, List< <a class="el" href="class_otter_1_1_entity.html">Entity</a> > entities)</td></tr>
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<tr class="memdesc:a81149bd8a434803aa9b9ba44289e1499 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision against a list of Entities and all of their colliders. <a href="#a81149bd8a434803aa9b9ba44289e1499">More...</a><br/></td></tr>
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<tr class="memitem:ad4576648c6d838528803fde3f1b1d4f4 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#ad4576648c6d838528803fde3f1b1d4f4">Overlap< T ></a> (float x, float y, List< T > entities)</td></tr>
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<tr class="memdesc:ad4576648c6d838528803fde3f1b1d4f4 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision against a list of Entities and all of their colliders. <a href="#ad4576648c6d838528803fde3f1b1d4f4">More...</a><br/></td></tr>
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<tr class="memitem:ad436412b54c06f7d20567766e2b4fa26 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#ad436412b54c06f7d20567766e2b4fa26">Collide</a> (float x, float y, List< <a class="el" href="class_otter_1_1_entity.html">Entity</a> > entities)</td></tr>
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<tr class="memdesc:ad436412b54c06f7d20567766e2b4fa26 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision against a list of Entities and all of their colliders. <a href="#ad436412b54c06f7d20567766e2b4fa26">More...</a><br/></td></tr>
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<tr class="memitem:aac4340fc8083392dc7849aec2c710e9f inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aac4340fc8083392dc7849aec2c710e9f"></a>
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<a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><b>Collide< T ></b> (float x, float y, List< T > entities)</td></tr>
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<tr class="memitem:a558bbca8ad96c0001916bd6c03c9e952 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a558bbca8ad96c0001916bd6c03c9e952">Collide</a> (float x, float y, params int[] tags)</td></tr>
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<tr class="memdesc:a558bbca8ad96c0001916bd6c03c9e952 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision against specified tags. <a href="#a558bbca8ad96c0001916bd6c03c9e952">More...</a><br/></td></tr>
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<tr class="separator:a558bbca8ad96c0001916bd6c03c9e952 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a2f849e233c81c7fb08b5a824b3d590f6 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a2f849e233c81c7fb08b5a824b3d590f6">Collide</a> (float x, float y, params Enum[] tags)</td></tr>
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<tr class="memdesc:a2f849e233c81c7fb08b5a824b3d590f6 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision against specified tags. <a href="#a2f849e233c81c7fb08b5a824b3d590f6">More...</a><br/></td></tr>
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<tr class="memitem:a7deea043eddd0213d3f3719795fc0bd9 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a7deea043eddd0213d3f3719795fc0bd9">Collide</a> (float x, float y, <a class="el" href="class_otter_1_1_collider.html">Collider</a> c)</td></tr>
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<tr class="memdesc:a7deea043eddd0213d3f3719795fc0bd9 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a specific collider. <a href="#a7deea043eddd0213d3f3719795fc0bd9">More...</a><br/></td></tr>
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<tr class="memitem:abed1cb9f2e459dd4a351b3a58dff8ea4 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#abed1cb9f2e459dd4a351b3a58dff8ea4">Collide</a> (float x, float y, <a class="el" href="class_otter_1_1_entity.html">Entity</a> e)</td></tr>
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<tr class="memdesc:abed1cb9f2e459dd4a351b3a58dff8ea4 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a specific entity. <a href="#abed1cb9f2e459dd4a351b3a58dff8ea4">More...</a><br/></td></tr>
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<tr class="memitem:ac2903c188c3c54cdeafd3595f526b6c1 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#ac2903c188c3c54cdeafd3595f526b6c1">Collide</a> (float x, float y, List< int > tags)</td></tr>
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<tr class="memdesc:ac2903c188c3c54cdeafd3595f526b6c1 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a list of tags. <a href="#ac2903c188c3c54cdeafd3595f526b6c1">More...</a><br/></td></tr>
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<tr class="memitem:a842263b44d00f9c0fe840f2e4c8aca95 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a842263b44d00f9c0fe840f2e4c8aca95">Collide</a> (float x, float y, List< Enum > tags)</td></tr>
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<tr class="memdesc:a842263b44d00f9c0fe840f2e4c8aca95 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a list of tags. <a href="#a842263b44d00f9c0fe840f2e4c8aca95">More...</a><br/></td></tr>
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<tr class="memitem:a3073a8f7539e2f5512aee67ba0a40517 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_entity.html">Entity</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a3073a8f7539e2f5512aee67ba0a40517">CollideEntity</a> (float x, float y, params int[] tags)</td></tr>
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<tr class="memdesc:a3073a8f7539e2f5512aee67ba0a40517 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a list of tags and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a3073a8f7539e2f5512aee67ba0a40517">More...</a><br/></td></tr>
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<tr class="memitem:af5b93ac9ec1165cd7054fabf580139cb inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">T </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#af5b93ac9ec1165cd7054fabf580139cb">CollideEntity< T ></a> (float x, float y, params int[] tags)</td></tr>
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<tr class="memdesc:af5b93ac9ec1165cd7054fabf580139cb inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a list of tags and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#af5b93ac9ec1165cd7054fabf580139cb">More...</a><br/></td></tr>
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<tr class="memitem:a915b2909b19bc7baad678af305968a8e inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_entity.html">Entity</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a915b2909b19bc7baad678af305968a8e">CollideEntity</a> (float x, float y, params Enum[] tags)</td></tr>
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<tr class="memdesc:a915b2909b19bc7baad678af305968a8e inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a list of tags and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a915b2909b19bc7baad678af305968a8e">More...</a><br/></td></tr>
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<tr class="memitem:a98e2561a7e7158d9d7660a68803e786f inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">T </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a98e2561a7e7158d9d7660a68803e786f">CollideEntity< T ></a> (float x, float y, params Enum[] tags)</td></tr>
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<tr class="memdesc:a98e2561a7e7158d9d7660a68803e786f inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a list of tags and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a98e2561a7e7158d9d7660a68803e786f">More...</a><br/></td></tr>
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<tr class="memitem:a7dbd23932ec1ab6cb51bf167032c389e inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_entity.html">Entity</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a7dbd23932ec1ab6cb51bf167032c389e">CollideEntity</a> (float x, float y, <a class="el" href="class_otter_1_1_entity.html">Entity</a> e)</td></tr>
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<tr class="memdesc:a7dbd23932ec1ab6cb51bf167032c389e inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a specific <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a> and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a7dbd23932ec1ab6cb51bf167032c389e">More...</a><br/></td></tr>
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<tr class="memitem:a767f128ac99cbc3079d7df6fc197bff5 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">T </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a767f128ac99cbc3079d7df6fc197bff5">CollideEntity< T ></a> (float x, float y, <a class="el" href="class_otter_1_1_entity.html">Entity</a> e)</td></tr>
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<tr class="memdesc:a767f128ac99cbc3079d7df6fc197bff5 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a specific <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a> and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a767f128ac99cbc3079d7df6fc197bff5">More...</a><br/></td></tr>
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<tr class="memitem:a01f31d84f88a90d3a2cc75b12b1ee42e inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_entity.html">Entity</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a01f31d84f88a90d3a2cc75b12b1ee42e">CollideEntity</a> (float x, float y, <a class="el" href="class_otter_1_1_collider.html">Collider</a> c)</td></tr>
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<tr class="memdesc:a01f31d84f88a90d3a2cc75b12b1ee42e inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a specific <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a01f31d84f88a90d3a2cc75b12b1ee42e">More...</a><br/></td></tr>
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<tr class="separator:a01f31d84f88a90d3a2cc75b12b1ee42e inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a1493f3a1f26c00853b0c8430722560fa inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">T </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a1493f3a1f26c00853b0c8430722560fa">CollideEntity< T ></a> (float x, float y, <a class="el" href="class_otter_1_1_collider.html">Collider</a> c)</td></tr>
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<tr class="memdesc:a1493f3a1f26c00853b0c8430722560fa inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a specific <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a1493f3a1f26c00853b0c8430722560fa">More...</a><br/></td></tr>
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<tr class="memitem:abef6d3a19b3f4020fa21821baffb7e7a inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_entity.html">Entity</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#abef6d3a19b3f4020fa21821baffb7e7a">CollideEntity</a> (float x, float y, List< int > tags)</td></tr>
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<tr class="memdesc:abef6d3a19b3f4020fa21821baffb7e7a inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a list of tags and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#abef6d3a19b3f4020fa21821baffb7e7a">More...</a><br/></td></tr>
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<tr class="memitem:a60343c68023c2ffde7bd4719570b9b6b inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">T </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a60343c68023c2ffde7bd4719570b9b6b">CollideEntity< T ></a> (float x, float y, List< int > tags)</td></tr>
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<tr class="memdesc:a60343c68023c2ffde7bd4719570b9b6b inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a list of tags and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a60343c68023c2ffde7bd4719570b9b6b">More...</a><br/></td></tr>
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<tr class="memitem:a7fd74e3ffb533562c48dac3a8bfa2e5f inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_entity.html">Entity</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a7fd74e3ffb533562c48dac3a8bfa2e5f">CollideEntity</a> (float x, float y, List< <a class="el" href="class_otter_1_1_entity.html">Entity</a> > entities)</td></tr>
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<tr class="memdesc:a7fd74e3ffb533562c48dac3a8bfa2e5f inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a list of Entities and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a7fd74e3ffb533562c48dac3a8bfa2e5f">More...</a><br/></td></tr>
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<tr class="separator:a7fd74e3ffb533562c48dac3a8bfa2e5f inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ae79640914f5117dbe0373e43e9b0de50 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">T </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#ae79640914f5117dbe0373e43e9b0de50">CollideEntity< T ></a> (float x, float y, List< T > entities)</td></tr>
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<tr class="memdesc:ae79640914f5117dbe0373e43e9b0de50 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Checks for a collision with a list of Entities and returns an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#ae79640914f5117dbe0373e43e9b0de50">More...</a><br/></td></tr>
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<tr class="separator:ae79640914f5117dbe0373e43e9b0de50 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a9bf362b1ec369737184fdf99f0564209 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< <a class="el" href="class_otter_1_1_collider.html">Collider</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a9bf362b1ec369737184fdf99f0564209">CollideList</a> (float x, float y, params int[] tags)</td></tr>
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<tr class="memdesc:a9bf362b1ec369737184fdf99f0564209 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of Colliders that this <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> is colliding with. <a href="#a9bf362b1ec369737184fdf99f0564209">More...</a><br/></td></tr>
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<tr class="memitem:aa964c7563b71817fa4e9479fca03ae5f inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< <a class="el" href="class_otter_1_1_collider.html">Collider</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#aa964c7563b71817fa4e9479fca03ae5f">CollideList</a> (float x, float y, params Enum[] tags)</td></tr>
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<tr class="memdesc:aa964c7563b71817fa4e9479fca03ae5f inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of Colliders that this <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> is colliding with. <a href="#aa964c7563b71817fa4e9479fca03ae5f">More...</a><br/></td></tr>
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<tr class="separator:aa964c7563b71817fa4e9479fca03ae5f inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:aa571a18e256cad0aba0d1dbb756b069e inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< <a class="el" href="class_otter_1_1_collider.html">Collider</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#aa571a18e256cad0aba0d1dbb756b069e">CollideList</a> (float x, float y, List< Enum > tags)</td></tr>
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<tr class="memdesc:aa571a18e256cad0aba0d1dbb756b069e inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of Colliders that this <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> is colliding with. <a href="#aa571a18e256cad0aba0d1dbb756b069e">More...</a><br/></td></tr>
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<tr class="separator:aa571a18e256cad0aba0d1dbb756b069e inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:af6c44f0b518c80da582b44aef0df99a2 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< <a class="el" href="class_otter_1_1_collider.html">Collider</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#af6c44f0b518c80da582b44aef0df99a2">CollideList</a> (float x, float y, List< int > tags)</td></tr>
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<tr class="memdesc:af6c44f0b518c80da582b44aef0df99a2 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of Colliders that this <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> is colliding with. <a href="#af6c44f0b518c80da582b44aef0df99a2">More...</a><br/></td></tr>
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<tr class="separator:af6c44f0b518c80da582b44aef0df99a2 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a3a653e546e5897ea285914e485ab8342 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< <a class="el" href="class_otter_1_1_entity.html">Entity</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a3a653e546e5897ea285914e485ab8342">CollideEntities</a> (float x, float y, params int[] tags)</td></tr>
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<tr class="memdesc:a3a653e546e5897ea285914e485ab8342 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of Entities that the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> has collided with. <a href="#a3a653e546e5897ea285914e485ab8342">More...</a><br/></td></tr>
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<tr class="memitem:a61ab0c28650eb0e3c4afc8fa2c34117a inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< <a class="el" href="class_otter_1_1_entity.html">Entity</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a61ab0c28650eb0e3c4afc8fa2c34117a">CollideEntities</a> (float x, float y, params Enum[] tags)</td></tr>
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<tr class="memdesc:a61ab0c28650eb0e3c4afc8fa2c34117a inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of Entities that the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> has collided with. <a href="#a61ab0c28650eb0e3c4afc8fa2c34117a">More...</a><br/></td></tr>
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<tr class="separator:a61ab0c28650eb0e3c4afc8fa2c34117a inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a8b068be444c9d95e490ee557c34f9156 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< <a class="el" href="class_otter_1_1_entity.html">Entity</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a8b068be444c9d95e490ee557c34f9156">CollideEntities</a> (float x, float y, List< Enum > tags)</td></tr>
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<tr class="memdesc:a8b068be444c9d95e490ee557c34f9156 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of Entities that the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> has collided with. <a href="#a8b068be444c9d95e490ee557c34f9156">More...</a><br/></td></tr>
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<tr class="memitem:a24deb94ca5b79eed6799dfdbc7188333 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< T > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a24deb94ca5b79eed6799dfdbc7188333">CollideEntities< T ></a> (float x, float y, params int[] tags)</td></tr>
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<tr class="memdesc:a24deb94ca5b79eed6799dfdbc7188333 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of Entities that the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> has collided with. <a href="#a24deb94ca5b79eed6799dfdbc7188333">More...</a><br/></td></tr>
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<tr class="memitem:af6632d5f77e16fa0f8a3676901129226 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< T > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#af6632d5f77e16fa0f8a3676901129226">CollideEntities< T ></a> (float x, float y, params Enum[] tags)</td></tr>
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<tr class="memdesc:af6632d5f77e16fa0f8a3676901129226 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of Entities that the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> has collided with. <a href="#af6632d5f77e16fa0f8a3676901129226">More...</a><br/></td></tr>
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<tr class="memitem:a04f173e90f36554f589cd52cb45bbcd3 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< T > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a04f173e90f36554f589cd52cb45bbcd3">CollideEntities< T ></a> (float x, float y, List< Enum > tags)</td></tr>
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<tr class="memdesc:a04f173e90f36554f589cd52cb45bbcd3 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of Entities that the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> has collided with. <a href="#a04f173e90f36554f589cd52cb45bbcd3">More...</a><br/></td></tr>
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<tr class="separator:a04f173e90f36554f589cd52cb45bbcd3 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ac3a1d942132de4414d67ffff6b171f1a inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< T > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#ac3a1d942132de4414d67ffff6b171f1a">CollideEntities< T ></a> (float x, float y, List< T > entities)</td></tr>
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<tr class="memdesc:ac3a1d942132de4414d67ffff6b171f1a inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of Entities that the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> has collided with. <a href="#ac3a1d942132de4414d67ffff6b171f1a">More...</a><br/></td></tr>
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<tr class="memitem:a138a8905fd5ac5b728e7d1635e4602be inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< <a class="el" href="class_otter_1_1_entity.html">Entity</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a138a8905fd5ac5b728e7d1635e4602be">CollideEntities</a> (float x, float y, List< int > tags)</td></tr>
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<tr class="memdesc:a138a8905fd5ac5b728e7d1635e4602be inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Creates a list of entities that the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> has collided with. <a href="#a138a8905fd5ac5b728e7d1635e4602be">More...</a><br/></td></tr>
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<tr class="memitem:a62c66e85b90bc35c23bf95ab38ad8a9e inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a62c66e85b90bc35c23bf95ab38ad8a9e">Added</a> ()</td></tr>
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<tr class="memdesc:a62c66e85b90bc35c23bf95ab38ad8a9e inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Callback for when the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> has been added to an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a62c66e85b90bc35c23bf95ab38ad8a9e">More...</a><br/></td></tr>
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<tr class="separator:a62c66e85b90bc35c23bf95ab38ad8a9e inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a917561fca5645385c29d4d682273d78d inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a917561fca5645385c29d4d682273d78d">Removed</a> ()</td></tr>
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<tr class="memdesc:a917561fca5645385c29d4d682273d78d inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Callback for when the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> has been removed from an <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a917561fca5645385c29d4d682273d78d">More...</a><br/></td></tr>
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<tr class="separator:a917561fca5645385c29d4d682273d78d inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ac90d94f308d8add68a1d9b6bbddcdaf5 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#ac90d94f308d8add68a1d9b6bbddcdaf5">AddTag</a> (int tag)</td></tr>
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<tr class="memdesc:ac90d94f308d8add68a1d9b6bbddcdaf5 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Add a new tag to the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#ac90d94f308d8add68a1d9b6bbddcdaf5">More...</a><br/></td></tr>
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<tr class="separator:ac90d94f308d8add68a1d9b6bbddcdaf5 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:adc6b9a54f63c7e7911e4cf16e32a5146 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#adc6b9a54f63c7e7911e4cf16e32a5146">AddTag</a> (params Enum[] tags)</td></tr>
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<tr class="memdesc:adc6b9a54f63c7e7911e4cf16e32a5146 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Add new tags to the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#adc6b9a54f63c7e7911e4cf16e32a5146">More...</a><br/></td></tr>
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<tr class="separator:adc6b9a54f63c7e7911e4cf16e32a5146 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a38e4052545331be3c1fbb00ade948f5d inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a38e4052545331be3c1fbb00ade948f5d"></a>
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bool </td><td class="memItemRight" valign="bottom"><b>HasTag</b> (params Enum[] tags)</td></tr>
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<tr class="separator:a38e4052545331be3c1fbb00ade948f5d inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:af6a984ec0d5a308c145774cf135279a8 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af6a984ec0d5a308c145774cf135279a8"></a>
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bool </td><td class="memItemRight" valign="bottom"><b>HasTag</b> (params int[] tags)</td></tr>
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<tr class="separator:af6a984ec0d5a308c145774cf135279a8 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a0af155bb5fed1b0cf64de27b91270fb5 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a0af155bb5fed1b0cf64de27b91270fb5">AddTag</a> (params int[] tags)</td></tr>
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<tr class="memdesc:a0af155bb5fed1b0cf64de27b91270fb5 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Add new tags to the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#a0af155bb5fed1b0cf64de27b91270fb5">More...</a><br/></td></tr>
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<tr class="separator:a0af155bb5fed1b0cf64de27b91270fb5 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:aed25080a0d34fa0b3106744085db2271 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#aed25080a0d34fa0b3106744085db2271">RemoveTag</a> (int tag)</td></tr>
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<tr class="memdesc:aed25080a0d34fa0b3106744085db2271 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Remove a tag from the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#aed25080a0d34fa0b3106744085db2271">More...</a><br/></td></tr>
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<tr class="separator:aed25080a0d34fa0b3106744085db2271 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a53f7a6b986d50546e1abb8bfd27cadc4 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a53f7a6b986d50546e1abb8bfd27cadc4">RemoveTag</a> (params int[] tags)</td></tr>
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<tr class="memdesc:a53f7a6b986d50546e1abb8bfd27cadc4 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Remove tags from the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#a53f7a6b986d50546e1abb8bfd27cadc4">More...</a><br/></td></tr>
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<tr class="separator:a53f7a6b986d50546e1abb8bfd27cadc4 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a165e4187da0d87db51f626bdba3b42aa inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_collider.html">Collider</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a165e4187da0d87db51f626bdba3b42aa">RemoveTag</a> (params Enum[] tags)</td></tr>
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<tr class="memdesc:a165e4187da0d87db51f626bdba3b42aa inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Remove tags from the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#a165e4187da0d87db51f626bdba3b42aa">More...</a><br/></td></tr>
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<tr class="separator:a165e4187da0d87db51f626bdba3b42aa inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a5f285ac2d20b5e1dc3a0bf5d34286515 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a5f285ac2d20b5e1dc3a0bf5d34286515">CenterOrigin</a> ()</td></tr>
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<tr class="memdesc:a5f285ac2d20b5e1dc3a0bf5d34286515 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Center the origin of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. Based off of Width and Height. <a href="#a5f285ac2d20b5e1dc3a0bf5d34286515">More...</a><br/></td></tr>
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<tr class="separator:a5f285ac2d20b5e1dc3a0bf5d34286515 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ad9b76c464aba763dfcdfef9f737546d4 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#ad9b76c464aba763dfcdfef9f737546d4">SetPosition</a> (float x, float y)</td></tr>
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<tr class="memdesc:ad9b76c464aba763dfcdfef9f737546d4 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Set the positon of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#ad9b76c464aba763dfcdfef9f737546d4">More...</a><br/></td></tr>
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<tr class="separator:ad9b76c464aba763dfcdfef9f737546d4 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a519e4e123926a56ee292417947ab2adb inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a519e4e123926a56ee292417947ab2adb">SetPosition</a> (<a class="el" href="struct_otter_1_1_vector2.html">Vector2</a> xy)</td></tr>
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<tr class="memdesc:a519e4e123926a56ee292417947ab2adb inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Set the position of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#a519e4e123926a56ee292417947ab2adb">More...</a><br/></td></tr>
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<tr class="separator:a519e4e123926a56ee292417947ab2adb inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a061374acd23b7813d4efb8f0bcc05f93 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a061374acd23b7813d4efb8f0bcc05f93">SetOrigin</a> (float x, float y)</td></tr>
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<tr class="memdesc:a061374acd23b7813d4efb8f0bcc05f93 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Set the origin of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> <a href="#a061374acd23b7813d4efb8f0bcc05f93">More...</a><br/></td></tr>
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<tr class="separator:a061374acd23b7813d4efb8f0bcc05f93 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:af1d4652a2b7db0df10c246832decae05 inherit pub_methods_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#af1d4652a2b7db0df10c246832decae05">SetOrigin</a> (<a class="el" href="struct_otter_1_1_vector2.html">Vector2</a> xy)</td></tr>
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<tr class="memdesc:af1d4652a2b7db0df10c246832decae05 inherit pub_methods_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Set the origin of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#af1d4652a2b7db0df10c246832decae05">More...</a><br/></td></tr>
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<tr class="separator:af1d4652a2b7db0df10c246832decae05 inherit pub_methods_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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</table><table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="properties"></a>
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Properties</h2></td></tr>
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<tr class="memitem:a221152a617ef0d104fb37a651c730a87"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#a221152a617ef0d104fb37a651c730a87">TileWidth</a><code> [get, set]</code></td></tr>
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<tr class="memdesc:a221152a617ef0d104fb37a651c730a87"><td class="mdescLeft"> </td><td class="mdescRight">The width of the tiles. <a href="#a221152a617ef0d104fb37a651c730a87">More...</a><br/></td></tr>
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<tr class="separator:a221152a617ef0d104fb37a651c730a87"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a7f91ef682e83a9dafa034dd2fadc0d3f"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#a7f91ef682e83a9dafa034dd2fadc0d3f">TileHeight</a><code> [get, set]</code></td></tr>
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<tr class="memdesc:a7f91ef682e83a9dafa034dd2fadc0d3f"><td class="mdescLeft"> </td><td class="mdescRight">The height of the tiles. <a href="#a7f91ef682e83a9dafa034dd2fadc0d3f">More...</a><br/></td></tr>
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<tr class="separator:a7f91ef682e83a9dafa034dd2fadc0d3f"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ac401c0c21e929e28e013831b55fb837a"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#ac401c0c21e929e28e013831b55fb837a">TileRows</a><code> [get, set]</code></td></tr>
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<tr class="memdesc:ac401c0c21e929e28e013831b55fb837a"><td class="mdescLeft"> </td><td class="mdescRight">The total number of rows on the grid. <a href="#ac401c0c21e929e28e013831b55fb837a">More...</a><br/></td></tr>
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<tr class="separator:ac401c0c21e929e28e013831b55fb837a"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:aa42427c11e35d6f878b79601c22959a7"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#aa42427c11e35d6f878b79601c22959a7">TileColumns</a><code> [get, set]</code></td></tr>
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<tr class="memdesc:aa42427c11e35d6f878b79601c22959a7"><td class="mdescLeft"> </td><td class="mdescRight">The total number of columns on the grid. <a href="#aa42427c11e35d6f878b79601c22959a7">More...</a><br/></td></tr>
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<tr class="separator:aa42427c11e35d6f878b79601c22959a7"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ac2a65dc5ca3211d0cdc20c90bb92e9b7"><td class="memItemLeft" align="right" valign="top">override float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#ac2a65dc5ca3211d0cdc20c90bb92e9b7">Width</a><code> [get]</code></td></tr>
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<tr class="memdesc:ac2a65dc5ca3211d0cdc20c90bb92e9b7"><td class="mdescLeft"> </td><td class="mdescRight">The width of the grid. (TileColumns * TileWidth) <a href="#ac2a65dc5ca3211d0cdc20c90bb92e9b7">More...</a><br/></td></tr>
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<tr class="separator:ac2a65dc5ca3211d0cdc20c90bb92e9b7"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a6a913f9b422fbba1c947ffb02e3d913c"><td class="memItemLeft" align="right" valign="top">override float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#a6a913f9b422fbba1c947ffb02e3d913c">Height</a><code> [get]</code></td></tr>
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<tr class="memdesc:a6a913f9b422fbba1c947ffb02e3d913c"><td class="mdescLeft"> </td><td class="mdescRight">The height of the grid (TileRows * TileHeight) <a href="#a6a913f9b422fbba1c947ffb02e3d913c">More...</a><br/></td></tr>
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<tr class="separator:a6a913f9b422fbba1c947ffb02e3d913c"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ac06567b57b29a19fb176b53772dcc198"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#ac06567b57b29a19fb176b53772dcc198">TileArea</a><code> [get]</code></td></tr>
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<tr class="memdesc:ac06567b57b29a19fb176b53772dcc198"><td class="mdescLeft"> </td><td class="mdescRight">The area in tile size. <a href="#ac06567b57b29a19fb176b53772dcc198">More...</a><br/></td></tr>
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<tr class="separator:ac06567b57b29a19fb176b53772dcc198"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a7b84b65221b542f3a8ce3f5749dd4fc6"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_grid_collider.html#a7b84b65221b542f3a8ce3f5749dd4fc6">Area</a><code> [get]</code></td></tr>
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<tr class="memdesc:a7b84b65221b542f3a8ce3f5749dd4fc6"><td class="mdescLeft"> </td><td class="mdescRight">The area in pixels. <a href="#a7b84b65221b542f3a8ce3f5749dd4fc6">More...</a><br/></td></tr>
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<tr class="separator:a7b84b65221b542f3a8ce3f5749dd4fc6"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="inherit_header properties_class_otter_1_1_collider"><td colspan="2" onclick="javascript:toggleInherit('properties_class_otter_1_1_collider')"><img src="closed.png" alt="-"/> Properties inherited from <a class="el" href="class_otter_1_1_collider.html">Otter.Collider</a></td></tr>
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<tr class="memitem:ab4be2ad6526fe3c246daaaa1616b2382 inherit properties_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">List< int > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#ab4be2ad6526fe3c246daaaa1616b2382">Tags</a><code> [get, set]</code></td></tr>
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<tr class="memdesc:ab4be2ad6526fe3c246daaaa1616b2382 inherit properties_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The tags that this <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> is registered with. <a href="#ab4be2ad6526fe3c246daaaa1616b2382">More...</a><br/></td></tr>
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<tr class="separator:ab4be2ad6526fe3c246daaaa1616b2382 inherit properties_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a2a400ccf1e0fc28fed49c9281e4d0406 inherit properties_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">virtual float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a2a400ccf1e0fc28fed49c9281e4d0406">Width</a><code> [get, set]</code></td></tr>
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<tr class="memdesc:a2a400ccf1e0fc28fed49c9281e4d0406 inherit properties_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The width of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#a2a400ccf1e0fc28fed49c9281e4d0406">More...</a><br/></td></tr>
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<tr class="separator:a2a400ccf1e0fc28fed49c9281e4d0406 inherit properties_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a6d7004908f4788a30b44b906d89a0981 inherit properties_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">virtual float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a6d7004908f4788a30b44b906d89a0981">Height</a><code> [get, set]</code></td></tr>
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<tr class="memdesc:a6d7004908f4788a30b44b906d89a0981 inherit properties_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The height of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#a6d7004908f4788a30b44b906d89a0981">More...</a><br/></td></tr>
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<tr class="separator:a6d7004908f4788a30b44b906d89a0981 inherit properties_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a5beaa9bad6aee0e2474376dce87abf44 inherit properties_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">virtual float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a5beaa9bad6aee0e2474376dce87abf44">CenterX</a><code> [get]</code></td></tr>
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<tr class="memdesc:a5beaa9bad6aee0e2474376dce87abf44 inherit properties_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The X position of the center of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#a5beaa9bad6aee0e2474376dce87abf44">More...</a><br/></td></tr>
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<tr class="separator:a5beaa9bad6aee0e2474376dce87abf44 inherit properties_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a88ca8cfd22153822a27da58722776503 inherit properties_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">virtual float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a88ca8cfd22153822a27da58722776503">CenterY</a><code> [get]</code></td></tr>
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<tr class="memdesc:a88ca8cfd22153822a27da58722776503 inherit properties_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The Y position of the center of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#a88ca8cfd22153822a27da58722776503">More...</a><br/></td></tr>
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<tr class="separator:a88ca8cfd22153822a27da58722776503 inherit properties_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a792518f0add29672d572c26e73490625 inherit properties_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">virtual float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a792518f0add29672d572c26e73490625">Left</a><code> [get]</code></td></tr>
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<tr class="memdesc:a792518f0add29672d572c26e73490625 inherit properties_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The X position of the left side of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#a792518f0add29672d572c26e73490625">More...</a><br/></td></tr>
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<tr class="separator:a792518f0add29672d572c26e73490625 inherit properties_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:aab3d3d5c5ad4a78f0665f342b850ebc8 inherit properties_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">virtual float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#aab3d3d5c5ad4a78f0665f342b850ebc8">Right</a><code> [get]</code></td></tr>
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<tr class="memdesc:aab3d3d5c5ad4a78f0665f342b850ebc8 inherit properties_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The X position of the right side of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#aab3d3d5c5ad4a78f0665f342b850ebc8">More...</a><br/></td></tr>
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<tr class="separator:aab3d3d5c5ad4a78f0665f342b850ebc8 inherit properties_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:aee4089ef2a0f04593bf5fc8ec48efd12 inherit properties_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">virtual float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#aee4089ef2a0f04593bf5fc8ec48efd12">Top</a><code> [get]</code></td></tr>
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<tr class="memdesc:aee4089ef2a0f04593bf5fc8ec48efd12 inherit properties_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The Y position of the top of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#aee4089ef2a0f04593bf5fc8ec48efd12">More...</a><br/></td></tr>
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<tr class="separator:aee4089ef2a0f04593bf5fc8ec48efd12 inherit properties_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a00397b67b01b8601f47c7623db335545 inherit properties_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">virtual float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a00397b67b01b8601f47c7623db335545">Bottom</a><code> [get]</code></td></tr>
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<tr class="memdesc:a00397b67b01b8601f47c7623db335545 inherit properties_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The Y position of the bottom of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#a00397b67b01b8601f47c7623db335545">More...</a><br/></td></tr>
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<tr class="separator:a00397b67b01b8601f47c7623db335545 inherit properties_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a8176b4e227b3bc31e25d3b9435510066 inherit properties_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a8176b4e227b3bc31e25d3b9435510066">HalfHeight</a><code> [get]</code></td></tr>
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<tr class="memdesc:a8176b4e227b3bc31e25d3b9435510066 inherit properties_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Half of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>'s height. <a href="#a8176b4e227b3bc31e25d3b9435510066">More...</a><br/></td></tr>
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<tr class="separator:a8176b4e227b3bc31e25d3b9435510066 inherit properties_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a2f10fd88e5dbf9de7d0972bc69697270 inherit properties_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a2f10fd88e5dbf9de7d0972bc69697270">HalfWidth</a><code> [get]</code></td></tr>
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<tr class="memdesc:a2f10fd88e5dbf9de7d0972bc69697270 inherit properties_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Half of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>'s width. <a href="#a2f10fd88e5dbf9de7d0972bc69697270">More...</a><br/></td></tr>
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<tr class="separator:a2f10fd88e5dbf9de7d0972bc69697270 inherit properties_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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</table><table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
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Additional Inherited Members</h2></td></tr>
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<tr class="inherit_header pub_attribs_class_otter_1_1_collider"><td colspan="2" onclick="javascript:toggleInherit('pub_attribs_class_otter_1_1_collider')"><img src="closed.png" alt="-"/> Public Attributes inherited from <a class="el" href="class_otter_1_1_collider.html">Otter.Collider</a></td></tr>
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<tr class="memitem:a63cc10feff3ca101983df60e0dbfefeb inherit pub_attribs_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a63cc10feff3ca101983df60e0dbfefeb">X</a></td></tr>
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<tr class="memdesc:a63cc10feff3ca101983df60e0dbfefeb inherit pub_attribs_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The X position of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> relative to the <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a63cc10feff3ca101983df60e0dbfefeb">More...</a><br/></td></tr>
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<tr class="separator:a63cc10feff3ca101983df60e0dbfefeb inherit pub_attribs_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a5c804fac49ff34a15ac11677e7f69583 inherit pub_attribs_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a5c804fac49ff34a15ac11677e7f69583">Y</a></td></tr>
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<tr class="memdesc:a5c804fac49ff34a15ac11677e7f69583 inherit pub_attribs_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The Y position of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a> relative to the <a class="el" href="class_otter_1_1_entity.html" title="Class used for a game object. The bread and butter of your game. Entities are added to Scenes which a...">Entity</a>. <a href="#a5c804fac49ff34a15ac11677e7f69583">More...</a><br/></td></tr>
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<tr class="separator:a5c804fac49ff34a15ac11677e7f69583 inherit pub_attribs_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ab06c760a0ea53a484f15fdc293b514d4 inherit pub_attribs_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#ab06c760a0ea53a484f15fdc293b514d4">OriginX</a></td></tr>
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<tr class="memdesc:ab06c760a0ea53a484f15fdc293b514d4 inherit pub_attribs_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The OriginX of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#ab06c760a0ea53a484f15fdc293b514d4">More...</a><br/></td></tr>
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<tr class="separator:ab06c760a0ea53a484f15fdc293b514d4 inherit pub_attribs_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a357da68856809c6c59a677e1c83ed5eb inherit pub_attribs_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#a357da68856809c6c59a677e1c83ed5eb">OriginY</a></td></tr>
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<tr class="memdesc:a357da68856809c6c59a677e1c83ed5eb inherit pub_attribs_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The OriginY of the <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. <a href="#a357da68856809c6c59a677e1c83ed5eb">More...</a><br/></td></tr>
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<tr class="memitem:aae20dca43cf04022ff8d965aff0f1c44 inherit pub_attribs_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_otter_1_1_entity.html">Entity</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#aae20dca43cf04022ff8d965aff0f1c44">Entity</a></td></tr>
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<tr class="memdesc:aae20dca43cf04022ff8d965aff0f1c44 inherit pub_attribs_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">The entity that this collider is parented to. <a href="#aae20dca43cf04022ff8d965aff0f1c44">More...</a><br/></td></tr>
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<tr class="separator:aae20dca43cf04022ff8d965aff0f1c44 inherit pub_attribs_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ab6e855068e9ea68fe24cfafce52b395f inherit pub_attribs_class_otter_1_1_collider"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_otter_1_1_collider.html#ab6e855068e9ea68fe24cfafce52b395f">Collidable</a> = true</td></tr>
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<tr class="memdesc:ab6e855068e9ea68fe24cfafce52b395f inherit pub_attribs_class_otter_1_1_collider"><td class="mdescLeft"> </td><td class="mdescRight">Determines if this collider is collidable. If false, it will not register collisions with other colliders, but can still check for collisions with other colliders. <a href="#ab6e855068e9ea68fe24cfafce52b395f">More...</a><br/></td></tr>
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<tr class="separator:ab6e855068e9ea68fe24cfafce52b395f inherit pub_attribs_class_otter_1_1_collider"><td class="memSeparator" colspan="2"> </td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<div class="textblock"><p><a class="el" href="class_otter_1_1_grid.html" title="Graphic that renders as a checkerboard type grid that fills the defined area using two alternating co...">Grid</a> <a class="el" href="class_otter_1_1_collider.html" title="The base class used for collision detection. Entities contain Colliders that can check for collisions...">Collider</a>. Can be mainly used to create collision to correspond to a <a class="el" href="class_otter_1_1_tilemap.html" title="Graphic used for loading and rendering a tilemap. Renders tiles using a vertex array. ">Tilemap</a>. </p>
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</div><h2 class="groupheader">Constructor & Destructor Documentation</h2>
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<a class="anchor" id="abc5cd49b02c2cf966aebc9a688d437f2"></a>
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<div class="memitem">
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<td class="memname">Otter.GridCollider.GridCollider </td>
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<td>(</td>
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<td class="paramtype">int </td>
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<td class="paramname"><em>width</em>, </td>
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<td class="paramkey"></td>
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<td></td>
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<td class="paramtype">int </td>
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<td class="paramname"><em>height</em>, </td>
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<td class="paramkey"></td>
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<td></td>
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<td class="paramtype">int </td>
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<td class="paramname"><em>tileWidth</em>, </td>
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<td class="paramkey"></td>
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<td></td>
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<td class="paramtype">int </td>
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<td class="paramname"><em>tileHeight</em>, </td>
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<td class="paramkey"></td>
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<td></td>
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<td class="paramtype">params int[] </td>
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<td class="paramname"><em>tags</em> </td>
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<tr>
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<td></td>
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<td>)</td>
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</div><div class="memdoc">
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<p>Create a new <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. </p>
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<dl class="params"><dt>Parameters</dt><dd>
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<table class="params">
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<tr><td class="paramname">width</td><td>The width in pixels of the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>.</td></tr>
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<tr><td class="paramname">height</td><td>The height in pixels of the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>.</td></tr>
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<tr><td class="paramname">tileWidth</td><td>The width of each tile on the grid.</td></tr>
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<tr><td class="paramname">tileHeight</td><td>The heigth of each tile on the grid.</td></tr>
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<tr><td class="paramname">tags</td><td>The tags to register for the collider.</td></tr>
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</table>
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</dd>
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</dl>
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</div>
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<h2 class="groupheader">Member Function Documentation</h2>
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<a class="anchor" id="a04445319bb0821c548ff99a58ba7390d"></a>
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<td class="memname">void Otter.GridCollider.Clear </td>
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<td>(</td>
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<td class="paramtype">bool </td>
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<td class="paramname"><em>collidable</em> = <code>false</code></td><td>)</td>
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<p>Clears the entire grid. </p>
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<dl class="params"><dt>Parameters</dt><dd>
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<table class="params">
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<tr><td class="paramname">collidable</td><td>Optionally set to true to clear grid with collidable cells.</td></tr>
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</table>
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</dd>
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</dl>
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<a class="anchor" id="ad93ab56548057ead08da062506ccb4fe"></a>
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<td class="memname">bool Otter.GridCollider.GetRect </td>
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<td>(</td>
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<td class="paramtype">float </td>
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<td class="paramname"><em>x</em>, </td>
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<tr>
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|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">float </td>
|
|
<td class="paramname"><em>y</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">float </td>
|
|
<td class="paramname"><em>x2</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">float </td>
|
|
<td class="paramname"><em>y2</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">bool </td>
|
|
<td class="paramname"><em>usingGrid</em> = <code>true</code> </td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td>)</td>
|
|
<td></td><td></td>
|
|
</tr>
|
|
</table>
|
|
</div><div class="memdoc">
|
|
|
|
<p>Check for a collidable tile in a rectangle on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. </p>
|
|
<dl class="params"><dt>Parameters</dt><dd>
|
|
<table class="params">
|
|
<tr><td class="paramname">x</td><td>The X position of the top left corner of the rectangle.</td></tr>
|
|
<tr><td class="paramname">y</td><td>The Y position of the top left corner of the rectangle.</td></tr>
|
|
<tr><td class="paramname">width</td><td>The width in tiles of the rectangle.</td></tr>
|
|
<tr><td class="paramname">height</td><td>The height in tiles of the rectangle.</td></tr>
|
|
<tr><td class="paramname">collidable</td><td>True if any tile in the rectangle is collidable.</td></tr>
|
|
</table>
|
|
</dd>
|
|
</dl>
|
|
|
|
</div>
|
|
</div>
|
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<a class="anchor" id="acd24937cc2cc9ab4519c9614a49a57e5"></a>
|
|
<div class="memitem">
|
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<div class="memproto">
|
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<table class="memname">
|
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<tr>
|
|
<td class="memname">bool Otter.GridCollider.GetTile </td>
|
|
<td>(</td>
|
|
<td class="paramtype">int </td>
|
|
<td class="paramname"><em>x</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">int </td>
|
|
<td class="paramname"><em>y</em> </td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td>)</td>
|
|
<td></td><td></td>
|
|
</tr>
|
|
</table>
|
|
</div><div class="memdoc">
|
|
|
|
<p>Get the collision status of a tile on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. </p>
|
|
<dl class="params"><dt>Parameters</dt><dd>
|
|
<table class="params">
|
|
<tr><td class="paramname">x</td><td>The X position of the tile.</td></tr>
|
|
<tr><td class="paramname">y</td><td>The Y position of the tile.</td></tr>
|
|
</table>
|
|
</dd>
|
|
</dl>
|
|
<dl class="section return"><dt>Returns</dt><dd>True if the tile is collidable.</dd></dl>
|
|
|
|
</div>
|
|
</div>
|
|
<a class="anchor" id="a5036e3234f98022b106e34fff41afb27"></a>
|
|
<div class="memitem">
|
|
<div class="memproto">
|
|
<table class="memname">
|
|
<tr>
|
|
<td class="memname">bool Otter.GridCollider.GetTileAtPosition </td>
|
|
<td>(</td>
|
|
<td class="paramtype">float </td>
|
|
<td class="paramname"><em>x</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">float </td>
|
|
<td class="paramname"><em>y</em> </td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td>)</td>
|
|
<td></td><td></td>
|
|
</tr>
|
|
</table>
|
|
</div><div class="memdoc">
|
|
|
|
<p>Get the collision status of a tile at a position in the <a class="el" href="class_otter_1_1_scene.html" title="Class used to manage Entities. The active Game should update the active Scene, which then updates all...">Scene</a>. </p>
|
|
<dl class="params"><dt>Parameters</dt><dd>
|
|
<table class="params">
|
|
<tr><td class="paramname">x</td><td>The X position in the <a class="el" href="class_otter_1_1_scene.html" title="Class used to manage Entities. The active Game should update the active Scene, which then updates all...">Scene</a>.</td></tr>
|
|
<tr><td class="paramname">y</td><td>The Y position in the <a class="el" href="class_otter_1_1_scene.html" title="Class used to manage Entities. The active Game should update the active Scene, which then updates all...">Scene</a>.</td></tr>
|
|
</table>
|
|
</dd>
|
|
</dl>
|
|
<dl class="section return"><dt>Returns</dt><dd>True if the tile at that position is collidable.</dd></dl>
|
|
|
|
</div>
|
|
</div>
|
|
<a class="anchor" id="a918eb08687e0ac8c92dd02a25c5fbfb2"></a>
|
|
<div class="memitem">
|
|
<div class="memproto">
|
|
<table class="memname">
|
|
<tr>
|
|
<td class="memname">int Otter.GridCollider.GridX </td>
|
|
<td>(</td>
|
|
<td class="paramtype">float </td>
|
|
<td class="paramname"><em>x</em></td><td>)</td>
|
|
<td></td>
|
|
</tr>
|
|
</table>
|
|
</div><div class="memdoc">
|
|
|
|
<p>Convert an X position to a tile on the grid. </p>
|
|
<dl class="params"><dt>Parameters</dt><dd>
|
|
<table class="params">
|
|
<tr><td class="paramname">x</td><td>The position to convert.</td></tr>
|
|
</table>
|
|
</dd>
|
|
</dl>
|
|
<dl class="section return"><dt>Returns</dt><dd>The X position of the tile that was found at that position.</dd></dl>
|
|
|
|
</div>
|
|
</div>
|
|
<a class="anchor" id="ae6632609e7709245d901cd8df9a9367a"></a>
|
|
<div class="memitem">
|
|
<div class="memproto">
|
|
<table class="memname">
|
|
<tr>
|
|
<td class="memname">int Otter.GridCollider.GridY </td>
|
|
<td>(</td>
|
|
<td class="paramtype">float </td>
|
|
<td class="paramname"><em>y</em></td><td>)</td>
|
|
<td></td>
|
|
</tr>
|
|
</table>
|
|
</div><div class="memdoc">
|
|
|
|
<p>Convert an Y position to a tile on the grid. </p>
|
|
<dl class="params"><dt>Parameters</dt><dd>
|
|
<table class="params">
|
|
<tr><td class="paramname">y</td><td>The position to convert.</td></tr>
|
|
</table>
|
|
</dd>
|
|
</dl>
|
|
<dl class="section return"><dt>Returns</dt><dd>The Y position of the tile that was found at that position.</dd></dl>
|
|
|
|
</div>
|
|
</div>
|
|
<a class="anchor" id="aa77dec679c9ea8a730453011c28e09bf"></a>
|
|
<div class="memitem">
|
|
<div class="memproto">
|
|
<table class="memname">
|
|
<tr>
|
|
<td class="memname">void Otter.GridCollider.LoadCSV </td>
|
|
<td>(</td>
|
|
<td class="paramtype">string </td>
|
|
<td class="paramname"><em>source</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">string </td>
|
|
<td class="paramname"><em>empty</em> = <code>"0"</code>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">string </td>
|
|
<td class="paramname"><em>filled</em> = <code>"1"</code>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">char </td>
|
|
<td class="paramname"><em>columnSep</em> = <code>','</code>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">char </td>
|
|
<td class="paramname"><em>rowSep</em> = <code>'\n'</code> </td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td>)</td>
|
|
<td></td><td></td>
|
|
</tr>
|
|
</table>
|
|
</div><div class="memdoc">
|
|
|
|
<p>Convert a CSV file into tiles on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. </p>
|
|
<dl class="params"><dt>Parameters</dt><dd>
|
|
<table class="params">
|
|
<tr><td class="paramname">source</td><td>The source CSV data.</td></tr>
|
|
<tr><td class="paramname">empty</td><td>String representing an empty space on the grid.</td></tr>
|
|
<tr><td class="paramname">filled</td><td>String representing a collidable space on the grid.</td></tr>
|
|
<tr><td class="paramname">columnSep</td><td>The separator character for columns.</td></tr>
|
|
<tr><td class="paramname">rowSep</td><td>The separator character for rows.</td></tr>
|
|
</table>
|
|
</dd>
|
|
</dl>
|
|
|
|
</div>
|
|
</div>
|
|
<a class="anchor" id="a13c31bec3422897db7a22e9977ed71eb"></a>
|
|
<div class="memitem">
|
|
<div class="memproto">
|
|
<table class="memname">
|
|
<tr>
|
|
<td class="memname">void Otter.GridCollider.LoadString </td>
|
|
<td>(</td>
|
|
<td class="paramtype">string </td>
|
|
<td class="paramname"><em>source</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">char </td>
|
|
<td class="paramname"><em>empty</em> = <code>'0'</code>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">char </td>
|
|
<td class="paramname"><em>filled</em> = <code>'1'</code> </td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td>)</td>
|
|
<td></td><td></td>
|
|
</tr>
|
|
</table>
|
|
</div><div class="memdoc">
|
|
|
|
<p>Convert a string into tiles on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. </p>
|
|
<dl class="params"><dt>Parameters</dt><dd>
|
|
<table class="params">
|
|
<tr><td class="paramname">source</td><td>The source string data.</td></tr>
|
|
<tr><td class="paramname">empty</td><td>The character representing an empty space on the grid.</td></tr>
|
|
<tr><td class="paramname">filled</td><td>The character representing a collidable space on the grid.</td></tr>
|
|
</table>
|
|
</dd>
|
|
</dl>
|
|
|
|
</div>
|
|
</div>
|
|
<a class="anchor" id="ab0febc6795c018805662c00923908650"></a>
|
|
<div class="memitem">
|
|
<div class="memproto">
|
|
<table class="memname">
|
|
<tr>
|
|
<td class="memname">void Otter.GridCollider.LoadTilemap </td>
|
|
<td>(</td>
|
|
<td class="paramtype"><a class="el" href="class_otter_1_1_tilemap.html">Tilemap</a> </td>
|
|
<td class="paramname"><em>source</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">int </td>
|
|
<td class="paramname"><em>layerDepth</em> </td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td>)</td>
|
|
<td></td><td></td>
|
|
</tr>
|
|
</table>
|
|
</div><div class="memdoc">
|
|
|
|
<p>Load collision data from a <a class="el" href="class_otter_1_1_tilemap.html" title="Graphic used for loading and rendering a tilemap. Renders tiles using a vertex array. ">Tilemap</a>. </p>
|
|
<dl class="params"><dt>Parameters</dt><dd>
|
|
<table class="params">
|
|
<tr><td class="paramname">source</td><td>The source <a class="el" href="class_otter_1_1_tilemap.html" title="Graphic used for loading and rendering a tilemap. Renders tiles using a vertex array. ">Tilemap</a>.</td></tr>
|
|
<tr><td class="paramname">layerDepth</td><td>The layer of tiles to use to mark collisions.</td></tr>
|
|
</table>
|
|
</dd>
|
|
</dl>
|
|
|
|
</div>
|
|
</div>
|
|
<a class="anchor" id="aafa7bcd227fd8bcd0ea14489f8072ec8"></a>
|
|
<div class="memitem">
|
|
<div class="memproto">
|
|
<table class="memname">
|
|
<tr>
|
|
<td class="memname">void Otter.GridCollider.LoadTilemap </td>
|
|
<td>(</td>
|
|
<td class="paramtype"><a class="el" href="class_otter_1_1_tilemap.html">Tilemap</a> </td>
|
|
<td class="paramname"><em>source</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">string </td>
|
|
<td class="paramname"><em>layerName</em> </td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td>)</td>
|
|
<td></td><td></td>
|
|
</tr>
|
|
</table>
|
|
</div><div class="memdoc">
|
|
|
|
<p>Load collision data from a <a class="el" href="class_otter_1_1_tilemap.html" title="Graphic used for loading and rendering a tilemap. Renders tiles using a vertex array. ">Tilemap</a>. </p>
|
|
<dl class="params"><dt>Parameters</dt><dd>
|
|
<table class="params">
|
|
<tr><td class="paramname">source</td><td>The source <a class="el" href="class_otter_1_1_tilemap.html" title="Graphic used for loading and rendering a tilemap. Renders tiles using a vertex array. ">Tilemap</a>.</td></tr>
|
|
<tr><td class="paramname">layerName</td><td>The layer of tiles to use to mark collisions.</td></tr>
|
|
</table>
|
|
</dd>
|
|
</dl>
|
|
|
|
</div>
|
|
</div>
|
|
<a class="anchor" id="ae558ca966f5a3b9dc48b07ac87d56cd4"></a>
|
|
<div class="memitem">
|
|
<div class="memproto">
|
|
<table class="memname">
|
|
<tr>
|
|
<td class="memname">void Otter.GridCollider.LoadTilemap </td>
|
|
<td>(</td>
|
|
<td class="paramtype"><a class="el" href="class_otter_1_1_tilemap.html">Tilemap</a> </td>
|
|
<td class="paramname"><em>source</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">Enum </td>
|
|
<td class="paramname"><em>layerName</em> </td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td>)</td>
|
|
<td></td><td></td>
|
|
</tr>
|
|
</table>
|
|
</div><div class="memdoc">
|
|
|
|
<p>Load collision data from a <a class="el" href="class_otter_1_1_tilemap.html" title="Graphic used for loading and rendering a tilemap. Renders tiles using a vertex array. ">Tilemap</a>. </p>
|
|
<dl class="params"><dt>Parameters</dt><dd>
|
|
<table class="params">
|
|
<tr><td class="paramname">source</td><td>The source <a class="el" href="class_otter_1_1_tilemap.html" title="Graphic used for loading and rendering a tilemap. Renders tiles using a vertex array. ">Tilemap</a>.</td></tr>
|
|
<tr><td class="paramname">layerName</td><td>The layer of tiles to use to mark collisions.</td></tr>
|
|
</table>
|
|
</dd>
|
|
</dl>
|
|
|
|
</div>
|
|
</div>
|
|
<a class="anchor" id="a2c0817e2370247ad0d87a01c9879402b"></a>
|
|
<div class="memitem">
|
|
<div class="memproto">
|
|
<table class="mlabels">
|
|
<tr>
|
|
<td class="mlabels-left">
|
|
<table class="memname">
|
|
<tr>
|
|
<td class="memname">override void Otter.GridCollider.Render </td>
|
|
<td>(</td>
|
|
<td class="paramtype"><a class="el" href="class_otter_1_1_color.html">Color</a> </td>
|
|
<td class="paramname"><em>color</em> = <code>null</code></td><td>)</td>
|
|
<td></td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
<td class="mlabels-right">
|
|
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
|
|
</tr>
|
|
</table>
|
|
</div><div class="memdoc">
|
|
|
|
<p><a class="el" href="class_otter_1_1_draw.html" title="Class used for rendering graphics. ">Draw</a> the collider for debug purposes. </p>
|
|
|
|
<p>Reimplemented from <a class="el" href="class_otter_1_1_collider.html#a027b7ce897643ed9965ce8d32b6f9b52">Otter.Collider</a>.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<a class="anchor" id="aabb3780dcd8a00c6aa829c86df7aaf06"></a>
|
|
<div class="memitem">
|
|
<div class="memproto">
|
|
<table class="memname">
|
|
<tr>
|
|
<td class="memname">void Otter.GridCollider.SetRect </td>
|
|
<td>(</td>
|
|
<td class="paramtype">int </td>
|
|
<td class="paramname"><em>x</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">int </td>
|
|
<td class="paramname"><em>y</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">int </td>
|
|
<td class="paramname"><em>width</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">int </td>
|
|
<td class="paramname"><em>height</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td class="paramkey"></td>
|
|
<td></td>
|
|
<td class="paramtype">bool </td>
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<td class="paramname"><em>collidable</em> = <code>true</code> </td>
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</tr>
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<tr>
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<td></td>
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<td>)</td>
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<td></td><td></td>
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</table>
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</div><div class="memdoc">
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<p>Set the collision status of a rectangle area on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. </p>
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<dl class="params"><dt>Parameters</dt><dd>
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<table class="params">
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<tr><td class="paramname">x</td><td>The X position of the top left corner of the rectangle.</td></tr>
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<tr><td class="paramname">y</td><td>The Y position of the top left corner of the rectangle.</td></tr>
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<tr><td class="paramname">width</td><td>The width in tiles of the rectangle.</td></tr>
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<tr><td class="paramname">height</td><td>The height in tiles of the rectangle.</td></tr>
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<tr><td class="paramname">collidable</td><td>True if collidable.</td></tr>
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</table>
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</dd>
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</dl>
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</div>
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</div>
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<a class="anchor" id="a3da5798eed53d332db434751dd72d518"></a>
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<td class="memname">void Otter.GridCollider.SetTile </td>
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<td>(</td>
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<td class="paramtype">int </td>
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<td class="paramname"><em>x</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">int </td>
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<td class="paramname"><em>y</em>, </td>
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<td class="paramkey"></td>
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<td></td>
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<td class="paramtype">bool </td>
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<td class="paramname"><em>collidable</em> = <code>true</code> </td>
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</tr>
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<tr>
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<td></td>
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<td>)</td>
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<td></td><td></td>
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</tr>
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</table>
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</div><div class="memdoc">
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<p>Set the collision status of a tile on the <a class="el" href="class_otter_1_1_grid_collider.html" title="Grid Collider. Can be mainly used to create collision to correspond to a Tilemap. ...">GridCollider</a>. </p>
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<dl class="params"><dt>Parameters</dt><dd>
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<table class="params">
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<tr><td class="paramname">x</td><td>The X position of the tile.</td></tr>
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<tr><td class="paramname">y</td><td>The Y position of the tile.</td></tr>
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<tr><td class="paramname">collidable</td><td>True if collidable.</td></tr>
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</table>
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</dd>
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</dl>
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</div>
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</div>
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<h2 class="groupheader">Property Documentation</h2>
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<a class="anchor" id="a7b84b65221b542f3a8ce3f5749dd4fc6"></a>
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<td class="mlabels-left">
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<table class="memname">
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<td class="memname">int Otter.GridCollider.Area</td>
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</table>
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</td>
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<td class="mlabels-right">
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<span class="mlabels"><span class="mlabel">get</span></span> </td>
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</table>
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</div><div class="memdoc">
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<p>The area in pixels. </p>
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</div>
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</div>
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<a class="anchor" id="a6a913f9b422fbba1c947ffb02e3d913c"></a>
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<div class="memitem">
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<td class="mlabels-left">
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<table class="memname">
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<td class="memname">override float Otter.GridCollider.Height</td>
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</table>
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</td>
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<td class="mlabels-right">
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<span class="mlabels"><span class="mlabel">get</span></span> </td>
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</tr>
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</table>
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</div><div class="memdoc">
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<p>The height of the grid (TileRows * TileHeight) </p>
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</div>
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</div>
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<a class="anchor" id="ac06567b57b29a19fb176b53772dcc198"></a>
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<div class="memitem">
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<table class="memname">
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<tr>
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<td class="memname">int Otter.GridCollider.TileArea</td>
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</tr>
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</table>
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</td>
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<td class="mlabels-right">
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<span class="mlabels"><span class="mlabel">get</span></span> </td>
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</tr>
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</table>
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</div><div class="memdoc">
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<p>The area in tile size. </p>
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</div>
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</div>
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<a class="anchor" id="aa42427c11e35d6f878b79601c22959a7"></a>
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<div class="memitem">
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<div class="memproto">
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<tr>
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<td class="mlabels-left">
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<table class="memname">
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<tr>
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<td class="memname">int Otter.GridCollider.TileColumns</td>
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</tr>
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</table>
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</td>
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<td class="mlabels-right">
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<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span> </td>
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</tr>
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</table>
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</div><div class="memdoc">
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<p>The total number of columns on the grid. </p>
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</div>
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</div>
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<a class="anchor" id="a7f91ef682e83a9dafa034dd2fadc0d3f"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="mlabels">
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<tr>
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<td class="mlabels-left">
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<table class="memname">
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<tr>
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<td class="memname">int Otter.GridCollider.TileHeight</td>
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</tr>
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</table>
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</td>
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<td class="mlabels-right">
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<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span> </td>
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</tr>
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</table>
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</div><div class="memdoc">
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<p>The height of the tiles. </p>
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</div>
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</div>
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<a class="anchor" id="ac401c0c21e929e28e013831b55fb837a"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="mlabels">
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<tr>
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<td class="mlabels-left">
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<table class="memname">
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<tr>
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<td class="memname">int Otter.GridCollider.TileRows</td>
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</tr>
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</table>
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</td>
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<td class="mlabels-right">
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<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span> </td>
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</tr>
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</table>
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</div><div class="memdoc">
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<p>The total number of rows on the grid. </p>
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</div>
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</div>
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<a class="anchor" id="a221152a617ef0d104fb37a651c730a87"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="mlabels">
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<tr>
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<td class="mlabels-left">
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<table class="memname">
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<tr>
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<td class="memname">int Otter.GridCollider.TileWidth</td>
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</tr>
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</table>
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</td>
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<td class="mlabels-right">
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<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span> </td>
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</tr>
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</table>
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</div><div class="memdoc">
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<p>The width of the tiles. </p>
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</div>
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</div>
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<a class="anchor" id="ac2a65dc5ca3211d0cdc20c90bb92e9b7"></a>
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<div class="memitem">
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<div class="memproto">
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<table class="mlabels">
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<tr>
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<td class="mlabels-left">
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<table class="memname">
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<tr>
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<td class="memname">override float Otter.GridCollider.Width</td>
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</tr>
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</table>
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</td>
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<td class="mlabels-right">
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<span class="mlabels"><span class="mlabel">get</span></span> </td>
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</tr>
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</table>
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</div><div class="memdoc">
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<p>The width of the grid. (TileColumns * TileWidth) </p>
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</div>
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</div>
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<hr/>The documentation for this class was generated from the following file:<ul>
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<li>Otter/Colliders/GridCollider.cs</li>
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</ul>
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</div><!-- contents -->
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</div><!-- doc-content -->
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<!-- start footer part -->
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<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
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<ul>
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<li class="navelem"><a class="el" href="namespace_otter.html">Otter</a></li><li class="navelem"><a class="el" href="class_otter_1_1_grid_collider.html">GridCollider</a></li>
|
|
<li class="footer">Generated on Thu May 12 2016 18:16:52 for Otter by
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<a href="http://www.doxygen.org/index.html">
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<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.5 </li>
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