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<div id="projectname">Otter
&#160;<span id="projectnumber">0.9.8.91</span>
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<div id="projectbrief">2d Game Development Framework based on SFML.Net</div>
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<div class="textblock">Here is a list of all documented class members with links to the class documentation for each member:</div>
<h3><a class="anchor" id="index_f"></a>- f -</h3><ul>
<li>FileExists()
: <a class="el" href="class_otter_1_1_files.html#ad2bdce8b4f8fa1ecb7a477c5ed5ce90c">Otter.Files</a>
, <a class="el" href="class_otter_1_1_data_saver.html#a6fed90808d1015e2f0790a076a1c3a98">Otter.DataSaver</a>
</li>
<li>Filepath
: <a class="el" href="class_otter_1_1_game.html#a72ef64d3ff24cce30aeaaf6595528d52">Otter.Game</a>
</li>
<li>Fill
: <a class="el" href="class_otter_1_1_square_clock.html#a6b53d1f8ebec408c28f6eb827a11ae73">Otter.SquareClock</a>
, <a class="el" href="class_otter_1_1_surface.html#ad1515db29e971c00f77e76c5f2498ff0">Otter.Surface</a>
</li>
<li>FillAngle
: <a class="el" href="class_otter_1_1_square_clock.html#aaed149685640e5c76d931f1f000e2c26">Otter.SquareClock</a>
</li>
<li>FillColor
: <a class="el" href="class_otter_1_1_surface.html#ae03197ab03409475a0e3fd13966a90c5">Otter.Surface</a>
</li>
<li>FinalAlpha
: <a class="el" href="class_otter_1_1_flash.html#a860dbdcd396e63e4cf8e4148ce72bac8">Otter.Flash</a>
, <a class="el" href="class_otter_1_1_particle.html#a457092f445e497fc6c9ea7d4d4979c8a">Otter.Particle</a>
</li>
<li>FinalAngle
: <a class="el" href="class_otter_1_1_particle.html#abe2d0e1e0dbfb87eb193c1635653d077">Otter.Particle</a>
</li>
<li>FinalColor
: <a class="el" href="class_otter_1_1_particle.html#a6e831f82a95d64b2a2d8a7221a272bcd">Otter.Particle</a>
</li>
<li>FinalColorB
: <a class="el" href="class_otter_1_1_particle.html#ac3897a5e70105859369b165431322959">Otter.Particle</a>
</li>
<li>FinalColorG
: <a class="el" href="class_otter_1_1_particle.html#a543fe36f3c11443918b08701796e52ca">Otter.Particle</a>
</li>
<li>FinalColorR
: <a class="el" href="class_otter_1_1_particle.html#acf7be80d90f3bdedadad1e5b1cca57e8">Otter.Particle</a>
</li>
<li>FinalScaleX
: <a class="el" href="class_otter_1_1_particle.html#aba1a3ed1af86b77d3bfc70db00a5db39">Otter.Particle</a>
</li>
<li>FinalScaleY
: <a class="el" href="class_otter_1_1_particle.html#ae9aa4a7436ca774e246b4e3177cafc52">Otter.Particle</a>
</li>
<li>FinalSpeedDir
: <a class="el" href="class_otter_1_1_particle.html#a183c792dd444ae2d24949a0c44e7467f">Otter.Particle</a>
</li>
<li>FinalSpeedLen
: <a class="el" href="class_otter_1_1_particle.html#a637312e5b8ab790f37acaf87fcef3640">Otter.Particle</a>
</li>
<li>FinalSpeedX
: <a class="el" href="class_otter_1_1_particle.html#a3774bc286c6c8e34006f932bd8a3306c">Otter.Particle</a>
</li>
<li>FinalSpeedY
: <a class="el" href="class_otter_1_1_particle.html#a2a5c5722d8e8436f9a68c305d9aa4cd8">Otter.Particle</a>
</li>
<li>FinalX
: <a class="el" href="class_otter_1_1_particle.html#a5f3a1954734f19ec1135fbaa6d0b76e5">Otter.Particle</a>
</li>
<li>FinalY
: <a class="el" href="class_otter_1_1_particle.html#a3a0606ad0d335a5c64d7c8d73a5dab99">Otter.Particle</a>
</li>
<li>Finish()
: <a class="el" href="class_otter_1_1_event_processor_event.html#a5349887023f033a124a18d59ed19b567">Otter.EventProcessorEvent</a>
</li>
<li>FirstScene
: <a class="el" href="class_otter_1_1_game.html#af69ac4b297ffa24e683123baed4f2d23">Otter.Game</a>
</li>
<li>FixedFramerate
: <a class="el" href="class_otter_1_1_game.html#af58e5060ad11578306d676da30b2a76d">Otter.Game</a>
</li>
<li>Flash()
: <a class="el" href="class_otter_1_1_flash.html#a4cf424cbe29d3712457f3e05e01c818b">Otter.Flash</a>
</li>
<li>FlipD
: <a class="el" href="class_otter_1_1_tile_info.html#a93f7473062bc188d36f6ea01ce5348ee">Otter.TileInfo</a>
</li>
<li>FlippedX
: <a class="el" href="class_otter_1_1_image.html#a654c7269d1edd58ac7368a68cc2f4fe2">Otter.Image</a>
</li>
<li>FlippedY
: <a class="el" href="class_otter_1_1_image.html#a034ba2383622d0c6538c02c0bf48c51f">Otter.Image</a>
</li>
<li>FlipX
: <a class="el" href="class_otter_1_1_tile_info.html#aa5db7dfe5c3570065b02f5b262c6f216">Otter.TileInfo</a>
, <a class="el" href="class_otter_1_1_particle.html#adf5f4953dca2b114b719af3dab040778">Otter.Particle</a>
</li>
<li>FlipY
: <a class="el" href="class_otter_1_1_particle.html#aeb63f27a32dac5d8c2ff14cd10b3d635">Otter.Particle</a>
</li>
<li>Font
: <a class="el" href="class_otter_1_1_rich_text_config.html#a66c24da2ed801842d115836b648abde9">Otter.RichTextConfig</a>
</li>
<li>FontSize
: <a class="el" href="class_otter_1_1_rich_text.html#a7a4e87e79d81b1081d5771a8d550a8db">Otter.RichText</a>
, <a class="el" href="class_otter_1_1_rich_text_config.html#a04c210dcb2c66cbc031c1108fa372082">Otter.RichTextConfig</a>
, <a class="el" href="class_otter_1_1_text.html#adf40268f0d03f2d11387a9e48c94bacb">Otter.Text</a>
</li>
<li>ForceDebugger()
: <a class="el" href="class_otter_1_1_game.html#a73a753e6fc6ff0570f5cf72f4e943aee">Otter.Game</a>
</li>
<li>ForcedInput
: <a class="el" href="class_otter_1_1_axis.html#a58b7a11208837f6214d74ec07632cf40">Otter.Axis</a>
, <a class="el" href="class_otter_1_1_button.html#ad5560bd25b138d8a1ef9311b67765df7">Otter.Button</a>
</li>
<li>ForceState()
: <a class="el" href="class_otter_1_1_axis.html#a5432ee7a3c43845e0ae6cf74efab0ff5">Otter.Axis</a>
, <a class="el" href="class_otter_1_1_button.html#a3232cb91090096eba72f4c89c4c4da46">Otter.Button</a>
</li>
<li>ForceStateX()
: <a class="el" href="class_otter_1_1_axis.html#ad9a1e7ce22c9b5720466e4548864187c">Otter.Axis</a>
</li>
<li>ForceStateY()
: <a class="el" href="class_otter_1_1_axis.html#a41ca28b6a5dd015b5f57bca3b187ae2e">Otter.Axis</a>
</li>
<li>Frame
: <a class="el" href="class_otter_1_1_image_set.html#ad958ff2849270763ba2dbb979e07022d">Otter.ImageSet</a>
</li>
<li>FrameCount
: <a class="el" href="class_otter_1_1_particle.html#a22d3ebec1a58dec40d91ecea35f8a4c5">Otter.Particle</a>
, <a class="el" href="class_otter_1_1_anim.html#a5b72692c052d6e6e57a88ea4d2321721">Otter.Anim</a>
</li>
<li>FrameDelays
: <a class="el" href="class_otter_1_1_anim.html#a3704589c1f590e78ad7a04cc2d87b53a">Otter.Anim</a>
</li>
<li>FrameHeight
: <a class="el" href="class_otter_1_1_atlas_texture.html#a73b297ecbf434cc08f13e2cf99e4517c">Otter.AtlasTexture</a>
</li>
<li>FrameOffset
: <a class="el" href="class_otter_1_1_particle.html#ae49a9e55a1c8a0fa9a8a76ebd3333d62">Otter.Particle</a>
</li>
<li>Framerate
: <a class="el" href="class_otter_1_1_game.html#abf2de508b45bef64625f3b44c1209154">Otter.Game</a>
</li>
<li>Frames
: <a class="el" href="class_otter_1_1_image_set.html#af9f13a4b50f0f245e64d8eecc79c79bf">Otter.ImageSet</a>
, <a class="el" href="class_otter_1_1_spritemap_3_01_t_anim_type_01_4.html#a38b7c28ac15c22718539ff5da1a8783d">Otter.Spritemap&lt; TAnimType &gt;</a>
, <a class="el" href="class_otter_1_1_anim.html#a04cf79e0b4d996ec77be76c79a21f4f9">Otter.Anim</a>
, <a class="el" href="class_otter_1_1_particle.html#aad858411ab59f2c6a050e6fa4a3f50ba">Otter.Particle</a>
</li>
<li>FramesRange()
: <a class="el" href="class_otter_1_1_anim.html#aa5ba3ca3068dfa543bbce718d7fdb40f">Otter.Anim</a>
</li>
<li>FrameWidth
: <a class="el" href="class_otter_1_1_atlas_texture.html#a9f2b090dbef19df8cb183c8e65aab8d9">Otter.AtlasTexture</a>
</li>
<li>FrameX
: <a class="el" href="class_otter_1_1_atlas_texture.html#a56fe66a7891caa14364307de732f798e">Otter.AtlasTexture</a>
</li>
<li>FrameY
: <a class="el" href="class_otter_1_1_atlas_texture.html#a1307f869b9c9a314e114ee1992e1c7d8">Otter.AtlasTexture</a>
</li>
<li>Freeze
: <a class="el" href="class_otter_1_1_basic_movement.html#ade475fe5dc3f4d9d33cd06dff040d5d7">Otter.BasicMovement</a>
</li>
<li>FreezeFrame()
: <a class="el" href="class_otter_1_1_spritemap_3_01_t_anim_type_01_4.html#a2261e3a6a7a8d7b71e88a0b42554da6b">Otter.Spritemap&lt; TAnimType &gt;</a>
</li>
<li>From()
: <a class="el" href="class_otter_1_1_tween.html#ab477840bcb01765479529790b0f122fa">Otter.Tween</a>
</li>
<li>FromBytes()
: <a class="el" href="class_otter_1_1_color.html#ad27605d2b70102037782d933a055b672">Otter.Color</a>
</li>
<li>FromHSV()
: <a class="el" href="class_otter_1_1_color.html#afa1a1af7b7fab14daa668e2279251687">Otter.Color</a>
</li>
<li>FromString()
: <a class="el" href="class_otter_1_1_shader.html#a9b4cb4538e1af1be3a10ac26b7d08e21">Otter.Shader</a>
</li>
<li>Function
: <a class="el" href="class_otter_1_1_alarm.html#abb33ddac211d29b404f43a30e8ae15a3">Otter.Alarm</a>
</li>
<li>Functions()
: <a class="el" href="class_otter_1_1_state.html#aa9fe12c03378491b2a1a88d85c02462e">Otter.State</a>
</li>
</ul>
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<li class="footer">Generated on Thu May 12 2016 18:16:53 for Otter by
<a href="http://www.doxygen.org/index.html">
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