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56 lines
1.4 KiB
C#

using Otter;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FlippyFlop {
class Wall : Entity {
public Image Image = Image.CreateRectangle(40, 480);
public int Speed = 6;
public Wall(float x, float y) : base(x, y) {
Graphic = Image;
SetHitbox(40, 480, (int)Tags.Wall);
X = 700;
Layer = 10;
Image.OutlineColor = new Color("364298");
Image.OutlineThickness = 4;
if (Y < 0) {
Tween(this, new { Y = Y }, 40).From(new { Y = Y - 480 }).Ease(Ease.ElasticOut);
}
else {
Tween(this, new { Y = Y }, 40).From(new { Y = Y + 480 }).Ease(Ease.ElasticOut);
}
EventRouter.Subscribe(Events.FlippyDied, HandleDeath);
}
void HandleDeath(EventRouter.Event e) {
Tween(this, new { Speed = -12 }, 30);
}
public override void Update() {
base.Update();
X -= Speed;
if (X < -40) {
RemoveSelf();
}
}
public override void Removed() {
base.Removed();
EventRouter.Unsubscribe(Events.FlippyDied, HandleDeath);
}
}
}