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483 lines
13 KiB
Plaintext
483 lines
13 KiB
Plaintext
4 months ago
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//===== rAthena Documentation ================================
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//= Mapflag List
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//===== By: ==================================================
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//= rAthena Dev Team
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//===== Last Updated: ========================================
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//= 20130830
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//===== Description: =========================================
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//= List of available mapflags and their functions.
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//============================================================
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This file describes the functions of mapflags, which determine the behavior of a
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map in various situations. For instructions on setting a mapflag, refer to the
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documentation in '/doc/script_commands.txt'.
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To search for a mapflag, write "*" before its name.
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The format of this file is as follows:
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1. Restrictions
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2. Battle-related
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3. Map Effects
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4. Miscellaneous
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===================
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| 1. Restrictions |
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===================
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---------------------------------------
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*noreturn
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Disables usage of map-warping items on a map:
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- Butterfly Wing (ID 602)
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- Yellow/Green/Red/Blue Butterfly Wing (IDs 14582-14585)
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- Siege Teleport Scroll (ID 14591)
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- Dungeon Teleport Scroll 1/2/3 (IDs 14527, 14581, 12352)
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The 'warpparty' and 'warpguild' script commands are also blocked for destinations outside the
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player's current map.
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---------------------------------------
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*noteleport
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Disables all means of teleportation within a map:
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- Items Fly Wing (ID 601) and Giant Fly Wing (ID 12212) are disabled.
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- Skills AL_TELEPORT, TK_HIGHJUMP, and SC_DIMENSIONDOOR are disabled.
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- Skills RG_INTIMIDATE, NPC_EXPULSION, and CG_TAROTCARD will not teleport their intended targets.
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- Script commands using "Random" as the destination will fail.
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- Script command 'warpwaitingpc' will fail with "SavePoint" as the destination.
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- Script command 'unitwarp' will fail for players.
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- Atcommand @jump is disabled.
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---------------------------------------
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*nowarp
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Disables warping from a map:
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- Script commands 'warpparty' and 'warpguild' will not warp players on 'nowarp' maps.
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- Atcommands @warp, @go, @load, and @jump are disabled.
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- Atcommands @partyrecall, @guildrecall, and @recallall will not warp players on 'nowarp' maps.
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- Skill GD_EMERGENCYCALL will not warp players on 'nowarp' maps.
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- Unit UNT_CALLFAMILY will not warp players on 'nowarp' maps.
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---------------------------------------
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*nowarpto
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Disables warping to a map:
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- Atcommands @warp, @go, @load, and @jump are disabled to the 'nowarpto' map.
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- Atcommands @partyrecall, @guildrecall, and @recallall are disabled.
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- Command /memo is disabled.
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- Skill GD_EMERGENCYCALL is disabled if flag 16 of 'emergency_call' is set in
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'/conf/battle/skill.conf'. This will not work for 'gvg_castle' maps.
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---------------------------------------
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*nogo
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Disables usage of command @go on a map.
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---------------------------------------
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*nosave <map name>
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Disables auto-saving on a map. Players who log off on the map will be warped to <map name> when
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they next log in. "SavePoint", without quotes, is also valid for this field.
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---------------------------------------
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*nomemo
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Disables the /memo command to save a warp point on a map, and also disables usage of marriage
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skills WE_CALLPARTNER, WE_CALLPARENT, and WE_CALLBABY.
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---------------------------------------
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*noitemconsumption
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Disables usage of items on a map.
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---------------------------------------
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*notrade
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Disables trading on a map.
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---------------------------------------
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*nodrop
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Disables dropping items on a map.
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Note that items may still be dropped if a player's inventory is full and 'item_flooritem_check'
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is disabled in '/conf/battle/items.conf'.
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---------------------------------------
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*noloot
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*nomobloot
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*nomvploot
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Disables normal monsters and MVPs from dropping items on a map. Looted items will always drop.
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'noloot' is the same as 'nomobloot' and 'nomvploot' combined.
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---------------------------------------
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*noexp
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*nobaseexp
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*nojobexp
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Disables gaining base and job experience from monsters, including MVP bonuses, on a map.
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'noexp' is the same as 'nobaseexp' and 'nojobexp' combined.
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---------------------------------------
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*nopenalty
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*noexppenalty
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*nozenypenalty
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Disables the loss of experience and Zeny upon death on a map.
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'nopenalty' is the same as 'noexppenalty' and 'nozenypenalty' combined.
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Notes:
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'noexppenalty' also affects pets, and skills PR_REDEMPTIO and LG_INSPIRATION will not deduct EXP.
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'nozenypenalty' only applies if 'zeny_penalty' is enabled in '/conf/battle/exp.conf'.
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---------------------------------------
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*nochat
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Disables chatroom creation on a map.
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---------------------------------------
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*novending
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Disables shop creation on a map from the MC_VENDING skill.
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---------------------------------------
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*nobuyingstore
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Disables shop creation on a map from the ALL_BUYING_STORE skill.
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---------------------------------------
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*nousecart
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Disables cart usage on a map.
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---------------------------------------
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*noskill
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Disables skill usage on a map.
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---------------------------------------
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*restricted <zone>
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Disables certain items and skills on a map through a specified zone number. The zone databases are
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located in 'db/(pre-)re/item_noequip.txt' and 'db/(pre-)re/skill_nocast_db.txt', both of which
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contain explanations and examples of how this mapflag is used.
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Restricted Zones:
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1 - Aldebaran Turbo Track
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2 - Jail
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3 - Izlude Battle Arena
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4 - WoE:SE Maps
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5 - Sealed Shrine
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6 - Instances: Endless Tower, Orc's Memory, Nidhoggr's Instance
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7 - Towns
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8 - WOE:TE Dungeons
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---------------------------------------
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*monster_noteleport
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Prevents monsters from teleporting on a map, including through the skill RG_INTIMIDATE.
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---------------------------------------
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*nobranch
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Disables usage of monster-spawning items on a map:
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- Dead Branch (ID 604)
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- Bloody Branch (ID 12103)
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- Poring Box (ID 12109)
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- Red Pouch (ID 12024)
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Items listed above can be modified under db/(pre-)re/item_flag.txt
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Note that when 'mob_warp' is enabled in '/conf/battle/monster.conf' and flag 4 is set, this will
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also prevent mobs from being warped onto the map (except slave mobs).
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---------------------------------------
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*noicewall
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Disables skill WZ_ICEWALL on a map.
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---------------------------------------
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*nosunmoonstarmiracle
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Disables Star Gladiator's "Solar, Lunar, and Stellar Miracle" from occurring on a map.
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---------------------------------------
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*forcemineffect
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Forces simpler skill effects, just like the command /mineffect.
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---------------------------------------
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*nolockon
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Disables attacking another player without holding shift or using /ns on a map.
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---------------------------------------
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*nocommand <group level>
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Disables everyone to use command on a map. If group level is specified, only disables
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player who has group level below it.
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---------------------------------------
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*nomapchannelautojoin
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Stops players from automatically joining the #map channel on a map.
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This only applies if map channels are enabled and 'map_local_channel_autojoin' is true
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in '/conf/channels.conf'.
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---------------------------------------
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*notomb
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Disables MVP tombs from appearing on a map.
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---------------------------------------
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*nocostume
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Disables costume sprites on a map.
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This only disables the sprites and not the effect of the items.
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If a player logs out on a nocostume map the costume sprites will also not be shown in the
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character server.
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---------------------------------------
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*norenewaldroppenalty
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Disable renewal drop rate penalty due to level difference on a map.
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---------------------------------------
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*norenewalexppenalty
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Disable renewal experience penalty due to level difference on a map.
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---------------------------------------
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*nopetcapture
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Disable the ability to capture pets on a map.
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---------------------------------------
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*nobank
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Disable Bank on a map.
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---------------------------------------
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*norodex
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Disable RODex on a map.
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---------------------------------------
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=====================
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| 2. Battle-related |
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=====================
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---------------------------------------
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*pvp
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*pvp_noparty
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*pvp_noguild
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*pvp_nocalcrank
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Enables Player vs. Player mode on a map and applies the corresponding damage adjustments.
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'pvp_noparty' will ignore party alliances.
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'pvp_noguild' will ignore guild alliances.
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'pvp_nocalcrank' will disable calculation of PvP rankings.
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---------------------------------------
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*pvp_nightmaredrop <id>,<type>,<rate>
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Causes players to drop items upon death. This is not grouped with the other PvP mapflags
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because it does not necessarily require PvP mode to be set.
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<id> determines what will drop. It can be either a specific item ID or "random".
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<type> specifies where items are dropped from. It can be "inventory", "equip", or "all".
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<rate> is the chance that an item will drop (10000 = 100%).
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---------------------------------------
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*gvg
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*gvg_noparty
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*gvg_castle
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*gvg_dungeon
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*gvg_te
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*gvg_te_castle
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Enables Guild vs. Guild mode on a map and applies the corresponding damage adjustments.
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'gvg_noparty' will ignore party alliances.
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'gvg_castle' marks a guild castle. GvG mode will be active only during the War of Emperium.
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'gvg_dungeon' marks a guild dungeon. Players will be warped out after two deaths.
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'gvg_te' and 'gvg_te_castle' marks a WOE:TE area and special restrictions are applied.
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---------------------------------------
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*battleground {<type>}
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Enables Battlegrounds on a map and applies the corresponding damage adjustments.
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If <type> is 2, a scoreboard will be shown. The default is 1 (nothing).
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---------------------------------------
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*partylock
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*guildlock
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Prevents alteration of parties and guilds on a map. This includes creating, leaving,
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inviting, expelling, breaking, and changing leaders.
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Notes:
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'partylock' will still allow party options to be changed.
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'guildlock' will also block changes to guild alliances.
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---------------------------------------
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*skill_damage {<skill_name>,<caster>,<SKILLDMG_PC>,{<SKILLDMG_MOB>,{<SKILLDMG_BOSS>,{<SKILLDMG_OTHER>}}}}
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Enables skill damage adjustment on a map. All adjustments in 'db/skill_damage_db.txt'
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for 'Map' type 16 will be applied.
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This mapflag can also be used to adjust the damage of one skill by a percentage:
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- skill_name:
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Name of the skill in 'db/(pre-)re/skill_db.yml' (ex. SM_BASH).
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To adjust all skill damage, write "all" (without quotes).
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- caster: the groups for which the adjustment takes effect. (bitmask)
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BL_PC = Player
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BL_MOB = Monster
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BL_PET = Pet
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BL_HOM = Homunculus
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BL_MER = Mercenary
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BL_ELEM = Elemental
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- damage: percent adjustment rate (between -100 and 100000).
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SKILLDMG_PC = against player
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SKILLDMG_MOB = against normal monster
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SKILLDMG_BOSS = against boss monster
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SKILLDMG_OTHER = against other (homunculus, mercenary, pet, elemental)
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---------------------------------------
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*skill_duration skill_name,percentage
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Sets skill (trap-type) time limit to n% of original duration.
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// Example:
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// Makes HT_ANKLESNARE's lifetime in the castle 4x longer than other maps.
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prtg_cas01 mapflag skill_duration HT_ANKLESNARE,400
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---------------------------------------
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==================
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| 3. Map Effects |
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==================
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---------------------------------------
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*clouds
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*clouds2
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*fireworks
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*fog
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*leaves
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*sakura
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*snow
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Displays a weather effect on a map.
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---------------------------------------
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*nightenabled
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Displays night mode effects on a map. This is used on most outdoor maps.
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---------------------------------------
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====================
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| 4. Miscellaneous |
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====================
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---------------------------------------
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*town
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Marks a map as a town. This allows players to access their mail and disables kill stealing.
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---------------------------------------
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*reset
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Allows usage of item Neuralizer (ID 12213).
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---------------------------------------
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*bexp <rate>
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*jexp <rate>
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Changes the base and job experience rates on a map. Supports negative values to reduce EXP
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rates as well.
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<rate> is given as a percentage (i.e. 100 = 1x EXP). This takes into account the modifiers
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'base_exp_rate' and 'job_exp_rate' in '/conf/battle/exp.conf'.
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---------------------------------------
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*loadevent
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Triggers the label "OnPCLoadMapEvent" when players enter a map (this also includes
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teleporting within the map). More details can be found in '/doc/script_commands.txt'.
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---------------------------------------
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*allowks
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Allows kill stealing on a map (rendering the @noks command useless).
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---------------------------------------
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*autotrade
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Allows the @autotrade command on a map.
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This only applies if 'at_mapflag' is enabled in '/conf/battle/misc.conf'. Otherwise, the
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atcommand is enabled on all maps by default.
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---------------------------------------
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*hidemobhpbar
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Hides monster's HP bar on a map.
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Ignores config value of 'monster_hp_bars_info'.
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---------------------------------------
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*specialpopup <popup ID>
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Displays a special popup when a player enters the map. See script command "specialpopup" for details on different popup types.
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---------------------------------------
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