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109 lines
2.6 KiB
Plaintext
109 lines
2.6 KiB
Plaintext
4 months ago
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//===== rAthena Documentation ================================
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//= rAthena Monster Availability Database Reference
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//===== By: ==================================================
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//= rAthena Dev Team
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//===== Last Updated: ========================================
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//= 20191213
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//===== Description: =========================================
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//= Explanation of the mob_avail.yml file and structure.
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//============================================================
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---------------------------------------
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Mob: The AEGIS name of the monster.
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---------------------------------------
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Sprite: The name of the sprite the monster will be changed to.
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This can be another mob, a player (prefixed with 'JOB_'), or an NPC. When using an NPC sprite,
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the prefix is not required in the mob_avail database as the script engine will strip it.
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Example:
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- Mob: POPORING
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Sprite: PORING # This will change the Poporing into a Poring.
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- Mob: PORING
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Sprite: JOB_STALKER # This will change the Poring into a Stalker.
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- Mob: WOLF
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Sprite: 4_M_BARBER # This will change the Wolf into the Barber NPC.
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These constants can be found in src/map/script_constants.hpp.
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---------------------------------------
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Sex: The sex to be displayed if the Sprite is a player.
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Valid types:
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Female
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Male
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---------------------------------------
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HairStyle: The hair style ID to be displayed if the Sprite is a player.
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---------------------------------------
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HairColor: The hair color ID to be displayed if the Sprite is a player.
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---------------------------------------
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ClothColor: The cloth color ID to be displayed if the Sprite is a player.
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---------------------------------------
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Weapon: The AEGIS name of the item to be displayed if the Sprite is a player.
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---------------------------------------
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Shield: The AEGIS name of the item to be displayed if the Sprite is a player.
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---------------------------------------
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HeadTop: The AEGIS name of the item to be displayed if the Sprite is a player.
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---------------------------------------
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HeadMid: The AEGIS name of the item to be displayed if the Sprite is a player.
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---------------------------------------
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HeadLow: The AEGIS name of the item to be displayed if the Sprite is a player.
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---------------------------------------
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PetEquip: The AEGIS name of the item to be displayed if the Mob is a valid pet.
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---------------------------------------
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Options: The view option to be applied to the Mob.
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Valid types:
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Sight
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Cart1
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Falcon
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Riding
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Cart2
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Cart3
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Cart4
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Cart5
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Orcish
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Wedding
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Ruwach
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Flying
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Xmas
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Transform
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Summer
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Dragon1
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Wug
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WugRider
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MadoGear
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Dragon2
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Dragon3
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Dragon4
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Dragon5
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Hanbok
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Oktoberfest
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Summer2
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