You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
109 lines
2.6 KiB
Plaintext
109 lines
2.6 KiB
Plaintext
//===== rAthena Documentation ================================
|
|
//= rAthena Monster Availability Database Reference
|
|
//===== By: ==================================================
|
|
//= rAthena Dev Team
|
|
//===== Last Updated: ========================================
|
|
//= 20191213
|
|
//===== Description: =========================================
|
|
//= Explanation of the mob_avail.yml file and structure.
|
|
//============================================================
|
|
|
|
---------------------------------------
|
|
|
|
Mob: The AEGIS name of the monster.
|
|
|
|
---------------------------------------
|
|
|
|
Sprite: The name of the sprite the monster will be changed to.
|
|
|
|
This can be another mob, a player (prefixed with 'JOB_'), or an NPC. When using an NPC sprite,
|
|
the prefix is not required in the mob_avail database as the script engine will strip it.
|
|
|
|
Example:
|
|
- Mob: POPORING
|
|
Sprite: PORING # This will change the Poporing into a Poring.
|
|
|
|
- Mob: PORING
|
|
Sprite: JOB_STALKER # This will change the Poring into a Stalker.
|
|
|
|
- Mob: WOLF
|
|
Sprite: 4_M_BARBER # This will change the Wolf into the Barber NPC.
|
|
|
|
These constants can be found in src/map/script_constants.hpp.
|
|
|
|
---------------------------------------
|
|
|
|
Sex: The sex to be displayed if the Sprite is a player.
|
|
|
|
Valid types:
|
|
Female
|
|
Male
|
|
|
|
---------------------------------------
|
|
|
|
HairStyle: The hair style ID to be displayed if the Sprite is a player.
|
|
|
|
---------------------------------------
|
|
|
|
HairColor: The hair color ID to be displayed if the Sprite is a player.
|
|
|
|
---------------------------------------
|
|
|
|
ClothColor: The cloth color ID to be displayed if the Sprite is a player.
|
|
|
|
---------------------------------------
|
|
|
|
Weapon: The AEGIS name of the item to be displayed if the Sprite is a player.
|
|
|
|
---------------------------------------
|
|
|
|
Shield: The AEGIS name of the item to be displayed if the Sprite is a player.
|
|
|
|
---------------------------------------
|
|
|
|
HeadTop: The AEGIS name of the item to be displayed if the Sprite is a player.
|
|
|
|
---------------------------------------
|
|
|
|
HeadMid: The AEGIS name of the item to be displayed if the Sprite is a player.
|
|
|
|
---------------------------------------
|
|
|
|
HeadLow: The AEGIS name of the item to be displayed if the Sprite is a player.
|
|
|
|
---------------------------------------
|
|
|
|
PetEquip: The AEGIS name of the item to be displayed if the Mob is a valid pet.
|
|
|
|
---------------------------------------
|
|
|
|
Options: The view option to be applied to the Mob.
|
|
|
|
Valid types:
|
|
Sight
|
|
Cart1
|
|
Falcon
|
|
Riding
|
|
Cart2
|
|
Cart3
|
|
Cart4
|
|
Cart5
|
|
Orcish
|
|
Wedding
|
|
Ruwach
|
|
Flying
|
|
Xmas
|
|
Transform
|
|
Summer
|
|
Dragon1
|
|
Wug
|
|
WugRider
|
|
MadoGear
|
|
Dragon2
|
|
Dragon3
|
|
Dragon4
|
|
Dragon5
|
|
Hanbok
|
|
Oktoberfest
|
|
Summer2
|