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66 lines
2.1 KiB
Plaintext
66 lines
2.1 KiB
Plaintext
//===== rAthena Script =======================================
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//= Crusader Job Quest
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//===== Description: =========================================
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//= [Official Conversion]
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//= Job quest for Crusader classes
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//===== Changelogs: ==========================================
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//= 1.0 Location changed in ep16.1 [Capuche]
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//============================================================
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// Senior Crusader: 1st Collect Items Test
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//============================================================
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prt_cas,251,75,1 duplicate(Senior Crusader_) Senior Crusader 4_M_CRU_OLD
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// Suffering Man: 2nd Endurance Test
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//============================================================
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prt_cas,238,94,5 duplicate(Man in Anguish_) Man in Anguish 4_M_JOB_KNIGHT1
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// Crusader: 4th Purification Test
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//============================================================
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prt_cas,261,101,3 duplicate(Patron Knight_) Patron Knight 4_M_CRU
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// Actual tests
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//============================================================
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//----------------------------------------------------------------------------
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// Endurance Test
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//----------------------------------------------------------------------------
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job_cru,98,105,4 script Summoner#cr5 WARPNPC,3,3,{
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end;
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OnTouch_:
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set CRUS_Q,6;
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changequest 3010,3011;
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warp "prt_cas",238,94; // inaccurate location
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end;
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}
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//----------------------------------------------------------------------------
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// Purification Test
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//----------------------------------------------------------------------------
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job_cru,168,180,4 script Monster Summon#cr5 WARPNPC,3,3,{
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end;
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OnInit:
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disablenpc "Monster Summon#cr5";
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end;
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OnTouch_:
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warp "prt_cas",238,94; // inaccurate location
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donpcevent "Monster Summon#cr0::OnReset";
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donpcevent "Monster Summon#cr4::OnReset";
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donpcevent "Monster Summon#cr0::OnEnd";
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donpcevent "Monster Summon#cr4::OnEnd";
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donpcevent "Monster Summon#cr5::OnEnd";
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donpcevent "Monster Summon#cr6::OnStop";
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donpcevent "Monster Summon#cr6::OnEnd";
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donpcevent "Waiting Room#cr1::OnStart";
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end;
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OnStart:
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enablenpc "Monster Summon#cr5";
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end;
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OnEnd:
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disablenpc "Monster Summon#cr5";
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end;
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}
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