Otter
0.9.8.91
2d Game Development Framework based on SFML.Net
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Offset :
Otter.SineWave
OffsetAmount :
Otter.RichTextConfig
OffsetX :
Otter.RichTextConfig
,
Otter.Particle
,
Otter.RichText
OffsetY :
Otter.Particle
,
Otter.RichText
,
Otter.RichTextConfig
OnAdd :
Otter.Scene
OnAdded :
Otter.Entity
OnBegin :
Otter.Scene
OnCameraUpdate :
Otter.Scene
OnCollideX :
Otter.Movement
OnCollideY :
Otter.Movement
OnComplete :
Otter.Anim
OnDecrement :
Otter.Counter
OnEnd :
Otter.Game
,
Otter.Scene
OnEndOfUpdate :
Otter.Game
OnEnter :
Otter.State
OnExit :
Otter.State
OnFocusGained :
Otter.Game
OnFocusLost :
Otter.Game
OnGround :
Otter.PlatformingMovement
OnIncrement :
Otter.Counter
OnInit :
Otter.Game
OnJump :
Otter.PlatformingMovement
OnMax :
Otter.Counter
OnMin :
Otter.Counter
OnMove :
Otter.Movement
OnNewFrame :
Otter.Anim
OnPause :
Otter.Scene
OnRemove :
Otter.Scene
OnRemoved :
Otter.Entity
OnRender :
Otter.Entity
,
Otter.Scene
OnResume :
Otter.Scene
OnSceneBegin :
Otter.Game
OnSceneEnd :
Otter.Game
OnStartOfNextUpdate :
Otter.Game
OnUpdate :
Otter.Entity
,
Otter.Scene
,
Otter.State
,
Otter.Game
OnUpdateFirst :
Otter.Scene
,
Otter.Entity
OnUpdateLast :
Otter.Entity
,
Otter.Scene
Order :
Otter.Entity
OriginX :
Otter.Collider
OriginY :
Otter.Collider
OutlineColor :
Otter.RichTextConfig
,
Otter.Text
OutlineQuality :
Otter.Text
OutlineThickness :
Otter.Text
,
Otter.RichTextConfig
Generated on Thu May 12 2016 18:16:53 for Otter by
1.8.5