Here is a list of all documented class members with links to the class documentation for each member:
- o -
- Offset
: Otter.SineWave
, Otter.Music
, Otter.Sound
- OffsetAmount
: Otter.RichTextCharacter
, Otter.RichTextConfig
- OffsetPoints()
: Otter.Polygon
- OffsetX
: Otter.RichText
, Otter.RichTextCharacter
, Otter.RichTextConfig
, Otter.Particle
- OffsetY
: Otter.RichText
, Otter.RichTextCharacter
, Otter.RichTextConfig
, Otter.Particle
- OgmoLayer()
: Otter.OgmoLayer
- OgmoProject()
: Otter.OgmoProject
- OnAdd
: Otter.Scene
- OnAdded
: Otter.Entity
- OnBegin
: Otter.Scene
, Otter.Tween
- OnCameraUpdate
: Otter.Scene
- OnCollideX
: Otter.Movement
- OnCollideY
: Otter.Movement
- OnComplete
: Otter.Anim
, Otter.Tween
- OnDecrement
: Otter.Counter
- OnEnd
: Otter.Game
, Otter.Scene
- OnEndOfUpdate
: Otter.Game
- OnEnter
: Otter.State
- OnExit
: Otter.State
- OnFocusGained
: Otter.Game
- OnFocusLost
: Otter.Game
- OnGround
: Otter.PlatformingMovement
- OnIncrement
: Otter.Counter
- OnInit
: Otter.Game
- OnJump
: Otter.PlatformingMovement
- OnMax
: Otter.Counter
- OnMin
: Otter.Counter
- OnMove
: Otter.Movement
- OnNewFrame
: Otter.Anim
- OnPause
: Otter.Scene
- OnRemove
: Otter.Scene
- OnRemoved
: Otter.Entity
- OnRender
: Otter.Entity
, Otter.Scene
- OnResume
: Otter.Scene
- OnSceneBegin
: Otter.Game
- OnSceneEnd
: Otter.Game
- OnStartOfNextUpdate
: Otter.Game
- OnUpdate
: Otter.Game
, Otter.State
, Otter.Entity
, Otter.Scene
, Otter.Tween
- OnUpdateFirst
: Otter.Scene
, Otter.Entity
- OnUpdateLast
: Otter.Entity
, Otter.Scene
- OptionsData
: Otter.Game
- Order
: Otter.Entity
- OriginX
: Otter.Collider
, Otter.Graphic
, Otter.Particle
- OriginY
: Otter.Graphic
, Otter.Collider
, Otter.Particle
- OtterCommand()
: Otter.OtterCommand
- OutlineColor
: Otter.RichTextCharacter
, Otter.Image
, Otter.RichTextConfig
, Otter.Text
- OutlineQuality
: Otter.Text
- OutlineThickness
: Otter.Image
, Otter.Text
, Otter.RichTextCharacter
, Otter.RichTextConfig
- Overlap()
: Otter.Collider
, Otter.Polygon
, Otter.Collider
, Otter.Entity
, Otter.Collider
, Otter.Range
, Otter.Collider
, Otter.Entity
, Otter.Collider
- Overlap< T >()
: Otter.Collider
- Overlapped
: Otter.Entity