Here is a list of all documented class members with links to the class documentation for each member:
- s -
- SaltGuide
: Otter.DataSaver
- SaveData
: Otter.Game
- SaveRecording()
: Otter.Controller
- SaveToFile()
: Otter.Surface
, Otter.Texture
- Scale
: Otter.Graphic
, Otter.Polygon
- ScaledHeight
: Otter.Graphic
- ScaledWidth
: Otter.Graphic
- ScaleX
: Otter.Graphic
, Otter.RichTextCharacter
, Otter.RichTextConfig
, Otter.Particle
- ScaleY
: Otter.RichTextConfig
, Otter.Particle
, Otter.Graphic
, Otter.RichTextCharacter
- Scene
: Otter.Component
, Otter.EventProcessorEvent
, Otter.Entity
, Otter.Game
, Otter.Scene
- SceneBegin()
: Otter.Entity
- SceneEnd()
: Otter.Entity
, Otter.Particle
- ScenePause()
: Otter.Entity
- SceneResume()
: Otter.Entity
- Scenes
: Otter.Game
- ScreenshotButton
: Otter.Game
- ScreenX
: Otter.Entity
- ScreenY
: Otter.Entity
- Scroll
: Otter.Graphic
- ScrollX
: Otter.Graphic
, Otter.OgmoLayer
- ScrollY
: Otter.Graphic
, Otter.OgmoLayer
- Second
: Otter.Game
- SendBackward()
: Otter.Scene
- SendData()
: Otter.IRC
- SendToBack()
: Otter.Scene
- Server
: Otter.IRC
- Session()
: Otter.Game
, Otter.Session
- Sessions
: Otter.Game
- SetAutoTileData()
: Otter.Tilemap
- SetAxisThreshold()
: Otter.Input
- SetBorderPadding()
: Otter.NineSlice
- SetBytes()
: Otter.Texture
- SetCollider< T >()
: Otter.Entity
- SetColor()
: Otter.Gradient
- SetData()
: Otter.DataSaver
- SetEntity()
: Otter.Vertebra
- SetFillRect()
: Otter.NineSlice
- SetFrame()
: Otter.Spritemap< TAnimType >
- SetGlobalFrame()
: Otter.Spritemap< TAnimType >
- SetGraphic()
: Otter.Entity
- SetGraphic< T >()
: Otter.Scene
- SetHitbox()
: Otter.Entity
- SetIcon()
: Otter.Game
- SetLayer()
: Otter.Tilemap
- SetLerper< TLerper >()
: Otter.Tween.TweenerImpl
- SetOrigin()
: Otter.Collider
, Otter.Graphic
- SetParameter()
: Otter.Shader
- SetPixel()
: Otter.Texture
- SetPosition()
: Otter.Collider
, Otter.Entity
, Otter.Graphic
- SetRect()
: Otter.GridCollider
, Otter.Tilemap
, Otter.Texture
- SetShader()
: Otter.Surface
- SetTarget()
: Otter.Lerper
, Otter.Draw
- SetTexture()
: Otter.Graphic
- SetTile()
: Otter.Tilemap
, Otter.GridCollider
, Otter.Tilemap
- SetValue()
: Otter.Lerper
- SetView()
: Otter.Surface
- SetWindow()
: Otter.Game
- SetWindowAutoFullscreen()
: Otter.Game
- SetWindowScale()
: Otter.Game
- Shade()
: Otter.Color
- Shader
: Otter.Graphic
, Otter.Particle
, Otter.Shader
- Shadow
: Otter.Text
- ShadowColor
: Otter.RichTextCharacter
, Otter.Text
, Otter.RichTextConfig
- ShadowX
: Otter.RichTextCharacter
, Otter.RichTextConfig
, Otter.Text
- ShadowY
: Otter.RichTextCharacter
, Otter.RichTextConfig
, Otter.Text
- Shake
: Otter.Graphic
- ShakeX
: Otter.Graphic
, Otter.RichTextCharacter
, Otter.RichTextConfig
- ShakeY
: Otter.Graphic
, Otter.RichTextCharacter
, Otter.RichTextConfig
- ShowDebugger
: Otter.Game
- ShowPerformance()
: Otter.Debugger
- SineAmpX
: Otter.RichTextCharacter
, Otter.RichTextConfig
- SineAmpY
: Otter.RichTextCharacter
, Otter.RichTextConfig
- SineOffsetX
: Otter.RichTextCharacter
, Otter.RichTextConfig
- SineOffsetY
: Otter.RichTextCharacter
, Otter.RichTextConfig
- SineRateX
: Otter.RichTextConfig
, Otter.RichTextCharacter
- SineRateY
: Otter.RichTextConfig
, Otter.RichTextCharacter
- SineWave()
: Otter.SineWave
- Sleep()
: Otter.Game
- Slot
: Otter.Vertebra
- Smooth
: Otter.Surface
, Otter.Graphic
, Otter.Texture
- Snake
: Otter.Vertebra
- SnapHeight
: Otter.NineSlice
- SnapWidth
: Otter.NineSlice
- Solid
: Otter.Decals
- Sound()
: Otter.Sound
- Source
: Otter.Texture
, Otter.AtlasTexture
- Speed
: Otter.BasicMovement
, Otter.Spritemap< TAnimType >
, Otter.Speed
, Otter.Anim
, Otter.PlatformingMovement
- SpeedDir
: Otter.Particle
- SpeedLen
: Otter.Particle
- SpeedScale
: Otter.Movement
- SpeedX
: Otter.Particle
- SpeedY
: Otter.Particle
- Spritemap()
: Otter.Spritemap< TAnimType >
- SquareClock()
: Otter.SquareClock
- Start()
: Otter.EventProcessorEvent
, Otter.Game
, Otter.AutoTimer
, Otter.Game
, Otter.Coroutine
, Otter.Particle
- State()
: Otter.State
- StateMachine()
: Otter.StateMachine< TState >
- Stop()
: Otter.AutoTimer
, Otter.Coroutine
, Otter.Controller
, Otter.Music
, Otter.Anim
, Otter.Game
, Otter.Spritemap< TAnimType >
, Otter.Sound
- StopAll()
: Otter.Coroutine
- String
: Otter.RichTextConfig
, Otter.RichText
, Otter.Text
- Subscribe()
: EventRouter
- Summon()
: Otter.Debugger
- SumSpeedX
: Otter.PlatformingMovement
- SumSpeedY
: Otter.PlatformingMovement
- Surface()
: Otter.Surface
, Otter.Scene
, Otter.Game
, Otter.Surface
, Otter.Entity
- Surfaces
: Otter.Game
, Otter.Entity
, Otter.Scene
- SurfaceX()
: Otter.Surface
- SurfaceY()
: Otter.Surface
- SwitchScene()
: Otter.Game