Otter
0.9.8.91
2d Game Development Framework based on SFML.Net
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- s -
SaveRecording() :
Otter.Controller
SaveToFile() :
Otter.Surface
,
Otter.Texture
Scale() :
Otter.Polygon
Scene() :
Otter.Scene
SceneBegin() :
Otter.Entity
SceneEnd() :
Otter.Particle
,
Otter.Entity
ScenePause() :
Otter.Entity
SceneResume() :
Otter.Entity
SendBackward() :
Otter.Scene
SendData() :
Otter.IRC
SendToBack() :
Otter.Scene
Session() :
Otter.Game
,
Otter.Session
,
Otter.Game
SetAutoTileData() :
Otter.Tilemap
SetAxisThreshold() :
Otter.Input
SetBorderPadding() :
Otter.NineSlice
SetBytes() :
Otter.Texture
SetCollider< T >() :
Otter.Entity
SetColor() :
Otter.Gradient
SetData() :
Otter.DataSaver
SetEntity() :
Otter.Vertebra
SetFillRect() :
Otter.NineSlice
SetFrame() :
Otter.Spritemap< TAnimType >
SetGlobalFrame() :
Otter.Spritemap< TAnimType >
SetGraphic() :
Otter.Entity
SetGraphic< T >() :
Otter.Scene
SetHitbox() :
Otter.Entity
SetIcon() :
Otter.Game
SetLayer() :
Otter.Tilemap
SetLerper< TLerper >() :
Otter.Tween.TweenerImpl
SetOrigin() :
Otter.Collider
,
Otter.Graphic
SetParameter() :
Otter.Shader
SetPixel() :
Otter.Texture
SetPosition() :
Otter.Collider
,
Otter.Entity
,
Otter.Graphic
SetRect() :
Otter.Tilemap
,
Otter.GridCollider
,
Otter.Tilemap
,
Otter.Texture
SetShader() :
Otter.Surface
SetTarget() :
Otter.Lerper
,
Otter.Draw
SetTexture() :
Otter.Graphic
SetTile() :
Otter.Tilemap
,
Otter.GridCollider
,
Otter.Tilemap
SetValue() :
Otter.Lerper
SetView() :
Otter.Surface
SetWindow() :
Otter.Game
SetWindowAutoFullscreen() :
Otter.Game
SetWindowScale() :
Otter.Game
Shade() :
Otter.Color
Shader() :
Otter.Shader
ShowPerformance() :
Otter.Debugger
SineWave() :
Otter.SineWave
Sleep() :
Otter.Game
Sound() :
Otter.Sound
Speed() :
Otter.Anim
,
Otter.Speed
Spritemap() :
Otter.Spritemap< TAnimType >
SquareClock() :
Otter.SquareClock
Start() :
Otter.Game
,
Otter.EventProcessorEvent
,
Otter.AutoTimer
,
Otter.Game
,
Otter.Coroutine
,
Otter.Particle
State() :
Otter.State
StateMachine() :
Otter.StateMachine< TState >
Stop() :
Otter.Game
,
Otter.AutoTimer
,
Otter.Sound
,
Otter.Controller
,
Otter.Anim
,
Otter.Coroutine
,
Otter.Spritemap< TAnimType >
,
Otter.Music
StopAll() :
Otter.Coroutine
Subscribe() :
EventRouter
Summon() :
Otter.Debugger
Surface() :
Otter.Surface
SurfaceX() :
Otter.Surface
SurfaceY() :
Otter.Surface
SwitchScene() :
Otter.Game
Generated on Thu May 12 2016 18:16:53 for Otter by
1.8.5